本文整理汇总了Java中net.minecraft.world.WorldProviderHell类的典型用法代码示例。如果您正苦于以下问题:Java WorldProviderHell类的具体用法?Java WorldProviderHell怎么用?Java WorldProviderHell使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
WorldProviderHell类属于net.minecraft.world包,在下文中一共展示了WorldProviderHell类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: getChunkLoader
import net.minecraft.world.WorldProviderHell; //导入依赖的package包/类
/**
* initializes and returns the chunk loader for the specified world provider
*/
public IChunkLoader getChunkLoader(WorldProvider provider)
{
File file1 = this.getWorldDirectory();
if (provider instanceof WorldProviderHell)
{
File file3 = new File(file1, "DIM-1");
file3.mkdirs();
return new AnvilChunkLoader(file3);
}
else if (provider instanceof WorldProviderEnd)
{
File file2 = new File(file1, "DIM1");
file2.mkdirs();
return new AnvilChunkLoader(file2);
}
else
{
return new AnvilChunkLoader(file1);
}
}
示例2: getChunkLoader
import net.minecraft.world.WorldProviderHell; //导入依赖的package包/类
/**
* initializes and returns the chunk loader for the specified world provider
*/
public IChunkLoader getChunkLoader(WorldProvider provider)
{
File file1 = this.getWorldDirectory();
if (provider instanceof WorldProviderHell)
{
File file3 = new File(file1, "DIM-1");
file3.mkdirs();
return new AnvilChunkLoader(file3, this.dataFixer);
}
else if (provider instanceof WorldProviderEnd)
{
File file2 = new File(file1, "DIM1");
file2.mkdirs();
return new AnvilChunkLoader(file2, this.dataFixer);
}
else
{
return new AnvilChunkLoader(file1, this.dataFixer);
}
}
示例3: getWorldID
import net.minecraft.world.WorldProviderHell; //导入依赖的package包/类
/**
* Gets the name of the current world the player is.
* Returns "single player" is the player is playing single player.
*/
public String getWorldID()
{
if (lastResponse < lastRequest)
{
//No WorldInfo response so just use vanilla world names
WorldProvider provider = Minecraft.getMinecraft().theWorld.provider;
if (provider instanceof WorldProviderEnd)
return "world_the_end";
else if (provider instanceof WorldProviderHell)
return "world_nether";
else
return "world";
}
else
return worldID;
}
示例4: init
import net.minecraft.world.WorldProviderHell; //导入依赖的package包/类
public static void init()
{
if (hasInit)
{
return;
}
hasInit = true;
registerProviderType( 0, WorldProviderSurface.class, true);
registerProviderType(-1, WorldProviderHell.class, true);
registerProviderType( 1, WorldProviderEnd.class, false);
registerDimension( 0, 0);
registerDimension(-1, -1);
registerDimension( 1, 1);
}
示例5: getChunkLoader
import net.minecraft.world.WorldProviderHell; //导入依赖的package包/类
/**
* Returns the chunk loader with the provided world provider
*/
public IChunkLoader getChunkLoader(WorldProvider par1WorldProvider)
{
File var2 = this.getWorldDirectory();
File var3;
if (par1WorldProvider instanceof WorldProviderHell)
{
var3 = new File(var2, "DIM-1");
var3.mkdirs();
return new AnvilChunkLoader(var3);
}
else if (par1WorldProvider instanceof WorldProviderEnd)
{
var3 = new File(var2, "DIM1");
var3.mkdirs();
return new AnvilChunkLoader(var3);
}
else
{
return new AnvilChunkLoader(var2);
}
}
示例6: func_110161_a
import net.minecraft.world.WorldProviderHell; //导入依赖的package包/类
public EntityLivingData func_110161_a(EntityLivingData p_110161_1_) {
p_110161_1_ = super.func_110161_a(p_110161_1_);
if(this.field_70170_p.field_73011_w instanceof WorldProviderHell && this.func_70681_au().nextInt(5) > 0) {
this.field_70714_bg.func_75776_a(4, this.field_85038_e);
this.func_82201_a(1);
this.func_70062_b(0, new ItemStack(Item.field_77711_v));
this.func_110148_a(SharedMonsterAttributes.field_111264_e).func_111128_a(4.0D);
} else {
this.field_70714_bg.func_75776_a(4, this.field_85037_d);
this.func_82164_bB();
this.func_82162_bC();
}
this.func_98053_h(this.field_70146_Z.nextFloat() < 0.55F * this.field_70170_p.func_110746_b(this.field_70165_t, this.field_70163_u, this.field_70161_v));
if(this.func_71124_b(4) == null) {
Calendar var2 = this.field_70170_p.func_83015_S();
if(var2.get(2) + 1 == 10 && var2.get(5) == 31 && this.field_70146_Z.nextFloat() < 0.25F) {
this.func_70062_b(4, new ItemStack(this.field_70146_Z.nextFloat() < 0.1F?Block.field_72008_bf:Block.field_72061_ba));
this.field_82174_bp[4] = 0.0F;
}
}
return p_110161_1_;
}
示例7: onInitialSpawn
import net.minecraft.world.WorldProviderHell; //导入依赖的package包/类
/**
* Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called
* when entity is reloaded from nbt. Mainly used for initializing attributes and inventory
*/
public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData livingdata)
{
livingdata = super.onInitialSpawn(difficulty, livingdata);
if (this.worldObj.provider instanceof WorldProviderHell && this.getRNG().nextInt(5) > 0)
{
this.tasks.addTask(4, this.aiAttackOnCollide);
this.setSkeletonType(1);
this.setCurrentItemOrArmor(0, new ItemStack(Items.stone_sword));
this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(4.0D);
}
else
{
this.tasks.addTask(4, this.aiArrowAttack);
this.setEquipmentBasedOnDifficulty(difficulty);
this.setEnchantmentBasedOnDifficulty(difficulty);
}
this.setCanPickUpLoot(this.rand.nextFloat() < 0.55F * difficulty.getClampedAdditionalDifficulty());
if (this.getEquipmentInSlot(4) == null)
{
Calendar calendar = this.worldObj.getCurrentDate();
if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31 && this.rand.nextFloat() < 0.25F)
{
this.setCurrentItemOrArmor(4, new ItemStack(this.rand.nextFloat() < 0.1F ? Blocks.lit_pumpkin : Blocks.pumpkin));
this.equipmentDropChances[4] = 0.0F;
}
}
return livingdata;
}
示例8: getAmbientMusicType
import net.minecraft.world.WorldProviderHell; //导入依赖的package包/类
public MusicTicker.MusicType getAmbientMusicType() {
return this.thePlayer != null ? (this.thePlayer.worldObj.provider instanceof WorldProviderHell
? MusicTicker.MusicType.NETHER
: (this.thePlayer.worldObj.provider instanceof WorldProviderEnd
? (BossStatus.bossName != null && BossStatus.statusBarTime > 0 ? MusicTicker.MusicType.END_BOSS
: MusicTicker.MusicType.END)
: (this.thePlayer.capabilities.isCreativeMode && this.thePlayer.capabilities.allowFlying
? MusicTicker.MusicType.CREATIVE
: MusicTicker.MusicType.GAME)))
: MusicTicker.MusicType.MENU;
}
示例9: findSuitableSpawnpoint
import net.minecraft.world.WorldProviderHell; //导入依赖的package包/类
@Nonnull
public static BlockPos findSuitableSpawnpoint(World world)
{
WorldProvider provider = world.provider;
BlockPos pos;
// Likely end type dimensions
if (provider.getDimensionType() == DimensionType.THE_END ||
provider instanceof WorldProviderEnd)
{
pos = provider.getSpawnCoordinate();
if (pos == null)
{
pos = getSuitableSpawnBlockInColumn(world, BlockPos.ORIGIN);
}
}
// Likely nether type dimensions
else if (provider.getDimensionType() == DimensionType.NETHER ||
provider instanceof WorldProviderHell ||
provider instanceof WorldProviderHellJED)
{
pos = findNetherSpawnpoint(world);
}
else if (world.getWorldInfo().getTerrainType() == WorldType.DEBUG_ALL_BLOCK_STATES)
{
pos = BlockPos.ORIGIN.up(64);
}
// Mostly overworld type dimensions
else
{
pos = findOverworldSpawnpoint(world);
}
return pos;
}
示例10: onSpawnWithEgg
import net.minecraft.world.WorldProviderHell; //导入依赖的package包/类
public IEntityLivingData onSpawnWithEgg(IEntityLivingData par1EntityLivingData)
{
par1EntityLivingData = super.onSpawnWithEgg(par1EntityLivingData);
if (this.worldObj.provider instanceof WorldProviderHell && this.getRNG().nextInt(5) > 0)
{
this.tasks.addTask(4, this.aiAttackOnCollide);
this.setSkeletonType(1);
this.setCurrentItemOrArmor(0, new ItemStack(Items.stone_sword));
this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(4.0D);
}
else
{
this.tasks.addTask(4, this.aiArrowAttack);
this.addRandomArmor();
this.enchantEquipment();
}
this.setCanPickUpLoot(this.rand.nextFloat() < 0.55F * this.worldObj.func_147462_b(this.posX, this.posY, this.posZ));
if (this.getEquipmentInSlot(4) == null)
{
Calendar var2 = this.worldObj.getCurrentDate();
if (var2.get(2) + 1 == 10 && var2.get(5) == 31 && this.rand.nextFloat() < 0.25F)
{
this.setCurrentItemOrArmor(4, new ItemStack(this.rand.nextFloat() < 0.1F ? Blocks.lit_pumpkin : Blocks.pumpkin));
this.equipmentDropChances[4] = 0.0F;
}
}
return par1EntityLivingData;
}
示例11: getChunkLoader
import net.minecraft.world.WorldProviderHell; //导入依赖的package包/类
/**
* @author jamierocks - 30th October 2016
* @reason Use the Canary directory structure
*/
@Overwrite
public IChunkLoader getChunkLoader(WorldProvider provider) {
if (provider instanceof WorldProviderHell) {
return new AnvilChunkLoader(new File(this.getWorldDirectory(), this.getWorldDirectoryName() + "_" + DimensionType.NETHER.getName()));
} else if (provider instanceof WorldProviderEnd) {
return new AnvilChunkLoader(new File(this.getWorldDirectory(), this.getWorldDirectoryName() + "_" + DimensionType.END.getName()));
} else {
return new AnvilChunkLoader(new File(this.getWorldDirectory(), this.getWorldDirectoryName() + "_" + DimensionType.NORMAL.getName()));
}
}
示例12: onSpawnWithEgg
import net.minecraft.world.WorldProviderHell; //导入依赖的package包/类
public EntityLivingData onSpawnWithEgg(EntityLivingData par1EntityLivingData)
{
par1EntityLivingData = super.onSpawnWithEgg(par1EntityLivingData);
if (this.worldObj.provider instanceof WorldProviderHell && this.getRNG().nextInt(5) > 0)
{
this.tasks.addTask(4, this.aiAttackOnCollide);
this.setSkeletonType(1);
this.setCurrentItemOrArmor(0, new ItemStack(Item.swordStone));
this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setAttribute(4.0D);
}
else
{
this.tasks.addTask(4, this.aiArrowAttack);
this.addRandomArmor();
this.enchantEquipment();
}
this.setCanPickUpLoot(this.rand.nextFloat() < 0.55F * this.worldObj.getLocationTensionFactor(this.posX, this.posY, this.posZ));
if (this.getCurrentItemOrArmor(4) == null)
{
Calendar calendar = this.worldObj.getCurrentDate();
if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31 && this.rand.nextFloat() < 0.25F)
{
this.setCurrentItemOrArmor(4, new ItemStack(this.rand.nextFloat() < 0.1F ? Block.pumpkinLantern : Block.pumpkin));
this.equipmentDropChances[4] = 0.0F;
}
}
return par1EntityLivingData;
}
示例13: World
import net.minecraft.world.WorldProviderHell; //导入依赖的package包/类
public World(WorldServer worldMC) {
this.worldMC = worldMC;
if (worldMC.provider instanceof WorldProviderSurface)
type = WorldType.OVERWORLD;
else if (worldMC.provider instanceof WorldProviderHell)
type = WorldType.NETHER;
else if (worldMC.provider instanceof WorldProviderEnd)
type = WorldType.END;
else
type = WorldType.CUSTOM;
if (!worlds.contains(this))
worlds.add(this);
}
示例14: onSpawnWithEgg
import net.minecraft.world.WorldProviderHell; //导入依赖的package包/类
public IEntityLivingData onSpawnWithEgg(IEntityLivingData p_110161_1_)
{
p_110161_1_ = super.onSpawnWithEgg(p_110161_1_);
if (this.worldObj.provider instanceof WorldProviderHell && this.getRNG().nextInt(5) > 0)
{
this.tasks.addTask(4, this.aiAttackOnCollide);
this.setSkeletonType(1);
this.setCurrentItemOrArmor(0, new ItemStack(Items.stone_sword));
this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(4.0D);
}
else
{
this.tasks.addTask(4, this.aiArrowAttack);
this.addRandomArmor();
this.enchantEquipment();
}
this.setCanPickUpLoot(this.rand.nextFloat() < 0.55F * this.worldObj.func_147462_b(this.posX, this.posY, this.posZ));
if (this.getEquipmentInSlot(4) == null)
{
Calendar calendar = this.worldObj.getCurrentDate();
if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31 && this.rand.nextFloat() < 0.25F)
{
this.setCurrentItemOrArmor(4, new ItemStack(this.rand.nextFloat() < 0.1F ? Blocks.lit_pumpkin : Blocks.pumpkin));
this.equipmentDropChances[4] = 0.0F;
}
}
return p_110161_1_;
}
示例15: func_75763_a
import net.minecraft.world.WorldProviderHell; //导入依赖的package包/类
public IChunkLoader func_75763_a(WorldProvider p_75763_1_) {
File var2 = this.func_75765_b();
File var3;
if(p_75763_1_ instanceof WorldProviderHell) {
var3 = new File(var2, "DIM-1");
var3.mkdirs();
return new AnvilChunkLoader(var3);
} else if(p_75763_1_ instanceof WorldProviderEnd) {
var3 = new File(var2, "DIM1");
var3.mkdirs();
return new AnvilChunkLoader(var3);
} else {
return new AnvilChunkLoader(var2);
}
}