本文整理汇总了Java中org.andengine.opengl.font.FontFactory类的典型用法代码示例。如果您正苦于以下问题:Java FontFactory类的具体用法?Java FontFactory怎么用?Java FontFactory使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
FontFactory类属于org.andengine.opengl.font包,在下文中一共展示了FontFactory类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: ImageMatchGameHUD
import org.andengine.opengl.font.FontFactory; //导入依赖的package包/类
public ImageMatchGameHUD(final PhoeniciaGame phoeniciaGame, final Level level, final GameTile tile) {
super(phoeniciaGame, level, tile);
this.setBackgroundEnabled(false);
this.level = level;
this.tile = tile;
this.current_round = 0;
this.random_word_list = new ArrayList<Word>(level.words);
Collections.shuffle(this.random_word_list);
Debug.d("ImageMatchGame level: " + level.name);
Debug.d("ImageMatchGame words: " + level.words.size());
if (this.random_word_list.size() < this.max_rounds) {
this.max_rounds = this.random_word_list.size();
}
Debug.d("ImageMatchGame rounds: "+this.max_rounds);
if (this.random_word_list.size() < this.max_choices) {
this.max_choices = this.random_word_list.size();
}
this.touchAreas = new ArrayList<Entity>();
choiceWordFont = FontFactory.create(PhoeniciaContext.fontManager, PhoeniciaContext.textureManager, 256, 256, TextureOptions.BILINEAR, Typeface.create(Typeface.DEFAULT, Typeface.BOLD), 36, Color.BLUE_ARGB_PACKED_INT);
choiceWordFont.load();
this.cardPane = new Entity(WINDOW_WIDTH/2, 400, WINDOW_WIDTH, 400);
this.content.attachChild(cardPane);
this.resultsPane = new Entity(WINDOW_WIDTH/2, 100, WINDOW_WIDTH, 200);
this.content.attachChild(this.resultsPane);
this.winnings = new ArrayList<Word>();
this.result_number = 0;
}
示例2: WordMatchGameHUD
import org.andengine.opengl.font.FontFactory; //导入依赖的package包/类
public WordMatchGameHUD(final PhoeniciaGame phoeniciaGame, final Level level, final GameTile tile) {
super(phoeniciaGame, level, tile);
this.level = level;
this.tile = tile;
this.current_round = 0;
this.random_word_list = new ArrayList<Word>(level.words);
Collections.shuffle(this.random_word_list);
if (this.random_word_list.size() < this.max_rounds) {
this.max_rounds = this.random_word_list.size();
}
Debug.d("WordMatchGame rounds: "+this.max_rounds);
if (this.random_word_list.size() < this.max_choices) {
this.max_choices = this.random_word_list.size();
}
this.touchAreas = new ArrayList<Entity>();
choiceWordFont = FontFactory.create(PhoeniciaContext.fontManager, PhoeniciaContext.textureManager, 256, 256, TextureOptions.BILINEAR, Typeface.create(Typeface.DEFAULT, Typeface.BOLD), 36, Color.BLUE_ARGB_PACKED_INT);
choiceWordFont.load();
// final float dialogWidth = 800;
// final float dialogHeight = 600;
// Rectangle whiteRect = new BorderRectangle(GameActivity.CAMERA_WIDTH / 2, GameActivity.CAMERA_HEIGHT / 2, dialogWidth, dialogHeight, PhoeniciaContext.vboManager);
// whiteRect.setColor(Color.WHITE);
// this.attachChild(whiteRect);
this.cardPane = new Entity(WINDOW_WIDTH/2, 400, WINDOW_WIDTH, 400);
this.content.attachChild(cardPane);
this.resultsPane = new Entity(WINDOW_WIDTH/2, 100, WINDOW_WIDTH, 200);
this.content.attachChild(this.resultsPane);
this.winnings = new ArrayList<Word>();
this.result_number = 0;
}
示例3: dialogText
import org.andengine.opengl.font.FontFactory; //导入依赖的package包/类
/**
* Font used for displaying text in a Button
* @return
*/
public static Font dialogText() {
if (dialogFont == null) {
BitmapTextureAtlas texture = new BitmapTextureAtlas(PhoeniciaContext.textureManager, 1024, 1024, TextureOptions.BILINEAR);
dialogFont = FontFactory.create(PhoeniciaContext.fontManager, texture, Typeface.create(Typeface.MONOSPACE, Typeface.BOLD), 32, true, new Color(0.5f, 0.5f, 0.5f).getABGRPackedInt());
dialogFont.load();
}
return dialogFont;
}
示例4: itemCost
import org.andengine.opengl.font.FontFactory; //导入依赖的package包/类
/**
* Font used for displaying the cost of an InventoryItem.
* @return
*/
public static Font itemCost() {
if (itemCostFont == null) {
BitmapTextureAtlas texture = new BitmapTextureAtlas(PhoeniciaContext.textureManager, 1024, 1024, TextureOptions.BILINEAR);
itemCostFont = FontFactory.createStroke(PhoeniciaContext.fontManager, texture, Typeface.create(Typeface.MONOSPACE, Typeface.BOLD), 24, true, new Color(0.96f, 0.70f, 0f).getARGBPackedInt(), 0.5f, new Color(0.95f, 0.61f, 0f).getARGBPackedInt());
itemCostFont.load();
}
return itemCostFont;
}
示例5: inventoryCount
import org.andengine.opengl.font.FontFactory; //导入依赖的package包/类
/**
* Font used for displaying the quantity of an InventoryItem.
* @return
*/
public static Font inventoryCount() {
if (inventoryCountFont == null) {
BitmapTextureAtlas texture = new BitmapTextureAtlas(PhoeniciaContext.textureManager, 1024, 1024, TextureOptions.BILINEAR);
inventoryCountFont = FontFactory.create(PhoeniciaContext.fontManager, texture, Typeface.create(Typeface.MONOSPACE, Typeface.BOLD), 24, true, new Color(0.5f, 0.5f, 0.5f).getABGRPackedInt());
inventoryCountFont.load();
}
return inventoryCountFont;
}
示例6: defaultHUDDisplay
import org.andengine.opengl.font.FontFactory; //导入依赖的package包/类
/**
* Font used for displaying the level and account balance in the DefaultHUD.
* @return
*/
public static Font defaultHUDDisplay() {
if (defaultHUDDisplayFont == null) {
BitmapTextureAtlas texture = new BitmapTextureAtlas(PhoeniciaContext.textureManager, 1024, 1024, TextureOptions.BILINEAR);
defaultHUDDisplayFont = FontFactory.create(PhoeniciaContext.fontManager, texture, Typeface.create(Typeface.MONOSPACE, Typeface.BOLD), 30, true, Color.WHITE_ARGB_PACKED_INT);
defaultHUDDisplayFont.load();
}
return defaultHUDDisplayFont;
}
示例7: introText
import org.andengine.opengl.font.FontFactory; //导入依赖的package包/类
public static Font introText() {
if (introTextFont == null) {
BitmapTextureAtlas texture = new BitmapTextureAtlas(PhoeniciaContext.textureManager, 1024, 1024, TextureOptions.BILINEAR);
introTextFont = FontFactory.create(PhoeniciaContext.fontManager, PhoeniciaContext.textureManager, 256, 256, TextureOptions.BILINEAR, Typeface.create(Typeface.DEFAULT, Typeface.BOLD), 36, Color.BLUE_ARGB_PACKED_INT);
introTextFont.load();
}
return introTextFont;
}
示例8: buttonText
import org.andengine.opengl.font.FontFactory; //导入依赖的package包/类
/**
* Font used for displaying text in a Button
* @return
*/
public static Font buttonText() {
if (buttonFont == null) {
Color borderColor = new Color(20/255f, 91/255f, 164/255f);
BitmapTextureAtlas texture = new BitmapTextureAtlas(PhoeniciaContext.textureManager, 1024, 1024, TextureOptions.BILINEAR);
buttonFont = FontFactory.createStroke(PhoeniciaContext.fontManager, texture, Typeface.create(Typeface.MONOSPACE, Typeface.BOLD), 32, true, Color.WHITE_ARGB_PACKED_INT, 0.75f, borderColor.getARGBPackedInt());
buttonFont.load();
}
return buttonFont;
}
示例9: progressText
import org.andengine.opengl.font.FontFactory; //导入依赖的package包/类
public static Font progressText() {
if (progressFont == null) {
BitmapTextureAtlas texture = new BitmapTextureAtlas(PhoeniciaContext.textureManager, 1024, 1024, TextureOptions.BILINEAR);
progressFont = FontFactory.createStroke(PhoeniciaContext.fontManager, texture, Typeface.create(Typeface.MONOSPACE, Typeface.BOLD), 24, true, Color.WHITE_ARGB_PACKED_INT, 0.5f, Color.BLUE_ARGB_PACKED_INT);
progressFont.load();
}
return progressFont;
}
示例10: loadFont
import org.andengine.opengl.font.FontFactory; //导入依赖的package包/类
private Font loadFont(String fontName, int fontSize) {
FontFactory.setAssetBasePath("font/");
Font fontRes;
fontRes = FontFactory.createFromAsset(engine.getFontManager(), engine.getTextureManager(), 512, 512, TextureOptions.BILINEAR_PREMULTIPLYALPHA, context.getAssets(), fontName
, fontSize, true, Color.WHITE);
fontRes.load();
return fontRes;
}
示例11: loadMenuFonts
import org.andengine.opengl.font.FontFactory; //导入依赖的package包/类
public void loadMenuFonts() {
FontFactory.setAssetBasePath("font/");
final ITexture menuTexture = new BitmapTextureAtlas(mContext.getTextureManager(), 512, 512, TextureOptions.BILINEAR);
mMenuFont = FontFactory.createFromAsset(mContext.getFontManager(), menuTexture, mContext.getAssets(), "LCD.ttf", 18f, false, android.graphics.Color.BLACK);
menuTexture.load();
mMenuFont.load();
}
示例12: init
import org.andengine.opengl.font.FontFactory; //导入依赖的package包/类
@Override
public void init(GameLevel gameLevel, PhysicsWorld physicsWorld, Engine engine) {
super.init(gameLevel, physicsWorld, engine);
float camHeight = engine.getCamera().getHeight();
float originalHeight = 1920;
float heightScale = camHeight / originalHeight;
Typeface typeFace = Typeface.createFromAsset(GoogleFlipGameApplication.sContext.getAssets(), FontFaceType.FUTURA_BOOK.getAssetName());
Font explanationFont = FontFactory.create(_engine.getFontManager(), _engine.getTextureManager(), 512, 768, TextureOptions.BILINEAR, typeFace, (int) 20 * GoogleFlipGameApplication.sContext.getResources().getDisplayMetrics().density, Color.WHITE_ABGR_PACKED_INT);
explanationFont.load();
_engine.getFontManager().loadFont(explanationFont);
Vector2 textPoint = Vector2Pool.obtain(_engine.getCamera().getWidth() / 2, _engine.getCamera().getHeight() * .70f);
String explanation1, explanation2;
switch (GoogleFlipGameApplication.getUserModel().getTutorialLevel()) {
case 1:
explanation1 = GoogleFlipGameApplication.sContext.getResources().getString(R.string.tutorial_2a);
explanation2 = GoogleFlipGameApplication.sContext.getResources().getString(R.string.tutorial_2b);
break;
case 2:
explanation1 = GoogleFlipGameApplication.sContext.getResources().getString(R.string.tutorial_3);
explanation2 = "";
break;
default:
explanation1 = GoogleFlipGameApplication.sContext.getResources().getString(R.string.tutorial_1a);
explanation2 = GoogleFlipGameApplication.sContext.getResources().getString(R.string.tutorial_1b);
break;
}
_explanationText1 = new Text(textPoint.x, textPoint.y, explanationFont, explanation1, new TextOptions(HorizontalAlign.CENTER), _engine.getVertexBufferObjectManager());
_explanationText2 = new Text(textPoint.x, textPoint.y - (_explanationText1.getHeight()), explanationFont, explanation2, new TextOptions(HorizontalAlign.CENTER), _engine.getVertexBufferObjectManager());
_engine.getScene().attachChild(_explanationText1);
_engine.getScene().attachChild(_explanationText2);
}
示例13: getFont
import org.andengine.opengl.font.FontFactory; //导入依赖的package包/类
IFont getFont(final String name, float size, int color, float strokeWidth, int strokeColor) {
FontFactory.setAssetBasePath("fonts/");
final ITexture mainFontTexture = new BitmapTextureAtlas(textureManager, 1024, 1024, TextureOptions.BILINEAR);
IFont font = FontFactory.createStrokeFromAsset(fontManager, mainFontTexture, assetManager, name, size, true,
color, strokeWidth, strokeColor);
font.load();
return font;
}
示例14: loadFonts
import org.andengine.opengl.font.FontFactory; //导入依赖的package包/类
private void loadFonts() {
FontFactory.setAssetBasePath(FONT_DIR);
mFontSmallTexture = new BitmapTextureAtlas(mActivity.getTextureManager(), 512, 256, TextureOptions.BILINEAR_PREMULTIPLYALPHA);
mFontSmall = FontFactory.createStrokeFromAsset(mActivity.getFontManager(), mFontSmallTexture, mActivity.getAssets(), FONT_1, FONT_SIZE_SMALL, true, Color.WHITE, 2, Color.BLACK);
mFontSmall.load();
mFontBigTexture = new BitmapTextureAtlas(mActivity.getTextureManager(), 512, 256, TextureOptions.BILINEAR_PREMULTIPLYALPHA);
mFontBig = FontFactory.createStrokeFromAsset(mActivity.getFontManager(), mFontBigTexture, mActivity.getAssets(), FONT_1, FONT_SIZE_BIG, true, Color.WHITE, 3, Color.BLACK);
mFontBig.load();
}
示例15: loadMenuFonts
import org.andengine.opengl.font.FontFactory; //导入依赖的package包/类
private void loadMenuFonts()
{
FontFactory.setAssetBasePath("font/");
final ITexture mainFontTexture = new BitmapTextureAtlas(activity.getTextureManager(),256,256, TextureOptions.BILINEAR_PREMULTIPLYALPHA);
font = FontFactory.createStrokeFromAsset(activity.getFontManager(), mainFontTexture, activity.getAssets(), "font.ttf", 50, true, Color.WHITE, 2, Color.BLACK);
font.load();
}