本文整理汇总了Java中net.minecraft.server.ExceptionWorldConflict类的典型用法代码示例。如果您正苦于以下问题:Java ExceptionWorldConflict类的具体用法?Java ExceptionWorldConflict怎么用?Java ExceptionWorldConflict使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
ExceptionWorldConflict类属于net.minecraft.server包,在下文中一共展示了ExceptionWorldConflict类的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: run
import net.minecraft.server.ExceptionWorldConflict; //导入依赖的package包/类
@Override
public void run() {
try {
server.stop();
} catch (ExceptionWorldConflict ex) {
ex.printStackTrace();
} finally {
try {
server.reader.getTerminal().restore();
} catch (Exception e) {
}
}
}
示例2: unloadWorld
import net.minecraft.server.ExceptionWorldConflict; //导入依赖的package包/类
@Override
public boolean unloadWorld(World world, boolean save) {
if (world == null) {
return false;
}
WorldServer handle = ((CraftWorld) world).getHandle();
if (!(console.worlds.contains(handle))) {
return false;
}
if (!(handle.dimension > 1)) {
return false;
}
if (handle.players.size() > 0) {
return false;
}
WorldUnloadEvent e = new WorldUnloadEvent(handle.getWorld());
pluginManager.callEvent(e);
if (e.isCancelled()) {
return false;
}
if (save) {
try {
handle.save(true, null);
handle.saveLevel();
WorldSaveEvent event = new WorldSaveEvent(handle.getWorld());
getPluginManager().callEvent(event);
} catch (ExceptionWorldConflict ex) {
getLogger().log(Level.SEVERE, null, ex);
}
}
worlds.remove(world.getName().toLowerCase());
console.worlds.remove(console.worlds.indexOf(handle));
return true;
}
示例3: unloadWorld
import net.minecraft.server.ExceptionWorldConflict; //导入依赖的package包/类
public boolean unloadWorld(World world, boolean save) {
if (world == null) {
return false;
}
WorldServer handle = ((CraftWorld) world).getHandle();
if (!(console.worlds.contains(handle))) {
return false;
}
if (!(handle.dimension > 1)) {
return false;
}
if (handle.players.size() > 0) {
return false;
}
WorldUnloadEvent e = new WorldUnloadEvent(handle.getWorld());
pluginManager.callEvent(e);
if (e.isCancelled()) {
return false;
}
if (save) {
try {
handle.save(true, null);
handle.saveLevel();
WorldSaveEvent event = new WorldSaveEvent(handle.getWorld());
getPluginManager().callEvent(event);
} catch (ExceptionWorldConflict ex) {
getLogger().log(Level.SEVERE, null, ex);
}
}
worlds.remove(world.getName().toLowerCase());
console.worlds.remove(console.worlds.indexOf(handle));
return true;
}