本文整理汇总了Java中net.minecraft.network.packet.Packet56MapChunks类的典型用法代码示例。如果您正苦于以下问题:Java Packet56MapChunks类的具体用法?Java Packet56MapChunks怎么用?Java Packet56MapChunks使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
Packet56MapChunks类属于net.minecraft.network.packet包,在下文中一共展示了Packet56MapChunks类的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: func_72453_a
import net.minecraft.network.packet.Packet56MapChunks; //导入依赖的package包/类
public void func_72453_a(Packet56MapChunks p_72453_1_) {
for(int var2 = 0; var2 < p_72453_1_.func_73581_d(); ++var2) {
int var3 = p_72453_1_.func_73582_a(var2);
int var4 = p_72453_1_.func_73580_b(var2);
this.field_72564_i.func_73025_a(var3, var4, true);
this.field_72564_i.func_73031_a(var3 << 4, 0, var4 << 4, (var3 << 4) + 15, 256, (var4 << 4) + 15);
Chunk var5 = this.field_72564_i.func_72964_e(var3, var4);
if(var5 == null) {
this.field_72564_i.func_73025_a(var3, var4, true);
var5 = this.field_72564_i.func_72964_e(var3, var4);
}
if(var5 != null) {
var5.func_76607_a(p_72453_1_.func_73583_c(var2), p_72453_1_.field_73590_a[var2], p_72453_1_.field_73588_b[var2], true);
this.field_72564_i.func_72909_d(var3 << 4, 0, var4 << 4, (var3 << 4) + 15, 256, (var4 << 4) + 15);
if(!(this.field_72564_i.field_73011_w instanceof WorldProviderSurface)) {
var5.func_76613_n();
}
}
}
}
示例2: handleMapChunks
import net.minecraft.network.packet.Packet56MapChunks; //导入依赖的package包/类
@Override
public void handleMapChunks(Packet56MapChunks par1Packet56MapChunks)
{
if (wc == null)
{
wc = (WorldClient)Reflexion.stealField(NetClientHandler.class, WorldClient.class).get(nch);
}
//nch.handleMapChunks(par1Packet56MapChunks);
for (int i = 0; i < par1Packet56MapChunks.getNumberOfChunkInPacket(); ++i)
{
int j = par1Packet56MapChunks.getChunkPosX(i);
int k = par1Packet56MapChunks.getChunkPosZ(i);
doPreChunk(j, k, true);
wc.invalidateBlockReceiveRegion(j << 4, 0, k << 4, (j << 4) + 15, 256, (k << 4) + 15);
Chunk chunk = wc.getChunkFromChunkCoords(j, k);
if (chunk == null)
{
doPreChunk(j, k, true);
chunk = wc.getChunkFromChunkCoords(j, k);
}
if (chunk != null)
{
chunk.fillChunk(par1Packet56MapChunks.getChunkCompressedData(i), par1Packet56MapChunks.field_73590_a[i], par1Packet56MapChunks.field_73588_b[i], true);
wc.markBlockRangeForRenderUpdate(j << 4, 0, k << 4, (j << 4) + 15, 256, (k << 4) + 15);
if (!(wc.provider instanceof WorldProviderSurface))
{
chunk.resetRelightChecks();
}
}
}
}
示例3: handleMapChunks
import net.minecraft.network.packet.Packet56MapChunks; //导入依赖的package包/类
public void handleMapChunks(Packet56MapChunks par1Packet56MapChunks)
{
for (int i = 0; i < par1Packet56MapChunks.getNumberOfChunkInPacket(); ++i)
{
int j = par1Packet56MapChunks.getChunkPosX(i);
int k = par1Packet56MapChunks.getChunkPosZ(i);
this.worldClient.doPreChunk(j, k, true);
this.worldClient.invalidateBlockReceiveRegion(j << 4, 0, k << 4, (j << 4) + 15, 256, (k << 4) + 15);
Chunk chunk = this.worldClient.getChunkFromChunkCoords(j, k);
if (chunk == null)
{
this.worldClient.doPreChunk(j, k, true);
chunk = this.worldClient.getChunkFromChunkCoords(j, k);
}
if (chunk != null)
{
chunk.fillChunk(par1Packet56MapChunks.getChunkCompressedData(i), par1Packet56MapChunks.field_73590_a[i], par1Packet56MapChunks.field_73588_b[i], true);
this.worldClient.markBlockRangeForRenderUpdate(j << 4, 0, k << 4, (j << 4) + 15, 256, (k << 4) + 15);
if (!(this.worldClient.provider instanceof WorldProviderSurface))
{
chunk.resetRelightChecks();
}
}
}
}
示例4: func_70071_h_
import net.minecraft.network.packet.Packet56MapChunks; //导入依赖的package包/类
public void func_70071_h_() {
this.field_71134_c.func_73075_a();
--this.field_71145_cl;
this.field_71070_bA.func_75142_b();
if(!this.field_70170_p.field_72995_K && !this.field_71070_bA.func_75145_c(this)) {
this.func_71053_j();
this.field_71070_bA = this.field_71069_bz;
}
while(!this.field_71130_g.isEmpty()) {
int var1 = Math.min(this.field_71130_g.size(), 127);
int[] var2 = new int[var1];
Iterator var3 = this.field_71130_g.iterator();
int var4 = 0;
while(var3.hasNext() && var4 < var1) {
var2[var4++] = ((Integer)var3.next()).intValue();
var3.remove();
}
this.field_71135_a.func_72567_b(new Packet29DestroyEntity(var2));
}
if(!this.field_71129_f.isEmpty()) {
ArrayList var6 = new ArrayList();
Iterator var7 = this.field_71129_f.iterator();
ArrayList var8 = new ArrayList();
while(var7.hasNext() && var6.size() < 5) {
ChunkCoordIntPair var9 = (ChunkCoordIntPair)var7.next();
var7.remove();
if(var9 != null && this.field_70170_p.func_72899_e(var9.field_77276_a << 4, 0, var9.field_77275_b << 4)) {
var6.add(this.field_70170_p.func_72964_e(var9.field_77276_a, var9.field_77275_b));
var8.addAll(((WorldServer)this.field_70170_p).func_73049_a(var9.field_77276_a * 16, 0, var9.field_77275_b * 16, var9.field_77276_a * 16 + 16, 256, var9.field_77275_b * 16 + 16));
}
}
if(!var6.isEmpty()) {
this.field_71135_a.func_72567_b(new Packet56MapChunks(var6));
Iterator var11 = var8.iterator();
while(var11.hasNext()) {
TileEntity var5 = (TileEntity)var11.next();
this.func_71119_a(var5);
}
var11 = var6.iterator();
while(var11.hasNext()) {
Chunk var10 = (Chunk)var11.next();
this.func_71121_q().func_73039_n().func_85172_a(this, var10);
}
}
}
if(this.field_143005_bX > 0L && this.field_71133_b.func_143007_ar() > 0 && MinecraftServer.func_130071_aq() - this.field_143005_bX > (long)(this.field_71133_b.func_143007_ar() * 1000 * 60)) {
this.field_71135_a.func_72565_c("You have been idle for too long!");
}
}
示例5: func_72453_a
import net.minecraft.network.packet.Packet56MapChunks; //导入依赖的package包/类
public void func_72453_a(Packet56MapChunks p_72453_1_) {
this.func_72509_a(p_72453_1_);
}
示例6: onUpdate
import net.minecraft.network.packet.Packet56MapChunks; //导入依赖的package包/类
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
this.theItemInWorldManager.updateBlockRemoving();
--this.initialInvulnerability;
this.openContainer.detectAndSendChanges();
if (!this.worldObj.isRemote && !ForgeHooks.canInteractWith(this, this.openContainer))
{
this.closeScreen();
this.openContainer = this.inventoryContainer;
}
while (!this.destroyedItemsNetCache.isEmpty())
{
int i = Math.min(this.destroyedItemsNetCache.size(), 127);
int[] aint = new int[i];
Iterator iterator = this.destroyedItemsNetCache.iterator();
int j = 0;
while (iterator.hasNext() && j < i)
{
aint[j++] = ((Integer)iterator.next()).intValue();
iterator.remove();
}
this.playerNetServerHandler.sendPacketToPlayer(new Packet29DestroyEntity(aint));
}
if (!this.loadedChunks.isEmpty())
{
ArrayList arraylist = new ArrayList();
Iterator iterator1 = this.loadedChunks.iterator();
ArrayList arraylist1 = new ArrayList();
while (iterator1.hasNext() && arraylist.size() < 5)
{
ChunkCoordIntPair chunkcoordintpair = (ChunkCoordIntPair)iterator1.next();
iterator1.remove();
if (chunkcoordintpair != null && this.worldObj.blockExists(chunkcoordintpair.chunkXPos << 4, 0, chunkcoordintpair.chunkZPos << 4))
{
arraylist.add(this.worldObj.getChunkFromChunkCoords(chunkcoordintpair.chunkXPos, chunkcoordintpair.chunkZPos));
//BugFix: 16 makes it load an extra chunk, which isn't associated with a player, which makes it not unload unless a player walks near it.
//ToDo: Find a way to efficiently clean abandoned chunks.
//arraylist1.addAll(((WorldServer)this.worldObj).getAllTileEntityInBox(chunkcoordintpair.chunkXPos * 16, 0, chunkcoordintpair.chunkZPos * 16, chunkcoordintpair.chunkXPos * 16 + 16, 256, chunkcoordintpair.chunkZPos * 16 + 16));
arraylist1.addAll(((WorldServer)this.worldObj).getAllTileEntityInBox(chunkcoordintpair.chunkXPos * 16, 0, chunkcoordintpair.chunkZPos * 16, chunkcoordintpair.chunkXPos * 16 + 15, 256, chunkcoordintpair.chunkZPos * 16 + 15));
}
}
if (!arraylist.isEmpty())
{
this.playerNetServerHandler.sendPacketToPlayer(new Packet56MapChunks(arraylist));
Iterator iterator2 = arraylist1.iterator();
while (iterator2.hasNext())
{
TileEntity tileentity = (TileEntity)iterator2.next();
this.sendTileEntityToPlayer(tileentity);
}
iterator2 = arraylist.iterator();
while (iterator2.hasNext())
{
Chunk chunk = (Chunk)iterator2.next();
this.getServerForPlayer().getEntityTracker().func_85172_a(this, chunk);
MinecraftForge.EVENT_BUS.post(new ChunkWatchEvent.Watch(chunk.getChunkCoordIntPair(), this));
}
}
}
if (this.field_143005_bX > 0L && this.mcServer.func_143007_ar() > 0 && MinecraftServer.getSystemTimeMillis() - this.field_143005_bX > (long)(this.mcServer.func_143007_ar() * 1000 * 60))
{
this.playerNetServerHandler.kickPlayerFromServer("You have been idle for too long!");
}
}