本文整理汇总了Java中org.andengine.entity.primitive.vbo.IRectangleVertexBufferObject类的典型用法代码示例。如果您正苦于以下问题:Java IRectangleVertexBufferObject类的具体用法?Java IRectangleVertexBufferObject怎么用?Java IRectangleVertexBufferObject使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
IRectangleVertexBufferObject类属于org.andengine.entity.primitive.vbo包,在下文中一共展示了IRectangleVertexBufferObject类的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: getVertexBufferObject
import org.andengine.entity.primitive.vbo.IRectangleVertexBufferObject; //导入依赖的package包/类
@Override
public IRectangleVertexBufferObject getVertexBufferObject() {
return this.mRectangleVertexBufferObject;
}
示例2: ACutInTouchLayer
import org.andengine.entity.primitive.vbo.IRectangleVertexBufferObject; //导入依赖的package包/类
public ACutInTouchLayer(float pX, float pY, float pWidth, float pHeight,
IRectangleVertexBufferObject pRectangleVertexBufferObject) {
super(pX, pY, pWidth, pHeight, pRectangleVertexBufferObject);
}
示例3: Rectangle
import org.andengine.entity.primitive.vbo.IRectangleVertexBufferObject; //导入依赖的package包/类
public Rectangle(final float pX, final float pY, final float pWidth, final float pHeight, final IRectangleVertexBufferObject pRectangleVertexBufferObject) {
super(pX, pY, pWidth, pHeight, PositionColorShaderProgram.getInstance());
this.mRectangleVertexBufferObject = pRectangleVertexBufferObject;
this.onUpdateVertices();
this.onUpdateColor();
this.setBlendingEnabled(true);
}