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Java BiomeGenDesert类代码示例

本文整理汇总了Java中net.minecraft.world.biome.BiomeGenDesert的典型用法代码示例。如果您正苦于以下问题:Java BiomeGenDesert类的具体用法?Java BiomeGenDesert怎么用?Java BiomeGenDesert使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


BiomeGenDesert类属于net.minecraft.world.biome包,在下文中一共展示了BiomeGenDesert类的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: update

import net.minecraft.world.biome.BiomeGenDesert; //导入依赖的package包/类
@Override
public void update() {
	if (!MiscPeripherals.proxy.isServer()) return;
	
	if (++ticker >= 20) {
		Vec3 pos = turtle.getPosition();
		if (pos != null) {
			ticker = 0;
			
			World world = turtle.getWorld();
			if (world != null) {
				int x = (int)Math.floor(pos.xCoord);
				int y = (int)Math.floor(pos.yCoord);
				int z = (int)Math.floor(pos.zCoord);
				
				if (MiscPeripherals.instance.sideSensitive) {
					ForgeDirection dir = Util.getDirectionFromTurtleSide(side, turtle.getFacingDir());
					x += dir.offsetX;
					y += dir.offsetY;
					z += dir.offsetZ;
				}
				
				skyVisible = !world.provider.hasNoSky && world.canBlockSeeTheSky(x, y, z);
				sunVisible = world.isDaytime() && skyVisible && (world.getWorldChunkManager().getBiomeGenAt(x, z) instanceof BiomeGenDesert || (!world.isRaining() && !world.isThundering()));
			}
		}
	}
	
	if (canUpdate()) {
		euBuffer += getProduction();
		while (euBuffer >= MiscPeripherals.instance.fuelEU) {
			euBuffer -= MiscPeripherals.instance.fuelEU * Util.addFuel(turtle, 1);
		}
	}
}
 
开发者ID:austinv11,项目名称:PeripheralsPlusPlus,代码行数:36,代码来源:PeripheralSolar.java

示例2: oilPresent

import net.minecraft.world.biome.BiomeGenDesert; //导入依赖的package包/类
public static boolean oilPresent(World world, Random rand, int x, int z, BlockVec3 pos)
{
    boolean doGen2 = false;

    for (Integer dim : ConfigManagerCore.externalOilGen)
    {
        if (dim == world.provider.dimensionId)
        {
            doGen2 = true;
            break;
        }
    }

    if (!doGen2)
        return false;
    
    final BiomeGenBase biomegenbase = world.getBiomeGenForCoords(x + 8, z + 8);

    if (biomegenbase.biomeID == BiomeGenBase.sky.biomeID || biomegenbase.biomeID == BiomeGenBase.hell.biomeID)
    {
        return false;
    }

    rand.setSeed(world.getSeed());
    long i1 = rand.nextInt() / 2L * 2L + 1L;
    long j1 = rand.nextInt() / 2L * 2L + 1L;
    rand.setSeed(x * i1 + z * j1 ^ world.getSeed());

    double randMod = Math.min(0.2D, 0.08D * ConfigManagerCore.oilGenFactor);

    if (biomegenbase.rootHeight >= 0.45F)
    {
        randMod /= 2;
    }
    if (biomegenbase.rootHeight < -0.5F)
    {
        randMod *= 1.8;
    }
    if (biomegenbase instanceof BiomeGenDesert)
    {
        randMod *= 1.8;
    }

    final boolean flag1 = rand.nextDouble() <= randMod;
    final boolean flag2 = rand.nextDouble() <= randMod;

    if (flag1 || flag2)
    {
        pos.y = 17 + rand.nextInt(10) + rand.nextInt(5);
        pos.x = x + rand.nextInt(16);
        pos.z = z + rand.nextInt(16);
        return true;
    }
    
   	return false;
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:57,代码来源:EventHandlerGC.java

示例3: isDesert

import net.minecraft.world.biome.BiomeGenDesert; //导入依赖的package包/类
public boolean isDesert()
{
	return worldObj.provider.getBiomeGenForCoords(xCoord >> 4, zCoord >> 4) instanceof BiomeGenDesert;
}
 
开发者ID:Microsoft,项目名称:vsminecraft,代码行数:5,代码来源:TileEntitySolarNeutronActivator.java

示例4: getTemperaturesForBiomes

import net.minecraft.world.biome.BiomeGenDesert; //导入依赖的package包/类
public static float getTemperaturesForBiomes(BiomeGenBase biome, EntityPlayer player) {
	if (biome instanceof BiomeGenBeach) {
		return 30;
	}
	if (biome instanceof BiomeGenHills) {
		if (player.posY > 64) {
			return (float) (18 - player.posY - 64 / 250);
		} else
			return 18;
	}
	if (biome instanceof BiomeGenDesert) {
		return 40;
	}

	if (biome instanceof BiomeGenForest) {
		return 22;
	}

	if (biome instanceof BiomeGenEnd) {
		return -23;
	}

	if (biome instanceof BiomeGenHell) {
		return 40;
	}

	if (biome instanceof BiomeGenJungle) {
		return -25;
	}

	if (biome instanceof BiomeGenOcean) {
		return 15;
	}

	if (biome instanceof BiomeGenPlains) {
		return 23;
	}

	if (biome instanceof BiomeGenRiver) {
		return 19;
	}

	if (biome instanceof BiomeGenSavanna) {
		return 33;
	}

	if (biome instanceof BiomeGenSwamp) {
		return 21;
	}

	if (biome instanceof BiomeGenSnow) {
		return -5;
	}

	if (biome instanceof BiomeGenStoneBeach) {
		return 28;
	}

	if (biome instanceof BiomeGenMushroomIsland) {
		return 23;
	}

	if (biome instanceof BiomeGenMutated) {
		return (float) (Math.random() * 30);
	}

	if (biome instanceof BiomeGenMesa) {
		return (float) (Math.random() * 30);
	}

	return 21.3f;
}
 
开发者ID:ItsAMysterious,项目名称:Real-Life-Mod-1.8,代码行数:73,代码来源:TemperatureHelper.java

示例5: DesertBiomeType

import net.minecraft.world.biome.BiomeGenDesert; //导入依赖的package包/类
private DesertBiomeType() {
    super((BiomeGenDesert) BiomeGenBase.desert);
}
 
开发者ID:asusoda,项目名称:Corundum,代码行数:4,代码来源:DesertBiome.java

示例6: DesertHillsBiomeType

import net.minecraft.world.biome.BiomeGenDesert; //导入依赖的package包/类
private DesertHillsBiomeType() {
    super((BiomeGenDesert) BiomeGenBase.desertHills);
}
 
开发者ID:asusoda,项目名称:Corundum,代码行数:4,代码来源:DesertHillsBiome.java

示例7: registerVanillaBiomes

import net.minecraft.world.biome.BiomeGenDesert; //导入依赖的package包/类
public static void registerVanillaBiomes(){
	BiomeDictionary.registerBiomeType(new BiomeGenBeach(16), BiomeDictionary.Type.BEACH, BiomeDictionary.Type.SANDY, BiomeDictionary.Type.HOT);
	BiomeDictionary.registerBiomeType(new BiomeGenForest(27, 2), BiomeDictionary.Type.FOREST);
	BiomeDictionary.registerBiomeType(new BiomeGenForest(28, 2), BiomeDictionary.Type.FOREST, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenBeach(26), BiomeDictionary.Type.COLD, BiomeDictionary.Type.BEACH, BiomeDictionary.Type.SANDY, BiomeDictionary.Type.HOT);
	BiomeDictionary.registerBiomeType(new BiomeGenTaiga(30, 0), BiomeDictionary.Type.COLD, BiomeDictionary.Type.FOREST, BiomeDictionary.Type.SNOWY);
	BiomeDictionary.registerBiomeType(new BiomeGenTaiga(31, 0), BiomeDictionary.Type.COLD, BiomeDictionary.Type.FOREST, BiomeDictionary.Type.SNOWY, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenOcean(24), BiomeDictionary.Type.OCEAN, BiomeDictionary.Type.WATER);
	BiomeDictionary.registerBiomeType(new BiomeGenDesert(2), BiomeDictionary.Type.SANDY, BiomeDictionary.Type.HOT, BiomeDictionary.Type.DRY);
	BiomeDictionary.registerBiomeType(new BiomeGenDesert(17), BiomeDictionary.Type.SANDY, BiomeDictionary.Type.HOT, BiomeDictionary.Type.DRY);
	BiomeDictionary.registerBiomeType(new BiomeGenHills(3, false), BiomeDictionary.Type.COLD, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenHills(20, true), BiomeDictionary.Type.COLD, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenHills(34, true), BiomeDictionary.Type.COLD, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenForest(4, 0), BiomeDictionary.Type.FOREST);
	BiomeDictionary.registerBiomeType(new BiomeGenForest(18, 0), BiomeDictionary.Type.FOREST, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenOcean(10), BiomeDictionary.Type.SNOWY, BiomeDictionary.Type.OCEAN, BiomeDictionary.Type.WATER);
	BiomeDictionary.registerBiomeType(new BiomeGenRiver(11), BiomeDictionary.Type.COLD, BiomeDictionary.Type.RIVER);
	BiomeDictionary.registerBiomeType(new BiomeGenHell(8), BiomeDictionary.Type.NETHER);
	BiomeDictionary.registerBiomeType(new BiomeGenSnow(13, false), BiomeDictionary.Type.COLD, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenSnow(12, false), BiomeDictionary.Type.SNOWY, BiomeDictionary.Type.COLD, BiomeDictionary.Type.PLAINS);
	BiomeDictionary.registerBiomeType(new BiomeGenJungle(21, false), BiomeDictionary.Type.JUNGLE);
	BiomeDictionary.registerBiomeType(new BiomeGenJungle(23, false), BiomeDictionary.Type.JUNGLE, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenJungle(22, false), BiomeDictionary.Type.JUNGLE, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenTaiga(32, 1), BiomeDictionary.Type.SNOWY, BiomeDictionary.Type.COLD, BiomeDictionary.Type.FOREST);
	BiomeDictionary.registerBiomeType(new BiomeGenTaiga(33, 1), BiomeDictionary.Type.SNOWY, BiomeDictionary.Type.COLD, BiomeDictionary.Type.FOREST, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenStoneBeach(25), BiomeDictionary.Type.WASTELAND, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenMesa(38, false, true), BiomeDictionary.Type.WASTELAND, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenMesa(39, false, false), BiomeDictionary.Type.WASTELAND, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenMushroomIsland(14), BiomeDictionary.Type.MUSHROOM);
	BiomeDictionary.registerBiomeType(new BiomeGenMushroomIsland(15), BiomeDictionary.Type.MUSHROOM);
	BiomeDictionary.registerBiomeType(new BiomeGenSnow(12, false), BiomeDictionary.Type.OCEAN, BiomeDictionary.Type.WATER);
	BiomeDictionary.registerBiomeType(new BiomeGenPlains(1), BiomeDictionary.Type.PLAINS);
	BiomeDictionary.registerBiomeType(new BiomeGenRiver(7), BiomeDictionary.Type.RIVER);
	BiomeDictionary.registerBiomeType(new BiomeGenForest(29, 3), BiomeDictionary.Type.FOREST, BiomeDictionary.Type.DENSE);
	BiomeDictionary.registerBiomeType(new BiomeGenStoneBeach(25), BiomeDictionary.Type.WASTELAND, BiomeDictionary.Type.DRY);
	BiomeDictionary.registerBiomeType(new BiomeGenStoneBeach(25), BiomeDictionary.Type.WASTELAND, BiomeDictionary.Type.DRY);
	BiomeDictionary.registerBiomeType(new BiomeGenEnd(9), BiomeDictionary.Type.END);
	BiomeDictionary.registerBiomeType(new BiomeGenStoneBeach(25), BiomeDictionary.Type.BEACH);
	BiomeDictionary.registerBiomeType(BiomeGenBase.swampland, BiomeDictionary.Type.SWAMP);
	BiomeDictionary.registerBiomeType(new BiomeGenTaiga(5, 0), BiomeDictionary.Type.COLD, BiomeDictionary.Type.FOREST, BiomeDictionary.Type.SNOWY);
	BiomeDictionary.registerBiomeType(new BiomeGenTaiga(19, 0), BiomeDictionary.Type.COLD, BiomeDictionary.Type.FOREST, BiomeDictionary.Type.SNOWY, BiomeDictionary.Type.HILLS);
}
 
开发者ID:gjkf,项目名称:ForeCraft,代码行数:43,代码来源:BiomesHandler.java

示例8: addDesertOre

import net.minecraft.world.biome.BiomeGenDesert; //导入依赖的package包/类
/**
 * Adds a ore with one spawn block.
 * @param ore The ore which should generate.
 * @param spawnBlock The block in which the ore will spawn.
 * @param random A instance of random.
 * @param world A instance of the current world.
 * @param posX The X position in which the ore should generate.
 * @param posZ The Z position in which the ore should generate.
 * @param minY The minimum Y position the ore can generate.
 * @param maxY The maximum Y position the ore can generate.
 * @param minVeinSize The minimum vein size.
 * @param maxVeinSize The maximum vein size.
 * @param spawnChance The chance of the block spawning.
 * */
private void addDesertOre(Block ore, Block spawnBlock, Random random, World world, int posX, int posZ, int minY, int maxY, int minVeinSize, int maxVeinSize, int spawnChance) {
	BiomeGenBase biome = world.getWorldChunkManager().getBiomeGenAt(posX ,posZ);
	if(biome instanceof BiomeGenDesert){
		for (int i = 0; i < spawnChance; i++) {
			int defaultChunkSize = 16;
			int xPos = posX + random.nextInt(defaultChunkSize);
			int yPos = minY + random.nextInt(maxY - minY);
			int zPos = posZ + random.nextInt(defaultChunkSize);

			new WorldGenMinable(ore,(minVeinSize + random.nextInt(maxVeinSize - minVeinSize)), spawnBlock).generate(world, random, xPos, yPos, zPos);
		}
	}
}
 
开发者ID:dogking190,项目名称:Mythical-Mobs,代码行数:28,代码来源:MythicalWorldGen.java


注:本文中的net.minecraft.world.biome.BiomeGenDesert类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。