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Java GLException类代码示例

本文整理汇总了Java中org.andengine.opengl.exception.GLException的典型用法代码示例。如果您正苦于以下问题:Java GLException类的具体用法?Java GLException怎么用?Java GLException使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


GLException类属于org.andengine.opengl.exception包,在下文中一共展示了GLException类的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: checkFramebufferStatus

import org.andengine.opengl.exception.GLException; //导入依赖的package包/类
public void checkFramebufferStatus() throws GLFrameBufferException, GLException {
	final int framebufferStatus = this.getFramebufferStatus();
	switch (framebufferStatus) {
		case GLES20.GL_FRAMEBUFFER_COMPLETE:
			return;
		case GLES20.GL_FRAMEBUFFER_UNSUPPORTED:
			throw new GLFrameBufferException(framebufferStatus, "GL_FRAMEBUFFER_UNSUPPORTED");
		case GLES20.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
			throw new GLFrameBufferException(framebufferStatus, "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT");
		case GLES20.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS:
			throw new GLFrameBufferException(framebufferStatus, "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS");
		case GLES20.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:
			throw new GLFrameBufferException(framebufferStatus, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT");
		case 0:
			this.checkError();
		default:
			throw new GLFrameBufferException(framebufferStatus);
	}
}
 
开发者ID:ArturVasilov,项目名称:AndroidCourses,代码行数:20,代码来源:GLState.java

示例2: checkFramebufferStatus

import org.andengine.opengl.exception.GLException; //导入依赖的package包/类
public void checkFramebufferStatus() throws GLFrameBufferException, GLException {
	final int framebufferStatus = this.getFramebufferStatus();
	switch(framebufferStatus) {
		case GLES20.GL_FRAMEBUFFER_COMPLETE:
			return;
		case GLES20.GL_FRAMEBUFFER_UNSUPPORTED:
			throw new GLFrameBufferException(framebufferStatus, "GL_FRAMEBUFFER_UNSUPPORTED");
		case GLES20.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
			throw new GLFrameBufferException(framebufferStatus, "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT");
		case GLES20.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS:
			throw new GLFrameBufferException(framebufferStatus, "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS");
		case GLES20.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:
			throw new GLFrameBufferException(framebufferStatus, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT");
		case 0:
			this.checkError();
		default:
			throw new GLFrameBufferException(framebufferStatus);
	}
}
 
开发者ID:peterchaula,项目名称:ClassicF1,代码行数:20,代码来源:GLState.java

示例3: checkError

import org.andengine.opengl.exception.GLException; //导入依赖的package包/类
public void checkError() throws GLException {
	final int error = GLES20.glGetError();
	if (error != GLES20.GL_NO_ERROR) {
		throw new GLException(error);
	}
}
 
开发者ID:ArturVasilov,项目名称:AndroidCourses,代码行数:7,代码来源:GLState.java

示例4: checkError

import org.andengine.opengl.exception.GLException; //导入依赖的package包/类
public void checkError() throws GLException {
	final int error = GLES20.glGetError();
	if(error != GLES20.GL_NO_ERROR) {
		throw new GLException(error);
	}
}
 
开发者ID:peterchaula,项目名称:ClassicF1,代码行数:7,代码来源:GLState.java


注:本文中的org.andengine.opengl.exception.GLException类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。