本文整理汇总了Java中net.minecraft.world.IWorldNameable类的典型用法代码示例。如果您正苦于以下问题:Java IWorldNameable类的具体用法?Java IWorldNameable怎么用?Java IWorldNameable使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
IWorldNameable类属于net.minecraft.world包,在下文中一共展示了IWorldNameable类的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: GuiEnchantment
import net.minecraft.world.IWorldNameable; //导入依赖的package包/类
public GuiEnchantment(InventoryPlayer inventory, World worldIn, IWorldNameable p_i45502_3_)
{
super(new ContainerEnchantment(inventory, worldIn));
this.playerInventory = inventory;
this.container = (ContainerEnchantment)this.inventorySlots;
this.field_175380_I = p_i45502_3_;
}
示例2: harvestBlock
import net.minecraft.world.IWorldNameable; //导入依赖的package包/类
public void harvestBlock(World worldIn, EntityPlayer player, BlockPos pos, IBlockState state, @Nullable TileEntity te, ItemStack stack)
{
if (te instanceof IWorldNameable && ((IWorldNameable)te).hasCustomName())
{
player.addStat(StatList.getBlockStats(this));
player.addExhaustion(0.005F);
if (worldIn.isRemote)
{
return;
}
int i = EnchantmentHelper.getEnchantmentLevel(Enchantments.FORTUNE, stack);
Item item = this.getItemDropped(state, worldIn.rand, i);
if (item == Items.field_190931_a)
{
return;
}
ItemStack itemstack = new ItemStack(item, this.quantityDropped(worldIn.rand));
itemstack.setStackDisplayName(((IWorldNameable)te).getName());
spawnAsEntity(worldIn, pos, itemstack);
}
else
{
super.harvestBlock(worldIn, player, pos, state, (TileEntity)null, stack);
}
}
示例3: GuiEnchantment
import net.minecraft.world.IWorldNameable; //导入依赖的package包/类
public GuiEnchantment(InventoryPlayer inventory, World worldIn, IWorldNameable nameable)
{
super(new ContainerEnchantment(inventory, worldIn));
this.playerInventory = inventory;
this.container = (ContainerEnchantment)this.inventorySlots;
this.nameable = nameable;
}
示例4: SK_GuiEnchantment
import net.minecraft.world.IWorldNameable; //导入依赖的package包/类
public SK_GuiEnchantment(GuiEnchantment parent)
{
super((InventoryPlayer) Utils.getPrivateField(parent, GuiEnchantment.class, "playerInventory"),Minecraft.getMinecraft().theWorld,(IWorldNameable) Utils.getPrivateField(parent, GuiEnchantment.class, "field_175380_I"));
this.containerEnchantment = Utils.getPrivateField(parent, GuiEnchantment.class, "container");
Utils.setPrivateField(this, GuiEnchantment.class, this.containerEnchantment, "container");
this.inventorySlots = this.containerEnchantment;
instance = this;
}
示例5: NameableCombinedInvWrapper
import net.minecraft.world.IWorldNameable; //导入依赖的package包/类
public NameableCombinedInvWrapper(IWorldNameable worldNameable, IItemHandlerModifiable... itemHandler) {
super(itemHandler);
this.worldNameable = worldNameable;
}
示例6: GuiPL
import net.minecraft.world.IWorldNameable; //导入依赖的package包/类
public GuiPL(T container) {
super(container);
this.container = container;
this.name = ((IWorldNameable) container.tile).getName();
}
示例7: getTranslatedName
import net.minecraft.world.IWorldNameable; //导入依赖的package包/类
public static String getTranslatedName(IWorldNameable inventory) {
if (inventory.hasCustomName()) {
return inventory.getDisplayName().getFormattedText();
}
return I18n.format(inventory.getDisplayName().getFormattedText(), new Object[0]);
}