本文整理汇总了Java中net.minecraft.server.InventoryCrafting类的典型用法代码示例。如果您正苦于以下问题:Java InventoryCrafting类的具体用法?Java InventoryCrafting怎么用?Java InventoryCrafting使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
InventoryCrafting类属于net.minecraft.server包,在下文中一共展示了InventoryCrafting类的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: getType
import net.minecraft.server.InventoryCrafting; //导入依赖的package包/类
public InventoryType getType() {
// Thanks to Droppers extending Dispensers, order is important.
if (inventory instanceof InventoryCrafting) {
return inventory.getSize() >= 9 ? InventoryType.WORKBENCH : InventoryType.CRAFTING;
} else if (inventory instanceof PlayerInventory) {
return InventoryType.PLAYER;
} else if (inventory instanceof TileEntityDropper) {
return InventoryType.DROPPER;
} else if (inventory instanceof TileEntityDispenser) {
return InventoryType.DISPENSER;
} else if (inventory instanceof TileEntityFurnace) {
return InventoryType.FURNACE;
} else if (inventory instanceof ContainerEnchantTableInventory) {
return InventoryType.ENCHANTING;
} else if (inventory instanceof TileEntityBrewingStand) {
return InventoryType.BREWING;
} else if (inventory instanceof CraftInventoryCustom.MinecraftInventory) {
return ((CraftInventoryCustom.MinecraftInventory) inventory).getType();
} else if (inventory instanceof InventoryEnderChest) {
return InventoryType.ENDER_CHEST;
} else if (inventory instanceof InventoryMerchant) {
return InventoryType.MERCHANT;
} else if (inventory instanceof TileEntityBeacon) {
return InventoryType.BEACON;
} else if (inventory instanceof ContainerAnvilInventory) {
return InventoryType.ANVIL;
} else if (inventory instanceof IHopper) {
return InventoryType.HOPPER;
} else {
return InventoryType.CHEST;
}
}
示例2: callPreCraftEvent
import net.minecraft.server.InventoryCrafting; //导入依赖的package包/类
public static ItemStack callPreCraftEvent(InventoryCrafting matrix, ItemStack result, InventoryView lastCraftView, boolean isRepair) {
CraftInventoryCrafting inventory = new CraftInventoryCrafting(matrix, matrix.resultInventory);
inventory.setResult(CraftItemStack.asCraftMirror(result));
PrepareItemCraftEvent event = new PrepareItemCraftEvent(inventory, lastCraftView, isRepair);
Bukkit.getPluginManager().callEvent(event);
org.bukkit.inventory.ItemStack bitem = event.getInventory().getResult();
return CraftItemStack.asNMSCopy(bitem);
}
示例3: getType
import net.minecraft.server.InventoryCrafting; //导入依赖的package包/类
public InventoryType getType() {
// Thanks to Droppers extending Dispensers, order is important.
if (inventory instanceof InventoryCrafting) {
return inventory.getSize() >= 9 ? InventoryType.WORKBENCH : InventoryType.CRAFTING;
} else if (inventory instanceof PlayerInventory) {
return InventoryType.PLAYER;
} else if (inventory instanceof TileEntityDropper) {
return InventoryType.DROPPER;
} else if (inventory instanceof TileEntityDispenser) {
return InventoryType.DISPENSER;
} else if (inventory instanceof TileEntityFurnace) {
return InventoryType.FURNACE;
} else if (this instanceof CraftInventoryEnchanting) {
return InventoryType.ENCHANTING;
} else if (inventory instanceof TileEntityBrewingStand) {
return InventoryType.BREWING;
} else if (inventory instanceof CraftInventoryCustom.MinecraftInventory) {
return ((CraftInventoryCustom.MinecraftInventory) inventory).getType();
} else if (inventory instanceof InventoryEnderChest) {
return InventoryType.ENDER_CHEST;
} else if (inventory instanceof InventoryMerchant) {
return InventoryType.MERCHANT;
} else if (inventory instanceof TileEntityBeacon) {
return InventoryType.BEACON;
} else if (this instanceof CraftInventoryAnvil) {
return InventoryType.ANVIL;
} else if (inventory instanceof IHopper) {
return InventoryType.HOPPER;
} else {
return InventoryType.CHEST;
}
}
示例4: CraftInventoryCrafting
import net.minecraft.server.InventoryCrafting; //导入依赖的package包/类
public CraftInventoryCrafting(InventoryCrafting inventory, IInventory resultInventory) {
super(inventory);
this.resultInventory = resultInventory;
}
示例5: getRecipe
import net.minecraft.server.InventoryCrafting; //导入依赖的package包/类
public Recipe getRecipe() {
IRecipe recipe = ((InventoryCrafting)getInventory()).currentRecipe;
return recipe == null ? null : recipe.toBukkitRecipe();
}