本文整理汇总了Java中net.minecraft.network.play.client.CPacketKeepAlive类的典型用法代码示例。如果您正苦于以下问题:Java CPacketKeepAlive类的具体用法?Java CPacketKeepAlive怎么用?Java CPacketKeepAlive使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
CPacketKeepAlive类属于net.minecraft.network.play.client包,在下文中一共展示了CPacketKeepAlive类的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: processKeepAlive
import net.minecraft.network.play.client.CPacketKeepAlive; //导入依赖的package包/类
/**
* Updates a players' ping statistics
*/
public void processKeepAlive(CPacketKeepAlive packetIn)
{
if (packetIn.getKey() == this.keepAliveId)
{
int i = (int)(this.currentTimeMillis() - this.lastPingTime);
this.playerEntity.ping = (this.playerEntity.ping * 3 + i) / 4;
}
}
示例2: updateScreen
import net.minecraft.network.play.client.CPacketKeepAlive; //导入依赖的package包/类
/**
* Called from the main game loop to update the screen.
*/
public void updateScreen()
{
++this.progress;
if (this.progress % 20 == 0)
{
this.connection.sendPacket(new CPacketKeepAlive());
}
}
示例3: handleKeepAlive
import net.minecraft.network.play.client.CPacketKeepAlive; //导入依赖的package包/类
public void handleKeepAlive(SPacketKeepAlive packetIn)
{
this.sendPacket(new CPacketKeepAlive(packetIn.getId()));
}
示例4: processKeepAlive
import net.minecraft.network.play.client.CPacketKeepAlive; //导入依赖的package包/类
@Override
public void processKeepAlive(CPacketKeepAlive p_147353_1_) {
}
示例5: processKeepAlive
import net.minecraft.network.play.client.CPacketKeepAlive; //导入依赖的package包/类
@Override
public void processKeepAlive(@Nonnull CPacketKeepAlive p_147353_1_) {
}
示例6: processKeepAlive
import net.minecraft.network.play.client.CPacketKeepAlive; //导入依赖的package包/类
@Override
public void processKeepAlive(CPacketKeepAlive packetIn) {
}
示例7: processKeepAlive
import net.minecraft.network.play.client.CPacketKeepAlive; //导入依赖的package包/类
/**
* Updates a players' ping statistics
*/
void processKeepAlive(CPacketKeepAlive packetIn);