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Java EntityItemFrame类代码示例

本文整理汇总了Java中net.minecraft.server.EntityItemFrame的典型用法代码示例。如果您正苦于以下问题:Java EntityItemFrame类的具体用法?Java EntityItemFrame怎么用?Java EntityItemFrame使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


EntityItemFrame类属于net.minecraft.server包,在下文中一共展示了EntityItemFrame类的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: getEntityTrackingRange

import net.minecraft.server.EntityItemFrame; //导入依赖的package包/类
/**
 * Gets the range an entity should be 'tracked' by players and visible in
 * the client.
 *
 * @param entity
 * @param defaultRange Default range defined by Mojang
 * @return
 */
public static int getEntityTrackingRange(Entity entity, int defaultRange)
{
    SpigotWorldConfig config = entity.world.spigotConfig;
    int range = defaultRange;
    if ( entity instanceof EntityPlayer )
    {
        range = config.playerTrackingRange;
    } else if ( entity.defaultActivationState || entity instanceof EntityGhast )
    {
        range = defaultRange;
    } else if ( entity.activationType == 1 )
    {
        range = config.monsterTrackingRange;
    } else if ( entity.activationType == 2 )
    {
        range = config.animalTrackingRange;
    } else if ( entity instanceof EntityItemFrame || entity instanceof EntityPainting || entity instanceof EntityItem || entity instanceof EntityExperienceOrb )
    {
        range = config.miscTrackingRange;
    }

    return Math.min( config.maxTrackingRange, range );
}
 
开发者ID:AlmuraDev,项目名称:Almura-Server,代码行数:32,代码来源:TrackingRange.java

示例2: update

import net.minecraft.server.EntityItemFrame; //导入依赖的package包/类
private void update() {
    EntityItemFrame old = this.getHandle();

    WorldServer world = ((CraftWorld) getWorld()).getHandle();
    BlockPosition position = old.getBlockPosition();
    EnumDirection direction = old.getDirection();
    ItemStack item = old.getItem() != null ? old.getItem().cloneItemStack() : null;

    old.die();

    EntityItemFrame frame = new EntityItemFrame(world,position,direction);
    frame.setItem(item);
    world.addEntity(frame);
    this.entity = frame;
}
 
开发者ID:tgnmc,项目名称:Craftbukkit,代码行数:16,代码来源:CraftItemFrame.java

示例3: getEntityTrackingRange

import net.minecraft.server.EntityItemFrame; //导入依赖的package包/类
/**
 * Gets the range an entity should be 'tracked' by players and visible in
 * the client.
 *
 * @param entity
 * @param defaultRange Default range defined by Mojang
 * @return
 */
public static int getEntityTrackingRange(Entity entity, int defaultRange)
{
    SpigotWorldConfig config = entity.world.spigotConfig;
    if ( entity instanceof EntityPlayer )
    {
        return config.playerTrackingRange;
    }  else if ( entity.activationType == 1 )
    {
        return config.monsterTrackingRange;
    } else if ( entity instanceof EntityGhast )
    {
        if ( config.monsterTrackingRange > config.monsterActivationRange )
        {
            return config.monsterTrackingRange;
        } else
        {
            return config.monsterActivationRange;
        }
    } else if ( entity.activationType == 2 )
    {
        return config.animalTrackingRange;
    } else if ( entity instanceof EntityItemFrame || entity instanceof EntityPainting || entity instanceof EntityItem || entity instanceof EntityExperienceOrb )
    {
        return config.miscTrackingRange;
    } else 
    {
        return config.otherTrackingRange;
    }
}
 
开发者ID:pvginkel,项目名称:Tweakkit-Server,代码行数:38,代码来源:TrackingRange.java

示例4: CraftItemFrame

import net.minecraft.server.EntityItemFrame; //导入依赖的package包/类
public CraftItemFrame(CraftServer server, EntityItemFrame entity) {
    super(server, entity);
}
 
开发者ID:OvercastNetwork,项目名称:CraftBukkit,代码行数:4,代码来源:CraftItemFrame.java

示例5: getHandle

import net.minecraft.server.EntityItemFrame; //导入依赖的package包/类
@Override
public EntityItemFrame getHandle() {
    return (EntityItemFrame) entity;
}
 
开发者ID:OvercastNetwork,项目名称:CraftBukkit,代码行数:5,代码来源:CraftItemFrame.java


注:本文中的net.minecraft.server.EntityItemFrame类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。