本文整理汇总了Java中net.minecraft.util.ITickable类的典型用法代码示例。如果您正苦于以下问题:Java ITickable类的具体用法?Java ITickable怎么用?Java ITickable使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
ITickable类属于net.minecraft.util包,在下文中一共展示了ITickable类的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: addTileEntities
import net.minecraft.util.ITickable; //导入依赖的package包/类
public void addTileEntities(Collection<TileEntity> tileEntityCollection)
{
if (this.processingLoadedTiles)
{
this.addedTileEntityList.addAll(tileEntityCollection);
}
else
{
for (TileEntity tileentity : tileEntityCollection)
{
this.loadedTileEntityList.add(tileentity);
if (tileentity instanceof ITickable)
{
this.tickableTileEntities.add(tileentity);
}
}
}
}
示例2: addTileEntity
import net.minecraft.util.ITickable; //导入依赖的package包/类
public boolean addTileEntity(TileEntity tile)
{
boolean flag = this.loadedTileEntityList.add(tile);
if (flag && tile instanceof ITickable)
{
this.tickableTileEntities.add(tile);
}
if (this.isRemote)
{
BlockPos blockpos = tile.getPos();
IBlockState iblockstate = this.getBlockState(blockpos);
this.notifyBlockUpdate(blockpos, iblockstate, iblockstate, 2);
}
return flag;
}
示例3: addTileEntity
import net.minecraft.util.ITickable; //导入依赖的package包/类
public boolean addTileEntity(TileEntity tile)
{
if (tile.getWorld() != null) // Forge - set the world early as vanilla doesn't set it until next tick
tile.setWorldObj(this);
List<TileEntity> dest = processingLoadedTiles ? addedTileEntityList : loadedTileEntityList;
boolean flag = dest.add(tile);
if (flag && tile instanceof ITickable)
{
this.tickableTileEntities.add(tile);
}
if (this.isRemote)
{
BlockPos blockpos = tile.getPos();
IBlockState iblockstate = this.getBlockState(blockpos);
this.notifyBlockUpdate(blockpos, iblockstate, iblockstate, 2);
}
return flag;
}
示例4: removeTileEntity
import net.minecraft.util.ITickable; //导入依赖的package包/类
public void removeTileEntity(BlockPos pos)
{
TileEntity tileentity = this.getTileEntity(pos);
if (tileentity != null && this.processingLoadedTiles)
{
tileentity.invalidate();
this.addedTileEntityList.remove(tileentity);
if (!(tileentity instanceof ITickable)) //Forge: If they are not tickable they wont be removed in the update loop.
this.loadedTileEntityList.remove(tileentity);
}
else
{
if (tileentity != null)
{
this.addedTileEntityList.remove(tileentity);
this.loadedTileEntityList.remove(tileentity);
this.tickableTileEntities.remove(tileentity);
}
this.getChunkFromBlockCoords(pos).removeTileEntity(pos);
}
this.updateComparatorOutputLevel(pos, getBlockState(pos).getBlock()); //Notify neighbors of changes
}
示例5: onItemUse
import net.minecraft.util.ITickable; //导入依赖的package包/类
@Override
public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ) {
if (!world.isRemote) {
IBlockState state = world.getBlockState(pos);
Block block = state.getBlock();
int mode = getMode(stack);
if (!checkUsage(stack, player, cost[mode])) {
return true;
}
TileEntity tileEntity = world.getTileEntity(pos);
for (int i = 0; i < amount[mode]/(tileEntity == null ? 5 : 1); i ++){
if (tileEntity == null){
block.updateTick(world, pos, state, random);
} else if (tileEntity instanceof ITickable) {
((ITickable)tileEntity).update();
}
}
registerUsage(stack, player, cost[mode]);
}
return true;
}
示例6: onUpdate
import net.minecraft.util.ITickable; //导入依赖的package包/类
@Override
public void onUpdate()
{
super.onUpdate();
if(!this.worldObj.isRemote && (this.isClientNeedy() || (this.isDirty() &&
random.nextInt(UPDATE_TICKS) == 0) || (this.isReallyDirty() && random.nextInt(UPDATE_TICKS / 10) == 0)))
{
this.setDirty(false);
this.setClientNeedy(false);
this.setReallyDirty(false);
this.sendUpdateToAllAround();
}
if(shouldTileUpdate() && this.getTileEntity() instanceof ITickable)
{
((ITickable)this.getTileEntity()).update();
}
if(shouldUpdateBlockState)
{
IBlockState blockState = this.getBlockState(this.getMetadata());
blockState = this.getCartBlock().getActualState(blockState, getFakeWorld(), BlockPos.ORIGIN);
blockState = this.getCartBlock().getExtendedState(blockState, getFakeWorld(), BlockPos.ORIGIN);
this.func_174899_a(blockState);
this.shouldUpdateBlockState = false;
this.sendUpdateToAllAround();
}
}
示例7: addTileEntity
import net.minecraft.util.ITickable; //导入依赖的package包/类
public boolean addTileEntity(TileEntity tile)
{
boolean flag = this.loadedTileEntityList.add(tile);
if (flag && tile instanceof ITickable)
{
this.tickableTileEntities.add(tile);
}
return flag;
}
示例8: processReceivedPackets
import net.minecraft.util.ITickable; //导入依赖的package包/类
/**
* Checks timeouts and processes all packets received
*/
public void processReceivedPackets()
{
this.flushOutboundQueue();
if (this.packetListener instanceof ITickable)
{
((ITickable)this.packetListener).update();
}
this.channel.flush();
}
示例9: updateTimeLightAndEntities
import net.minecraft.util.ITickable; //导入依赖的package包/类
public void updateTimeLightAndEntities()
{
this.theProfiler.startSection("jobs");
synchronized (this.futureTaskQueue)
{
while (!this.futureTaskQueue.isEmpty())
{
Util.func_181617_a((FutureTask)this.futureTaskQueue.poll(), logger);
}
}
this.theProfiler.endStartSection("levels");
for (int j = 0; j < this.worldServers.length; ++j)
{
long i = System.nanoTime();
if (j == 0 || this.getAllowNether())
{
WorldServer worldserver = this.worldServers[j];
this.theProfiler.startSection(worldserver.getWorldInfo().getWorldName());
if (this.tickCounter % 20 == 0)
{
this.theProfiler.startSection("timeSync");
this.serverConfigManager.sendPacketToAllPlayersInDimension(new S03PacketTimeUpdate(worldserver.getTotalWorldTime(), worldserver.getWorldTime(), worldserver.getGameRules().getBoolean("doDaylightCycle")), worldserver.provider.getDimensionId());
this.theProfiler.endSection();
}
this.theProfiler.startSection("tick");
try
{
worldserver.tick();
}
catch (Throwable throwable1)
{
CrashReport crashreport = CrashReport.makeCrashReport(throwable1, "Exception ticking world");
worldserver.addWorldInfoToCrashReport(crashreport);
throw new ReportedException(crashreport);
}
try
{
worldserver.updateEntities();
}
catch (Throwable throwable)
{
CrashReport crashreport1 = CrashReport.makeCrashReport(throwable, "Exception ticking world entities");
worldserver.addWorldInfoToCrashReport(crashreport1);
throw new ReportedException(crashreport1);
}
this.theProfiler.endSection();
this.theProfiler.startSection("tracker");
worldserver.getEntityTracker().updateTrackedEntities();
this.theProfiler.endSection();
this.theProfiler.endSection();
}
this.timeOfLastDimensionTick[j][this.tickCounter % 100] = System.nanoTime() - i;
}
this.theProfiler.endStartSection("connection");
this.getNetworkSystem().networkTick();
this.theProfiler.endStartSection("players");
this.serverConfigManager.onTick();
this.theProfiler.endStartSection("tickables");
for (int k = 0; k < this.playersOnline.size(); ++k)
{
((ITickable)this.playersOnline.get(k)).update();
}
this.theProfiler.endSection();
}
示例10: registerTickable
import net.minecraft.util.ITickable; //导入依赖的package包/类
public void registerTickable(ITickable tickable)
{
this.playersOnline.add(tickable);
}
示例11: updateTimeLightAndEntities
import net.minecraft.util.ITickable; //导入依赖的package包/类
public void updateTimeLightAndEntities()
{
this.theProfiler.startSection("jobs");
synchronized (this.futureTaskQueue)
{
while (!this.futureTaskQueue.isEmpty())
{
Util.runTask((FutureTask)this.futureTaskQueue.poll(), LOG);
}
}
this.theProfiler.endStartSection("levels");
for (int j = 0; j < this.worldServers.length; ++j)
{
long i = System.nanoTime();
if (j == 0 || this.getAllowNether())
{
WorldServer worldserver = this.worldServers[j];
this.theProfiler.startSection(worldserver.getWorldInfo().getWorldName());
if (this.tickCounter % 20 == 0)
{
this.theProfiler.startSection("timeSync");
this.playerList.sendPacketToAllPlayersInDimension(new SPacketTimeUpdate(worldserver.getTotalWorldTime(), worldserver.getWorldTime(), worldserver.getGameRules().getBoolean("doDaylightCycle")), worldserver.provider.getDimensionType().getId());
this.theProfiler.endSection();
}
this.theProfiler.startSection("tick");
try
{
worldserver.tick();
}
catch (Throwable throwable1)
{
CrashReport crashreport = CrashReport.makeCrashReport(throwable1, "Exception ticking world");
worldserver.addWorldInfoToCrashReport(crashreport);
throw new ReportedException(crashreport);
}
try
{
worldserver.updateEntities();
}
catch (Throwable throwable)
{
CrashReport crashreport1 = CrashReport.makeCrashReport(throwable, "Exception ticking world entities");
worldserver.addWorldInfoToCrashReport(crashreport1);
throw new ReportedException(crashreport1);
}
this.theProfiler.endSection();
this.theProfiler.startSection("tracker");
worldserver.getEntityTracker().updateTrackedEntities();
this.theProfiler.endSection();
this.theProfiler.endSection();
}
this.timeOfLastDimensionTick[j][this.tickCounter % 100] = System.nanoTime() - i;
}
this.theProfiler.endStartSection("connection");
this.getNetworkSystem().networkTick();
this.theProfiler.endStartSection("players");
this.playerList.onTick();
this.theProfiler.endStartSection("tickables");
for (int k = 0; k < this.tickables.size(); ++k)
{
((ITickable)this.tickables.get(k)).update();
}
this.theProfiler.endSection();
}
示例12: registerTickable
import net.minecraft.util.ITickable; //导入依赖的package包/类
@SideOnly(Side.SERVER)
public void registerTickable(ITickable tickable)
{
this.tickables.add(tickable);
}
示例13: useServerTickHandler
import net.minecraft.util.ITickable; //导入依赖的package包/类
protected boolean useServerTickHandler() {
return !(this instanceof ITickable);
}