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Java Packet105UpdateProgressbar类代码示例

本文整理汇总了Java中net.minecraft.network.packet.Packet105UpdateProgressbar的典型用法代码示例。如果您正苦于以下问题:Java Packet105UpdateProgressbar类的具体用法?Java Packet105UpdateProgressbar怎么用?Java Packet105UpdateProgressbar使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


Packet105UpdateProgressbar类属于net.minecraft.network.packet包,在下文中一共展示了Packet105UpdateProgressbar类的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: func_72505_a

import net.minecraft.network.packet.Packet105UpdateProgressbar; //导入依赖的package包/类
public void func_72505_a(Packet105UpdateProgressbar p_72505_1_) {
   EntityClientPlayerMP var2 = this.field_72563_h.field_71439_g;
   this.func_72509_a(p_72505_1_);
   if(var2.field_71070_bA != null && var2.field_71070_bA.field_75152_c == p_72505_1_.field_73634_a) {
      var2.field_71070_bA.func_75137_b(p_72505_1_.field_73632_b, p_72505_1_.field_73633_c);
   }

}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:9,代码来源:NetClientHandler.java

示例2: handleUpdateProgressbar

import net.minecraft.network.packet.Packet105UpdateProgressbar; //导入依赖的package包/类
public void handleUpdateProgressbar(Packet105UpdateProgressbar par1Packet105UpdateProgressbar)
{
    EntityClientPlayerMP entityclientplayermp = this.mc.thePlayer;
    this.unexpectedPacket(par1Packet105UpdateProgressbar);

    if (entityclientplayermp.openContainer != null && entityclientplayermp.openContainer.windowId == par1Packet105UpdateProgressbar.windowId)
    {
        entityclientplayermp.openContainer.updateProgressBar(par1Packet105UpdateProgressbar.progressBar, par1Packet105UpdateProgressbar.progressBarValue);
    }
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:11,代码来源:NetClientHandler.java

示例3: handleUpdateProgressbar

import net.minecraft.network.packet.Packet105UpdateProgressbar; //导入依赖的package包/类
@Override
public void handleUpdateProgressbar(Packet105UpdateProgressbar par1Packet105UpdateProgressbar)
{
	nch.handleUpdateProgressbar(par1Packet105UpdateProgressbar);		
}
 
开发者ID:xurei,项目名称:forge_world_downloader,代码行数:6,代码来源:WDLNetClientHandler.java

示例4: func_71112_a

import net.minecraft.network.packet.Packet105UpdateProgressbar; //导入依赖的package包/类
public void func_71112_a(Container p_71112_1_, int p_71112_2_, int p_71112_3_) {
   this.field_71135_a.func_72567_b(new Packet105UpdateProgressbar(p_71112_1_.field_75152_c, p_71112_2_, p_71112_3_));
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:4,代码来源:EntityPlayerMP.java

示例5: func_72505_a

import net.minecraft.network.packet.Packet105UpdateProgressbar; //导入依赖的package包/类
public void func_72505_a(Packet105UpdateProgressbar p_72505_1_) {
   this.func_72509_a(p_72505_1_);
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:4,代码来源:NetHandler.java

示例6: sendProgressBarUpdate

import net.minecraft.network.packet.Packet105UpdateProgressbar; //导入依赖的package包/类
/**
 * Sends two ints to the client-side Container. Used for furnace burning time, smelting progress, brewing progress,
 * and enchanting level. Normally the first int identifies which variable to update, and the second contains the new
 * value. Both are truncated to shorts in non-local SMP.
 */
public void sendProgressBarUpdate(Container par1Container, int par2, int par3)
{
    this.playerNetServerHandler.sendPacketToPlayer(new Packet105UpdateProgressbar(par1Container.windowId, par2, par3));
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:10,代码来源:EntityPlayerMP.java


注:本文中的net.minecraft.network.packet.Packet105UpdateProgressbar类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。