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Java NoiseGenerator类代码示例

本文整理汇总了Java中net.minecraft.world.gen.NoiseGenerator的典型用法代码示例。如果您正苦于以下问题:Java NoiseGenerator类的具体用法?Java NoiseGenerator怎么用?Java NoiseGenerator使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


NoiseGenerator类属于net.minecraft.world.gen包,在下文中一共展示了NoiseGenerator类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: injectNoiseSmoothers

import net.minecraft.world.gen.NoiseGenerator; //导入依赖的package包/类
@SubscribeEvent
public void injectNoiseSmoothers(InitNoiseGensEvent event) {
    // Create a flat arena around colossi.
    if (!genOnWorld(event.world)) return;
    int[] target_noises = new int[] { 0, 1, 2, 5 };
    int max = target_noises[0];
    for (int i : target_noises) max = Math.max(max, i);
    if (event.newNoiseGens == null || max >= event.newNoiseGens.length) {
        Core.logWarning("Colossi will not generate in dimension: " + event.world.provider.getDimensionId());
        dimensionBlacklist.put(event.world.provider.getDimensionId(), (byte) 1);
        return;
    }
    for (int noise_index : target_noises) {
        NoiseGenerator parentGenerator = event.newNoiseGens[noise_index];
        event.newNoiseGens[noise_index] = new SmoothNoiseNearColossi(noise_index, (NoiseGeneratorOctaves) parentGenerator);
    }
}
 
开发者ID:purpleposeidon,项目名称:Factorization,代码行数:18,代码来源:WorldGenColossus.java

示例2: ChunkProviderCustomHell

import net.minecraft.world.gen.NoiseGenerator; //导入依赖的package包/类
public ChunkProviderCustomHell(World par1World, long par2)
{
    this.worldObj = par1World;
    this.hellRNG = new Random(par2);
    this.netherNoiseGen1 = new NoiseGeneratorOctaves(this.hellRNG, 16);
    this.netherNoiseGen2 = new NoiseGeneratorOctaves(this.hellRNG, 16);
    this.netherNoiseGen3 = new NoiseGeneratorOctaves(this.hellRNG, 8);
    this.slowsandGravelNoiseGen = new NoiseGeneratorOctaves(this.hellRNG, 4);
    this.netherrackExculsivityNoiseGen = new NoiseGeneratorOctaves(this.hellRNG, 4);
    this.netherNoiseGen6 = new NoiseGeneratorOctaves(this.hellRNG, 10);
    this.netherNoiseGen7 = new NoiseGeneratorOctaves(this.hellRNG, 16);

    NoiseGenerator[] noiseGens = {netherNoiseGen1, netherNoiseGen2, netherNoiseGen3, slowsandGravelNoiseGen, netherrackExculsivityNoiseGen, netherNoiseGen6, netherNoiseGen7};
    noiseGens = TerrainGen.getModdedNoiseGenerators(par1World, this.hellRNG, noiseGens);
    this.netherNoiseGen1 = (NoiseGeneratorOctaves)noiseGens[0];
    this.netherNoiseGen2 = (NoiseGeneratorOctaves)noiseGens[1];
    this.netherNoiseGen3 = (NoiseGeneratorOctaves)noiseGens[2];
    this.slowsandGravelNoiseGen = (NoiseGeneratorOctaves)noiseGens[3];
    this.netherrackExculsivityNoiseGen = (NoiseGeneratorOctaves)noiseGens[4];
    this.netherNoiseGen6 = (NoiseGeneratorOctaves)noiseGens[5];
    this.netherNoiseGen7 = (NoiseGeneratorOctaves)noiseGens[6];
}
 
开发者ID:wuppy29,项目名称:WuppyMods,代码行数:23,代码来源:ChunkProviderCustomHell.java

示例3: IceSectorChunkProvider

import net.minecraft.world.gen.NoiseGenerator; //导入依赖的package包/类
public IceSectorChunkProvider(World world, long worldSeed)
{
    this.world = world;
    this.random = new Random(worldSeed);
    this.noiseGen1 = new NoiseGeneratorOctaves(this.random, 16);
    this.noiseGen2 = new NoiseGeneratorOctaves(this.random, 16);
    this.noiseGen3 = new NoiseGeneratorOctaves(this.random, 8);
    this.noiseGen4 = new NoiseGeneratorOctaves(this.random, 10);
    this.noiseGen5 = new NoiseGeneratorOctaves(this.random, 16);

    NoiseGenerator[] noiseGens = {noiseGen1, noiseGen2, noiseGen3, noiseGen4, noiseGen5};
    noiseGens = TerrainGen.getModdedNoiseGenerators(world, this.random, noiseGens);
    this.noiseGen1 = (NoiseGeneratorOctaves) noiseGens[0];
    this.noiseGen2 = (NoiseGeneratorOctaves) noiseGens[1];
    this.noiseGen3 = (NoiseGeneratorOctaves) noiseGens[2];
    this.noiseGen4 = (NoiseGeneratorOctaves) noiseGens[3];
    this.noiseGen5 = (NoiseGeneratorOctaves) noiseGens[4];
}
 
开发者ID:Cortex-Modders,项目名称:CodeLyokoMod,代码行数:19,代码来源:IceSectorChunkProvider.java

示例4: ChunkProviderXthuoth

import net.minecraft.world.gen.NoiseGenerator; //导入依赖的package包/类
public ChunkProviderXthuoth(World world, long seed) {
    this.world = world;
    xarRNG = new Random(seed);
    this.netherNoiseGen1 = new NoiseGeneratorOctaves(this.xarRNG, 16);
    this.netherNoiseGen2 = new NoiseGeneratorOctaves(this.xarRNG, 16);
    this.netherNoiseGen3 = new NoiseGeneratorOctaves(this.xarRNG, 8);
    this.netherNoiseGen6 = new NoiseGeneratorOctaves(this.xarRNG, 10);
    this.netherNoiseGen7 = new NoiseGeneratorOctaves(this.xarRNG, 16);

    NoiseGenerator[] noiseGens = {netherNoiseGen1, netherNoiseGen2, netherNoiseGen3, netherNoiseGen6, netherNoiseGen7};
    noiseGens = TerrainGen.getModdedNoiseGenerators(world, this.xarRNG, noiseGens);
    this.netherNoiseGen1 = noiseGens[0];
    this.netherNoiseGen2 = noiseGens[1];
    this.netherNoiseGen3 = noiseGens[2];
    this.netherNoiseGen6 = noiseGens[3];
    this.netherNoiseGen7 = noiseGens[4];
}
 
开发者ID:Aurilux,项目名称:Xth-uoth,代码行数:18,代码来源:ChunkProviderXthuoth.java

示例5: OldChunkProviderMarona

import net.minecraft.world.gen.NoiseGenerator; //导入依赖的package包/类
public OldChunkProviderMarona(World par1World, long par2, boolean b)
{
    this.worldObj = par1World;
    this.soulRNG = new Random(par2);
    this.netherNoiseGen1 = new NoiseGeneratorOctaves(this.soulRNG, 16);
    this.netherNoiseGen2 = new NoiseGeneratorOctaves(this.soulRNG, 16);
    this.netherNoiseGen3 = new NoiseGeneratorOctaves(this.soulRNG, 8);
    this.lateriteGrassPorphyryNoise = new NoiseGeneratorOctaves(this.soulRNG, 4);
    this.porphyryExclusivityNoiseGen = new NoiseGeneratorOctaves(this.soulRNG, 4);
    this.netherNoiseGen6 = new NoiseGeneratorOctaves(this.soulRNG, 10);
    this.netherNoiseGen7 = new NoiseGeneratorOctaves(this.soulRNG, 16);
    this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.soulRNG, 8);

    NoiseGenerator[] noiseGens = {netherNoiseGen1, netherNoiseGen2, netherNoiseGen3, lateriteGrassPorphyryNoise, porphyryExclusivityNoiseGen, netherNoiseGen6, netherNoiseGen7, mobSpawnerNoise};
    noiseGens = TerrainGen.getModdedNoiseGenerators(par1World, this.soulRNG, noiseGens);
    this.netherNoiseGen1 = (NoiseGeneratorOctaves) noiseGens[0];
    this.netherNoiseGen2 = (NoiseGeneratorOctaves) noiseGens[1];
    this.netherNoiseGen3 = (NoiseGeneratorOctaves) noiseGens[2];
    this.lateriteGrassPorphyryNoise = (NoiseGeneratorOctaves) noiseGens[3];
    this.porphyryExclusivityNoiseGen = (NoiseGeneratorOctaves) noiseGens[4];
    this.netherNoiseGen6 = (NoiseGeneratorOctaves) noiseGens[5];
    this.netherNoiseGen7 = (NoiseGeneratorOctaves) noiseGens[6];
    this.mobSpawnerNoise = (NoiseGeneratorOctaves) noiseGens[7];
}
 
开发者ID:OwnAgePau,项目名称:Soul-Forest,代码行数:25,代码来源:OldChunkProviderMarona.java

示例6: ChunkProviderFrozenHearth

import net.minecraft.world.gen.NoiseGenerator; //导入依赖的package包/类
public ChunkProviderFrozenHearth(World p_i2005_1_, long p_i2005_2_){
this.worldObj = p_i2005_1_;
this.frozenRNG = new Random(p_i2005_2_);
this.netherNoiseGen1 = new NoiseGeneratorOctaves(this.frozenRNG, 16);
this.netherNoiseGen2 = new NoiseGeneratorOctaves(this.frozenRNG, 16);
this.netherNoiseGen3 = new NoiseGeneratorOctaves(this.frozenRNG, 8);
this.lateriteGrassPorphyryNoise = new NoiseGeneratorOctaves(this.frozenRNG, 4);
this.porphyryExclusivityNoiseGen = new NoiseGeneratorOctaves(this.frozenRNG, 4);
this.netherNoiseGen6 = new NoiseGeneratorOctaves(this.frozenRNG, 10);
this.netherNoiseGen7 = new NoiseGeneratorOctaves(this.frozenRNG, 16);

NoiseGenerator[] noiseGens = {netherNoiseGen1, netherNoiseGen2, netherNoiseGen3, lateriteGrassPorphyryNoise, porphyryExclusivityNoiseGen, netherNoiseGen6, netherNoiseGen7};
noiseGens = TerrainGen.getModdedNoiseGenerators(p_i2005_1_, this.frozenRNG, noiseGens);
this.netherNoiseGen1 = (NoiseGeneratorOctaves)noiseGens[0];
this.netherNoiseGen2 = (NoiseGeneratorOctaves)noiseGens[1];
this.netherNoiseGen3 = (NoiseGeneratorOctaves)noiseGens[2];
this.lateriteGrassPorphyryNoise = (NoiseGeneratorOctaves)noiseGens[3];
this.porphyryExclusivityNoiseGen = (NoiseGeneratorOctaves)noiseGens[4];
this.netherNoiseGen6 = (NoiseGeneratorOctaves)noiseGens[5];
this.netherNoiseGen7 = (NoiseGeneratorOctaves)noiseGens[6];
   }
 
开发者ID:OwnAgePau,项目名称:Soul-Forest,代码行数:22,代码来源:ChunkProviderFrozenHearth.java

示例7: ChunkProviderSoulForest

import net.minecraft.world.gen.NoiseGenerator; //导入依赖的package包/类
public ChunkProviderSoulForest(World p_i2005_1_, long p_i2005_2_){
this.worldObj = p_i2005_1_;
this.soulRNG = new Random(p_i2005_2_);
this.netherNoiseGen1 = new NoiseGeneratorOctaves(this.soulRNG, 16);
this.netherNoiseGen2 = new NoiseGeneratorOctaves(this.soulRNG, 16);
this.netherNoiseGen3 = new NoiseGeneratorOctaves(this.soulRNG, 8);
this.lateriteGrassPorphyryNoise = new NoiseGeneratorOctaves(this.soulRNG, 4);
this.porphyryExclusivityNoiseGen = new NoiseGeneratorOctaves(this.soulRNG, 4);
this.netherNoiseGen6 = new NoiseGeneratorOctaves(this.soulRNG, 10);
this.netherNoiseGen7 = new NoiseGeneratorOctaves(this.soulRNG, 16);

NoiseGenerator[] noiseGens = {netherNoiseGen1, netherNoiseGen2, netherNoiseGen3, lateriteGrassPorphyryNoise, porphyryExclusivityNoiseGen, netherNoiseGen6, netherNoiseGen7};
noiseGens = TerrainGen.getModdedNoiseGenerators(p_i2005_1_, this.soulRNG, noiseGens);
this.netherNoiseGen1 = (NoiseGeneratorOctaves)noiseGens[0];
this.netherNoiseGen2 = (NoiseGeneratorOctaves)noiseGens[1];
this.netherNoiseGen3 = (NoiseGeneratorOctaves)noiseGens[2];
this.lateriteGrassPorphyryNoise = (NoiseGeneratorOctaves)noiseGens[3];
this.porphyryExclusivityNoiseGen = (NoiseGeneratorOctaves)noiseGens[4];
this.netherNoiseGen6 = (NoiseGeneratorOctaves)noiseGens[5];
this.netherNoiseGen7 = (NoiseGeneratorOctaves)noiseGens[6];
   }
 
开发者ID:OwnAgePau,项目名称:Soul-Forest,代码行数:22,代码来源:ChunkProviderSoulForest.java

示例8: InitNoiseGensEvent

import net.minecraft.world.gen.NoiseGenerator; //导入依赖的package包/类
public InitNoiseGensEvent(World world, Random rand, NoiseGenerator[] original)
{
    super(world);
    this.rand = rand;
    originalNoiseGens = original;
    newNoiseGens = original.clone();
}
 
开发者ID:SchrodingersSpy,项目名称:TRHS_Club_Mod_2016,代码行数:8,代码来源:InitNoiseGensEvent.java

示例9: ChunkProviderOcean

import net.minecraft.world.gen.NoiseGenerator; //导入依赖的package包/类
public ChunkProviderOcean(World par1World, long par2, boolean par4) {
	this.worldObj = par1World;
	this.mapFeaturesEnabled = par4;
	this.field_147435_p = par1World.getWorldInfo().getTerrainType();
	this.rand = new Random(par2);
	this.field_147431_j = new NoiseGeneratorOctaves(this.rand, 16);
	this.field_147432_k = new NoiseGeneratorOctaves(this.rand, 16);
	this.field_147429_l = new NoiseGeneratorOctaves(this.rand, 8);
	this.field_147430_m = new NoiseGeneratorPerlin(this.rand, 4);
	this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10);
	this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16);
	this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8);
	this.field_147434_q = new double[825];
	this.parabolicField = new float[25];

	for (int j = -2; j <= 2; ++j) {
		for (int k = -2; k <= 2; ++k) {
			float f = 10.0F / MathHelper.sqrt_float(j * j + k * k + 0.2F);
			this.parabolicField[(j + 2 + (k + 2) * 5)] = f;
		}
	}

	NoiseGenerator[] noiseGens = { this.field_147431_j, this.field_147432_k, this.field_147429_l, this.field_147430_m, this.noiseGen5, this.noiseGen6, this.mobSpawnerNoise };
	noiseGens = TerrainGen.getModdedNoiseGenerators(par1World, this.rand, noiseGens);
	this.field_147431_j = ((NoiseGeneratorOctaves) noiseGens[0]);
	this.field_147432_k = ((NoiseGeneratorOctaves) noiseGens[1]);
	this.field_147429_l = ((NoiseGeneratorOctaves) noiseGens[2]);
	this.field_147430_m = ((NoiseGeneratorPerlin) noiseGens[3]);
	this.noiseGen5 = ((NoiseGeneratorOctaves) noiseGens[4]);
	this.noiseGen6 = ((NoiseGeneratorOctaves) noiseGens[5]);
	this.mobSpawnerNoise = ((NoiseGeneratorOctaves) noiseGens[6]);
}
 
开发者ID:kormic911,项目名称:EvilOcean,代码行数:33,代码来源:ChunkProviderOcean.java

示例10: ChunkProviderEpic

import net.minecraft.world.gen.NoiseGenerator; //导入依赖的package包/类
public ChunkProviderEpic(World world, long seed, boolean mapFeaturesEnabled)
{
	GameLogHelper.writeToLog(Level.INFO, "Loading Chunk Provider for dmension.");
	this.worldObj = world;
	this.mapFeaturesEnabled = mapFeaturesEnabled;
	this.worldType = world.getWorldInfo().getTerrainType();
	this.rand = new Random(seed);
	this.noiseGen1 = new NoiseGeneratorOctaves(this.rand, 16);
	this.noiseGen2 = new NoiseGeneratorOctaves(this.rand, 16);
	this.noiseGen3 = new NoiseGeneratorOctaves(this.rand, 8);
	this.noisePerl = new NoiseGeneratorPerlin(this.rand, 4);
	this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10);
	this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16);
	this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8);
	this.noiseArray = new double[825];
	this.parabolicField = new float[25];
	for (int j = -2; j <= 2; ++j) {
		for (int k = -2; k <= 2; ++k) {
			float f = 10.0F / MathHelper.sqrt_float((float)(j * j + k * k) + 0.2F);
			this.parabolicField[j + 2 + (k + 2) * 5] = f;
		}
	}
	NoiseGenerator[] noiseGens = {noiseGen1, noiseGen2, noiseGen3, noisePerl, noiseGen5, noiseGen6, mobSpawnerNoise};
	noiseGens = TerrainGen.getModdedNoiseGenerators(world, this.rand, noiseGens);
	this.noiseGen1 = (NoiseGeneratorOctaves)noiseGens[0];
	this.noiseGen2 = (NoiseGeneratorOctaves)noiseGens[1];
	this.noiseGen3 = (NoiseGeneratorOctaves)noiseGens[2];
	this.noisePerl = (NoiseGeneratorPerlin)noiseGens[3];
	this.noiseGen5 = (NoiseGeneratorOctaves)noiseGens[4];
	this.noiseGen6 = (NoiseGeneratorOctaves)noiseGens[5];
	this.mobSpawnerNoise = (NoiseGeneratorOctaves)noiseGens[6];
}
 
开发者ID:jtrent238,项目名称:PopularMMOS-EpicProportions-Mod,代码行数:33,代码来源:ChunkProviderEpic.java

示例11: transformNoiseGenerators

import net.minecraft.world.gen.NoiseGenerator; //导入依赖的package包/类
public static void transformNoiseGenerators(NoiseGenerator[] oldGen, NoiseGenerator[] newGen, World world) {
	int dimId =  world.provider.getDimensionId();
	logger.info("Replacing noise generator for world " + world.getWorldInfo().getWorldName() + ", dimensionID="
			+ dimId);
	
	System.out.println("WorldClass"+world.getClass().getName());
	

	if (oldGen.length != newGen.length) {
		throw new IllegalArgumentException("oldGen and newGen lengths are not equal!");
	}

	for (int i = 0; i < oldGen.length; i++) {
		NoiseGenerator noiseGen = oldGen[i];
		int loopBits = Config.loopBits(world.provider.getDimensionId());
		if (noiseGen instanceof NoiseGeneratorOctaves) {
			newGen[i] = new LoopedNoiseGenOctaves((NoiseGeneratorOctaves) noiseGen, world.getSeed() + i, loopBits);
			continue;
		}
		if (noiseGen instanceof NoiseGeneratorPerlin) {
			newGen[i] = new LoopedNoiseGenSimplex2d((NoiseGeneratorPerlin) noiseGen, world.getSeed() + i, loopBits);
			continue;
		}
		// other mods?
		logger.warn("Unknown noise generator class: "
				+ noiseGen.getClass().getName()
				+ ", if there are no other mods - it's bug in this mod, if there are other mods - weird things may happen...");

	}
}
 
开发者ID:Barteks2x,项目名称:McWorldGenLoop,代码行数:31,代码来源:WorldGenUtil.java

示例12: ChunkProviderNowhere

import net.minecraft.world.gen.NoiseGenerator; //导入依赖的package包/类
public ChunkProviderNowhere(World par1World, long par2, boolean par4)
{
	this.worldObj = par1World;
	this.mapFeaturesEnabled = par4;
	this.field_147435_p = par1World.getWorldInfo().getTerrainType();
	this.rand = new Random(par2);
	this.field_147431_j = new NoiseGeneratorOctaves(this.rand, 16);
	this.field_147432_k = new NoiseGeneratorOctaves(this.rand, 16);
	this.field_147429_l = new NoiseGeneratorOctaves(this.rand, 8);
	this.field_147430_m = new NoiseGeneratorPerlin(this.rand, 4);
	this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10);
	this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16);
	this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8);
	this.field_147434_q = new double[825];
	this.parabolicField = new float[25];

	for (int j = -2; j <= 2; ++j)
	{
		for (int k = -2; k <= 2; ++k)
		{
			float f = 10.0F / MathHelper.sqrt_float((float)(j * j + k * k) + 0.2F);
			this.parabolicField[j + 2 + (k + 2) * 5] = f;
		}
	}

	NoiseGenerator[] noiseGens = {field_147431_j, field_147432_k, field_147429_l, field_147430_m, noiseGen5, noiseGen6, mobSpawnerNoise};
	noiseGens = TerrainGen.getModdedNoiseGenerators(par1World, this.rand, noiseGens);
	this.field_147431_j = (NoiseGeneratorOctaves)noiseGens[0];
	this.field_147432_k = (NoiseGeneratorOctaves)noiseGens[1];
	this.field_147429_l = (NoiseGeneratorOctaves)noiseGens[2];
	this.field_147430_m = (NoiseGeneratorPerlin)noiseGens[3];
	this.noiseGen5 = (NoiseGeneratorOctaves)noiseGens[4];
	this.noiseGen6 = (NoiseGeneratorOctaves)noiseGens[5];
	this.mobSpawnerNoise = (NoiseGeneratorOctaves)noiseGens[6];
}
 
开发者ID:Alex-the-666,项目名称:It-s-About-Time-Minecraft-Mod,代码行数:36,代码来源:ChunkProviderNowhere.java

示例13: ChunkProviderCretaceous

import net.minecraft.world.gen.NoiseGenerator; //导入依赖的package包/类
public ChunkProviderCretaceous(World par1World, long par2, boolean par4)
{
	this.worldObj = par1World;
	this.mapFeaturesEnabled = par4;
	this.field_147435_p = par1World.getWorldInfo().getTerrainType();
	this.rand = new Random(par2);
	this.field_147431_j = new NoiseGeneratorOctaves(this.rand, 16);
	this.field_147432_k = new NoiseGeneratorOctaves(this.rand, 16);
	this.field_147429_l = new NoiseGeneratorOctaves(this.rand, 8);
	this.field_147430_m = new NoiseGeneratorPerlin(this.rand, 4);
	this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10);
	this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16);
	this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8);
	this.field_147434_q = new double[825];
	this.parabolicField = new float[25];

	for (int j = -2; j <= 2; ++j)
	{
		for (int k = -2; k <= 2; ++k)
		{
			float f = 10.0F / MathHelper.sqrt_float((float)(j * j + k * k) + 0.2F);
			this.parabolicField[j + 2 + (k + 2) * 5] = f;
		}
	}

	NoiseGenerator[] noiseGens = {field_147431_j, field_147432_k, field_147429_l, field_147430_m, noiseGen5, noiseGen6, mobSpawnerNoise};
	noiseGens = TerrainGen.getModdedNoiseGenerators(par1World, this.rand, noiseGens);
	this.field_147431_j = (NoiseGeneratorOctaves)noiseGens[0];
	this.field_147432_k = (NoiseGeneratorOctaves)noiseGens[1];
	this.field_147429_l = (NoiseGeneratorOctaves)noiseGens[2];
	this.field_147430_m = (NoiseGeneratorPerlin)noiseGens[3];
	this.noiseGen5 = (NoiseGeneratorOctaves)noiseGens[4];
	this.noiseGen6 = (NoiseGeneratorOctaves)noiseGens[5];
	this.mobSpawnerNoise = (NoiseGeneratorOctaves)noiseGens[6];
}
 
开发者ID:Alex-the-666,项目名称:It-s-About-Time-Minecraft-Mod,代码行数:36,代码来源:ChunkProviderCretaceous.java

示例14: TDEChunkProvider

import net.minecraft.world.gen.NoiseGenerator; //导入依赖的package包/类
public TDEChunkProvider(World par1World, long par2, boolean par4) {
	this.worldObj = par1World;
	this.mapFeaturesEnabled = par4;
	this.worldType = par1World.getWorldInfo().getTerrainType();
	this.rand = new Random(par2);
	this.noiseGen1 = new NoiseGeneratorOctaves(this.rand, 16);
	this.noiseGen2 = new NoiseGeneratorOctaves(this.rand, 16);
	this.noiseGen3 = new NoiseGeneratorOctaves(this.rand, 8);
	this.noiseGen4 = new NoiseGeneratorPerlin(this.rand, 4);
	this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10);
	this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16);
	this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8);
	this.d0 = new double[825];
	this.parabolicField = new float[25];

	for (int j = -2; j <= 2; ++j) {
		for (int k = -2; k <= 2; ++k) {
			float f = 10.0F / MathHelper.sqrt_float((float) (j * j + k * k) + 0.2F);
			this.parabolicField[j + 2 + (k + 2) * 5] = f;
		}
	}

	NoiseGenerator[] noiseGens = { noiseGen1, noiseGen2, noiseGen3, noiseGen4, noiseGen5, noiseGen6, mobSpawnerNoise };
	noiseGens = TerrainGen.getModdedNoiseGenerators(par1World, this.rand, noiseGens);
	this.noiseGen1 = (NoiseGeneratorOctaves) noiseGens[0];
	this.noiseGen2 = (NoiseGeneratorOctaves) noiseGens[1];
	this.noiseGen3 = (NoiseGeneratorOctaves) noiseGens[2];
	this.noiseGen4 = (NoiseGeneratorPerlin) noiseGens[3];
	this.noiseGen5 = (NoiseGeneratorOctaves) noiseGens[4];
	this.noiseGen6 = (NoiseGeneratorOctaves) noiseGens[5];
	this.mobSpawnerNoise = (NoiseGeneratorOctaves) noiseGens[6];
}
 
开发者ID:TheDarkEra,项目名称:TheDarkEra,代码行数:33,代码来源:TDEChunkProvider.java

示例15: ChunkProviderTheDeep

import net.minecraft.world.gen.NoiseGenerator; //导入依赖的package包/类
public ChunkProviderTheDeep(World par1World, long par2, boolean par4)
{
    this.worldObj = par1World;
    this.mapFeaturesEnabled = par4;
    this.field_147435_p = par1World.getWorldInfo().getTerrainType();
    this.rand = new Random(par2);
    this.field_147431_j = new NoiseGeneratorOctaves(this.rand, 16);
    this.field_147432_k = new NoiseGeneratorOctaves(this.rand, 16);
    this.field_147429_l = new NoiseGeneratorOctaves(this.rand, 8);
    this.field_147430_m = new NoiseGeneratorPerlin(this.rand, 4);
    this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10);
    this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16);
    this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8);
    this.field_147434_q = new double[825];
    this.parabolicField = new float[25];

    for (int j = -2; j <= 2; ++j)
    {
        for (int k = -2; k <= 2; ++k)
        {
            float f = 10.0F / MathHelper.sqrt_float((float)(j * j + k * k) + 0.2F);
            this.parabolicField[j + 2 + (k + 2) * 5] = f;
        }
    }

    NoiseGenerator[] noiseGens = {field_147431_j, field_147432_k, field_147429_l, field_147430_m, noiseGen5, noiseGen6, mobSpawnerNoise};
    noiseGens = TerrainGen.getModdedNoiseGenerators(par1World, this.rand, noiseGens);
    this.field_147431_j = (NoiseGeneratorOctaves)noiseGens[0];
    this.field_147432_k = (NoiseGeneratorOctaves)noiseGens[1];
    this.field_147429_l = (NoiseGeneratorOctaves)noiseGens[2];
    this.field_147430_m = (NoiseGeneratorPerlin)noiseGens[3];
    this.noiseGen5 = (NoiseGeneratorOctaves)noiseGens[4];
    this.noiseGen6 = (NoiseGeneratorOctaves)noiseGens[5];
    this.mobSpawnerNoise = (NoiseGeneratorOctaves)noiseGens[6];
}
 
开发者ID:CodecademyMinecraftMods,项目名称:atlantis-mod,代码行数:36,代码来源:ChunkProviderTheDeep.java


注:本文中的net.minecraft.world.gen.NoiseGenerator类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。