本文整理汇总了Java中net.minecraft.server.Container类的典型用法代码示例。如果您正苦于以下问题:Java Container类的具体用法?Java Container怎么用?Java Container使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
Container类属于net.minecraft.server包,在下文中一共展示了Container类的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: callInventoryOpenEvent
import net.minecraft.server.Container; //导入依赖的package包/类
public static Container callInventoryOpenEvent(EntityPlayer player, Container container) {
if (player.activeContainer != player.defaultContainer) { // fire INVENTORY_CLOSE if one already open
player.playerConnection.a(new PacketPlayInCloseWindow(player.activeContainer.windowId));
}
CraftServer server = player.world.getServer();
CraftPlayer craftPlayer = player.getBukkitEntity();
player.activeContainer.transferTo(container, craftPlayer);
InventoryOpenEvent event = new InventoryOpenEvent(container.getBukkitView());
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
container.transferTo(player.activeContainer, craftPlayer);
return null;
}
return container;
}
示例2: callInventoryOpenEvent
import net.minecraft.server.Container; //导入依赖的package包/类
public static Container callInventoryOpenEvent(EntityPlayer player, Container container) {
if (player.activeContainer != player.defaultContainer) { // fire INVENTORY_CLOSE if one already open
player.playerConnection.handleContainerClose(new Packet101CloseWindow(player.activeContainer.windowId));
}
CraftServer server = player.world.getServer();
CraftPlayer craftPlayer = player.getBukkitEntity();
player.activeContainer.transferTo(container, craftPlayer);
InventoryOpenEvent event = new InventoryOpenEvent(container.getBukkitView());
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
container.transferTo(player.activeContainer, craftPlayer);
return null;
}
return container;
}
示例3: openCustomInventory
import net.minecraft.server.Container; //导入依赖的package包/类
private void openCustomInventory(Inventory inventory, EntityPlayer player, int windowType) {
if (player.playerConnection == null) return;
Container container = new CraftContainer(inventory, this, player.nextContainerCounter());
container = CraftEventFactory.callInventoryOpenEvent(player, container);
if(container == null) return;
String title = container.getBukkitView().getTitle();
int size = container.getBukkitView().getTopInventory().getSize();
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, windowType, title, size, true));
getHandle().activeContainer = container;
getHandle().activeContainer.addSlotListener(player);
}
示例4: openCustomInventory
import net.minecraft.server.Container; //导入依赖的package包/类
private void openCustomInventory(Inventory inventory, EntityPlayer player, int windowType) {
if (player.playerConnection == null) return;
Container container = new CraftContainer(inventory, this, player.nextContainerCounter());
container = CraftEventFactory.callInventoryOpenEvent(player, container);
if(container == null) return;
String title = container.getBukkitView().getTitle();
int size = container.getBukkitView().getTopInventory().getSize();
player.playerConnection.sendPacket(new Packet100OpenWindow(container.windowId, windowType, title, size, true));
getHandle().activeContainer = container;
getHandle().activeContainer.addSlotListener(player);
}
示例5: openInventory
import net.minecraft.server.Container; //导入依赖的package包/类
public InventoryView openInventory(Inventory inventory) {
if(!(getHandle() instanceof EntityPlayer)) return null;
EntityPlayer player = (EntityPlayer) getHandle();
InventoryType type = inventory.getType();
Container formerContainer = getHandle().activeContainer;
// TODO: Should we check that it really IS a CraftInventory first?
CraftInventory craftinv = (CraftInventory) inventory;
switch(type) {
case PLAYER:
case CHEST:
case ENDER_CHEST:
getHandle().openContainer(craftinv.getInventory());
break;
case DISPENSER:
if (craftinv.getInventory() instanceof TileEntityDispenser) {
getHandle().openDispenser((TileEntityDispenser) craftinv.getInventory());
} else {
openCustomInventory(inventory, player, 3);
}
break;
case FURNACE:
if (craftinv.getInventory() instanceof TileEntityFurnace) {
getHandle().openFurnace((TileEntityFurnace) craftinv.getInventory());
} else {
openCustomInventory(inventory, player, 2);
}
break;
case WORKBENCH:
openCustomInventory(inventory, player, 1);
break;
case BREWING:
if (craftinv.getInventory() instanceof TileEntityBrewingStand) {
getHandle().openBrewingStand((TileEntityBrewingStand) craftinv.getInventory());
} else {
openCustomInventory(inventory, player, 5);
}
break;
case ENCHANTING:
openCustomInventory(inventory, player, 4);
break;
case HOPPER:
if (craftinv.getInventory() instanceof TileEntityHopper) {
getHandle().openHopper((TileEntityHopper) craftinv.getInventory());
} else if (craftinv.getInventory() instanceof EntityMinecartHopper) {
getHandle().openMinecartHopper((EntityMinecartHopper) craftinv.getInventory());
} else {
openCustomInventory(inventory, player, 9);
}
break;
case CREATIVE:
case CRAFTING:
throw new IllegalArgumentException("Can't open a " + type + " inventory!");
}
if (getHandle().activeContainer == formerContainer) {
return null;
}
getHandle().activeContainer.checkReachable = false;
return getHandle().activeContainer.getBukkitView();
}
示例6: CraftInventoryView
import net.minecraft.server.Container; //导入依赖的package包/类
public CraftInventoryView(HumanEntity player, Inventory viewing, Container container) {
// TODO: Should we make sure it really IS a CraftHumanEntity first? And a CraftInventory?
this.player = (CraftHumanEntity) player;
this.viewing = (CraftInventory) viewing;
this.container = container;
}
示例7: getHandle
import net.minecraft.server.Container; //导入依赖的package包/类
public Container getHandle() {
return container;
}
示例8: openInventory
import net.minecraft.server.Container; //导入依赖的package包/类
public InventoryView openInventory(Inventory inventory) {
if(!(getHandle() instanceof EntityPlayer)) return null;
EntityPlayer player = (EntityPlayer) getHandle();
InventoryType type = inventory.getType();
Container formerContainer = getHandle().activeContainer;
// TODO: Should we check that it really IS a CraftInventory first?
CraftInventory craftinv = (CraftInventory) inventory;
switch(type) {
case PLAYER:
case CHEST:
case ENDER_CHEST:
getHandle().openContainer(craftinv.getInventory());
break;
case DISPENSER:
if (craftinv.getInventory() instanceof TileEntityDispenser) {
getHandle().openDispenser((TileEntityDispenser) craftinv.getInventory());
} else {
openCustomInventory(inventory, player, 3);
}
break;
case FURNACE:
if (craftinv.getInventory() instanceof TileEntityFurnace) {
getHandle().openFurnace((TileEntityFurnace) craftinv.getInventory());
} else {
openCustomInventory(inventory, player, 2);
}
break;
case WORKBENCH:
openCustomInventory(inventory, player, 1);
break;
case BREWING:
if (craftinv.getInventory() instanceof TileEntityBrewingStand) {
getHandle().openBrewingStand((TileEntityBrewingStand) craftinv.getInventory());
} else {
openCustomInventory(inventory, player, 5);
}
break;
case ENCHANTING:
openCustomInventory(inventory, player, 4);
break;
case HOPPER:
if (craftinv.getInventory() instanceof TileEntityHopper) {
getHandle().openHopper((TileEntityHopper) craftinv.getInventory());
} else if (craftinv.getInventory() instanceof EntityMinecartHopper) {
getHandle().openMinecartHopper((EntityMinecartHopper) craftinv.getInventory());
}
break;
case CREATIVE:
case CRAFTING:
throw new IllegalArgumentException("Can't open a " + type + " inventory!");
}
if (getHandle().activeContainer == formerContainer) {
return null;
}
getHandle().activeContainer.checkReachable = false;
return getHandle().activeContainer.getBukkitView();
}