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Java IEntityFactory类代码示例

本文整理汇总了Java中org.andengine.entity.IEntityFactory的典型用法代码示例。如果您正苦于以下问题:Java IEntityFactory类的具体用法?Java IEntityFactory怎么用?Java IEntityFactory使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


IEntityFactory类属于org.andengine.entity包,在下文中一共展示了IEntityFactory类的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: ParticleSystem

import org.andengine.entity.IEntityFactory; //导入依赖的package包/类
@SuppressWarnings("unchecked")
public ParticleSystem(final float pX, final float pY, final IEntityFactory<T> pEntityFactory, final IParticleEmitter pParticleEmitter, final float pRateMinimum, final float pRateMaximum, final int pParticlesMaximum) {
	super(pX, pY);

	this.mEntityFactory = pEntityFactory;
	this.mParticleEmitter = pParticleEmitter;
	this.mParticles = (Particle<T>[]) new Particle[pParticlesMaximum];
	this.mRateMinimum = pRateMinimum;
	this.mRateMaximum = pRateMaximum;
	this.mParticlesMaximum = pParticlesMaximum;

	this.registerUpdateHandler(this.mParticleEmitter);
}
 
开发者ID:ArturVasilov,项目名称:AndroidCourses,代码行数:14,代码来源:ParticleSystem.java

示例2: ParticleSystem

import org.andengine.entity.IEntityFactory; //导入依赖的package包/类
@SuppressWarnings("unchecked")
public ParticleSystem(final float pX, final float pY, final IEntityFactory<T> pEntityFactory, final IParticleEmitter pParticleEmitter, final float pRateMinimum, final float pRateMaximum, final int pParticlesMaximum) {
	super(pX, pY);

	this.mEntityFactory = pEntityFactory;
	this.mParticleEmitter = pParticleEmitter;
	this.mParticles = new Particle[pParticlesMaximum];
	this.mRateMinimum = pRateMinimum;
	this.mRateMaximum = pRateMaximum;
	this.mParticlesMaximum = pParticlesMaximum;

	this.registerUpdateHandler(this.mParticleEmitter);
}
 
开发者ID:peterchaula,项目名称:ClassicF1,代码行数:14,代码来源:ParticleSystem.java

示例3: createEntityFactory

import org.andengine.entity.IEntityFactory; //导入依赖的package包/类
private static IEntityFactory<Rectangle> createEntityFactory(final VertexBufferObjectManager vbom) {

        return new IEntityFactory<Rectangle>() {
            @Override
            public Rectangle create(final float pX, final float pY) {

                Rectangle rectangle = new Rectangle(pX, pY, 30, 15, vbom);
                rectangle.setColor(COLOR_MAP[getRandomBetweenZeroAndThree()]);
                rectangle.registerEntityModifier(new RotationModifier(7f, (float) Math.random() * 360,
                        (7 - (float) Math.random() * 15) * 360));
                rectangle.registerEntityModifier(new AlphaModifier(4f, 0.7f, 0f));
                return rectangle;
            }};
    }
 
开发者ID:djschilling,项目名称:sopa,代码行数:15,代码来源:ConfettiParticleSystem.java

示例4: BlendFunctionParticleSystem

import org.andengine.entity.IEntityFactory; //导入依赖的package包/类
public BlendFunctionParticleSystem(final IEntityFactory<T> pEntityFactory, final IParticleEmitter pParticleEmitter, final float pRateMinimum, final float pRateMaximum, final int pParticlesMaximum) {
	super(pEntityFactory, pParticleEmitter, pRateMinimum, pRateMaximum, pParticlesMaximum);
}
 
开发者ID:ArturVasilov,项目名称:AndroidCourses,代码行数:4,代码来源:BlendFunctionParticleSystem.java

示例5: SpriteParticleSystem

import org.andengine.entity.IEntityFactory; //导入依赖的package包/类
protected SpriteParticleSystem(final float pX, final float pY, final IEntityFactory<Sprite> pEntityFactory, final IParticleEmitter pParticleEmitter, final float pRateMinimum, final float pRateMaximum, final int pParticlesMaximum) {
	super(pX, pY, pEntityFactory, pParticleEmitter, pRateMinimum, pRateMaximum, pParticlesMaximum);
}
 
开发者ID:ArturVasilov,项目名称:AndroidCourses,代码行数:4,代码来源:SpriteParticleSystem.java

示例6: getParticleFactory

import org.andengine.entity.IEntityFactory; //导入依赖的package包/类
public IEntityFactory<T> getParticleFactory() {
	return this.mEntityFactory;
}
 
开发者ID:ArturVasilov,项目名称:AndroidCourses,代码行数:4,代码来源:ParticleSystem.java

示例7: BlendFunctionParticleSystem

import org.andengine.entity.IEntityFactory; //导入依赖的package包/类
public BlendFunctionParticleSystem(IEntityFactory<T> pEntityFactory, IParticleEmitter pParticleEmitter, float pRateMinimum, float pRateMaximum, int pParticlesMaximum) {
	super(pEntityFactory, pParticleEmitter, pRateMinimum, pRateMaximum, pParticlesMaximum);
}
 
开发者ID:peterchaula,项目名称:ClassicF1,代码行数:4,代码来源:BlendFunctionParticleSystem.java


注:本文中的org.andengine.entity.IEntityFactory类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。