本文整理汇总了Java中org.andengine.entity.sprite.vbo.HighPerformanceUniformColorSpriteVertexBufferObject类的典型用法代码示例。如果您正苦于以下问题:Java HighPerformanceUniformColorSpriteVertexBufferObject类的具体用法?Java HighPerformanceUniformColorSpriteVertexBufferObject怎么用?Java HighPerformanceUniformColorSpriteVertexBufferObject使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
HighPerformanceUniformColorSpriteVertexBufferObject类属于org.andengine.entity.sprite.vbo包,在下文中一共展示了HighPerformanceUniformColorSpriteVertexBufferObject类的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: UniformColorSprite
import org.andengine.entity.sprite.vbo.HighPerformanceUniformColorSpriteVertexBufferObject; //导入依赖的package包/类
public UniformColorSprite(final float pX, final float pY, final float pWidth, final float pHeight, final ITextureRegion pTextureRegion, final VertexBufferObjectManager pVertexBufferObjectManager, final DrawType pDrawType, final ShaderProgram pShaderProgram) {
this(pX, pY, pWidth, pHeight, pTextureRegion, new HighPerformanceUniformColorSpriteVertexBufferObject(pVertexBufferObjectManager, UniformColorSprite.SPRITE_SIZE, pDrawType, true, UniformColorSprite.VERTEXBUFFEROBJECTATTRIBUTES_DEFAULT), pShaderProgram);
}