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Java IPVRTexturePixelBufferStrategy类代码示例

本文整理汇总了Java中org.andengine.opengl.texture.compressed.pvr.pixelbufferstrategy.IPVRTexturePixelBufferStrategy的典型用法代码示例。如果您正苦于以下问题:Java IPVRTexturePixelBufferStrategy类的具体用法?Java IPVRTexturePixelBufferStrategy怎么用?Java IPVRTexturePixelBufferStrategy使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


IPVRTexturePixelBufferStrategy类属于org.andengine.opengl.texture.compressed.pvr.pixelbufferstrategy包,在下文中一共展示了IPVRTexturePixelBufferStrategy类的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: PVRTexture

import org.andengine.opengl.texture.compressed.pvr.pixelbufferstrategy.IPVRTexturePixelBufferStrategy; //导入依赖的package包/类
public PVRTexture(final TextureManager pTextureManager, final PVRTextureFormat pPVRTextureFormat, final IPVRTexturePixelBufferStrategy pPVRTexturePixelBufferStrategy, final TextureOptions pTextureOptions, final ITextureStateListener pTextureStateListener) throws IllegalArgumentException, IOException {
	super(pTextureManager, pPVRTextureFormat.getPixelFormat(), pTextureOptions, pTextureStateListener);
	this.mPVRTexturePixelBufferStrategy = pPVRTexturePixelBufferStrategy;

	InputStream inputStream = null;
	try {
		inputStream = this.getInputStream();
		this.mPVRTextureHeader = new PVRTextureHeader(StreamUtils.streamToBytes(inputStream, PVRTextureHeader.SIZE));
	} finally {
		StreamUtils.close(inputStream);
	}

	if (this.mPVRTextureHeader.getPVRTextureFormat().getPixelFormat() != pPVRTextureFormat.getPixelFormat()) {
		throw new IllegalArgumentException("Other PVRTextureFormat: '" + this.mPVRTextureHeader.getPVRTextureFormat().getPixelFormat() + "' found than expected: '" + pPVRTextureFormat.getPixelFormat() + "'.");
	}

	if (this.mPVRTextureHeader.getPVRTextureFormat().isCompressed()) { // TODO && ! GLHELPER_EXTENSION_PVRTC] ) {
		throw new IllegalArgumentException("Invalid PVRTextureFormat: '" + this.mPVRTextureHeader.getPVRTextureFormat() + "'.");
	}

	if (this.hasMipMaps()) {
		switch (pTextureOptions.mMinFilter) {
			case GLES20.GL_NEAREST_MIPMAP_NEAREST:
			case GLES20.GL_NEAREST_MIPMAP_LINEAR:
			case GLES20.GL_LINEAR_MIPMAP_NEAREST:
			case GLES20.GL_LINEAR_MIPMAP_LINEAR:
				break;
			default:
				if (BuildConfig.DEBUG) {
					Debug.w("This '" + this.getClass().getSimpleName() + "' contains mipmaps, but the provided '" + pTextureOptions.getClass().getSimpleName() + "' don't have MipMaps enabled on the MinFilter!");
				}
		}
	}

	this.mUpdateOnHardwareNeeded = true;
}
 
开发者ID:ArturVasilov,项目名称:AndroidCourses,代码行数:37,代码来源:PVRTexture.java

示例2: PVRTexture

import org.andengine.opengl.texture.compressed.pvr.pixelbufferstrategy.IPVRTexturePixelBufferStrategy; //导入依赖的package包/类
public PVRTexture(final TextureManager pTextureManager, final PVRTextureFormat pPVRTextureFormat, final IPVRTexturePixelBufferStrategy pPVRTexturePixelBufferStrategy, final TextureOptions pTextureOptions, final ITextureStateListener pTextureStateListener) throws IllegalArgumentException, IOException {
	super(pTextureManager, pPVRTextureFormat.getPixelFormat(), pTextureOptions, pTextureStateListener);
	this.mPVRTexturePixelBufferStrategy = pPVRTexturePixelBufferStrategy;

	InputStream inputStream = null;
	try {
		inputStream = this.getInputStream();
		this.mPVRTextureHeader = new PVRTextureHeader(StreamUtils.streamToBytes(inputStream, PVRTextureHeader.SIZE));
	} finally {
		StreamUtils.close(inputStream);
	}

	if(this.mPVRTextureHeader.getPVRTextureFormat().getPixelFormat() != pPVRTextureFormat.getPixelFormat()) {
		throw new IllegalArgumentException("Other PVRTextureFormat: '" + this.mPVRTextureHeader.getPVRTextureFormat().getPixelFormat() + "' found than expected: '" + pPVRTextureFormat.getPixelFormat() + "'.");
	}

	if(this.mPVRTextureHeader.getPVRTextureFormat().isCompressed()) { // TODO && ! GLHELPER_EXTENSION_PVRTC] ) {
		throw new IllegalArgumentException("Invalid PVRTextureFormat: '" + this.mPVRTextureHeader.getPVRTextureFormat() + "'.");
	}

	if(this.hasMipMaps()) {
		switch(pTextureOptions.mMinFilter){
			case GLES20.GL_NEAREST_MIPMAP_NEAREST:
			case GLES20.GL_NEAREST_MIPMAP_LINEAR:
			case GLES20.GL_LINEAR_MIPMAP_NEAREST:
			case GLES20.GL_LINEAR_MIPMAP_LINEAR:
				break;
			default:
				if(BuildConfig.DEBUG) {
					Debug.w("This '" + this.getClass().getSimpleName() + "' contains mipmaps, but the provided '" + pTextureOptions.getClass().getSimpleName() + "' don't have MipMaps enabled on the MinFilter!");
				}
		}
	}

	this.mUpdateOnHardwareNeeded = true;
}
 
开发者ID:peterchaula,项目名称:ClassicF1,代码行数:37,代码来源:PVRTexture.java

示例3: PVRGZTexture

import org.andengine.opengl.texture.compressed.pvr.pixelbufferstrategy.IPVRTexturePixelBufferStrategy; //导入依赖的package包/类
public PVRGZTexture(final TextureManager pTextureManager, final PVRTextureFormat pPVRTextureFormat, final IPVRTexturePixelBufferStrategy pPVRTexturePixelBufferStrategy) throws IllegalArgumentException, IOException {
	super(pTextureManager, pPVRTextureFormat, pPVRTexturePixelBufferStrategy);
}
 
开发者ID:ArturVasilov,项目名称:AndroidCourses,代码行数:4,代码来源:PVRGZTexture.java

示例4: PVRCCZTexture

import org.andengine.opengl.texture.compressed.pvr.pixelbufferstrategy.IPVRTexturePixelBufferStrategy; //导入依赖的package包/类
public PVRCCZTexture(final TextureManager pTextureManager, final PVRTextureFormat pPVRTextureFormat, final IPVRTexturePixelBufferStrategy pPVRTexturePixelBufferStrategy) throws IllegalArgumentException, IOException {
	super(pTextureManager, pPVRTextureFormat, pPVRTexturePixelBufferStrategy);
}
 
开发者ID:ArturVasilov,项目名称:AndroidCourses,代码行数:4,代码来源:PVRCCZTexture.java


注:本文中的org.andengine.opengl.texture.compressed.pvr.pixelbufferstrategy.IPVRTexturePixelBufferStrategy类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。