当前位置: 首页>>代码示例>>Java>>正文


Java NoiseGeneratorPerlin类代码示例

本文整理汇总了Java中net.minecraft.world.gen.NoiseGeneratorPerlin的典型用法代码示例。如果您正苦于以下问题:Java NoiseGeneratorPerlin类的具体用法?Java NoiseGeneratorPerlin怎么用?Java NoiseGeneratorPerlin使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


NoiseGeneratorPerlin类属于net.minecraft.world.gen包,在下文中一共展示了NoiseGeneratorPerlin类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: ChunkProviderSpaceLakes

import net.minecraft.world.gen.NoiseGeneratorPerlin; //导入依赖的package包/类
public ChunkProviderSpaceLakes(World world, long seed, boolean flag)
{
	super();
	this.stoneNoise = new double[256];
	this.worldObj = world;
	this.rand = new Random(seed);
	this.noiseGen4 = new NoiseGeneratorOctaves(this.rand, 4);
	this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10);
	this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16);
	this.noiseGen8 = new Gradient(this.rand.nextLong(), 2, 0.25F);
	this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8);
	this.field_147431_j = new NoiseGeneratorOctaves(this.rand, 16);
	this.field_147432_k = new NoiseGeneratorOctaves(this.rand, 16);
	this.field_147429_l = new NoiseGeneratorOctaves(this.rand, 8);
	this.field_147430_m = new NoiseGeneratorPerlin(this.rand, 4);
	this.terrainCalcs = new double[825];
	this.parabolicField = new float[25];

	for (int j = -2; j <= 2; j++)
	{
		for (int k = -2; k <= 2; k++)
		{
			float f = 10.0F / MathHelper.sqrt_float(j * j + k * k + 0.2F);
			this.parabolicField[j + 2 + (k + 2) * 5] = f;
		}
	}
}
 
开发者ID:BlesseNtumble,项目名称:TRAPPIST-1,代码行数:28,代码来源:ChunkProviderSpaceLakes.java

示例2: ContextOverworld

import net.minecraft.world.gen.NoiseGeneratorPerlin; //导入依赖的package包/类
public ContextOverworld(NoiseGeneratorOctaves lperlin1, NoiseGeneratorOctaves lperlin2, NoiseGeneratorOctaves perlin,
        NoiseGeneratorPerlin height, NoiseGeneratorOctaves scale, NoiseGeneratorOctaves depth, NoiseGeneratorOctaves forest)
{
    super(lperlin1, lperlin2, perlin, scale, depth);
    this.height = height;
    this.forest = forest;
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:8,代码来源:InitNoiseGensEvent.java

示例3: ChunkGeneratorUnderWorld

import net.minecraft.world.gen.NoiseGeneratorPerlin; //导入依赖的package包/类
public ChunkGeneratorUnderWorld(World world, long seed)
{
	this.world = world;
	RandUtilSeed rand = new RandUtilSeed(seed);
	upper = new NoiseGeneratorPerlin(rand.random, 4);
	lower = new NoiseGeneratorPerlin(rand.random, 4);
}
 
开发者ID:TeamWizardry,项目名称:Wizardry,代码行数:8,代码来源:ChunkGeneratorUnderWorld.java

示例4: ChunkGeneratorEarth

import net.minecraft.world.gen.NoiseGeneratorPerlin; //导入依赖的package包/类
public ChunkGeneratorEarth(World world, long seed, EarthGenerator earthGenerator, boolean decorate, boolean structures) {
    this.world = world;
    this.world.setSeaLevel(OCEAN_HEIGHT);
    this.random = new Random(seed);
    this.earthGenerator = earthGenerator;
    this.surfaceNoise = new NoiseGeneratorPerlin(this.random, 4);
    this.decorate = decorate;
    this.structures = structures;
}
 
开发者ID:gegy1000,项目名称:Earth,代码行数:10,代码来源:ChunkGeneratorEarth.java

示例5: ChunkProviderOcean

import net.minecraft.world.gen.NoiseGeneratorPerlin; //导入依赖的package包/类
public ChunkProviderOcean(World par1World, long par2, boolean par4) {
	this.worldObj = par1World;
	this.mapFeaturesEnabled = par4;
	this.field_147435_p = par1World.getWorldInfo().getTerrainType();
	this.rand = new Random(par2);
	this.field_147431_j = new NoiseGeneratorOctaves(this.rand, 16);
	this.field_147432_k = new NoiseGeneratorOctaves(this.rand, 16);
	this.field_147429_l = new NoiseGeneratorOctaves(this.rand, 8);
	this.field_147430_m = new NoiseGeneratorPerlin(this.rand, 4);
	this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10);
	this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16);
	this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8);
	this.field_147434_q = new double[825];
	this.parabolicField = new float[25];

	for (int j = -2; j <= 2; ++j) {
		for (int k = -2; k <= 2; ++k) {
			float f = 10.0F / MathHelper.sqrt_float(j * j + k * k + 0.2F);
			this.parabolicField[(j + 2 + (k + 2) * 5)] = f;
		}
	}

	NoiseGenerator[] noiseGens = { this.field_147431_j, this.field_147432_k, this.field_147429_l, this.field_147430_m, this.noiseGen5, this.noiseGen6, this.mobSpawnerNoise };
	noiseGens = TerrainGen.getModdedNoiseGenerators(par1World, this.rand, noiseGens);
	this.field_147431_j = ((NoiseGeneratorOctaves) noiseGens[0]);
	this.field_147432_k = ((NoiseGeneratorOctaves) noiseGens[1]);
	this.field_147429_l = ((NoiseGeneratorOctaves) noiseGens[2]);
	this.field_147430_m = ((NoiseGeneratorPerlin) noiseGens[3]);
	this.noiseGen5 = ((NoiseGeneratorOctaves) noiseGens[4]);
	this.noiseGen6 = ((NoiseGeneratorOctaves) noiseGens[5]);
	this.mobSpawnerNoise = ((NoiseGeneratorOctaves) noiseGens[6]);
}
 
开发者ID:kormic911,项目名称:EvilOcean,代码行数:33,代码来源:ChunkProviderOcean.java

示例6: ChunkProviderEpic

import net.minecraft.world.gen.NoiseGeneratorPerlin; //导入依赖的package包/类
public ChunkProviderEpic(World world, long seed, boolean mapFeaturesEnabled)
{
	GameLogHelper.writeToLog(Level.INFO, "Loading Chunk Provider for dmension.");
	this.worldObj = world;
	this.mapFeaturesEnabled = mapFeaturesEnabled;
	this.worldType = world.getWorldInfo().getTerrainType();
	this.rand = new Random(seed);
	this.noiseGen1 = new NoiseGeneratorOctaves(this.rand, 16);
	this.noiseGen2 = new NoiseGeneratorOctaves(this.rand, 16);
	this.noiseGen3 = new NoiseGeneratorOctaves(this.rand, 8);
	this.noisePerl = new NoiseGeneratorPerlin(this.rand, 4);
	this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10);
	this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16);
	this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8);
	this.noiseArray = new double[825];
	this.parabolicField = new float[25];
	for (int j = -2; j <= 2; ++j) {
		for (int k = -2; k <= 2; ++k) {
			float f = 10.0F / MathHelper.sqrt_float((float)(j * j + k * k) + 0.2F);
			this.parabolicField[j + 2 + (k + 2) * 5] = f;
		}
	}
	NoiseGenerator[] noiseGens = {noiseGen1, noiseGen2, noiseGen3, noisePerl, noiseGen5, noiseGen6, mobSpawnerNoise};
	noiseGens = TerrainGen.getModdedNoiseGenerators(world, this.rand, noiseGens);
	this.noiseGen1 = (NoiseGeneratorOctaves)noiseGens[0];
	this.noiseGen2 = (NoiseGeneratorOctaves)noiseGens[1];
	this.noiseGen3 = (NoiseGeneratorOctaves)noiseGens[2];
	this.noisePerl = (NoiseGeneratorPerlin)noiseGens[3];
	this.noiseGen5 = (NoiseGeneratorOctaves)noiseGens[4];
	this.noiseGen6 = (NoiseGeneratorOctaves)noiseGens[5];
	this.mobSpawnerNoise = (NoiseGeneratorOctaves)noiseGens[6];
}
 
开发者ID:jtrent238,项目名称:PopularMMOS-EpicProportions-Mod,代码行数:33,代码来源:ChunkProviderEpic.java

示例7: transformNoiseGenerators

import net.minecraft.world.gen.NoiseGeneratorPerlin; //导入依赖的package包/类
public static void transformNoiseGenerators(NoiseGenerator[] oldGen, NoiseGenerator[] newGen, World world) {
	int dimId =  world.provider.getDimensionId();
	logger.info("Replacing noise generator for world " + world.getWorldInfo().getWorldName() + ", dimensionID="
			+ dimId);
	
	System.out.println("WorldClass"+world.getClass().getName());
	

	if (oldGen.length != newGen.length) {
		throw new IllegalArgumentException("oldGen and newGen lengths are not equal!");
	}

	for (int i = 0; i < oldGen.length; i++) {
		NoiseGenerator noiseGen = oldGen[i];
		int loopBits = Config.loopBits(world.provider.getDimensionId());
		if (noiseGen instanceof NoiseGeneratorOctaves) {
			newGen[i] = new LoopedNoiseGenOctaves((NoiseGeneratorOctaves) noiseGen, world.getSeed() + i, loopBits);
			continue;
		}
		if (noiseGen instanceof NoiseGeneratorPerlin) {
			newGen[i] = new LoopedNoiseGenSimplex2d((NoiseGeneratorPerlin) noiseGen, world.getSeed() + i, loopBits);
			continue;
		}
		// other mods?
		logger.warn("Unknown noise generator class: "
				+ noiseGen.getClass().getName()
				+ ", if there are no other mods - it's bug in this mod, if there are other mods - weird things may happen...");

	}
}
 
开发者ID:Barteks2x,项目名称:McWorldGenLoop,代码行数:31,代码来源:WorldGenUtil.java

示例8: ChunkProviderNowhere

import net.minecraft.world.gen.NoiseGeneratorPerlin; //导入依赖的package包/类
public ChunkProviderNowhere(World par1World, long par2, boolean par4)
{
	this.worldObj = par1World;
	this.mapFeaturesEnabled = par4;
	this.field_147435_p = par1World.getWorldInfo().getTerrainType();
	this.rand = new Random(par2);
	this.field_147431_j = new NoiseGeneratorOctaves(this.rand, 16);
	this.field_147432_k = new NoiseGeneratorOctaves(this.rand, 16);
	this.field_147429_l = new NoiseGeneratorOctaves(this.rand, 8);
	this.field_147430_m = new NoiseGeneratorPerlin(this.rand, 4);
	this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10);
	this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16);
	this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8);
	this.field_147434_q = new double[825];
	this.parabolicField = new float[25];

	for (int j = -2; j <= 2; ++j)
	{
		for (int k = -2; k <= 2; ++k)
		{
			float f = 10.0F / MathHelper.sqrt_float((float)(j * j + k * k) + 0.2F);
			this.parabolicField[j + 2 + (k + 2) * 5] = f;
		}
	}

	NoiseGenerator[] noiseGens = {field_147431_j, field_147432_k, field_147429_l, field_147430_m, noiseGen5, noiseGen6, mobSpawnerNoise};
	noiseGens = TerrainGen.getModdedNoiseGenerators(par1World, this.rand, noiseGens);
	this.field_147431_j = (NoiseGeneratorOctaves)noiseGens[0];
	this.field_147432_k = (NoiseGeneratorOctaves)noiseGens[1];
	this.field_147429_l = (NoiseGeneratorOctaves)noiseGens[2];
	this.field_147430_m = (NoiseGeneratorPerlin)noiseGens[3];
	this.noiseGen5 = (NoiseGeneratorOctaves)noiseGens[4];
	this.noiseGen6 = (NoiseGeneratorOctaves)noiseGens[5];
	this.mobSpawnerNoise = (NoiseGeneratorOctaves)noiseGens[6];
}
 
开发者ID:Alex-the-666,项目名称:It-s-About-Time-Minecraft-Mod,代码行数:36,代码来源:ChunkProviderNowhere.java

示例9: ChunkProviderCretaceous

import net.minecraft.world.gen.NoiseGeneratorPerlin; //导入依赖的package包/类
public ChunkProviderCretaceous(World par1World, long par2, boolean par4)
{
	this.worldObj = par1World;
	this.mapFeaturesEnabled = par4;
	this.field_147435_p = par1World.getWorldInfo().getTerrainType();
	this.rand = new Random(par2);
	this.field_147431_j = new NoiseGeneratorOctaves(this.rand, 16);
	this.field_147432_k = new NoiseGeneratorOctaves(this.rand, 16);
	this.field_147429_l = new NoiseGeneratorOctaves(this.rand, 8);
	this.field_147430_m = new NoiseGeneratorPerlin(this.rand, 4);
	this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10);
	this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16);
	this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8);
	this.field_147434_q = new double[825];
	this.parabolicField = new float[25];

	for (int j = -2; j <= 2; ++j)
	{
		for (int k = -2; k <= 2; ++k)
		{
			float f = 10.0F / MathHelper.sqrt_float((float)(j * j + k * k) + 0.2F);
			this.parabolicField[j + 2 + (k + 2) * 5] = f;
		}
	}

	NoiseGenerator[] noiseGens = {field_147431_j, field_147432_k, field_147429_l, field_147430_m, noiseGen5, noiseGen6, mobSpawnerNoise};
	noiseGens = TerrainGen.getModdedNoiseGenerators(par1World, this.rand, noiseGens);
	this.field_147431_j = (NoiseGeneratorOctaves)noiseGens[0];
	this.field_147432_k = (NoiseGeneratorOctaves)noiseGens[1];
	this.field_147429_l = (NoiseGeneratorOctaves)noiseGens[2];
	this.field_147430_m = (NoiseGeneratorPerlin)noiseGens[3];
	this.noiseGen5 = (NoiseGeneratorOctaves)noiseGens[4];
	this.noiseGen6 = (NoiseGeneratorOctaves)noiseGens[5];
	this.mobSpawnerNoise = (NoiseGeneratorOctaves)noiseGens[6];
}
 
开发者ID:Alex-the-666,项目名称:It-s-About-Time-Minecraft-Mod,代码行数:36,代码来源:ChunkProviderCretaceous.java

示例10: TDEChunkProvider

import net.minecraft.world.gen.NoiseGeneratorPerlin; //导入依赖的package包/类
public TDEChunkProvider(World par1World, long par2, boolean par4) {
	this.worldObj = par1World;
	this.mapFeaturesEnabled = par4;
	this.worldType = par1World.getWorldInfo().getTerrainType();
	this.rand = new Random(par2);
	this.noiseGen1 = new NoiseGeneratorOctaves(this.rand, 16);
	this.noiseGen2 = new NoiseGeneratorOctaves(this.rand, 16);
	this.noiseGen3 = new NoiseGeneratorOctaves(this.rand, 8);
	this.noiseGen4 = new NoiseGeneratorPerlin(this.rand, 4);
	this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10);
	this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16);
	this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8);
	this.d0 = new double[825];
	this.parabolicField = new float[25];

	for (int j = -2; j <= 2; ++j) {
		for (int k = -2; k <= 2; ++k) {
			float f = 10.0F / MathHelper.sqrt_float((float) (j * j + k * k) + 0.2F);
			this.parabolicField[j + 2 + (k + 2) * 5] = f;
		}
	}

	NoiseGenerator[] noiseGens = { noiseGen1, noiseGen2, noiseGen3, noiseGen4, noiseGen5, noiseGen6, mobSpawnerNoise };
	noiseGens = TerrainGen.getModdedNoiseGenerators(par1World, this.rand, noiseGens);
	this.noiseGen1 = (NoiseGeneratorOctaves) noiseGens[0];
	this.noiseGen2 = (NoiseGeneratorOctaves) noiseGens[1];
	this.noiseGen3 = (NoiseGeneratorOctaves) noiseGens[2];
	this.noiseGen4 = (NoiseGeneratorPerlin) noiseGens[3];
	this.noiseGen5 = (NoiseGeneratorOctaves) noiseGens[4];
	this.noiseGen6 = (NoiseGeneratorOctaves) noiseGens[5];
	this.mobSpawnerNoise = (NoiseGeneratorOctaves) noiseGens[6];
}
 
开发者ID:TheDarkEra,项目名称:TheDarkEra,代码行数:33,代码来源:TDEChunkProvider.java

示例11: ChunkProviderTheDeep

import net.minecraft.world.gen.NoiseGeneratorPerlin; //导入依赖的package包/类
public ChunkProviderTheDeep(World par1World, long par2, boolean par4)
{
    this.worldObj = par1World;
    this.mapFeaturesEnabled = par4;
    this.field_147435_p = par1World.getWorldInfo().getTerrainType();
    this.rand = new Random(par2);
    this.field_147431_j = new NoiseGeneratorOctaves(this.rand, 16);
    this.field_147432_k = new NoiseGeneratorOctaves(this.rand, 16);
    this.field_147429_l = new NoiseGeneratorOctaves(this.rand, 8);
    this.field_147430_m = new NoiseGeneratorPerlin(this.rand, 4);
    this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10);
    this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16);
    this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8);
    this.field_147434_q = new double[825];
    this.parabolicField = new float[25];

    for (int j = -2; j <= 2; ++j)
    {
        for (int k = -2; k <= 2; ++k)
        {
            float f = 10.0F / MathHelper.sqrt_float((float)(j * j + k * k) + 0.2F);
            this.parabolicField[j + 2 + (k + 2) * 5] = f;
        }
    }

    NoiseGenerator[] noiseGens = {field_147431_j, field_147432_k, field_147429_l, field_147430_m, noiseGen5, noiseGen6, mobSpawnerNoise};
    noiseGens = TerrainGen.getModdedNoiseGenerators(par1World, this.rand, noiseGens);
    this.field_147431_j = (NoiseGeneratorOctaves)noiseGens[0];
    this.field_147432_k = (NoiseGeneratorOctaves)noiseGens[1];
    this.field_147429_l = (NoiseGeneratorOctaves)noiseGens[2];
    this.field_147430_m = (NoiseGeneratorPerlin)noiseGens[3];
    this.noiseGen5 = (NoiseGeneratorOctaves)noiseGens[4];
    this.noiseGen6 = (NoiseGeneratorOctaves)noiseGens[5];
    this.mobSpawnerNoise = (NoiseGeneratorOctaves)noiseGens[6];
}
 
开发者ID:CodecademyMinecraftMods,项目名称:atlantis-mod,代码行数:36,代码来源:ChunkProviderTheDeep.java

示例12: ChunkProviderAtlantis

import net.minecraft.world.gen.NoiseGeneratorPerlin; //导入依赖的package包/类
public ChunkProviderAtlantis(World par1World, long par2, boolean par4)
{
    this.worldObj = par1World;
    this.mapFeaturesEnabled = par4;
    this.field_147435_p = par1World.getWorldInfo().getTerrainType();
    this.rand = new Random(par2);
    this.field_147431_j = new NoiseGeneratorOctaves(this.rand, 16);
    this.field_147432_k = new NoiseGeneratorOctaves(this.rand, 16);
    this.field_147429_l = new NoiseGeneratorOctaves(this.rand, 8);
    this.field_147430_m = new NoiseGeneratorPerlin(this.rand, 4);
    this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10);
    this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16);
    this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8);
    this.field_147434_q = new double[825];
    this.parabolicField = new float[25];

    for (int j = -2; j <= 2; ++j)
    {
        for (int k = -2; k <= 2; ++k)
        {
            float f = 10.0F / MathHelper.sqrt_float((float)(j * j + k * k) + 0.2F);
            this.parabolicField[j + 2 + (k + 2) * 5] = f;
        }
    }

    NoiseGenerator[] noiseGens = {field_147431_j, field_147432_k, field_147429_l, field_147430_m, noiseGen5, noiseGen6, mobSpawnerNoise};
    noiseGens = TerrainGen.getModdedNoiseGenerators(par1World, this.rand, noiseGens);
    this.field_147431_j = (NoiseGeneratorOctaves)noiseGens[0];
    this.field_147432_k = (NoiseGeneratorOctaves)noiseGens[1];
    this.field_147429_l = (NoiseGeneratorOctaves)noiseGens[2];
    this.field_147430_m = (NoiseGeneratorPerlin)noiseGens[3];
    this.noiseGen5 = (NoiseGeneratorOctaves)noiseGens[4];
    this.noiseGen6 = (NoiseGeneratorOctaves)noiseGens[5];
    this.mobSpawnerNoise = (NoiseGeneratorOctaves)noiseGens[6];
}
 
开发者ID:CodecademyMinecraftMods,项目名称:atlantis-mod,代码行数:36,代码来源:ChunkProviderAtlantis.java

示例13: ChunkProviderNillax

import net.minecraft.world.gen.NoiseGeneratorPerlin; //导入依赖的package包/类
public ChunkProviderNillax(World p_i2006_1_, long p_i2006_2_, boolean p_i2006_4_)
{
    this.worldObj = p_i2006_1_;
    this.mapFeaturesEnabled = p_i2006_4_;
    this.field_147435_p = p_i2006_1_.getWorldInfo().getTerrainType();
    this.rand = new Random(p_i2006_2_);
    this.field_147431_j = new NoiseGeneratorOctaves(this.rand, 16);
    this.field_147432_k = new NoiseGeneratorOctaves(this.rand, 16);
    this.field_147429_l = new NoiseGeneratorOctaves(this.rand, 8);
    this.field_147430_m = new NoiseGeneratorPerlin(this.rand, 4);
    this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10);
    this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16);
    this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8);
    this.field_147434_q = new double[825];
    this.parabolicField = new float[25];

    for (int j = -2; j <= 2; ++j)
    {
        for (int k = -2; k <= 2; ++k)
        {
            float f = 10.0F / MathHelper.sqrt_float((float)(j * j + k * k) + 0.2F);
            this.parabolicField[j + 2 + (k + 2) * 5] = f;
        }
    }

    NoiseGenerator[] noiseGens = {field_147431_j, field_147432_k, field_147429_l, field_147430_m, noiseGen5, noiseGen6, mobSpawnerNoise};
    noiseGens = TerrainGen.getModdedNoiseGenerators(p_i2006_1_, this.rand, noiseGens);
    this.field_147431_j = (NoiseGeneratorOctaves)noiseGens[0];
    this.field_147432_k = (NoiseGeneratorOctaves)noiseGens[1];
    this.field_147429_l = (NoiseGeneratorOctaves)noiseGens[2];
    this.field_147430_m = (NoiseGeneratorPerlin)noiseGens[3];
    this.noiseGen5 = (NoiseGeneratorOctaves)noiseGens[4];
    this.noiseGen6 = (NoiseGeneratorOctaves)noiseGens[5];
    this.mobSpawnerNoise = (NoiseGeneratorOctaves)noiseGens[6];
}
 
开发者ID:NovaViper,项目名称:ZeroQuest,代码行数:36,代码来源:ChunkProviderNillax.java

示例14: ChunkProviderDarkax

import net.minecraft.world.gen.NoiseGeneratorPerlin; //导入依赖的package包/类
public ChunkProviderDarkax(World p_i2006_1_, long p_i2006_2_, boolean p_i2006_4_)
{
    this.worldObj = p_i2006_1_;
    this.mapFeaturesEnabled = p_i2006_4_;
    this.field_147435_p = p_i2006_1_.getWorldInfo().getTerrainType();
    this.rand = new Random(p_i2006_2_);
    this.field_147431_j = new NoiseGeneratorOctaves(this.rand, 16);
    this.field_147432_k = new NoiseGeneratorOctaves(this.rand, 16);
    this.field_147429_l = new NoiseGeneratorOctaves(this.rand, 8);
    this.field_147430_m = new NoiseGeneratorPerlin(this.rand, 4);
    this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10);
    this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16);
    this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8);
    this.field_147434_q = new double[825];
    this.parabolicField = new float[25];

    for (int j = -2; j <= 2; ++j)
    {
        for (int k = -2; k <= 2; ++k)
        {
            float f = 10.0F / MathHelper.sqrt_float((float)(j * j + k * k) + 0.2F);
            this.parabolicField[j + 2 + (k + 2) * 5] = f;
        }
    }

    NoiseGenerator[] noiseGens = {field_147431_j, field_147432_k, field_147429_l, field_147430_m, noiseGen5, noiseGen6, mobSpawnerNoise};
    noiseGens = TerrainGen.getModdedNoiseGenerators(p_i2006_1_, this.rand, noiseGens);
    this.field_147431_j = (NoiseGeneratorOctaves)noiseGens[0];
    this.field_147432_k = (NoiseGeneratorOctaves)noiseGens[1];
    this.field_147429_l = (NoiseGeneratorOctaves)noiseGens[2];
    this.field_147430_m = (NoiseGeneratorPerlin)noiseGens[3];
    this.noiseGen5 = (NoiseGeneratorOctaves)noiseGens[4];
    this.noiseGen6 = (NoiseGeneratorOctaves)noiseGens[5];
    this.mobSpawnerNoise = (NoiseGeneratorOctaves)noiseGens[6];
}
 
开发者ID:NovaViper,项目名称:ZeroQuest,代码行数:36,代码来源:ChunkProviderDarkax.java

示例15: ChunkProviderFloodgate

import net.minecraft.world.gen.NoiseGeneratorPerlin; //导入依赖的package包/类
public ChunkProviderFloodgate(World p_i2006_1_, long p_i2006_2_, boolean p_i2006_4_)
{
    this.worldObj = p_i2006_1_;
    this.mapFeaturesEnabled = p_i2006_4_;
    this.field_147435_p = p_i2006_1_.getWorldInfo().getTerrainType();
    this.rand = new Random(p_i2006_2_);
    this.field_147431_j = new NoiseGeneratorOctaves(this.rand, 16);
    this.field_147432_k = new NoiseGeneratorOctaves(this.rand, 16);
    this.field_147429_l = new NoiseGeneratorOctaves(this.rand, 8);
    this.field_147430_m = new NoiseGeneratorPerlin(this.rand, 4);
    this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10);
    this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16);
    this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8);
    this.field_147434_q = new double[825];
    this.parabolicField = new float[25];

    for (int j = -2; j <= 2; ++j)
    {
        for (int k = -2; k <= 2; ++k)
        {
            float f = 10.0F / MathHelper.sqrt_float((float)(j * j + k * k) + 0.2F);
            this.parabolicField[j + 2 + (k + 2) * 5] = f;
        }
    }

    NoiseGenerator[] noiseGens = {field_147431_j, field_147432_k, field_147429_l, field_147430_m, noiseGen5, noiseGen6, mobSpawnerNoise};
    noiseGens = TerrainGen.getModdedNoiseGenerators(p_i2006_1_, this.rand, noiseGens);
    this.field_147431_j = (NoiseGeneratorOctaves)noiseGens[0];
    this.field_147432_k = (NoiseGeneratorOctaves)noiseGens[1];
    this.field_147429_l = (NoiseGeneratorOctaves)noiseGens[2];
    this.field_147430_m = (NoiseGeneratorPerlin)noiseGens[3];
    this.noiseGen5 = (NoiseGeneratorOctaves)noiseGens[4];
    this.noiseGen6 = (NoiseGeneratorOctaves)noiseGens[5];
    this.mobSpawnerNoise = (NoiseGeneratorOctaves)noiseGens[6];
}
 
开发者ID:hilburn,项目名称:Floodgate,代码行数:36,代码来源:ChunkProviderFloodgate.java


注:本文中的net.minecraft.world.gen.NoiseGeneratorPerlin类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。