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Java Music类代码示例

本文整理汇总了Java中org.andengine.audio.music.Music的典型用法代码示例。如果您正苦于以下问题:Java Music类的具体用法?Java Music怎么用?Java Music使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


Music类属于org.andengine.audio.music包,在下文中一共展示了Music类的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: playLevelSound

import org.andengine.audio.music.Music; //导入依赖的package包/类
/**
 * Play the given audio file
 * @param soundFile
 */
public void playLevelSound(String soundFile, MediaPlayer.OnCompletionListener callback) {

    Debug.d("Playing sound: "+soundFile);
    if (!this.isStarted || !this.isRunning) {
        Debug.d("Game hasn't started yet, not playing any sound");
        return;
    }
    if (this.levelSounds.containsKey(soundFile)) {
        Music sound = this.levelSounds.get(soundFile);
        sound.setOnCompletionListener(callback);
        sound.play();
    } else {
        Debug.d("No levelSounds: " + soundFile + "");
    }
}
 
开发者ID:Linguaculturalists,项目名称:Phoenicia,代码行数:20,代码来源:PhoeniciaGame.java

示例2: playMusic

import org.andengine.audio.music.Music; //导入依赖的package包/类
public void playMusic(Music music) {
	if (this.mMusic != null) {
		this.mMusic.stop();
	}
	this.mMusic = music;
	this.mMusic.play();
}
 
开发者ID:tamzi,项目名称:sophia,代码行数:8,代码来源:LevelScene.java

示例3: getInstance

import org.andengine.audio.music.Music; //导入依赖的package包/类
public static MediaManager getInstance(BaseGameActivity pBaseActivity) {
	if (self == null) {
		self = new MediaManager();
		MediaManager.mBaseActivity = pBaseActivity;
		MediaManager.mMusicArray = new SparseArray<Music>();
		MediaManager.mSoundArray = new SparseArray<Sound>();
	}
	return self;
}
 
开发者ID:kyokomi,项目名称:AndEngineSRPGQuest,代码行数:10,代码来源:MediaManager.java

示例4: play

import org.andengine.audio.music.Music; //导入依赖的package包/类
public void play(MusicType pMusicType, boolean isStart) {
	Music music = get(pMusicType);
	// 再生中
	if (music.isPlaying()) {
		return;
	}
	stopPlayingMusic(); // 再生中のBGMは全部止めてから再生する
	
	// 再生する(基本ループ)
	music.setLooping(true);
	music.play();
}
 
开发者ID:kyokomi,项目名称:AndEngineSRPGQuest,代码行数:13,代码来源:MediaManager.java

示例5: pause

import org.andengine.audio.music.Music; //导入依赖的package包/类
public void pause(MusicType pMusicType) {
	Music music = get(pMusicType);
	// 再生中
	if (music.isPlaying()) {
		// 一時停止
		music.pause();
	}
}
 
开发者ID:kyokomi,项目名称:AndEngineSRPGQuest,代码行数:9,代码来源:MediaManager.java

示例6: pausePlayingMusic

import org.andengine.audio.music.Music; //导入依赖的package包/类
public void pausePlayingMusic() {
	int size = mMusicArray.size();
	for (int i = 0; i < size; i++) {
		MusicType musicType = MusicType.get(mMusicArray.keyAt(i));
		Music music = get(musicType);
		if (music.isPlaying()) {
			music.pause();
			mPauseMusicType = musicType;
		}
	}
}
 
开发者ID:kyokomi,项目名称:AndEngineSRPGQuest,代码行数:12,代码来源:MediaManager.java

示例7: get

import org.andengine.audio.music.Music; //导入依赖的package包/类
private Music get(MusicType pMusicType) {
	Music music = mMusicArray.get(pMusicType.getValue());
	// 未生成, 解放済み
	if (music == null) {
		throw new RuntimeException("not create musicType = " + pMusicType);
	}
	if (music.isReleased()) {
		throw new RuntimeException("released musicType = " + pMusicType);
	}
	return music;
}
 
开发者ID:kyokomi,项目名称:AndEngineSRPGQuest,代码行数:12,代码来源:MediaManager.java

示例8: playMusic

import org.andengine.audio.music.Music; //导入依赖的package包/类
/**
 * Begins playing music.
 * @param m
 */
public static void playMusic(Music m) {
    if(m != null && !m.isPlaying()) {
        m.setVolume(getMusicVolume());
        m.play();
    }
}
 
开发者ID:jjhaggar,项目名称:ninja-trials,代码行数:11,代码来源:SFXManager.java

示例9: playMusicLoop

import org.andengine.audio.music.Music; //导入依赖的package包/类
/**
 * Play music in looping.
 * @param m
 */
public static void playMusicLoop(Music m) {
    if(m != null && !m.isPlaying()) {
        m.setVolume(getMusicVolume());
        m.setLooping(true);
        m.play();
    }
}
 
开发者ID:jjhaggar,项目名称:ninja-trials,代码行数:12,代码来源:SFXManager.java

示例10: stopMusic

import org.andengine.audio.music.Music; //导入依赖的package包/类
/**
 * Stops music and sets the tune to the begining.
 * @param m
 */
public static void stopMusic(Music m) {
    if(m != null && m.isPlaying()) {
        m.pause();
        m.seekTo(0);
    }
}
 
开发者ID:jjhaggar,项目名称:ninja-trials,代码行数:11,代码来源:SFXManager.java

示例11: isPlaying

import org.andengine.audio.music.Music; //导入依赖的package包/类
public static boolean isPlaying(Music m) {
    return m.isPlaying();
}
 
开发者ID:jjhaggar,项目名称:ninja-trials,代码行数:4,代码来源:SFXManager.java

示例12: pauseMusic

import org.andengine.audio.music.Music; //导入依赖的package包/类
/**
 * Pause music. May be resumed.
 * @param m
 */
public static void pauseMusic(Music m) {
    if(m != null && m.isPlaying())
        m.pause();
}
 
开发者ID:jjhaggar,项目名称:ninja-trials,代码行数:9,代码来源:SFXManager.java

示例13: resumeMusic

import org.andengine.audio.music.Music; //导入依赖的package包/类
/**
 * Resume Music (works with pauseMusic).
 * @param m
 */
public static void resumeMusic(Music m) {
    m.setVolume(getMusicVolume());
    m.resume();
}
 
开发者ID:jjhaggar,项目名称:ninja-trials,代码行数:9,代码来源:SFXManager.java

示例14: playMusic

import org.andengine.audio.music.Music; //导入依赖的package包/类
private void playMusic(Music music) {
	if (music != null && !music.isReleased()) {
		music.play();
	}
}
 
开发者ID:delight-im,项目名称:NationSoccer,代码行数:6,代码来源:GameScene.java


注:本文中的org.andengine.audio.music.Music类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。