本文整理汇总了Java中net.minecraftforge.client.model.ItemLayerModel类的典型用法代码示例。如果您正苦于以下问题:Java ItemLayerModel类的具体用法?Java ItemLayerModel怎么用?Java ItemLayerModel使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
ItemLayerModel类属于net.minecraftforge.client.model包,在下文中一共展示了ItemLayerModel类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: bake
import net.minecraftforge.client.model.ItemLayerModel; //导入依赖的package包/类
@Override
public IBakedModel bake(IModelState state, VertexFormat format,
java.util.function.Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {
ImmutableMap<TransformType, TRSRTransformation> transformMap = PerspectiveMapWrapper.getTransforms(state);
TRSRTransformation transform = (TRSRTransformation.identity());
ImmutableList.Builder<BakedQuad> builder = ImmutableList.builder();
if (headTexture != null && haftTexture != null && handleTexture != null) {
ImmutableList.Builder<ResourceLocation> texBuilder = ImmutableList.builder();
if (haftTexture != null) {
texBuilder.add(haftTexture);
}
if (headTexture != null) {
texBuilder.add(headTexture);
}
if (handleTexture != null) {
texBuilder.add(handleTexture);
}
if (adornmentTexture != null) {
texBuilder.add(adornmentTexture);
}
ImmutableList<ResourceLocation> textures = texBuilder.build();
IBakedModel model = (new ItemLayerModel(textures)).bake(state, format, bakedTextureGetter);
builder.addAll(model.getQuads(null, null, 0));
}
return new BakedMaceModel(this, builder.build(), format, Maps.immutableEnumMap(transformMap),
Maps.<String, IBakedModel>newHashMap());
}
示例2: bake
import net.minecraftforge.client.model.ItemLayerModel; //导入依赖的package包/类
@Override
public IBakedModel bake(IModelState state, VertexFormat format,
java.util.function.Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {
ImmutableMap<TransformType, TRSRTransformation> transformMap = PerspectiveMapWrapper.getTransforms(state);
TRSRTransformation transform = (TRSRTransformation.identity());
ImmutableList.Builder<BakedQuad> builder = ImmutableList.builder();
if (bladeTexture != null && handleTexture != null) {
ImmutableList.Builder<ResourceLocation> texBuilder = ImmutableList.builder();
if (bladeTexture != null) {
texBuilder.add(bladeTexture);
}
if (handleTexture != null) {
texBuilder.add(handleTexture);
}
if (adornmentTexture != null) {
texBuilder.add(adornmentTexture);
}
ImmutableList<ResourceLocation> textures = texBuilder.build();
IBakedModel model = (new ItemLayerModel(textures)).bake(state, format, bakedTextureGetter);
builder.addAll(model.getQuads(null, null, 0));
}
return new BakedDaggerModel(this, builder.build(), format, Maps.immutableEnumMap(transformMap),
Maps.<String, IBakedModel>newHashMap());
}
示例3: bake
import net.minecraftforge.client.model.ItemLayerModel; //导入依赖的package包/类
@Override
public IBakedModel bake(IModelState state, VertexFormat format,
java.util.function.Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {
ImmutableMap<TransformType, TRSRTransformation> transformMap = PerspectiveMapWrapper.getTransforms(state);
TRSRTransformation transform = (TRSRTransformation.identity());
ImmutableList.Builder<BakedQuad> builder = ImmutableList.builder();
if (headTexture != null && haftTexture != null && handleTexture != null) {
ImmutableList.Builder<ResourceLocation> texBuilder = ImmutableList.builder();
if (haftTexture != null) {
texBuilder.add(haftTexture);
}
if (headTexture != null) {
texBuilder.add(headTexture);
}
if (handleTexture != null) {
texBuilder.add(handleTexture);
}
if (adornmentTexture != null) {
texBuilder.add(adornmentTexture);
}
ImmutableList<ResourceLocation> textures = texBuilder.build();
IBakedModel model = (new ItemLayerModel(textures)).bake(state, format, bakedTextureGetter);
builder.addAll(model.getQuads(null, null, 0));
}
return new BakedHoeModel(this, builder.build(), format, Maps.immutableEnumMap(transformMap),
Maps.<String, IBakedModel>newHashMap());
}
示例4: bake
import net.minecraftforge.client.model.ItemLayerModel; //导入依赖的package包/类
@Override
public IBakedModel bake(IModelState state, VertexFormat format,
java.util.function.Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {
ImmutableMap<TransformType, TRSRTransformation> transformMap = PerspectiveMapWrapper.getTransforms(state);
TRSRTransformation transform = (TRSRTransformation.identity());
ImmutableList.Builder<BakedQuad> builder = ImmutableList.builder();
if (headTexture != null && haftTexture != null && handleTexture != null) {
ImmutableList.Builder<ResourceLocation> texBuilder = ImmutableList.builder();
if (haftTexture != null) {
texBuilder.add(haftTexture);
}
if (headTexture != null) {
texBuilder.add(headTexture);
}
if (handleTexture != null) {
texBuilder.add(handleTexture);
}
if (adornmentTexture != null) {
texBuilder.add(adornmentTexture);
}
ImmutableList<ResourceLocation> textures = texBuilder.build();
IBakedModel model = (new ItemLayerModel(textures)).bake(state, format, bakedTextureGetter);
builder.addAll(model.getQuads(null, null, 0));
}
return new BakedPickaxeModel(this, builder.build(), format, Maps.immutableEnumMap(transformMap),
Maps.<String, IBakedModel>newHashMap());
}
示例5: bake
import net.minecraftforge.client.model.ItemLayerModel; //导入依赖的package包/类
@Override
public IBakedModel bake(IModelState state, VertexFormat format,
java.util.function.Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {
ImmutableMap<TransformType, TRSRTransformation> transformMap = PerspectiveMapWrapper.getTransforms(state);
TRSRTransformation transform = (TRSRTransformation.identity());
ImmutableList.Builder<BakedQuad> builder = ImmutableList.builder();
if (headTexture != null && haftTexture != null && handleTexture != null) {
ImmutableList.Builder<ResourceLocation> texBuilder = ImmutableList.builder();
if (haftTexture != null) {
texBuilder.add(haftTexture);
}
if (headTexture != null) {
texBuilder.add(headTexture);
}
if (handleTexture != null) {
texBuilder.add(handleTexture);
}
if (adornmentTexture != null) {
texBuilder.add(adornmentTexture);
}
ImmutableList<ResourceLocation> textures = texBuilder.build();
IBakedModel model = (new ItemLayerModel(textures)).bake(state, format, bakedTextureGetter);
builder.addAll(model.getQuads(null, null, 0));
}
return new BakedAxeModel(this, builder.build(), format, Maps.immutableEnumMap(transformMap),
Maps.<String, IBakedModel>newHashMap());
}
示例6: bake
import net.minecraftforge.client.model.ItemLayerModel; //导入依赖的package包/类
@Override
public IBakedModel bake(IModelState state, VertexFormat format,
java.util.function.Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {
ImmutableMap<TransformType, TRSRTransformation> transformMap = PerspectiveMapWrapper.getTransforms(state);
TRSRTransformation transform = (TRSRTransformation.identity());
ImmutableList.Builder<BakedQuad> builder = ImmutableList.builder();
if (headTexture != null && haftTexture != null && handleTexture != null) {
ImmutableList.Builder<ResourceLocation> texBuilder = ImmutableList.builder();
if (haftTexture != null) {
texBuilder.add(haftTexture);
}
if (headTexture != null) {
texBuilder.add(headTexture);
}
if (handleTexture != null) {
texBuilder.add(handleTexture);
}
if (adornmentTexture != null) {
texBuilder.add(adornmentTexture);
}
ImmutableList<ResourceLocation> textures = texBuilder.build();
IBakedModel model = (new ItemLayerModel(textures)).bake(state, format, bakedTextureGetter);
builder.addAll(model.getQuads(null, null, 0));
}
return new BakedHammerModel(this, builder.build(), format, Maps.immutableEnumMap(transformMap),
Maps.<String, IBakedModel>newHashMap());
}
示例7: bake
import net.minecraftforge.client.model.ItemLayerModel; //导入依赖的package包/类
@Override
public IBakedModel bake(IModelState state, VertexFormat format,
java.util.function.Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {
ImmutableMap<TransformType, TRSRTransformation> transformMap = PerspectiveMapWrapper.getTransforms(state);
TRSRTransformation transform = (TRSRTransformation.identity());
ImmutableList.Builder<BakedQuad> builder = ImmutableList.builder();
if (headTexture != null && haftTexture != null && handleTexture != null) {
ImmutableList.Builder<ResourceLocation> texBuilder = ImmutableList.builder();
if (haftTexture != null) {
texBuilder.add(haftTexture);
}
if (headTexture != null) {
texBuilder.add(headTexture);
}
if (handleTexture != null) {
texBuilder.add(handleTexture);
}
if (adornmentTexture != null) {
texBuilder.add(adornmentTexture);
}
ImmutableList<ResourceLocation> textures = texBuilder.build();
IBakedModel model = (new ItemLayerModel(textures)).bake(state, format, bakedTextureGetter);
builder.addAll(model.getQuads(null, null, 0));
}
return new BakedShovelModel(this, builder.build(), format, Maps.immutableEnumMap(transformMap),
Maps.<String, IBakedModel>newHashMap());
}
示例8: bake
import net.minecraftforge.client.model.ItemLayerModel; //导入依赖的package包/类
@Override
public IBakedModel bake(IModelState state, VertexFormat format,
java.util.function.Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {
ImmutableMap<TransformType, TRSRTransformation> transformMap = PerspectiveMapWrapper.getTransforms(state);
TRSRTransformation transform = (TRSRTransformation.identity());
ImmutableList.Builder<BakedQuad> builder = ImmutableList.builder();
ImmutableList<ResourceLocation> textures = ImmutableList.<ResourceLocation>of(new ResourceLocation(modid, "items/" + toolName + "/" + partName + "_" + matName));
builder.addAll(new ItemLayerModel(textures).bake(state, format, bakedTextureGetter).getQuads(null, null, 0));
return new BakedToolHeadModel(this, builder.build(), format, Maps.immutableEnumMap(transformMap),
Maps.<String, IBakedModel>newHashMap());
}
示例9: bake
import net.minecraftforge.client.model.ItemLayerModel; //导入依赖的package包/类
@Override
public IBakedModel bake(IModelState state, VertexFormat format,
java.util.function.Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {
ImmutableMap<TransformType, TRSRTransformation> transformMap = PerspectiveMapWrapper.getTransforms(state);
TRSRTransformation transform = (TRSRTransformation.identity());
ImmutableList.Builder<BakedQuad> builder = ImmutableList.builder();
if (bladeTexture != null && crossguardTexture != null && handleTexture != null) {
ImmutableList.Builder<ResourceLocation> texBuilder = ImmutableList.builder();
if (bladeTexture != null) {
texBuilder.add(bladeTexture);
}
if (handleTexture != null) {
texBuilder.add(handleTexture);
}
if (crossguardTexture != null) {
texBuilder.add(crossguardTexture);
}
if (adornmentTexture != null) {
texBuilder.add(adornmentTexture);
}
ImmutableList<ResourceLocation> textures = texBuilder.build();
IBakedModel model = (new ItemLayerModel(textures)).bake(state, format, bakedTextureGetter);
builder.addAll(model.getQuads(null, null, 0));
}
return new BakedSwordModel(this, builder.build(), format, Maps.immutableEnumMap(transformMap),
Maps.<String, IBakedModel>newHashMap());
}
示例10: onModelBake
import net.minecraftforge.client.model.ItemLayerModel; //导入依赖的package包/类
@SubscribeEvent
public void onModelBake(ModelBakeEvent event)
{
ImmutableList.Builder<BakedQuad> builder = ImmutableList.builder();
builder.addAll(ItemLayerModel.getQuadsForSprite(0, txInstrument, DefaultVertexFormats.ITEM, Optional.empty()));
event.getModelRegistry().putObject(new ModelResourceLocation("clef:instrument", "inventory"), new BakedModelInstrument(builder.build(), txInstrument, ImmutableMap.copyOf(new HashMap<>()), null, null));
}
示例11: loadTexture
import net.minecraftforge.client.model.ItemLayerModel; //导入依赖的package包/类
@Override
public void loadTexture(IResourceManager resourceManager) throws IOException
{
TextureUtil.uploadTextureImageAllocate(this.getGlTextureId(), image, false, false);
ImmutableList.Builder<BakedQuad> builder = ImmutableList.builder();
tasi = new TextureAtlasSpriteBufferedImage(this.rl, this.image);
tasi.load(Minecraft.getMinecraft().getResourceManager(), rl);
builder.addAll(ItemLayerModel.getQuadsForSprite(0, tasi, DefaultVertexFormats.ITEM, Optional.empty()));
quads = builder.build();
}
示例12: bakeItem
import net.minecraftforge.client.model.ItemLayerModel; //导入依赖的package包/类
public static List<BakedQuad> bakeItem(VertexFormat format, IModelState state, TextureAtlasSprite... sprites) {
LambdaUtils.checkArgument(sprites, "Sprites must not be Null or empty!", ArrayUtils::isNullOrContainsNull);
List<BakedQuad> quads = new LinkedList<>();
Optional<TRSRTransformation> transform = state.apply(Optional.empty());
for (int i = 0; i < sprites.length; i++) {
TextureAtlasSprite sprite = sprites[i];
quads.addAll(ItemLayerModel.getQuadsForSprite(i, sprite, format, transform));
}
return quads;
}
示例13: bake
import net.minecraftforge.client.model.ItemLayerModel; //导入依赖的package包/类
@Override
public IBakedModel bake(IModelState state, VertexFormat format,
java.util.function.Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {
ImmutableMap<TransformType, TRSRTransformation> transformMap = PerspectiveMapWrapper.getTransforms(state);
TRSRTransformation transform = (TRSRTransformation.identity());
ImmutableList.Builder<BakedQuad> builder = ImmutableList.builder();
if (headTexture != null && haftTexture != null && handleTexture != null) {
ImmutableList.Builder<ResourceLocation> texBuilder = ImmutableList.builder();
if (haftTexture != null) {
texBuilder.add(haftTexture);
}
if (headTexture != null) {
texBuilder.add(headTexture);
}
if (handleTexture != null) {
texBuilder.add(handleTexture);
}
if (adornmentTexture != null) {
texBuilder.add(adornmentTexture);
}
ImmutableList<ResourceLocation> textures = texBuilder.build();
IBakedModel model = (new ItemLayerModel(textures)).bake(state, format, bakedTextureGetter);
builder.addAll(model.getQuads(null, null, 0));
}
return new BakedHandpickModel(this, builder.build(), format, Maps.immutableEnumMap(transformMap),
Maps.<String, IBakedModel>newHashMap());
}
示例14: loadModel
import net.minecraftforge.client.model.ItemLayerModel; //导入依赖的package包/类
@Alpha
@Override
public IModel loadModel(ResourceLocation resourceLocation) throws Exception {
try {
ModelResourceLocation modelLocation;
if (resourceLocation instanceof ModelResourceLocation)
modelLocation = (ModelResourceLocation) resourceLocation;
else
return null;
if (!modelLocation.getVariant().equals("inventory") && !modelLocation.getResourcePath().endsWith("_loc")) {
List<Variant> list = Lists.newLinkedList();
ModelRotation rotation = ModelRotation.X0_Y0;
switch (Tool.get(modelLocation.getVariant(), "facing=([a-z]*)")) {
case "east":
rotation = ModelRotation.X0_Y270;
break;
case "north":
rotation = ModelRotation.X0_Y180;
break;
case "west":
rotation = ModelRotation.X0_Y90;
break;
}
list.add(new Variant(new ModelResourceLocation(modelLocation.getResourceDomain() + ":" +
modelLocation.getResourcePath() + "_loc", modelLocation.getVariant()),
rotation, false, 1));
VariantList variantList = new VariantList(list);
return new ModelLoader.WeightedRandomModel(modelLocation, variantList);
}
modelLocation = new ModelResourceLocation(modelLocation.getResourceDomain() +
modelLocation.getResourcePath().replace("_loc", ""), modelLocation.getVariant());
String name = modelLocation.getVariant().contains("part=head") ? "head" : "foot";
String rely = Tool.isEmptyOr(Tool.get(modelLocation.getVariant(), "rely=([a-z]*)"), "null");
try (IResource resource = Minecraft.getMinecraft().getResourceManager()
.getResource(new ResourceLocation("skin:models/wardrobe_" + rely + "_" + name + ".json"))) {
String json = Joiner.on('\n').join(IOUtils.readLines(resource.getInputStream(), Charsets.UTF_8));
try (Reader reader = new StringReader(WoodType.conversion.apply(json, Tool.get(
modelLocation.getResourcePath(), "_(.*?_T_.*?_T_[0-9]*_T_.*?_T_.*?_T_[0-9]*)")))) {
ModelBlock modelBlock = ModelBlock.deserialize(reader);
return modelLocation.getVariant().equals("inventory") ? new ItemLayerModel(modelBlock) :
ModelLoader.VanillaLoader.INSTANCE.getLoader().new VanillaModelWrapper(modelLocation,
modelBlock, false, ModelBlockAnimation.defaultModelBlockAnimation);
}
}
} catch (Exception e) {
e.printStackTrace();
throw e;
}
}
示例15: generateItemQuads
import net.minecraftforge.client.model.ItemLayerModel; //导入依赖的package包/类
public static List<BakedQuad> generateItemQuads(VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter, String base, List<ItemModelTexture> textures) {
List<BakedQuad> quads = new ArrayList<>();
TRSRTransformation transform = TRSRTransformation.identity();
TextureAtlasSprite base_icon = bakedTextureGetter.apply(new ResourceLocation(base));
quads.addAll(ItemLayerModel.getQuadsForSprite(0, base_icon, format, Optional.of(transform)));
for (ItemModelTexture tex : textures) {
TextureAtlasSprite icon = bakedTextureGetter.apply(tex.texture);
quads.add(genQuad(format, transform, tex.x1, tex.y1, tex.x2, tex.y2, tex.u1, tex.v1, tex.u2, tex.v2, NORTH_Z_BASE, icon, EnumFacing.NORTH, 0xffffffff));
quads.add(genQuad(format, transform, tex.x1, tex.y1, tex.x2, tex.y2, tex.u1, tex.v1, tex.u2, tex.v2, SOUTH_Z_BASE, icon, EnumFacing.SOUTH, 0xffffffff));
}
return quads;
}