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Java ChatComponentText类代码示例

本文整理汇总了Java中net.minecraft.server.ChatComponentText的典型用法代码示例。如果您正苦于以下问题:Java ChatComponentText类的具体用法?Java ChatComponentText怎么用?Java ChatComponentText使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


ChatComponentText类属于net.minecraft.server包,在下文中一共展示了ChatComponentText类的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: sanitizeLines

import net.minecraft.server.ChatComponentText; //导入依赖的package包/类
public static IChatBaseComponent[] sanitizeLines(String[] lines) {
    IChatBaseComponent[] components = new IChatBaseComponent[4];

    for (int i = 0; i < 4; i++) {
        if (i < lines.length && lines[i] != null) {
            components[i] = CraftChatMessage.fromString(lines[i])[0];
        } else {
            components[i] = new ChatComponentText("");
        }
    }

    return components;
}
 
开发者ID:tgnmc,项目名称:Craftbukkit,代码行数:14,代码来源:CraftSign.java

示例2: c

import net.minecraft.server.ChatComponentText; //导入依赖的package包/类
@Override
public boolean c(EntityHuman entityhuman) {
    if (cachedType == view.getType() && cachedSize == getSize() && cachedTitle.equals(view.getTitle())) {
        return true;
    }
    // If the window type has changed for some reason, update the player
    // This method will be called every tick or something, so it's
    // as good a place as any to put something like this.
    boolean typeChanged = (cachedType != view.getType());
    cachedType = view.getType();
    cachedTitle = view.getTitle();
    if (view.getPlayer() instanceof CraftPlayer) {
        CraftPlayer player = (CraftPlayer) view.getPlayer();
        String type = getNotchInventoryType(cachedType);
        IInventory top = ((CraftInventory)view.getTopInventory()).getInventory();
        IInventory bottom = ((CraftInventory)view.getBottomInventory()).getInventory();
        this.b.clear();
        this.c.clear();
        if (typeChanged) {
            setupSlots(top, bottom);
        }
        int size = getSize();
        player.getHandle().playerConnection.sendPacket(new PacketPlayOutOpenWindow(this.windowId, type, new ChatComponentText(cachedTitle), size));
        player.updateInventory();
    }
    return true;
}
 
开发者ID:tgnmc,项目名称:Craftbukkit,代码行数:28,代码来源:CraftContainer.java

示例3: c

import net.minecraft.server.ChatComponentText; //导入依赖的package包/类
@Override
public boolean c(EntityHuman entityhuman) {
    if (cachedType == view.getType() && cachedSize == getSize() && cachedTitle.equals(view.getTitle())) {
        return true;
    }
    // If the window type has changed for some reason, update the player
    // This method will be called every tick or something, so it's
    // as good a place as any to put something like this.
    boolean typeChanged = (cachedType != view.getType());
    cachedType = view.getType();
    cachedTitle = view.getTitle();
    if (view.getPlayer() instanceof CraftPlayer) {
        CraftPlayer player = (CraftPlayer) view.getPlayer();
        String type = getNotchInventoryType(cachedType);
        IInventory top = ((CraftInventory) view.getTopInventory()).getInventory();
        IInventory bottom = ((CraftInventory) view.getBottomInventory()).getInventory();
        this.b.clear();
        this.c.clear();
        if (typeChanged) {
            setupSlots(top, bottom);
        }
        int size = getSize();
        player.getHandle().playerConnection.sendPacket(new PacketPlayOutOpenWindow(this.windowId, type, new ChatComponentText(cachedTitle), size));
        player.updateInventory();
    }
    return true;
}
 
开发者ID:bergerkiller,项目名称:SpigotSource,代码行数:28,代码来源:CraftContainer.java

示例4: getScoreboardDisplayName

import net.minecraft.server.ChatComponentText; //导入依赖的package包/类
@Override
public IChatBaseComponent getScoreboardDisplayName() {
    return new ChatComponentText(title);
}
 
开发者ID:tgnmc,项目名称:Craftbukkit,代码行数:5,代码来源:CraftInventoryCustom.java

示例5: StringMessage

import net.minecraft.server.ChatComponentText; //导入依赖的package包/类
private StringMessage(String message,  boolean keepNewlines) {
    this.message = message;
    if (message == null) {
        output = new IChatBaseComponent[] { currentChatComponent };
        return;
    }
    list.add(currentChatComponent);

    Matcher matcher = INCREMENTAL_PATTERN.matcher(message);
    String match = null;
    while (matcher.find()) {
        int groupId = 0;
        while ((match = matcher.group(++groupId)) == null) {
            // NOOP
        }
        appendNewComponent(matcher.start(groupId));
        switch (groupId) {
        case 1:
            EnumChatFormat format = formatMap.get(match.toLowerCase().charAt(1));
            if (format == EnumChatFormat.RESET) {
                modifier = new ChatModifier();
            } else if (format.isFormat()) {
                switch (format) {
                case BOLD:
                    modifier.setBold(Boolean.TRUE);
                    break;
                case ITALIC:
                    modifier.setItalic(Boolean.TRUE);
                    break;
                case STRIKETHROUGH:
                    modifier.setStrikethrough(Boolean.TRUE);
                    break;
                case UNDERLINE:
                    modifier.setUnderline(Boolean.TRUE);
                    break;
                case OBFUSCATED:
                    modifier.setRandom(Boolean.TRUE);
                    break;
                default:
                    throw new AssertionError("Unexpected message format");
                }
            } else { // Color resets formatting
                modifier = new ChatModifier().setColor(format);
            }
            break;
        case 2:
            if (keepNewlines) {
                currentChatComponent.addSibling(new ChatComponentText("\n"));
            } else {
                currentChatComponent = null;
            }
            break;
        case 3:
            if ( !( match.startsWith( "http://" ) || match.startsWith( "https://" ) ) ) {
                match = "http://" + match;
            }
            modifier.setChatClickable(new ChatClickable(EnumClickAction.OPEN_URL, match));
            appendNewComponent(matcher.end(groupId));
            modifier.setChatClickable((ChatClickable) null);
        }
        currentIndex = matcher.end(groupId);
    }

    if (currentIndex < message.length()) {
        appendNewComponent(message.length());
    }

    output = list.toArray(new IChatBaseComponent[list.size()]);
}
 
开发者ID:tgnmc,项目名称:Craftbukkit,代码行数:70,代码来源:CraftChatMessage.java

示例6: sendMessage

import net.minecraft.server.ChatComponentText; //导入依赖的package包/类
@Override
public void sendMessage(String message) {
    RemoteControlCommandListener.getInstance().sendMessage(new ChatComponentText(message + "\n")); // Send a newline after each message, to preserve formatting.
}
 
开发者ID:tgnmc,项目名称:Craftbukkit,代码行数:5,代码来源:CraftRemoteConsoleCommandSender.java

示例7: getPlayerInfo

import net.minecraft.server.ChatComponentText; //导入依赖的package包/类
public PacketPlayOutPlayerInfo.PlayerInfoData getPlayerInfo(Player viewer, PacketPlayOutPlayerInfo listPacket) {
    int ping = getPing();
    return listPacket.new PlayerInfoData(getProfile(), ping < 0 ? 1000 : ping, EnumGamemode.SURVIVAL,
            new ChatComponentText(getDisplayName(viewer)));
}
 
开发者ID:twizmwazin,项目名称:CardinalPGM,代码行数:6,代码来源:TabEntry.java

示例8: sendMessage

import net.minecraft.server.ChatComponentText; //导入依赖的package包/类
@Override
public void sendMessage(String message) {
    listener.sendMessage(new ChatComponentText(message + "\n")); // Send a newline after each message, to preserve formatting.
}
 
开发者ID:bergerkiller,项目名称:SpigotSource,代码行数:5,代码来源:CraftRemoteConsoleCommandSender.java


注:本文中的net.minecraft.server.ChatComponentText类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。