本文整理汇总了Java中net.minecraft.server.PlayerList类的典型用法代码示例。如果您正苦于以下问题:Java PlayerList类的具体用法?Java PlayerList怎么用?Java PlayerList使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
PlayerList类属于net.minecraft.server包,在下文中一共展示了PlayerList类的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: initPlayers
import net.minecraft.server.PlayerList; //导入依赖的package包/类
public void initPlayers(PlayerList players) {
this.playerManager = new PlayerManager(players);
}
示例2: PlayerManager
import net.minecraft.server.PlayerList; //导入依赖的package包/类
public PlayerManager(PlayerList nms){
this.nms = nms;
}
示例3: CraftServer
import net.minecraft.server.PlayerList; //导入依赖的package包/类
public CraftServer(MinecraftServer console, PlayerList playerList) {
this.console = console;
this.playerList = (DedicatedPlayerList) playerList;
this.serverVersion = CraftServer.class.getPackage().getImplementationVersion();
online.value = console.getPropertyManager().getBoolean("online-mode", true);
Bukkit.setServer(this);
// Register all the Enchantments and PotionTypes now so we can stop new registration immediately after
Enchantment.DAMAGE_ALL.getClass();
org.bukkit.enchantments.Enchantment.stopAcceptingRegistrations();
Potion.setPotionBrewer(new CraftPotionBrewer());
MobEffectList.BLINDNESS.getClass();
PotionEffectType.stopAcceptingRegistrations();
// Ugly hack :(
if (!Main.useConsole) {
getLogger().info("Console input is disabled due to --noconsole command argument");
}
configuration = YamlConfiguration.loadConfiguration(getConfigFile());
configuration.options().copyDefaults(true);
configuration.setDefaults(YamlConfiguration.loadConfiguration(getClass().getClassLoader().getResourceAsStream("configurations/bukkit.yml")));
saveConfig();
((SimplePluginManager) pluginManager).useTimings(configuration.getBoolean("settings.plugin-profiling"));
monsterSpawn = configuration.getInt("spawn-limits.monsters");
animalSpawn = configuration.getInt("spawn-limits.animals");
waterAnimalSpawn = configuration.getInt("spawn-limits.water-animals");
ambientSpawn = configuration.getInt("spawn-limits.ambient");
console.autosavePeriod = configuration.getInt("ticks-per.autosave");
warningState = WarningState.value(configuration.getString("settings.deprecated-verbose"));
chunkGCPeriod = configuration.getInt("chunk-gc.period-in-ticks");
chunkGCLoadThresh = configuration.getInt("chunk-gc.load-threshold");
updater = new AutoUpdater(new BukkitDLUpdaterService(configuration.getString("auto-updater.host")), getLogger(), configuration.getString("auto-updater.preferred-channel"));
updater.setEnabled(false); // Spigot
updater.setSuggestChannels(configuration.getBoolean("auto-updater.suggest-channels"));
updater.getOnBroken().addAll(configuration.getStringList("auto-updater.on-broken"));
updater.getOnUpdate().addAll(configuration.getStringList("auto-updater.on-update"));
updater.check(serverVersion);
// Spigot Start - Moved to old location of new DedicatedPlayerList in DedicatedServer
// loadPlugins();
// enablePlugins(PluginLoadOrder.STARTUP);
// Spigot End
}
示例4: setMaxPlayers
import net.minecraft.server.PlayerList; //导入依赖的package包/类
public void setMaxPlayers(int max) {
((PlayerList)playerList).setMaxPlayers(max);
}
示例5: CraftServer
import net.minecraft.server.PlayerList; //导入依赖的package包/类
public CraftServer(MinecraftServer console, PlayerList playerList) {
this.console = console;
this.playerList = (DedicatedPlayerList) playerList;
this.serverVersion = CraftServer.class.getPackage().getImplementationVersion();
online.value = console.getPropertyManager().getBoolean("online-mode", true);
Bukkit.setServer(this);
// Register all the Enchantments and PotionTypes now so we can stop new registration immediately after
Enchantment.DAMAGE_ALL.getClass();
org.bukkit.enchantments.Enchantment.stopAcceptingRegistrations();
Potion.setPotionBrewer(new CraftPotionBrewer());
MobEffectList.BLINDNESS.getClass();
PotionEffectType.stopAcceptingRegistrations();
// Ugly hack :(
if (!Main.useConsole) {
getLogger().info("Console input is disabled due to --noconsole command argument");
}
configuration = YamlConfiguration.loadConfiguration(getConfigFile());
configuration.options().copyDefaults(true);
configuration.setDefaults(YamlConfiguration.loadConfiguration(getClass().getClassLoader().getResourceAsStream("configurations/bukkit.yml")));
saveConfig();
((SimplePluginManager) pluginManager).useTimings(configuration.getBoolean("settings.plugin-profiling"));
monsterSpawn = configuration.getInt("spawn-limits.monsters");
animalSpawn = configuration.getInt("spawn-limits.animals");
waterAnimalSpawn = configuration.getInt("spawn-limits.water-animals");
ambientSpawn = configuration.getInt("spawn-limits.ambient");
console.autosavePeriod = configuration.getInt("ticks-per.autosave");
warningState = WarningState.value(configuration.getString("settings.deprecated-verbose"));
chunkGCPeriod = configuration.getInt("chunk-gc.period-in-ticks");
chunkGCLoadThresh = configuration.getInt("chunk-gc.load-threshold");
updater = new AutoUpdater(new BukkitDLUpdaterService(configuration.getString("auto-updater.host")), getLogger(), configuration.getString("auto-updater.preferred-channel"));
updater.setEnabled(configuration.getBoolean("auto-updater.enabled"));
updater.setSuggestChannels(configuration.getBoolean("auto-updater.suggest-channels"));
updater.getOnBroken().addAll(configuration.getStringList("auto-updater.on-broken"));
updater.getOnUpdate().addAll(configuration.getStringList("auto-updater.on-update"));
updater.check(serverVersion);
loadPlugins();
enablePlugins(PluginLoadOrder.STARTUP);
}