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Java Packet3Chat类代码示例

本文整理汇总了Java中net.minecraft.network.packet.Packet3Chat的典型用法代码示例。如果您正苦于以下问题:Java Packet3Chat类的具体用法?Java Packet3Chat怎么用?Java Packet3Chat使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


Packet3Chat类属于net.minecraft.network.packet包,在下文中一共展示了Packet3Chat类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: func_72567_b

import net.minecraft.network.packet.Packet3Chat; //导入依赖的package包/类
public void func_72567_b(Packet p_72567_1_) {
   if(p_72567_1_ instanceof Packet3Chat) {
      Packet3Chat var2 = (Packet3Chat)p_72567_1_;
      int var3 = this.field_72574_e.func_71126_v();
      if(var3 == 2) {
         return;
      }

      if(var3 == 1 && !var2.func_73475_d()) {
         return;
      }
   }

   try {
      this.field_72575_b.func_74429_a(p_72567_1_);
   } catch (Throwable var5) {
      CrashReport var6 = CrashReport.func_85055_a(var5, "Sending packet");
      CrashReportCategory var4 = var6.func_85058_a("Packet being sent");
      var4.func_71500_a("Packet ID", new CallablePacketID(this, p_72567_1_));
      var4.func_71500_a("Packet class", new CallablePacketClass(this, p_72567_1_));
      throw new ReportedException(var6);
   }
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:24,代码来源:NetServerHandler.java

示例2: func_72481_a

import net.minecraft.network.packet.Packet3Chat; //导入依赖的package包/类
public void func_72481_a(Packet3Chat p_72481_1_) {
   if(this.field_72574_e.func_71126_v() == 2) {
      this.func_72567_b(new Packet3Chat(ChatMessageComponent.func_111077_e("chat.cannotSend").func_111059_a(EnumChatFormatting.RED)));
   } else {
      this.field_72574_e.func_143004_u();
      String var2 = p_72481_1_.field_73476_b;
      if(var2.length() > 100) {
         this.func_72565_c("Chat message too long");
      } else {
         var2 = StringUtils.normalizeSpace(var2);

         for(int var3 = 0; var3 < var2.length(); ++var3) {
            if(!ChatAllowedCharacters.func_71566_a(var2.charAt(var3))) {
               this.func_72565_c("Illegal characters in chat");
               return;
            }
         }

         if(var2.startsWith("/")) {
            this.func_72566_d(var2);
         } else {
            if(this.field_72574_e.func_71126_v() == 1) {
               this.func_72567_b(new Packet3Chat(ChatMessageComponent.func_111077_e("chat.cannotSend").func_111059_a(EnumChatFormatting.RED)));
               return;
            }

            ChatMessageComponent var4 = ChatMessageComponent.func_111082_b("chat.type.text", new Object[]{this.field_72574_e.func_96090_ax(), var2});
            this.field_72573_d.func_71203_ab().func_110459_a(var4, false);
         }

         this.field_72581_m += 20;
         if(this.field_72581_m > 200 && !this.field_72573_d.func_71203_ab().func_72353_e(this.field_72574_e.func_70005_c_())) {
            this.func_72565_c("disconnect.spam");
         }

      }
   }
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:39,代码来源:NetServerHandler.java

示例3: sendPacketToPlayer

import net.minecraft.network.packet.Packet3Chat; //导入依赖的package包/类
/**
 * addToSendQueue. if it is a chat packet, check before sending it
 */
public void sendPacketToPlayer(Packet par1Packet)
{
    if (par1Packet instanceof Packet3Chat)
    {
        Packet3Chat packet3chat = (Packet3Chat)par1Packet;
        int i = this.playerEntity.getChatVisibility();

        if (i == 2)
        {
            return;
        }

        if (i == 1 && !packet3chat.getIsServer())
        {
            return;
        }
    }

    try
    {
        this.netManager.addToSendQueue(par1Packet);
    }
    catch (Throwable throwable)
    {
        CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Sending packet");
        CrashReportCategory crashreportcategory = crashreport.makeCategory("Packet being sent");
        crashreportcategory.addCrashSectionCallable("Packet ID", new CallablePacketID(this, par1Packet));
        crashreportcategory.addCrashSectionCallable("Packet class", new CallablePacketClass(this, par1Packet));
        throw new ReportedException(crashreport);
    }
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:35,代码来源:NetServerHandler.java

示例4: handleChat

import net.minecraft.network.packet.Packet3Chat; //导入依赖的package包/类
public void handleChat(Packet3Chat par1Packet3Chat)
{
    par1Packet3Chat = FMLNetworkHandler.handleChatMessage(this, par1Packet3Chat);
    if (par1Packet3Chat == null)
    {
        return;
    }
    ClientChatReceivedEvent event = new ClientChatReceivedEvent(par1Packet3Chat.message);
    if (!MinecraftForge.EVENT_BUS.post(event) && event.message != null)
    {
        this.mc.ingameGUI.getChatGUI().printChatMessage(ChatMessageComponent.createFromJson(event.message).toStringWithFormatting(true));
    }
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:14,代码来源:NetClientHandler.java

示例5: commandSend

import net.minecraft.network.packet.Packet3Chat; //导入依赖的package包/类
@Override
public void commandSend(String command, ICommandSender icommandsender, String[] astring) {
	//Make sure, that we are currently accepting new leaders
	if (teamManager.getTeamCount() >= TeamConfig.teamCount) return;
	
	
	if (icommandsender instanceof EntityPlayerMP) {
		EntityPlayerMP player = (EntityPlayerMP)icommandsender;
		
		//If player has no team
		if (TeamManager.getInstance().getTeamByPlayerName(player) == null) {
			if (astring.length > 0) {
				Team t = teamManager.registerTeam(astring[0]);
				if (t == null) {
					player.sendChatToPlayer(invalidTeamNameMessage);
				} else {
					//Create team and inform players
					t.setLeader(player);
					ChatMessageComponent teamRegisteredMessage = new ChatMessageComponent();
					teamRegisteredMessage.addText("Team " + t.getTeamName() + " created by " + player.getDisplayName());
					player.mcServer.getConfigurationManager().sendPacketToAllPlayers(new Packet3Chat(teamRegisteredMessage, true));
				}
			}
		}
	}
	
	if (teamManager.getTeamCount() == TeamConfig.teamCount) {
		Chat.sendToAllPlayersFromRegistry("command.registerteam.sucessfull.all");
		Chat.sendToGameMod(StatCollector.translateToLocal("command.registerteam.sucessfull.gamemod"));
		this.switchState(fsmConfirmLeaderState);
	}
}
 
开发者ID:becelot,项目名称:TeamCore,代码行数:33,代码来源:RegisterTeamState.java

示例6: sendChatMessageToPlayer

import net.minecraft.network.packet.Packet3Chat; //导入依赖的package包/类
/**
 * Sends a Packet3Chat packet to the defined player, with the defined
 * message.
 * 
 * @param player
 *            - Player to send packet to.
 * @param msg
 *            - message sent to player.
 */
public static void sendChatMessageToPlayer(String playerUsername, String msg) {

	EntityPlayer player = FMLServerHandler.instance().getServer().getConfigurationManager()
			.getPlayerForUsername(playerUsername);
	Packet3Chat chatPacket = new Packet3Chat(msg);

	if (player != null) {
		((EntityPlayerMP) player).playerNetServerHandler.sendPacketToPlayer(chatPacket);
	}
}
 
开发者ID:VitezKolya,项目名称:AltEnergy,代码行数:20,代码来源:AltEnergyUtils.java

示例7: EntityRocket2

import net.minecraft.network.packet.Packet3Chat; //导入依赖的package包/类
public EntityRocket2(World par1World, Rocket rLogic, double x, double y, double z, int controlX, int controlY, int controlZ)
{
    this(par1World);
    this.setPosition(x, y, z);
    ControlPos[0] = controlX;
    ControlPos[1] = controlY;
    ControlPos[2] = controlZ;
    PacketDispatcher.sendPacketToAllAround(controlX, controlY, controlZ, 10, 0, new Packet3Chat(ChatMessageComponent.createFromText("[" + StringUtils.localize("strings.Title") + "] Rocket entity initialized!")));
}
 
开发者ID:allout58,项目名称:MinecraftSpaceAgency,代码行数:10,代码来源:EntityRocket2.java

示例8: sendChatMessageToAllPlayers

import net.minecraft.network.packet.Packet3Chat; //导入依赖的package包/类
public static void sendChatMessageToAllPlayers(String msg)
{
	PacketDispatcher.sendPacketToAllPlayers(new Packet3Chat(msg));
}
 
开发者ID:kunik-ru,项目名称:Apocalyptic,代码行数:5,代码来源:Utils.java

示例9: handleChat

import net.minecraft.network.packet.Packet3Chat; //导入依赖的package包/类
@Override
public void handleChat(Packet3Chat par1Packet3Chat)
{
	nch.handleChat(par1Packet3Chat);		
}
 
开发者ID:xurei,项目名称:forge_world_downloader,代码行数:6,代码来源:WDLNetClientHandler.java

示例10: func_71035_c

import net.minecraft.network.packet.Packet3Chat; //导入依赖的package包/类
public void func_71035_c(String p_71035_1_) {
   this.field_71135_a.func_72567_b(new Packet3Chat(ChatMessageComponent.func_111077_e(p_71035_1_)));
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:4,代码来源:EntityPlayerMP.java

示例11: func_70006_a

import net.minecraft.network.packet.Packet3Chat; //导入依赖的package包/类
public void func_70006_a(ChatMessageComponent p_70006_1_) {
   this.field_71135_a.func_72567_b(new Packet3Chat(p_70006_1_));
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:4,代码来源:EntityPlayerMP.java

示例12: func_72481_a

import net.minecraft.network.packet.Packet3Chat; //导入依赖的package包/类
public void func_72481_a(Packet3Chat p_72481_1_) {
   this.func_72509_a(p_72481_1_);
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:4,代码来源:NetHandler.java

示例13: func_72472_a

import net.minecraft.network.packet.Packet3Chat; //导入依赖的package包/类
public void func_72472_a(Packet15Place p_72472_1_) {
   WorldServer var2 = this.field_72573_d.func_71218_a(this.field_72574_e.field_71093_bK);
   ItemStack var3 = this.field_72574_e.field_71071_by.func_70448_g();
   boolean var4 = false;
   int var5 = p_72472_1_.func_73403_d();
   int var6 = p_72472_1_.func_73402_f();
   int var7 = p_72472_1_.func_73407_g();
   int var8 = p_72472_1_.func_73401_h();
   this.field_72574_e.func_143004_u();
   if(p_72472_1_.func_73401_h() == 255) {
      if(var3 == null) {
         return;
      }

      this.field_72574_e.field_71134_c.func_73085_a(this.field_72574_e, var2, var3);
   } else if(p_72472_1_.func_73402_f() >= this.field_72573_d.func_71207_Z() - 1 && (p_72472_1_.func_73401_h() == 1 || p_72472_1_.func_73402_f() >= this.field_72573_d.func_71207_Z())) {
      this.field_72574_e.field_71135_a.func_72567_b(new Packet3Chat(ChatMessageComponent.func_111082_b("build.tooHigh", new Object[]{Integer.valueOf(this.field_72573_d.func_71207_Z())}).func_111059_a(EnumChatFormatting.RED)));
      var4 = true;
   } else {
      if(this.field_72587_r && this.field_72574_e.func_70092_e((double)var5 + 0.5D, (double)var6 + 0.5D, (double)var7 + 0.5D) < 64.0D && !this.field_72573_d.func_96290_a(var2, var5, var6, var7, this.field_72574_e)) {
         this.field_72574_e.field_71134_c.func_73078_a(this.field_72574_e, var2, var3, var5, var6, var7, var8, p_72472_1_.func_73406_j(), p_72472_1_.func_73404_l(), p_72472_1_.func_73408_m());
      }

      var4 = true;
   }

   if(var4) {
      this.field_72574_e.field_71135_a.func_72567_b(new Packet53BlockChange(var5, var6, var7, var2));
      if(var8 == 0) {
         --var6;
      }

      if(var8 == 1) {
         ++var6;
      }

      if(var8 == 2) {
         --var7;
      }

      if(var8 == 3) {
         ++var7;
      }

      if(var8 == 4) {
         --var5;
      }

      if(var8 == 5) {
         ++var5;
      }

      this.field_72574_e.field_71135_a.func_72567_b(new Packet53BlockChange(var5, var6, var7, var2));
   }

   var3 = this.field_72574_e.field_71071_by.func_70448_g();
   if(var3 != null && var3.field_77994_a == 0) {
      this.field_72574_e.field_71071_by.field_70462_a[this.field_72574_e.field_71071_by.field_70461_c] = null;
      var3 = null;
   }

   if(var3 == null || var3.func_77988_m() == 0) {
      this.field_72574_e.field_71137_h = true;
      this.field_72574_e.field_71071_by.field_70462_a[this.field_72574_e.field_71071_by.field_70461_c] = ItemStack.func_77944_b(this.field_72574_e.field_71071_by.field_70462_a[this.field_72574_e.field_71071_by.field_70461_c]);
      Slot var9 = this.field_72574_e.field_71070_bA.func_75147_a(this.field_72574_e.field_71071_by, this.field_72574_e.field_71071_by.field_70461_c);
      this.field_72574_e.field_71070_bA.func_75142_b();
      this.field_72574_e.field_71137_h = false;
      if(!ItemStack.func_77989_b(this.field_72574_e.field_71071_by.func_70448_g(), p_72472_1_.func_73405_i())) {
         this.func_72567_b(new Packet103SetSlot(this.field_72574_e.field_71070_bA.field_75152_c, var9.field_75222_d, this.field_72574_e.field_71071_by.func_70448_g()));
      }
   }

}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:74,代码来源:NetServerHandler.java

示例14: func_71165_d

import net.minecraft.network.packet.Packet3Chat; //导入依赖的package包/类
public void func_71165_d(String p_71165_1_) {
   this.field_71174_a.func_72552_c(new Packet3Chat(p_71165_1_));
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:4,代码来源:EntityClientPlayerMP.java

示例15: func_72481_a

import net.minecraft.network.packet.Packet3Chat; //导入依赖的package包/类
public void func_72481_a(Packet3Chat p_72481_1_) {
   this.field_72563_h.field_71456_v.func_73827_b().func_73765_a(ChatMessageComponent.func_111078_c(p_72481_1_.field_73476_b).func_111068_a(true));
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:4,代码来源:NetClientHandler.java


注:本文中的net.minecraft.network.packet.Packet3Chat类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。