本文整理汇总了Java中net.minecraft.server.Scoreboard类的典型用法代码示例。如果您正苦于以下问题:Java Scoreboard类的具体用法?Java Scoreboard怎么用?Java Scoreboard使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
Scoreboard类属于net.minecraft.server包,在下文中一共展示了Scoreboard类的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: getScore
import net.minecraft.server.Scoreboard; //导入依赖的package包/类
public int getScore() throws IllegalStateException {
Scoreboard board = objective.checkState().board;
if (board.getPlayers().contains(entry)) { // Lazy
Map<String, ScoreboardScore> scores = board.getPlayerObjectives(entry);
ScoreboardScore score = scores.get(objective.getHandle());
if (score != null) { // Lazy
return score.getScore();
}
}
return 0; // Lazy
}
示例2: CraftScoreboard
import net.minecraft.server.Scoreboard; //导入依赖的package包/类
CraftScoreboard(Scoreboard board) {
this.board = board;
for (ScoreboardObjective objective : (Iterable<ScoreboardObjective>) board.getObjectives()) {
new CraftObjective(this, objective); // It adds itself to map
}
for (ScoreboardTeam team : (Iterable<ScoreboardTeam>) board.getTeams()) {
new CraftTeam(this, team); // It adds itself to map
}
}
示例3: setDisplaySlot
import net.minecraft.server.Scoreboard; //导入依赖的package包/类
public void setDisplaySlot(DisplaySlot slot) throws IllegalStateException {
CraftScoreboard scoreboard = checkState();
Scoreboard board = scoreboard.board;
ScoreboardObjective objective = this.objective;
for (int i = 0; i < CraftScoreboardTranslations.MAX_DISPLAY_SLOT; i++) {
if (board.getObjectiveForSlot(i) == objective) {
board.setDisplaySlot(i, null);
}
}
if (slot != null) {
int slotNumber = CraftScoreboardTranslations.fromBukkitSlot(slot);
board.setDisplaySlot(slotNumber, getHandle());
}
}
示例4: getDisplaySlot
import net.minecraft.server.Scoreboard; //导入依赖的package包/类
public DisplaySlot getDisplaySlot() throws IllegalStateException {
CraftScoreboard scoreboard = checkState();
Scoreboard board = scoreboard.board;
ScoreboardObjective objective = this.objective;
for (int i = 0; i < CraftScoreboardTranslations.MAX_DISPLAY_SLOT; i++) {
if (board.getObjectiveForSlot(i) == objective) {
return CraftScoreboardTranslations.toBukkitSlot(i);
}
}
return null;
}
示例5: getScoreboardScores
import net.minecraft.server.Scoreboard; //导入依赖的package包/类
public Collection<ScoreboardScore> getScoreboardScores(IScoreboardCriteria criteria, String name, Collection<ScoreboardScore> collection) {
for (CraftScoreboard scoreboard : scoreboards) {
Scoreboard board = scoreboard.board;
for (ScoreboardObjective objective : (Iterable<ScoreboardObjective>) board.getObjectivesForCriteria(criteria)) {
collection.add(board.getPlayerScoreForObjective(name, objective));
}
}
return collection;
}
示例6: getScore
import net.minecraft.server.Scoreboard; //导入依赖的package包/类
public int getScore() throws IllegalStateException {
Scoreboard board = objective.checkState().board;
if (board.getPlayers().contains(entry)) { // Lazy
Map<ScoreboardObjective, ScoreboardScore> scores = board.getPlayerObjectives(entry);
ScoreboardScore score = scores.get(objective.getHandle());
if (score != null) { // Lazy
return score.getScore();
}
}
return 0; // Lazy
}
示例7: getScore
import net.minecraft.server.Scoreboard; //导入依赖的package包/类
public int getScore() throws IllegalStateException {
Scoreboard board = objective.checkState().board;
if (board.getPlayers().contains(playerName)) { // Lazy
Map<String, ScoreboardScore> scores = board.getPlayerObjectives(playerName);
ScoreboardScore score = scores.get(objective.getHandle());
if (score != null) { // Lazy
return score.getScore();
}
}
return 0; // Lazy
}
示例8: getScore
import net.minecraft.server.Scoreboard; //导入依赖的package包/类
public int getScore() throws IllegalStateException {
Scoreboard board = objective.checkState().board;
if (board.getPlayers().contains(entry)) { // Lazy
Map<net.minecraft.server.ScoreboardObjective, ScoreboardScore> scores = board.getPlayerObjectives(entry); // Spigot
ScoreboardScore score = scores.get(objective.getHandle());
if (score != null) { // Lazy
return score.getScore();
}
}
return 0; // Lazy
}
示例9: getHandle
import net.minecraft.server.Scoreboard; //导入依赖的package包/类
public Scoreboard getHandle() {
return board;
}
示例10: toBukkitSlot
import net.minecraft.server.Scoreboard; //导入依赖的package包/类
static DisplaySlot toBukkitSlot(int i) {
return SLOTS.inverse().get(Scoreboard.getSlotName(i));
}
示例11: fromBukkitSlot
import net.minecraft.server.Scoreboard; //导入依赖的package包/类
static int fromBukkitSlot(DisplaySlot slot) {
return Scoreboard.getSlotForName(SLOTS.get(slot));
}
示例12: CraftScoreboardManager
import net.minecraft.server.Scoreboard; //导入依赖的package包/类
public CraftScoreboardManager(MinecraftServer minecraftserver, net.minecraft.server.Scoreboard scoreboardServer) {
mainScoreboard = new CraftScoreboard(scoreboardServer);
server = minecraftserver;
scoreboards.add(mainScoreboard);
}
示例13: CraftScoreboard
import net.minecraft.server.Scoreboard; //导入依赖的package包/类
CraftScoreboard(Scoreboard board) {
this.board = board;
}