当前位置: 首页>>代码示例>>Java>>正文


Java Orientation类代码示例

本文整理汇总了Java中openmods.geometry.Orientation的典型用法代码示例。如果您正苦于以下问题:Java Orientation类的具体用法?Java Orientation怎么用?Java Orientation使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


Orientation类属于openmods.geometry包,在下文中一共展示了Orientation类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onBlockActivated

import openmods.geometry.Orientation; //导入依赖的package包/类
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
	if (hand != EnumHand.MAIN_HAND) return false;

	if (world.isRemote) {
		if (areButtonsActive(player)) {
			final Orientation orientation = getOrientation(world, pos);
			final Vec3d localHit = BlockSpaceTransform.instance.mapWorldToBlock(orientation, hitX, hitY, hitZ);
			final Hitbox clickBox = findClickBox(localHit);
			if (clickBox != null) {
				new GuideActionEvent(world.provider.getDimension(), pos, clickBox.name).sendToServer();
			}
		}
		return true;
	} else if (player instanceof EntityPlayerMP) {
		final ItemStack heldStack = player.getHeldItemMainhand();
		if (!heldStack.isEmpty()) {
			TileEntityGuide guide = getTileEntity(world, pos, TileEntityGuide.class);
			if (guide.onItemUse((EntityPlayerMP)player, heldStack, side, hitX, hitY, hitZ)) return true;
		}
	}

	return false;
}
 
开发者ID:OpenMods,项目名称:OpenBlocks,代码行数:25,代码来源:BlockGuide.java

示例2: getRotation

import openmods.geometry.Orientation; //导入依赖的package包/类
@Override
public PlayerRotation getRotation(World world, BlockPos pos, IBlockState state) {
	final Orientation orientation = getOrientation(world, pos);
	final EnumFacing rot = orientation.north();
	switch (rot) {
		case NORTH:
			return PlayerRotation.NORTH;
		case SOUTH:
			return PlayerRotation.SOUTH;
		case WEST:
			return PlayerRotation.WEST;
		case EAST:
			return PlayerRotation.EAST;
		default:
			return PlayerRotation.NONE;
	}
}
 
开发者ID:OpenMods,项目名称:OpenBlocks,代码行数:18,代码来源:BlockElevatorRotating.java

示例3: onBlockPlacedBy

import openmods.geometry.Orientation; //导入依赖的package包/类
@Override
public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) {
	super.onBlockPlacedBy(world, pos, state, placer, stack);

	if (placer instanceof EntityPlayer) {
		final EntityPlayer player = (EntityPlayer)placer;
		final Orientation orientation = getOrientation(state);

		BlockPos placePos = pos.down();
		while (placePos.getY() > 0 && (Config.infiniteLadder || stack.getCount() > 1)) {
			final BlockManipulator manipulator = new BlockManipulator(world, player, placePos);

			if (world.isAirBlock(placePos) && manipulator.place(state, orientation.north(), EnumHand.MAIN_HAND)) {
				if (!Config.infiniteLadder) stack.shrink(1);
			} else return;

			placePos = placePos.down();
		}
	}
}
 
开发者ID:OpenMods,项目名称:OpenBlocks,代码行数:21,代码来源:BlockRopeLadder.java

示例4: createRotationManipulator

import openmods.geometry.Orientation; //导入依赖的package包/类
private static IShapeManipulator createRotationManipulator(final HalfAxis ha) {
	return (te, player) -> {
		final World world = te.getWorld();
		final BlockPos pos = te.getPos();
		final IBlockState state = world.getBlockState(pos);
		final Block block = state.getBlock();
		if (block instanceof OpenBlock) {
			final IProperty<Orientation> orientationProperty = ((OpenBlock)block).propertyOrientation;
			final Orientation orientation = state.getValue(orientationProperty);
			final Orientation newOrientation = orientation.rotateAround(ha);
			world.setBlockState(pos, state.withProperty(orientationProperty, newOrientation));
			return true;
		}

		return false;
	};
}
 
开发者ID:OpenMods,项目名称:OpenBlocks,代码行数:18,代码来源:TileEntityGuide.java

示例5: generateShape

import openmods.geometry.Orientation; //导入依赖的package包/类
private List<BlockPos> generateShape() {
	final IShapeGenerator generator = getCurrentMode().generator;

	final Set<BlockPos> uniqueResults = Sets.newHashSet();
	final IShapeable collector = (x, y, z) -> {
		if (canAddCoord(x, y, z)) uniqueResults.add(new BlockPos(x, y, z));
	};
	generator.generateShape(-negX.get(), -negY.get(), -negZ.get(), posX.get(), posY.get(), posZ.get(), collector);

	final List<BlockPos> sortedResults = Lists.newArrayList(uniqueResults);
	Collections.sort(sortedResults, COMPARATOR);

	final List<BlockPos> rotatedResult = Lists.newArrayList();
	final Orientation orientation = getOrientation();

	for (BlockPos c : sortedResults) {
		final int tx = orientation.transformX(c.getX(), c.getY(), c.getZ());
		final int ty = orientation.transformY(c.getX(), c.getY(), c.getZ());
		final int tz = orientation.transformZ(c.getX(), c.getY(), c.getZ());

		rotatedResult.add(new BlockPos(tx, ty, tz));
	}

	return ImmutableList.copyOf(rotatedResult);
}
 
开发者ID:OpenMods,项目名称:OpenBlocks,代码行数:26,代码来源:TileEntityGuide.java

示例6: Transformation

import openmods.geometry.Orientation; //导入依赖的package包/类
public Transformation(Orientation orientation) {
	final javax.vecmath.Matrix4f originalMatrix = new javax.vecmath.Matrix4f();
	originalMatrix.set(orientation.getLocalToWorldMatrix());

	asMatrix = TRSRTransformation.toLwjgl(originalMatrix);

	asBuffer = BufferUtils.createFloatBuffer(16);
	asMatrix.store(asBuffer);
	asBuffer.rewind();

	asInverseMatrix = new Matrix4f();
	Matrix4f.invert(asMatrix, asInverseMatrix);

	asInverseBuffer = BufferUtils.createFloatBuffer(16);
	asInverseMatrix.store(asInverseBuffer);
	asInverseBuffer.rewind();
}
 
开发者ID:OpenMods,项目名称:OpenModsLib,代码行数:18,代码来源:TransformProvider.java

示例7: onSelected

import openmods.geometry.Orientation; //导入依赖的package包/类
@Override
public boolean onSelected(World world, BlockPos pos, DrawBlockHighlightEvent evt) {
	if (areButtonsActive(evt.getPlayer())) {
		final Vec3d hitVec = evt.getTarget().hitVec;

		final Orientation orientation = getOrientation(world, pos);
		final Vec3d localHit = BlockSpaceTransform.instance.mapWorldToBlock(orientation, hitVec.x - pos.getX(), hitVec.y - pos.getY(), hitVec.z - pos.getZ());
		final Hitbox clickBox = findClickBox(localHit);
		selection = clickBox != null? BlockSpaceTransform.instance.mapBlockToWorld(orientation, clickBox.aabb()).offset(pos.getX(), pos.getY(), pos.getZ()) : null;
	} else selection = null;

	return false;
}
 
开发者ID:OpenMods,项目名称:OpenBlocks,代码行数:14,代码来源:BlockGuide.java

示例8: hasStuckArrows

import openmods.geometry.Orientation; //导入依赖的package包/类
private boolean hasStuckArrows(IBlockState state, World world, BlockPos pos) {
	final Orientation orientation = getOrientation(state);
	final AxisAlignedBB checkAabb = BlockSpaceTransform.instance.mapBlockToWorld(orientation, COLLISION_AABB).offset(pos);
	final List<? extends Entity> collidingArrows = world.getEntitiesWithinAABB(EntityArrow.class, checkAabb);

	return !collidingArrows.isEmpty();
}
 
开发者ID:OpenMods,项目名称:OpenBlocks,代码行数:8,代码来源:BlockBigButtonWood.java

示例9: getBoundingBox

import openmods.geometry.Orientation; //导入依赖的package包/类
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
	if (state.getValue(POWERED)) {
		final Orientation orientation = state.getValue(propertyOrientation);
		return BlockSpaceTransform.instance.mapBlockToWorld(orientation, DEPLOYED_AABB);
	} else {
		return FOLDED_AABB;
	}
}
 
开发者ID:OpenMods,项目名称:OpenBlocks,代码行数:10,代码来源:BlockTarget.java

示例10: neighborChanged

import openmods.geometry.Orientation; //导入依赖的package包/类
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block block, BlockPos neigbour) {
	super.neighborChanged(state, world, pos, block, neigbour);

	final Orientation orientation = getOrientation(state);
	final EnumFacing down = orientation.down();

	if (isNeighborBlockSolid(world, pos, down)) return;
	if (isFlagOnGround(state) && isBaseSolidForFlag(world, pos)) return;

	world.destroyBlock(pos, true);
}
 
开发者ID:OpenMods,项目名称:OpenBlocks,代码行数:13,代码来源:BlockFlag.java

示例11: getBoundingBox

import openmods.geometry.Orientation; //导入依赖的package包/类
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
	final boolean pressed = state.getValue(POWERED);
	final Orientation orientation = getOrientation(state);

	return BlockSpaceTransform.instance.mapBlockToWorld(orientation, pressed? ACTIVE_AABB : INACTIVE_AABB);
}
 
开发者ID:OpenMods,项目名称:OpenBlocks,代码行数:8,代码来源:BlockBigButton.java

示例12: canBlockBePlaced

import openmods.geometry.Orientation; //导入依赖的package包/类
@Override
public boolean canBlockBePlaced(World world, BlockPos pos, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ, int itemMetadata, EntityPlayer player) {
	if (side == EnumFacing.DOWN) {
		final IBlockState maybeLadder = world.getBlockState(pos.up());
		return maybeLadder.getBlock() == this;
	}

	for (Orientation o : getRotationMode().getValidDirections()) {
		final EnumFacing placeDir = getRotationMode().getFront(o).getOpposite();
		if (!world.isAirBlock(pos.offset(placeDir))) return true;
	}

	return false;
}
 
开发者ID:OpenMods,项目名称:OpenBlocks,代码行数:15,代码来源:BlockRopeLadder.java

示例13: getStateForPlacement

import openmods.geometry.Orientation; //导入依赖的package包/类
@Override
public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) {
	Orientation orientation = calculateOrientationAfterPlace(pos, facing, placer);
	if (orientation == null) orientation = findValidBlock(world, pos);
	if (orientation == null) orientation = tryCloneState(world, pos, facing);
	if (orientation == null) return getDefaultState();

	return getStateFromMeta(meta).withProperty(propertyOrientation, orientation);
}
 
开发者ID:OpenMods,项目名称:OpenBlocks,代码行数:10,代码来源:BlockRopeLadder.java

示例14: tryCloneState

import openmods.geometry.Orientation; //导入依赖的package包/类
private Orientation tryCloneState(World world, BlockPos pos, EnumFacing facing) {
	if (facing == EnumFacing.DOWN) {
		final IBlockState maybeLadder = world.getBlockState(pos.up());
		if (maybeLadder.getBlock() == this)
			return maybeLadder.getValue(getPropertyOrientation());
	}

	return null;
}
 
开发者ID:OpenMods,项目名称:OpenBlocks,代码行数:10,代码来源:BlockRopeLadder.java

示例15: findValidBlock

import openmods.geometry.Orientation; //导入依赖的package包/类
private Orientation findValidBlock(World world, BlockPos pos) {
	for (Orientation o : getRotationMode().getValidDirections()) {
		final EnumFacing placeDir = getRotationMode().getFront(o).getOpposite();
		if (!world.isAirBlock(pos.offset(placeDir))) return o;
	}

	return null;
}
 
开发者ID:OpenMods,项目名称:OpenBlocks,代码行数:9,代码来源:BlockRopeLadder.java


注:本文中的openmods.geometry.Orientation类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。