本文整理汇总了Java中net.minecraft.util.IThreadListener类的典型用法代码示例。如果您正苦于以下问题:Java IThreadListener类的具体用法?Java IThreadListener怎么用?Java IThreadListener使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
IThreadListener类属于net.minecraft.util包,在下文中一共展示了IThreadListener类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onMessage
import net.minecraft.util.IThreadListener; //导入依赖的package包/类
@Override
public IMessage onMessage(final PacketClassGui message, final MessageContext ctx)
{
IThreadListener mainThread = Minecraft.getMinecraft();
mainThread.addScheduledTask(new Runnable()
{
@Override
public void run()
{
EntityPlayer player = Minecraft.getMinecraft().player;
PlayerInformation playerInfo = (PlayerInformation) player.getCapability(CapabilityPlayerInformation.PLAYER_INFORMATION, null);
if (playerInfo != null && playerInfo.getPlayerClass() == 0)
{
player.openGui(LootSlashConquer.instance, GuiHandler.CLASS_SELECTION, player.getEntityWorld(), player.getPosition().getX(), player.getPosition().getY(), player.getPosition().getZ());
}
}
});
return null;
}
示例2: onMessage
import net.minecraft.util.IThreadListener; //导入依赖的package包/类
@Override
public IMessage onMessage(final PacketUpdateChunkLevel message, final MessageContext ctx)
{
IThreadListener mainThread = Minecraft.getMinecraft();
mainThread.addScheduledTask(new Runnable()
{
@Override
public void run()
{
World world = Minecraft.getMinecraft().world;
ChunkPos chunkPos = new ChunkPos(message.chunkX, message.chunkZ);
IChunkLevelHolder chunkLevelHolder = CapabilityChunkLevel.getChunkLevelHolder(world);
if (chunkLevelHolder.getChunkLevel(chunkPos) != null) return;
IChunkLevel chunkLevel = new ChunkLevel(world, chunkPos, message.level);
chunkLevelHolder.setChunkLevel(chunkPos, chunkLevel);
}
});
return null;
}
示例3: onMessage
import net.minecraft.util.IThreadListener; //导入依赖的package包/类
@Override
public IMessage onMessage(final ConfigSyncMessage message, MessageContext ctx)
{
IThreadListener threadListener = this.getThreadListener(ctx);
threadListener.addScheduledTask(new Runnable()
{
@Override
public void run()
{
ModConfiguration.enableInventoryGui = message.enableInventoryGui;
ModConfiguration.enableDeathDrops = message.enableDeathDrops;
ModConfiguration.requireEmptyHand = message.requireEmptyHand;
}
});
return null;
}
示例4: processMessage
import net.minecraft.util.IThreadListener; //导入依赖的package包/类
/** IMPORTANT: Call this from the onMessage method in the subclass. */
public IMessage processMessage(final ObservationRequestMessage message, final MessageContext ctx)
{
IThreadListener mainThread = (WorldServer)ctx.getServerHandler().playerEntity.worldObj;
mainThread.addScheduledTask(new Runnable() {
@Override
public void run() {
EntityPlayerMP player = ctx.getServerHandler().playerEntity;
JsonObject json = new JsonObject();
buildJson(json, player, message, ctx);
// Send this message back again now we've filled in the json stats.
Map<String, String> returnData = new HashMap<String, String>();
returnData.put("json", json.toString());
message.addReturnData(returnData);
MalmoMod.network.sendTo(new MalmoMod.MalmoMessage(MalmoMessageType.SERVER_OBSERVATIONSREADY, message.id, returnData), player);
}
});
return null; // no response in this case
}
示例5: channelRead0
import net.minecraft.util.IThreadListener; //导入依赖的package包/类
@Override
protected void channelRead0(ChannelHandlerContext ctx, final OpenGui msg) throws Exception
{
IThreadListener thread = FMLCommonHandler.instance().getWorldThread(ctx.channel().attr(NetworkRegistry.NET_HANDLER).get());
if (thread.isCallingFromMinecraftThread())
{
process(msg);
}
else
{
thread.addScheduledTask(new Runnable()
{
public void run()
{
OpenGuiHandler.this.process(msg);
}
});
}
}
示例6: channelRead0
import net.minecraft.util.IThreadListener; //导入依赖的package包/类
@Override
protected void channelRead0(ChannelHandlerContext ctx, final EntityMessage msg) throws Exception
{
IThreadListener thread = FMLCommonHandler.instance().getWorldThread(ctx.channel().attr(NetworkRegistry.NET_HANDLER).get());
if (thread.isCallingFromMinecraftThread())
{
process(msg);
}
else
{
thread.addScheduledTask(new Runnable()
{
public void run()
{
EntitySpawnHandler.this.process(msg);
}
});
}
}
示例7: onMessage
import net.minecraft.util.IThreadListener; //导入依赖的package包/类
@Override
public IMessage onMessage(final MessageLegalMovesResponse message, MessageContext ctx) {
if (message.legalPositions == null || message.controlBlockPos == null) {
return null;
}
IThreadListener mainThread = Minecraft.getMinecraft();
mainThread.addScheduledTask(new Runnable() {
@Override
public void run() {
CheckerBoardOverlay.INSTANCE.setValidMoves(message.legalPositions);
}
});
return null;
}
示例8: onMessage
import net.minecraft.util.IThreadListener; //导入依赖的package包/类
@Override
public IMessage onMessage(final MessageUpdateControlBlock message, MessageContext ctx) {
if (message.controlBlockPos == null) {
return null;
}
final IThreadListener mainThread = Minecraft.getMinecraft();
final EntityPlayerSP player = Minecraft.getMinecraft().player;
mainThread.addScheduledTask(new Runnable() {
@Override
public void run() {
TileEntityChessControl control = ItemChessControlWand.getChessControlAt(player.world, message.controlBlockPos);
if (control == null) {
System.out.println("control block not found");
return;
}
control.readFromNBT(message.data);
}
});
return null;
}
示例9: reloadResources
import net.minecraft.util.IThreadListener; //导入依赖的package包/类
public static void reloadResources(@Nonnull final Side side) {
// Reload can be called on either side so make sure we queue
// up a scheduled task appropriately.
if (managers.hasValue(side)) {
final IThreadListener tl = side == Side.SERVER ? FMLCommonHandler.instance().getMinecraftServerInstance()
: Minecraft.getMinecraft();
if (tl == null)
managers.clear(side);
else
tl.addScheduledTask(new Runnable() {
public void run() {
managers.get().reload();
}
});
}
}
示例10: onMessage
import net.minecraft.util.IThreadListener; //导入依赖的package包/类
@Override
public InventoryChangeMessage onMessage(final InventoryMessage message, MessageContext ctx)
{
final EntityPlayerMP player = ctx.getServerHandler().playerEntity;
IThreadListener mainThread = (WorldServer)ctx.getServerHandler().playerEntity.world;
mainThread.addScheduledTask(new Runnable()
{
@Override
public void run()
{
ItemStack[] changes = null;
if (message.combine)
changes = combineSlots(player, message.invA, message.slotA, message.invB, message.slotB, message.containerPos);
else
changes = swapSlots(player, message.invA, message.slotA, message.invB, message.slotB, message.containerPos);
if (changes != null)
MalmoMod.network.sendTo(new InventoryChangeMessage(changes[0], changes[1]), player);
}
});
return null;
}
示例11: processMessage
import net.minecraft.util.IThreadListener; //导入依赖的package包/类
/** IMPORTANT: Call this from the onMessage method in the subclass. */
public IMessage processMessage(ObservationRequestMessage message, MessageContext ctx)
{
IThreadListener mainThread = (WorldServer) ctx.getServerHandler().playerEntity.world;
final EntityPlayerMP player = ctx.getServerHandler().playerEntity;
final ObservationRequestMessage mess = message;
mainThread.addScheduledTask(new Runnable()
{
@Override
public void run()
{
JsonObject json = new JsonObject();
buildJson(json, player, mess);
// Send this message back again now we've filled in the json stats.
Map<String, String> returnData = new HashMap<String, String>();
returnData.put("json", json.toString());
mess.addReturnData(returnData);
MalmoMod.network.sendTo(new MalmoMod.MalmoMessage(MalmoMessageType.SERVER_OBSERVATIONSREADY, mess.id, returnData), player);
}
});
return null; // no response in this case
}
示例12: onMessage
import net.minecraft.util.IThreadListener; //导入依赖的package包/类
@Override
public IMessage onMessage(final RecipeNavigationMessage message, MessageContext ctx)
{
final EntityPlayerMP player = ctx.getServerHandler().player;
IThreadListener threadListener = (WorldServer)player.world;
threadListener.addScheduledTask(new Runnable()
{
@Override
public void run()
{
Container container = player.openContainer;
if (container instanceof ContainerUncraftingTable)
{
ContainerUncraftingTable uncraftingContainer = (ContainerUncraftingTable)container;
uncraftingContainer.uncraftingResult.selectedCraftingGrid = message.recipeIndex;
uncraftingContainer.switchRecipe();
}
}
});
return null;
}
示例13: onMessage
import net.minecraft.util.IThreadListener; //导入依赖的package包/类
@Override
public IMessage onMessage(final ConfigSyncMessage message, MessageContext ctx)
{
IThreadListener threadListener = getThreadListener(ctx);
threadListener.addScheduledTask(new Runnable()
{
@Override
public void run()
{
ModConfiguration.maxUsedLevel = message.maxUsedLevel;
ModConfiguration.standardLevel = message.standardLevel;
ModConfiguration.enchantmentCost = message.enchantmentCost;
ModConfiguration.uncraftMethod = message.uncraftMethod;
ModConfiguration.excludedItems = message.excludedItems;
ModConfiguration.useNuggets = message.useNuggets;
ModConfiguration.registerNuggets = message.registerNuggets;
ModConfiguration.useRabbitHide = message.useRabbitHide;
ModConfiguration.ensureReturn = message.ensureReturn;
}
});
return null;
}
示例14: onMessage
import net.minecraft.util.IThreadListener; //导入依赖的package包/类
@Override
public IMessage onMessage(final StructureTagMessage message, final MessageContext ctx)
{
// Or Minecraft.getMinecraft() on the client.
IThreadListener mainThread = (WorldServer) ctx.getServerHandler().player.world;
mainThread.addScheduledTask(new Runnable()
{
@Override
public void run()
{
// This is server side. Build the structure.
EnumStructureConfiguration structureConfig = message.getStructureConfig();
StructureConfiguration configuration = structureConfig.structureConfig.ReadFromNBTTagCompound(message.getMessageTag());
configuration.BuildStructure(ctx.getServerHandler().player, ctx.getServerHandler().player.world);
}
});
// no response in this case
return null;
}
示例15: onMessage
import net.minecraft.util.IThreadListener; //导入依赖的package包/类
@Override
public IMessage onMessage(final PlayerEntityTagMessage message, final MessageContext ctx)
{
// Or Minecraft.getMinecraft() on the client.
IThreadListener mainThread = Minecraft.getMinecraft();
mainThread.addScheduledTask(new Runnable()
{
@Override
public void run()
{
// This is client side.
NBTTagCompound newPlayerTag = Minecraft.getMinecraft().player.getEntityData();
newPlayerTag.setTag(EntityPlayerConfiguration.PLAYER_ENTITY_TAG, message.getMessageTag());
ClientEventHandler.playerConfig.loadFromNBTTagCompound(message.getMessageTag());
}
});
// no response in this case
return null;
}