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Java ItemCloth类代码示例

本文整理汇总了Java中net.minecraft.item.ItemCloth的典型用法代码示例。如果您正苦于以下问题:Java ItemCloth类的具体用法?Java ItemCloth怎么用?Java ItemCloth使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


ItemCloth类属于net.minecraft.item包,在下文中一共展示了ItemCloth类的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: createBlocksAndItems

import net.minecraft.item.ItemCloth; //导入依赖的package包/类
private void createBlocksAndItems()
{
	materialFloater = new Material(MapColor.clothColor);
	
	blockMarkShip = (BlockHelm) new BlockHelm().setCreativeTab(CreativeTabs.tabTransport);
	blockMarkShip.setStepSound(Block.soundTypeWood).setHardness(1F).setResistance(1F);
	registerBlock("marker", blockMarkShip);
	
	blockFloater = new BlockAS(materialFloater).setCreativeTab(CreativeTabs.tabTransport);
	blockFloater.setStepSound(Block.soundTypeWood).setHardness(1F).setResistance(1F);
	registerBlock("floater", blockFloater);
	
	blockBalloon = new BlockColored(Material.cloth).setCreativeTab(CreativeTabs.tabTransport);
	blockBalloon.setStepSound(Block.soundTypeCloth).setHardness(0.35F).setResistance(1F);
	registerBlock("balloon", blockBalloon, ItemCloth.class);
	
	blockGauge = (BlockGauge) new BlockGauge().setCreativeTab(CreativeTabs.tabTransport);
	blockGauge.setStepSound(Block.soundTypeMetal).setHardness(1F).setResistance(1F);
	registerBlock("gauge", blockGauge, ItemGaugeBlock.class);
	
	blockSeat = (BlockSeat) new BlockSeat().setHardness(1F).setResistance(1F).setCreativeTab(CreativeTabs.tabTransport);
	blockSeat.setStepSound(Block.soundTypeCloth);
	registerBlock("seat", blockSeat);
	
	blockBuffer = new BlockAS(Material.cloth).setHardness(1F).setResistance(1F).setCreativeTab(CreativeTabs.tabTransport);
	blockBuffer.setStepSound(Block.soundTypeWood);
	registerBlock("buffer", blockBuffer);
	
	blockEngine = new BlockEngine(Material.iron, 1f, 10).setHardness(2F).setResistance(3F).setCreativeTab(CreativeTabs.tabTransport);
	blockEngine.setStepSound(Block.soundTypeMetal);
	registerBlock("engine", blockEngine);
	
	blockCrateWood = new BlockCrate(Material.wood).setHardness(1f).setResistance(1f).setCreativeTab(CreativeTabs.tabTransport);
	blockCrateWood.setStepSound(Block.soundTypeWood);
	registerBlock("crate_wood", blockCrateWood);
}
 
开发者ID:Ckathode,项目名称:archimedes-ships,代码行数:37,代码来源:ArchimedesShipMod.java

示例2: preInit

import net.minecraft.item.ItemCloth; //导入依赖的package包/类
@EventHandler
public void preInit(FMLPreInitializationEvent event) {
	clayDrawer = new BlockClayDrawer();
	stainedClayDrawer = new BlockStainedClayDrawer();
	PandorasChest = new BlockPandorasChest();
	fluorecentSpot = new BlockFluorecentSpot();
	fluorecentTube = new BlockFluorecentTube();

	GameRegistry.registerBlock(clayDrawer, "Clay Drawer");
	GameRegistry.registerTileEntityWithAlternatives(
			TileEntityClayDrawer.class, "tileentity.claydrawer",
			"tileentity.decorativechest");
	GameRegistry.addRecipe(new ItemStack(clayDrawer), "xxx", "x x", "xxx",
			'x', new ItemStack(Blocks.hardened_clay));

	GameRegistry.registerBlock(stainedClayDrawer, ItemCloth.class,
			"Stained Clay Drawer");
	for (int i = 0; i < 16; i++) {
		ItemStack stack = new ItemStack(stainedClayDrawer, 1, i);
		GameRegistry.addRecipe(stack, "xxx", "x x", "xxx", 'x',
				new ItemStack(Blocks.stained_hardened_clay, 1, i));
	}

	GameRegistry.registerBlock(PandorasChest, "Pandora's Chest");
	GameRegistry.registerTileEntity(TileEntityPandorasChest.class,
			"tileentity.pandoraschest");
	GameRegistry
			.addRecipe(new ItemStack(PandorasChest), "xyx", "yzy", "yxy",
					'x', new ItemStack(Items.iron_ingot), 'y',
					new ItemStack(Blocks.chest), 'z', new ItemStack(
							Items.redstone));

	GameRegistry.registerBlock(fluorecentSpot, "Fluorecent Spot");
	GameRegistry.registerTileEntity(TileEntityFluorecentBlock.class,
			"tileentity.fluorecentspot");
	GameRegistry.addRecipe(new ItemStack(fluorecentSpot), "x", "y", "z",
			'x', new ItemStack(Items.iron_ingot), 'y', new ItemStack(
					Items.glowstone_dust), 'z', new ItemStack(
					Blocks.glass_pane));

	GameRegistry.registerBlock(fluorecentTube, ItemFluorecentTube.class,
			"Fluorecent Tube");
	GameRegistry.registerTileEntity(TileEntityFluorecentTubeBlock.class,
			"tileentity.fluorecenttube");
	GameRegistry.addRecipe(new ItemStack(fluorecentTube), "xxx", "yyy",
			"zzz", 'x', new ItemStack(Items.iron_ingot), 'y',
			new ItemStack(Items.glowstone_dust), 'z', new ItemStack(
					Blocks.glass_pane));

	Configuration cfg = new Configuration(
			event.getSuggestedConfigurationFile());
	try {
		cfg.load();
		//
		// PandorasChest = new
		// BlockPandorasChest(cfg.getBlock("PandorasChest",
		// 700).getInt(700));
	} catch (Exception e) {
		FMLLog.log(Level.FATAL, e,
				"Pandora's Chest configuration failed to load.");
	} finally {
		cfg.save();
	}
}
 
开发者ID:hea3ven,项目名称:PandorasChest,代码行数:65,代码来源:PandorasChestMod.java


注:本文中的net.minecraft.item.ItemCloth类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。