本文整理汇总了Java中net.minecraft.world.storage.loot.LootEntry类的典型用法代码示例。如果您正苦于以下问题:Java LootEntry类的具体用法?Java LootEntry怎么用?Java LootEntry使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
LootEntry类属于net.minecraft.world.storage.loot包,在下文中一共展示了LootEntry类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onLootTableLoad
import net.minecraft.world.storage.loot.LootEntry; //导入依赖的package包/类
@SubscribeEvent
public void onLootTableLoad(LootTableLoadEvent event) {
if (ConfigHandler.general.enableDungeonLoot) {
String prefix = "minecraft:chests/";
String name = event.getName().toString();
if (name.startsWith(prefix)) {
String file = name.substring(name.indexOf(prefix) + prefix.length());
switch (file) {
case "abandoned_mineshaft":
case "desert_pyramid":
case "jungle_temple":
case "simple_dungeon":
case "spawn_bonus_chest":
case "stronghold_corridor":
case "village_blacksmith":
LootEntry entry = new LootEntryTable(RL("inject/simple_dungeon_loot"), 1, 0, new LootCondition[0], "pneumaticcraft_inject_entry");
LootPool pool = new LootPool(new LootEntry[]{entry}, new LootCondition[0], new RandomValueRange(1), new RandomValueRange(0, 1), "pneumaticcraft_inject_pool");
event.getTable().addPool(pool);
break;
default:
break;
}
}
}
}
示例2: onLootTableLoad
import net.minecraft.world.storage.loot.LootEntry; //导入依赖的package包/类
@SubscribeEvent
public void onLootTableLoad(LootTableLoadEvent event) {
LootPool main = event.getTable().getPool(LOOTPOOLNAME);
if (main == null) {
//create my own. EX: mobs that have no drops (bats) also have empty loot table, so i have to inject an entry in the table before I fill it
event.getTable().addPool(new LootPool(new LootEntry[0], new LootCondition[0], new RandomValueRange(1F, 2F), new RandomValueRange(1F, 1F), LOOTPOOLNAME));
main = event.getTable().getPool(LOOTPOOLNAME);
if (main == null) {
ModCyclic.logger.error("could not insert Loot Pool for table :" + event.getName().toString());
return;
}
}
if (enableChestLoot) {
onLootChestTableLoad(main, event);
}
}
示例3: addPool
import net.minecraft.world.storage.loot.LootEntry; //导入依赖的package包/类
private static void addPool(LootTable table)
{
LootEntry common = new LootEntryTable(new ResourceLocation("lootslashconquer:chests/common_chest"), 60, 1, new LootCondition[0], "common");
LootEntry uncommon = new LootEntryTable(new ResourceLocation("lootslashconquer:chests/uncommon_chest"), 25, 1, new LootCondition[0], "uncommon");
LootEntry rare = new LootEntryTable(new ResourceLocation("lootslashconquer:chests/rare_chest"), 10, 1, new LootCondition[0], "rare");
LootEntry legendary = new LootEntryTable(new ResourceLocation("lootslashconquer:chests/legendary_chest"), 5, 1, new LootCondition[0], "legendary");
LootEntry exotic = new LootEntryTable(new ResourceLocation("lootslashconquer:chests/exotic_chest"), 2, 1, new LootCondition[0], "exotic");
LootPool pool = new LootPool(new LootEntry[] { common, uncommon, rare, legendary, exotic }, new LootCondition[0], new RandomValueRange(0, 1), new RandomValueRange(0), "loot");
table.addPool(pool);
}
示例4: addTables
import net.minecraft.world.storage.loot.LootEntry; //导入依赖的package包/类
@SubscribeEvent
public void addTables(LootTableLoadEvent event){
String name = event.getName().toString();
if(Randores.getConfigObj().getModules().isDungeonLoot()) {
if (is(name, chests)) {
event.getTable().addPool(new LootPool(new LootEntry[] {new RandoresLootEntry(1, 2, true, 10, 20, new LootCondition[0], "randores_flexible_loot_entry")}, new LootCondition[0], new RandomValueRange(1), new RandomValueRange(0, 1), "randores_flexible_pool"));
} else if (name.contains("end_city_treasure")) {
event.getTable().addPool(new LootPool(new LootEntry[] {new RandoresLootEntry(1, 5, true, 20, 50, new LootCondition[0], "randores_flexible_loot_entry")}, new LootCondition[0], new RandomValueRange(1), new RandomValueRange(0, 1), "randores_flexible_pool"));
} else if (name.contains("spawn_bonus_chest")) {
event.getTable().addPool(new LootPool(new LootEntry[] {new RandoresLootEntry(1, 1, false, 0, 0, new LootCondition[0], "randores_flexible_loot_entry")}, new LootCondition[0], new RandomValueRange(1), new RandomValueRange(0, 1), "randores_flexible_pool"));
}
}
}
示例5: lootTableLoad
import net.minecraft.world.storage.loot.LootEntry; //导入依赖的package包/类
@SubscribeEvent
public void lootTableLoad(final LootTableLoadEvent event) {
if (NemesisConfig.DISCOVERY_ENABLED && isLootTarget(event)) {
// TODO improve roll settings
String name = LOOT_TABLE.toString();
LootEntry entry = new LootEntryTable(LOOT_TABLE, 1, 0, new LootCondition[0], name);
RandomValueRange rolls = new RandomValueRange(0, 1);
LootPool pool = new LootPool(new LootEntry[] { entry }, new LootCondition[0], rolls, rolls, name);
event.getTable().addPool(pool);
}
}
示例6: tableToItemStacks
import net.minecraft.world.storage.loot.LootEntry; //导入依赖的package包/类
/**
* Converts a LootTable to a list of possible drops, only looks for Item and metadata.
* @param table the loot table to get items from
* @return a LinkedList of the stacks in the loot table
*/
public static List<ItemStack> tableToItemStacks(LootTable table){
List<ItemStack> stacks = new LinkedList<>();
for(LootPool p:getPools(table)){
for(LootEntry entry:getEntries(p)){
if(entry instanceof LootEntryItem){
LootEntryItem ei = (LootEntryItem)entry;
Item item = getItem(ei);
LootFunction[] functs = getFunctions(ei);
boolean metaSet = false;
for(LootFunction func:functs){
if(func instanceof SetMetadata){
metaSet=true;
RandomValueRange range = (RandomValueRange)ReflectionHelper.getPrivateValue(SetMetadata.class, (SetMetadata)func, "metaRange","field_186573_b");
int meta = MathHelper.floor(range.getMin());
stacks.add(new ItemStack(item,1,meta));
}
}
if(!metaSet)stacks.add(new ItemStack(item));
}
/* won't bother with this case for now
else if(entry instanceof LootEntryTable){
//restart with that table
ResourceLocation location = (ResourceLocation) ReflectionHelper.getPrivateValue(LootEntryTable.class, (LootEntryTable)entry, "table","field_186371_a");
}
*/
}
}
return stacks;
}
示例7: onLootLoading
import net.minecraft.world.storage.loot.LootEntry; //导入依赖的package包/类
@SubscribeEvent
public static void onLootLoading(LootTableLoadEvent event) {
if (event.getName().toString().equals("minecraft:gameplay/fishing")) {
LootPool pool = event.getTable().getPool("main");
if (pool != null) {
for (String name : LOOT_TABLES) {
LootEntry entry = pool.getEntry("minecraft:" + name);
pool.addEntry(getEntry(MOD_ID + "_" + name.replace(FISHING, ""), name, getVanillaQuality(entry), getVanillaWeight(entry)));
}
}
}
}
示例8: onLootTableLoad
import net.minecraft.world.storage.loot.LootEntry; //导入依赖的package包/类
@SubscribeEvent
public void onLootTableLoad(LootTableLoadEvent event) {
String name = event.getName().toString();
if (name.startsWith("minecraft:chests/simple_dungeon") || name.startsWith("minecraft:chests/desert_pyramid") || name.startsWith("minecraft:chests/jungle_temple")) {
event.getTable().addPool(new LootPool(new LootEntry[] { new LootEntryTable(new ResourceLocation(Allomancy.MODID, "inject/lerasium"), 1, 0, new LootCondition[0], "allomancy_inject_entry") }, new LootCondition[0], new RandomValueRange(1),
new RandomValueRange(0, 1), "allomancy_inject_pool"));
}
}
示例9: createLootEntry
import net.minecraft.world.storage.loot.LootEntry; //导入依赖的package包/类
private @Nonnull LootEntry createLootEntry(@Nonnull Item item, int meta, int minStackSize, int maxStackSize, float chance) {
LootCondition[] chanceCond = new LootCondition[] { new RandomChance(chance) };
final ResourceLocation registryName = NullHelper.notnull(item.getRegistryName(), "found unregistered item");
if (item.isDamageable()) {
return new LootEntryItem(item, 1, 1, new LootFunction[] { setCount(minStackSize, maxStackSize), setDamage(item, meta), setEnergy() }, chanceCond,
registryName.toString() + ":" + meta);
} else {
return new LootEntryItem(item, 1, 1, new LootFunction[] { setCount(minStackSize, maxStackSize), setMetadata(meta) }, chanceCond,
registryName.toString() + ":" + meta);
}
}
示例10: getLootPool
import net.minecraft.world.storage.loot.LootEntry; //导入依赖的package包/类
public static LootPool getLootPool(ResourceLocation res){
return new LootPool(new LootEntry[]{new LootEntryTable(res, 1, 0, new LootCondition[0], "combined")},
new LootCondition[0], new RandomValueRange(1), new RandomValueRange(0), "combined");
}
示例11: getEntries
import net.minecraft.world.storage.loot.LootEntry; //导入依赖的package包/类
public static List<LootEntry> getEntries(LootPool pool)
{
return ReflectionHelper.getPrivateValue(LootPool.class, pool, "lootEntries", "field_186453_a");
}
示例12: createPoolIfNotExists
import net.minecraft.world.storage.loot.LootEntry; //导入依赖的package包/类
public static void createPoolIfNotExists(LootTable lootTable, String poolId) {
if (poolId.equals(VANILLA_LOOT_POOL_ID) || lootTable.getPool(poolId) != null) return;
lootTable.addPool(new LootPool(new LootEntry[] {}, new LootCondition[] {}, new RandomValueRange(1), new RandomValueRange(0), poolId));
}
示例13: FyrestonePool
import net.minecraft.world.storage.loot.LootEntry; //导入依赖的package包/类
public FyrestonePool()
{
super(new LootEntry[0], new LootCondition[0], new RandomValueRange(0, 0), new RandomValueRange(0, 0), VersionInfo.ModName);
}
示例14: getVanillaQuality
import net.minecraft.world.storage.loot.LootEntry; //导入依赖的package包/类
private static int getVanillaQuality(LootEntry entry) {
return ReflectionHelper.getPrivateValue(LootEntry.class, entry, "quality", "field_186365_d");
}
示例15: getVanillaWeight
import net.minecraft.world.storage.loot.LootEntry; //导入依赖的package包/类
private static int getVanillaWeight(LootEntry entry) {
return ReflectionHelper.getPrivateValue(LootEntry.class, entry, "weight", "field_186364_c");
}