本文整理汇总了Java中net.minecraftforge.common.config.Configuration类的典型用法代码示例。如果您正苦于以下问题:Java Configuration类的具体用法?Java Configuration怎么用?Java Configuration使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
Configuration类属于net.minecraftforge.common.config包,在下文中一共展示了Configuration类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: addProps
import net.minecraftforge.common.config.Configuration; //导入依赖的package包/类
@Override
public void addProps(FMLPreInitializationEvent event, Configuration config)
{
this.Enabled = config.get(this.nameInternal, "Am I enabled? (default true)", true).getBoolean(true);
this.namePublic = config.get(this.nameInternal, "What's my name?", this.nameInternal).getString();
this.DmgMin = config.get(this.nameInternal, "What damage am I dealing, at least? (default 1)", 1).getInt();
this.DmgMax = config.get(this.nameInternal, "What damage am I dealing, tops? (default 3)", 3).getInt();
this.Speed = config.get(this.nameInternal, "How fast are my projectiles? (default 2.0 BPT (Blocks Per Tick))", 2.0).getDouble();
this.Kickback = (byte) config.get(this.nameInternal, "How hard do I kick the user back when firing? (default 1)", 1).getInt();
this.Spread = (float) config.get(this.nameInternal, "How accurate am I? (default 10 spread)", 10).getDouble();
this.isMobUsable = config.get(this.nameInternal, "Can I be used by QuiverMobs? (default true. They'll probably figure it out.)", true).getBoolean(true);
}
示例2: initConfig
import net.minecraftforge.common.config.Configuration; //导入依赖的package包/类
public static void initConfig(File configFile) { // Gets called from preInit
try {
// Ensure that the config file exists
if (!configFile.exists()) configFile.createNewFile();
// Create the config object
config = new Configuration(configFile);
// Load config
config.load();
// Read props from config
Property debugModeProp = config.get(Configuration.CATEGORY_GENERAL, // What category will it be saved to, can be any string
"debug_mode", // Property name
"false", // Default value
"Enable the debug mode (useful for reporting issues)"); // Comment
DEBUG_MODE = debugModeProp.getBoolean(); // Get the boolean value, also set the property value to boolean
} catch (Exception e) {
// Failed reading/writing, just continue
} finally {
// Save props to config IF config changed
if (config.hasChanged()) config.save();
}
}
示例3: init
import net.minecraftforge.common.config.Configuration; //导入依赖的package包/类
public static void init(File configFile)
{
Configuration config = new Configuration(configFile);
try
{
config.load();
for (FurnaceType type : FurnaceType.values())
{
int speed = config.get("General", type.name().toLowerCase() + "FurnaceSpeed", type.speed).getInt(type.speed);
float consumptionRate = (float) config.get("General", type.name().toLowerCase() + "FurnaceConsumptionRate", type.consumptionRate).getDouble(type.consumptionRate);
furanceSpeeds.put(type, speed);
consumptionRates.put(type, consumptionRate);
}
} finally
{
config.save();
}
}
示例4: setup
import net.minecraftforge.common.config.Configuration; //导入依赖的package包/类
public void setup(Configuration configFile)
{
genCrystalRock = loadCrystal(configFile, "Rock", new String[]{"-1", "1"}, false);
genCrystalSea = loadCrystal(configFile, "Sea", new String[]{"-1", "1"}, false);
genCrystalFlame = loadCrystal(configFile, "Flame", new String[]{"-1"}, true);
genCrystalAir = loadCrystal(configFile, "Air", new String[]{"-1", "1"}, false);
genCrystalVision = loadCrystal(configFile, "Vision", new String[]{"1"}, true);
genCrysagnetite = loadOre(configFile, "Crysagnetite", 15, 25, 1, 3, 1, 2, 0.1f, new String[]{"-1", "1"}, false);
genCrystallizedRedstone = loadOreOnOre(configFile, "Crystallized Redstone", 0, 16, 0.03f, new String[]{"-1", "1"}, false);
genCrystallizedGlowstone = loadOreOnOre(configFile, "Crystallized Glowstone", 4, 123, 0.03f, new String[]{"-1"}, true);
genLabSmall = loadStructure(configFile, "Small Laboratory", 0.0007f, 15, 256, new String[]{"-1", "1"}, false);
genLabMedium = loadStructure(configFile, "Medium Laboratory", 0.0007f, 15, 256, new String[]{"-1", "1"}, false);
genBrulantaFlower = loadGround(configFile, "Brulanta Flower", 3, 256, 0, 4, 0.1f, new String[]{"-1", "1"}, false);
debugMessages = configFile.getBoolean("Debug", GENERAL, false, "Enables or disables the debug logger.");
animateIfTabletPageTransition = configFile.getBoolean("Animate IF Tablet page transitions", CLIENT, true, "");
testItem = configFile.getBoolean("Test Item", CLIENT, false, "Enables or disables the test item made for messing with models.");
if (configFile.hasChanged())
configFile.save();
}
示例5: addProps
import net.minecraftforge.common.config.Configuration; //导入依赖的package包/类
@Override
public void addProps(FMLPreInitializationEvent event, Configuration config)
{
this.Enabled = config.get(this.nameInternal, "Am I enabled? (default true)", true).getBoolean(true);
this.namePublic = config.get(this.nameInternal, "What's my name?", this.nameInternal).getString();
this.DmgMin = config.get(this.nameInternal, "What damage are my arrows dealing, at least? (default 2)", 2).getInt();
this.DmgMax = config.get(this.nameInternal, "What damage are my arrows dealing, tops? (default 10)", 10).getInt();
this.Speed = config.get(this.nameInternal, "How fast are my projectiles? (default 1.5 BPT (Blocks Per Tick))", 1.5).getDouble();
this.Kickback = (byte) config.get(this.nameInternal, "How hard do I kick the user back when firing? (default 3)", 3).getInt();
this.Cooldown = config.get(this.nameInternal, "How long until I can fire again? (default 20 ticks)", 20).getInt();
this.isMobUsable = config.get(this.nameInternal, "Can I be used by QuiverMobs? (default true.)", true).getBoolean(true);
}
示例6: preInit
import net.minecraftforge.common.config.Configuration; //导入依赖的package包/类
@EventHandler
public void preInit(FMLPreInitializationEvent event)
{
logger = event.getModLog();
config = new Configuration(event.getSuggestedConfigurationFile());
doConfig();
int id = 1; // Don't use 0, more easy debug.
snw = NetworkRegistry.INSTANCE.newSimpleChannel(MOD_ID);
snw.registerMessage(Request.Handler.class, Request.class, id++, Side.SERVER);
snw.registerMessage(Data.Handler.class, Data.class, id++, Side.CLIENT);
proxy.preInit();
}
示例7: constructFromConfig
import net.minecraftforge.common.config.Configuration; //导入依赖的package包/类
private static void constructFromConfig(String ID,
Potion effect,
String enableKey,
String enableComment,
int maxLevelDefault,
int defaultDifficultyCost,
double defaultWeight,
List<DifficultyModifier> returns,
Configuration config) {
Property modifierEnabledProp = config.get(ID,
enableKey, true, enableComment);
boolean modifierEnabled = modifierEnabledProp.getBoolean();
Property MaxLevelProp = config.get(ID,
"ModifierMaxLevel", maxLevelDefault, "Maximum level of this effect added to the target player when entering the cloud.");
int maxLevel = MaxLevelProp.getInt();
Property difficultyCostPerLevelProp = config.get(ID,
"DifficultyCostPerLevel", defaultDifficultyCost, "Cost of each level of the effect applied to the target player.");
int diffCostPerLevel = difficultyCostPerLevelProp.getInt();
Property selectionWeightProp = config.get(ID,
"ModifierWeight", defaultWeight, "Weight that affects how often this modifier is selected.");
double selectionWeight = selectionWeightProp.getDouble();
if (modifierEnabled && maxLevel > 0 && diffCostPerLevel > 0 && selectionWeight > 0) {
returns.add(new PotionCloudModifier(effect, maxLevel, diffCostPerLevel, selectionWeight, ID));
}
}
示例8: getMachineConfig
import net.minecraftforge.common.config.Configuration; //导入依赖的package包/类
@Override
public void getMachineConfig() {
super.getMachineConfig();
sewageAdult = CustomConfiguration.config.getInt("sewageAdult", "machines" + Configuration.CATEGORY_SPLITTER + this.getRegistryName().getResourcePath().toString(), 15, 1, Integer.MAX_VALUE, "Sewage produced by an adult animal");
sewageBaby = CustomConfiguration.config.getInt("sewageBaby", "machines" + Configuration.CATEGORY_SPLITTER + this.getRegistryName().getResourcePath().toString(), 5, 1, Integer.MAX_VALUE, "Sewage produced by a baby animal");
maxSludgeOperation = CustomConfiguration.config.getInt("maxSludgeOperation", "machines" + Configuration.CATEGORY_SPLITTER + this.getRegistryName().getResourcePath().toString(), 150, 1, Integer.MAX_VALUE, "Max sludge produced in an operation");
}
示例9: addProps
import net.minecraftforge.common.config.Configuration; //导入依赖的package包/类
@Override
public void addProps(FMLPreInitializationEvent event, Configuration config)
{
this.Enabled = config.get(this.nameInternal, "Am I enabled? (default true)", true).getBoolean(true);
this.namePublic = config.get(this.nameInternal, "What's my name?", this.nameInternal).getString();
this.DmgMin = config.get(this.nameInternal, "What damage am I dealing, at least? (default 1)", 1).getInt();
this.DmgMax = config.get(this.nameInternal, "What damage am I dealing, tops? (default 3)", 3).getInt();
this.Speed = config.get(this.nameInternal, "How fast are my projectiles? (default 2.5 BPT (Blocks Per Tick))", 2.5).getDouble();
this.Weakness_Strength = config.get(this.nameInternal, "How strong is my Weakness effect? (default 2)", 2).getInt();
this.Weakness_Duration = config.get(this.nameInternal, "How long does my Weakness effect last? (default 40 ticks)", 40).getInt();
this.Nausea_Duration = config.get(this.nameInternal, "How long does my Nausea effect last? (default 40 ticks)", 40).getInt();
this.Hunger_Strength = config.get(this.nameInternal, "How strong is my Hunger effect? (default 2)", 2).getInt();
this.Hunger_Duration = config.get(this.nameInternal, "How long does my Hunger effect last? (default 40 ticks)", 40).getInt();
this.isMobUsable = config.get(this.nameInternal, "Can I be used by QuiverMobs? (default true.)", true).getBoolean(true);
}
示例10: load
import net.minecraftforge.common.config.Configuration; //导入依赖的package包/类
public static void load(File file) {
Configuration cfg = new Configuration(file);
ARM_CYCLES_PER_TICK = cfg.get(
"arm", "cyclesPerTick", new int[]{1000, 5000, 25000},
"CPU cycles per Minecraft tick. Default values: 1000, 5000, 25000 (20 kHz, 100 kHz, 500 kHz)",
1, Config.ARM_MAX_CYCLES_PER_TICK, true, 3).getIntList();
ARM_MAX_MEMORY = cfg.get(
"arm", "maxMemory", 4 * 1024 * 1024,
"Max memory allowed to be used by CPU. Default value: 4 MiB",
0, Config.ARM_MAX_MAX_MEMORY).getInt();
if (cfg.hasChanged()) {
cfg.save();
}
}
示例11: readConfig
import net.minecraftforge.common.config.Configuration; //导入依赖的package包/类
/**
* Accesses config field from CommonProxy and loads data to the static fields in this class
*/
public static void readConfig() {
Configuration cfg = CommonProxy.config;
try {
cfg.load();
initGeneralConfig(cfg);
initProtectionConfig(cfg);
initAreaProtConfig(cfg);
} catch (Exception exception) {
MobBlocker.logger.log(Level.ERROR, "Problem loading config file!", exception);
} finally {
if (cfg.hasChanged()) {
cfg.save();
}
}
}
示例12: getIntFor
import net.minecraftforge.common.config.Configuration; //导入依赖的package包/类
public static int getIntFor(Configuration config,String heading, String item, int value, String comment)
{
if (config == null)
return value;
try
{
Property prop = config.get(heading, item, value);
prop.comment = comment;
return prop.getInt(value);
}
catch (Exception e)
{
System.out.println("[" + ModDetails.ModName + "] Error while trying to add Integer, config wasn't loaded properly!");
}
return value;
}
示例13: loadOre
import net.minecraftforge.common.config.Configuration; //导入依赖的package包/类
private ConfigOregenEntry loadOre(Configuration config, String name, int minY, int maxY, int minVs, int maxVs, int minVeins, int maxVeins, float chance, String[] dimList, boolean dimListMode)
{
ConfigOregenEntry entr = new ConfigOregenEntry();
entr.generate = config.getBoolean(name, WORLD, true, "");
entr.minY = config.getInt(name + " Min Y", WORLD, minY, 0, Integer.MAX_VALUE, "");
entr.maxY = config.getInt(name + " Max Y", WORLD, maxY, 0, Integer.MAX_VALUE, "");
entr.minVeinSize = config.getInt(name + " Min Vein Size", WORLD, minVs, 0, Integer.MAX_VALUE, "");
entr.maxVeinSize = config.getInt(name + " Max Vein Size", WORLD, maxVs, 0, Integer.MAX_VALUE, "");
entr.minVeins = config.getInt(name + " Min Veins Per Chunk", WORLD, minVeins, 0, Integer.MAX_VALUE, "");
entr.maxVeins = config.getInt(name + " Max Veins Per Chunk", WORLD, maxVeins, 0, Integer.MAX_VALUE, "");
entr.chance = config.getFloat(name + " Generation Chance", WORLD, chance, 0, 1, "");
entr.dimList = loadIntList(config, name + " DimList", WORLD, dimList, "");
entr.dimListMode = config.getBoolean(name + " DimList Mode", WORLD, dimListMode, "True = whitelist; False = blacklist");
return entr;
}
示例14: defineConfigValues
import net.minecraftforge.common.config.Configuration; //导入依赖的package包/类
public static void defineConfigValues(){
maxRange = config.get(Configuration.CATEGORY_GENERAL, "maxRange", 8D, "The maximum distance a player can be away from another for the trust effect to take place", 1D, 50D).getDouble();
updateInterval = config.get(Configuration.CATEGORY_GENERAL, "updateInterval", 20, "The amount of ticks between updates and reapplication of the potion effect", 1, 100).getInt();
allowMultiplePlayers = config.get(Configuration.CATEGORY_GENERAL, "allowMultiplePlayers", true, "If multiple players can influence the strength of the trust effect").getBoolean();
baseCalcModifier = config.get(Configuration.CATEGORY_GENERAL, "baseCalcModifier", 5D, "The modifier used to determine both the duration and the amplifier of the effect", 0D, 100D).getDouble();
durationModifier = config.get(Configuration.CATEGORY_GENERAL, "durationModifier", 50D, "The modifier used to determine the duration of the effect", 0D, 500D).getDouble();
amplifierModifier = config.get(Configuration.CATEGORY_GENERAL, "amplifierModifier", 0.5D, "The modifier used to determine the amplifier of the effect", 0D, 100D).getDouble();
baseStrength = config.get(Configuration.CATEGORY_GENERAL, "baseStrength", 1D, "The base strength effect that will be applied through the trust potion effect, set to 0 to disable", 0D, 10D).getDouble();
baseRegen = (float)config.get(Configuration.CATEGORY_GENERAL, "baseRegen", 0.75D, "The base regen effect that will be applied through the trust potion effect, set to 0 to disable", 0D, 10D).getDouble();
isTeamDependent = config.get(Configuration.CATEGORY_GENERAL, "isTeamDependent", true, "If the trust effect will only be given to players that are in the same scoreboard team").getBoolean();
trustWithoutTeam = config.get(Configuration.CATEGORY_GENERAL, "trustWithoutTeam", true, "If players that are in no scoreboard team at all will also get the effect").getBoolean();
if(config.hasChanged()){
config.save();
}
}
示例15: getConfiguration
import net.minecraftforge.common.config.Configuration; //导入依赖的package包/类
static Configuration getConfiguration() {
if (configuration == null) {
try {
final String fileName = Main.MODID_LOWER + ".cfg";
@SuppressWarnings("unchecked")
final Map<String, Configuration> configsMap = (Map<String, Configuration>) CONFIGS_GETTER.invokeExact();
final Optional<Map.Entry<String, Configuration>> entryOptional = configsMap.entrySet().stream()
.filter(entry -> fileName.equals(new File(entry.getKey()).getName()))
.findFirst();
if (entryOptional.isPresent()) {
configuration = entryOptional.get().getValue();
}
} catch (Throwable e) {
Main.LOGGER.error("Failed to get Configuration instance", e);
}
}
return configuration;
}