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Java PlayerList类代码示例

本文整理汇总了Java中net.minecraft.server.PlayerList的典型用法代码示例。如果您正苦于以下问题:Java PlayerList类的具体用法?Java PlayerList怎么用?Java PlayerList使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


PlayerList类属于net.minecraft.server包,在下文中一共展示了PlayerList类的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: initPlayers

import net.minecraft.server.PlayerList; //导入依赖的package包/类
public void initPlayers(PlayerList players) {
    this.playerManager = new PlayerManager(players);
}
 
开发者ID:Prismarine,项目名称:Prismarine,代码行数:4,代码来源:Server.java

示例2: PlayerManager

import net.minecraft.server.PlayerList; //导入依赖的package包/类
public PlayerManager(PlayerList nms){
    this.nms = nms;
}
 
开发者ID:Prismarine,项目名称:Prismarine,代码行数:4,代码来源:PlayerManager.java

示例3: CraftServer

import net.minecraft.server.PlayerList; //导入依赖的package包/类
public CraftServer(MinecraftServer console, PlayerList playerList) {
    this.console = console;
    this.playerList = (DedicatedPlayerList) playerList;
    this.serverVersion = CraftServer.class.getPackage().getImplementationVersion();
    online.value = console.getPropertyManager().getBoolean("online-mode", true);

    Bukkit.setServer(this);

    // Register all the Enchantments and PotionTypes now so we can stop new registration immediately after
    Enchantment.DAMAGE_ALL.getClass();
    org.bukkit.enchantments.Enchantment.stopAcceptingRegistrations();

    Potion.setPotionBrewer(new CraftPotionBrewer());
    MobEffectList.BLINDNESS.getClass();
    PotionEffectType.stopAcceptingRegistrations();
    // Ugly hack :(

    if (!Main.useConsole) {
        getLogger().info("Console input is disabled due to --noconsole command argument");
    }

    configuration = YamlConfiguration.loadConfiguration(getConfigFile());
    configuration.options().copyDefaults(true);
    configuration.setDefaults(YamlConfiguration.loadConfiguration(getClass().getClassLoader().getResourceAsStream("configurations/bukkit.yml")));
    saveConfig();
    ((SimplePluginManager) pluginManager).useTimings(configuration.getBoolean("settings.plugin-profiling"));
    monsterSpawn = configuration.getInt("spawn-limits.monsters");
    animalSpawn = configuration.getInt("spawn-limits.animals");
    waterAnimalSpawn = configuration.getInt("spawn-limits.water-animals");
    ambientSpawn = configuration.getInt("spawn-limits.ambient");
    console.autosavePeriod = configuration.getInt("ticks-per.autosave");
    warningState = WarningState.value(configuration.getString("settings.deprecated-verbose"));
    chunkGCPeriod = configuration.getInt("chunk-gc.period-in-ticks");
    chunkGCLoadThresh = configuration.getInt("chunk-gc.load-threshold");

    updater = new AutoUpdater(new BukkitDLUpdaterService(configuration.getString("auto-updater.host")), getLogger(), configuration.getString("auto-updater.preferred-channel"));
    updater.setEnabled(false); // Spigot
    updater.setSuggestChannels(configuration.getBoolean("auto-updater.suggest-channels"));
    updater.getOnBroken().addAll(configuration.getStringList("auto-updater.on-broken"));
    updater.getOnUpdate().addAll(configuration.getStringList("auto-updater.on-update"));
    updater.check(serverVersion);

    // Spigot Start - Moved to old location of new DedicatedPlayerList in DedicatedServer
    // loadPlugins();
    // enablePlugins(PluginLoadOrder.STARTUP);
    // Spigot End
}
 
开发者ID:AlmuraDev,项目名称:Almura-Server,代码行数:48,代码来源:CraftServer.java

示例4: setMaxPlayers

import net.minecraft.server.PlayerList; //导入依赖的package包/类
public void setMaxPlayers(int max) {
    ((PlayerList)playerList).setMaxPlayers(max);
}
 
开发者ID:AlmuraDev,项目名称:Almura-Server,代码行数:4,代码来源:CraftServer.java

示例5: CraftServer

import net.minecraft.server.PlayerList; //导入依赖的package包/类
public CraftServer(MinecraftServer console, PlayerList playerList) {
    this.console = console;
    this.playerList = (DedicatedPlayerList) playerList;
    this.serverVersion = CraftServer.class.getPackage().getImplementationVersion();
    online.value = console.getPropertyManager().getBoolean("online-mode", true);

    Bukkit.setServer(this);

    // Register all the Enchantments and PotionTypes now so we can stop new registration immediately after
    Enchantment.DAMAGE_ALL.getClass();
    org.bukkit.enchantments.Enchantment.stopAcceptingRegistrations();

    Potion.setPotionBrewer(new CraftPotionBrewer());
    MobEffectList.BLINDNESS.getClass();
    PotionEffectType.stopAcceptingRegistrations();
    // Ugly hack :(

    if (!Main.useConsole) {
        getLogger().info("Console input is disabled due to --noconsole command argument");
    }

    configuration = YamlConfiguration.loadConfiguration(getConfigFile());
    configuration.options().copyDefaults(true);
    configuration.setDefaults(YamlConfiguration.loadConfiguration(getClass().getClassLoader().getResourceAsStream("configurations/bukkit.yml")));
    saveConfig();
    ((SimplePluginManager) pluginManager).useTimings(configuration.getBoolean("settings.plugin-profiling"));
    monsterSpawn = configuration.getInt("spawn-limits.monsters");
    animalSpawn = configuration.getInt("spawn-limits.animals");
    waterAnimalSpawn = configuration.getInt("spawn-limits.water-animals");
    ambientSpawn = configuration.getInt("spawn-limits.ambient");
    console.autosavePeriod = configuration.getInt("ticks-per.autosave");
    warningState = WarningState.value(configuration.getString("settings.deprecated-verbose"));
    chunkGCPeriod = configuration.getInt("chunk-gc.period-in-ticks");
    chunkGCLoadThresh = configuration.getInt("chunk-gc.load-threshold");

    updater = new AutoUpdater(new BukkitDLUpdaterService(configuration.getString("auto-updater.host")), getLogger(), configuration.getString("auto-updater.preferred-channel"));
    updater.setEnabled(configuration.getBoolean("auto-updater.enabled"));
    updater.setSuggestChannels(configuration.getBoolean("auto-updater.suggest-channels"));
    updater.getOnBroken().addAll(configuration.getStringList("auto-updater.on-broken"));
    updater.getOnUpdate().addAll(configuration.getStringList("auto-updater.on-update"));
    updater.check(serverVersion);

    loadPlugins();
    enablePlugins(PluginLoadOrder.STARTUP);
}
 
开发者ID:didoupimpon,项目名称:Craft-city,代码行数:46,代码来源:CraftServer.java


注:本文中的net.minecraft.server.PlayerList类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。