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Java EntityComplexPart类代码示例

本文整理汇总了Java中net.minecraft.server.EntityComplexPart的典型用法代码示例。如果您正苦于以下问题:Java EntityComplexPart类的具体用法?Java EntityComplexPart怎么用?Java EntityComplexPart使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


EntityComplexPart类属于net.minecraft.server包,在下文中一共展示了EntityComplexPart类的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: initializeEntityActivationState

import net.minecraft.server.EntityComplexPart; //导入依赖的package包/类
/**
 * These entities are excluded from Activation range checks.
 *
 * @param entity
 * @param world
 * @return boolean If it should always tick.
 */
public static boolean initializeEntityActivationState(Entity entity, SpigotWorldConfig config)
{
    if ( ( entity.activationType == 3 && config.miscActivationRange == 0 )
            || ( entity.activationType == 2 && config.animalActivationRange == 0 )
            || ( entity.activationType == 1 && config.monsterActivationRange == 0 )
            || entity instanceof EntityHuman
            || entity instanceof EntityProjectile
            || entity instanceof EntityEnderDragon
            || entity instanceof EntityComplexPart
            || entity instanceof EntityWither
            || entity instanceof EntityFireball
            || entity instanceof EntityWeather
            || entity instanceof EntityTNTPrimed
            || entity instanceof EntityEnderCrystal
            || entity instanceof EntityFireworks )
    {
        return true;
    }

    return false;
}
 
开发者ID:AlmuraDev,项目名称:Almura-Server,代码行数:29,代码来源:ActivationRange.java

示例2: getParts

import net.minecraft.server.EntityComplexPart; //导入依赖的package包/类
public Set<ComplexEntityPart> getParts() {
    Builder<ComplexEntityPart> builder = ImmutableSet.builder();

    for (EntityComplexPart part : getHandle().children) {
        builder.add((ComplexEntityPart) part.getBukkitEntity());
    }

    return builder.build();
}
 
开发者ID:OvercastNetwork,项目名称:CraftBukkit,代码行数:10,代码来源:CraftEnderDragon.java

示例3: CraftEnderDragonPart

import net.minecraft.server.EntityComplexPart; //导入依赖的package包/类
public CraftEnderDragonPart(CraftServer server, EntityComplexPart entity) {
    super(server, entity);
}
 
开发者ID:OvercastNetwork,项目名称:CraftBukkit,代码行数:4,代码来源:CraftEnderDragonPart.java

示例4: getHandle

import net.minecraft.server.EntityComplexPart; //导入依赖的package包/类
@Override
public EntityComplexPart getHandle() {
    return (EntityComplexPart) entity;
}
 
开发者ID:OvercastNetwork,项目名称:CraftBukkit,代码行数:5,代码来源:CraftEnderDragonPart.java

示例5: CraftComplexPart

import net.minecraft.server.EntityComplexPart; //导入依赖的package包/类
public CraftComplexPart(CraftServer server, EntityComplexPart entity) {
    super(server, entity);
}
 
开发者ID:OvercastNetwork,项目名称:CraftBukkit,代码行数:4,代码来源:CraftComplexPart.java


注:本文中的net.minecraft.server.EntityComplexPart类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。