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Java Bootstrap类代码示例

本文整理汇总了Java中net.minecraft.init.Bootstrap的典型用法代码示例。如果您正苦于以下问题:Java Bootstrap类的具体用法?Java Bootstrap怎么用?Java Bootstrap使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


Bootstrap类属于net.minecraft.init包,在下文中一共展示了Bootstrap类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: displayCrashReport

import net.minecraft.init.Bootstrap; //导入依赖的package包/类
/**
 * Wrapper around displayCrashReportInternal
 */
public void displayCrashReport(CrashReport crashReportIn)
{
    File file1 = new File(getMinecraft().mcDataDir, "crash-reports");
    File file2 = new File(file1, "crash-" + (new SimpleDateFormat("yyyy-MM-dd_HH.mm.ss")).format(new Date()) + "-client.txt");
    Bootstrap.printToSYSOUT(crashReportIn.getCompleteReport());

    if (crashReportIn.getFile() != null)
    {
        Bootstrap.printToSYSOUT("#@[email protected]# Game crashed! Crash report saved to: #@[email protected]# " + crashReportIn.getFile());
        System.exit(-1);
    }
    else if (crashReportIn.saveToFile(file2))
    {
        Bootstrap.printToSYSOUT("#@[email protected]# Game crashed! Crash report saved to: #@[email protected]# " + file2.getAbsolutePath());
        System.exit(-1);
    }
    else
    {
        Bootstrap.printToSYSOUT("#@[email protected]# Game crashed! Crash report could not be saved. #@[email protected]#");
        System.exit(-2);
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:26,代码来源:Minecraft.java

示例2: displayCrashReport

import net.minecraft.init.Bootstrap; //导入依赖的package包/类
/**
 * Wrapper around displayCrashReportInternal
 */
public void displayCrashReport(CrashReport crashReportIn) {
	File file1 = new File(getMinecraft().mcDataDir, "crash-reports");
	File file2 = new File(file1,
			"crash-" + (new SimpleDateFormat("yyyy-MM-dd_HH.mm.ss")).format(new Date()) + "-client.txt");
	Bootstrap.printToSYSOUT(crashReportIn.getCompleteReport());

	if (crashReportIn.getFile() != null) {
		Bootstrap.printToSYSOUT("#@[email protected]# Game crashed! Crash report saved to: #@[email protected]# " + crashReportIn.getFile());
		System.exit(-1);
	} else if (crashReportIn.saveToFile(file2)) {
		Bootstrap.printToSYSOUT("#@[email protected]# Game crashed! Crash report saved to: #@[email protected]# " + file2.getAbsolutePath());
		System.exit(-1);
	} else {
		Bootstrap.printToSYSOUT("#@[email protected]# Game crashed! Crash report could not be saved. #@[email protected]#");
		System.exit(-2);
	}
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:21,代码来源:Minecraft.java

示例3: createGson

import net.minecraft.init.Bootstrap; //导入依赖的package包/类
public static Gson createGson()
{
    Bootstrap.register();

    if (gson == null)
    {
        GsonBuilder gsonBuilder = new GsonBuilder();

        if (!registered)
        {
            new VanillaPlugin().registerContent(CustomStuff4.contentRegistry);
            registered = true;
        }

        for (Pair<Type, JsonDeserializer<?>> pair : CustomStuff4.contentRegistry.getDeserializers())
        {
            gsonBuilder.registerTypeAdapter(pair.getLeft(), pair.getRight());
        }

        gson = gsonBuilder.create();
    }

    return gson;
}
 
开发者ID:cubex2,项目名称:customstuff4,代码行数:25,代码来源:TestUtil.java

示例4: displayCrashReport

import net.minecraft.init.Bootstrap; //导入依赖的package包/类
/**
 * Wrapper around displayCrashReportInternal
 */
public void displayCrashReport(CrashReport crashReportIn)
{
    File file1 = new File(getMinecraft().mcDataDir, "crash-reports");
    File file2 = new File(file1, "crash-" + (new SimpleDateFormat("yyyy-MM-dd_HH.mm.ss")).format(new Date()) + "-client.txt");
    Bootstrap.printToSYSOUT(crashReportIn.getCompleteReport());

    int retVal;
    if (crashReportIn.getFile() != null)
    {
        Bootstrap.printToSYSOUT("#@[email protected]# Game crashed! Crash report saved to: #@[email protected]# " + crashReportIn.getFile());
        retVal = -1;
    }
    else if (crashReportIn.saveToFile(file2))
    {
        Bootstrap.printToSYSOUT("#@[email protected]# Game crashed! Crash report saved to: #@[email protected]# " + file2.getAbsolutePath());
        retVal = -1;
    }
    else
    {
        Bootstrap.printToSYSOUT("#@[email protected]# Game crashed! Crash report could not be saved. #@[email protected]#");
        retVal = -2;
    }
    net.minecraftforge.fml.common.FMLCommonHandler.instance().handleExit(retVal);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:28,代码来源:Minecraft.java

示例5: Minecraft

import net.minecraft.init.Bootstrap; //导入依赖的package包/类
public Minecraft(Session par1Session, int par2, int par3, boolean par4, boolean par5, File par6File, File par7File, File par8File, Proxy par9Proxy, String par10Str)
{
    theMinecraft = this;
    this.mcDataDir = par6File;
    this.fileAssets = par7File;
    this.fileResourcepacks = par8File;
    this.launchedVersion = par10Str;
    this.mcDefaultResourcePack = new DefaultResourcePack(this.fileAssets);
    this.addDefaultResourcePack();
    this.proxy = par9Proxy == null ? Proxy.NO_PROXY : par9Proxy;
    this.startTimerHackThread();
    this.session = par1Session;
    logger.info("Setting user: " + par1Session.getUsername());
    logger.info("(Session ID is " + par1Session.getSessionID() + ")");
    this.isDemo = par5;
    this.displayWidth = par2;
    this.displayHeight = par3;
    this.tempDisplayWidth = par2;
    this.tempDisplayHeight = par3;
    this.fullscreen = par4;
    this.jvm64bit = isJvm64bit();
    ImageIO.setUseCache(false);
    Bootstrap.func_151354_b();
}
 
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:25,代码来源:Minecraft.java

示例6: Minecraft

import net.minecraft.init.Bootstrap; //导入依赖的package包/类
public Minecraft(Session p_i1103_1_, int p_i1103_2_, int p_i1103_3_, boolean p_i1103_4_, boolean p_i1103_5_, File p_i1103_6_, File p_i1103_7_, File p_i1103_8_, Proxy p_i1103_9_, String p_i1103_10_, Multimap p_i1103_11_, String p_i1103_12_)
{
    theMinecraft = this;
    this.mcDataDir = p_i1103_6_;
    this.fileAssets = p_i1103_7_;
    this.fileResourcepacks = p_i1103_8_;
    this.launchedVersion = p_i1103_10_;
    this.field_152356_J = p_i1103_11_;
    this.mcDefaultResourcePack = new DefaultResourcePack((new ResourceIndex(p_i1103_7_, p_i1103_12_)).func_152782_a());
    this.addDefaultResourcePack();
    this.proxy = p_i1103_9_ == null ? Proxy.NO_PROXY : p_i1103_9_;
    this.field_152355_az = (new YggdrasilAuthenticationService(p_i1103_9_, UUID.randomUUID().toString())).createMinecraftSessionService();
    this.startTimerHackThread();
    this.session = p_i1103_1_;
    logger.info("Setting user: " + p_i1103_1_.getUsername());
    this.isDemo = p_i1103_5_;
    this.displayWidth = p_i1103_2_;
    this.displayHeight = p_i1103_3_;
    this.tempDisplayWidth = p_i1103_2_;
    this.tempDisplayHeight = p_i1103_3_;
    this.fullscreen = p_i1103_4_;
    this.jvm64bit = isJvm64bit();
    ImageIO.setUseCache(false);
    Bootstrap.func_151354_b();
}
 
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:26,代码来源:Minecraft.java

示例7: Minecraft

import net.minecraft.init.Bootstrap; //导入依赖的package包/类
public Minecraft(GameConfiguration gameConfig)
{
    theMinecraft = this;
    this.mcDataDir = gameConfig.folderInfo.mcDataDir;
    this.fileAssets = gameConfig.folderInfo.assetsDir;
    this.fileResourcepacks = gameConfig.folderInfo.resourcePacksDir;
    this.launchedVersion = gameConfig.gameInfo.version;
    this.twitchDetails = gameConfig.userInfo.userProperties;
    this.field_181038_N = gameConfig.userInfo.field_181172_c;
    this.mcDefaultResourcePack = new DefaultResourcePack((new ResourceIndex(gameConfig.folderInfo.assetsDir, gameConfig.folderInfo.assetIndex)).getResourceMap());
    this.proxy = gameConfig.userInfo.proxy == null ? Proxy.NO_PROXY : gameConfig.userInfo.proxy;
    this.sessionService = (new YggdrasilAuthenticationService(gameConfig.userInfo.proxy, UUID.randomUUID().toString())).createMinecraftSessionService();
    this.session = gameConfig.userInfo.session;
    logger.info("Setting user: " + this.session.getUsername());
    logger.info("(Session ID is " + this.session.getSessionID() + ")");
    this.isDemo = gameConfig.gameInfo.isDemo;
    this.displayWidth = gameConfig.displayInfo.width > 0 ? gameConfig.displayInfo.width : 1;
    this.displayHeight = gameConfig.displayInfo.height > 0 ? gameConfig.displayInfo.height : 1;
    this.tempDisplayWidth = gameConfig.displayInfo.width;
    this.tempDisplayHeight = gameConfig.displayInfo.height;
    this.fullscreen = gameConfig.displayInfo.fullscreen;
    this.jvm64bit = isJvm64bit();
    this.theIntegratedServer = new IntegratedServer(this);

    if (gameConfig.serverInfo.serverName != null)
    {
        this.serverName = gameConfig.serverInfo.serverName;
        this.serverPort = gameConfig.serverInfo.serverPort;
    }

    ImageIO.setUseCache(false);
    Bootstrap.register();
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:34,代码来源:Minecraft.java

示例8: Minecraft

import net.minecraft.init.Bootstrap; //导入依赖的package包/类
public Minecraft(GameConfiguration gameConfig) {
	theMinecraft = this;
	this.mcDataDir = gameConfig.folderInfo.mcDataDir;
	this.fileAssets = gameConfig.folderInfo.assetsDir;
	this.fileResourcepacks = gameConfig.folderInfo.resourcePacksDir;
	this.launchedVersion = gameConfig.gameInfo.version;
	this.twitchDetails = gameConfig.userInfo.userProperties;
	this.field_181038_N = gameConfig.userInfo.field_181172_c;
	this.mcDefaultResourcePack = new DefaultResourcePack(
			(new ResourceIndex(gameConfig.folderInfo.assetsDir, gameConfig.folderInfo.assetIndex))
					.getResourceMap());
	this.proxy = gameConfig.userInfo.proxy == null ? Proxy.NO_PROXY : gameConfig.userInfo.proxy;
	this.sessionService = (new YggdrasilAuthenticationService(gameConfig.userInfo.proxy,
			UUID.randomUUID().toString())).createMinecraftSessionService();
	this.session = gameConfig.userInfo.session;
	logger.info("Setting user: " + this.session.getUsername());
	logger.info("(Session ID is " + this.session.getSessionID() + ")");
	this.isDemo = gameConfig.gameInfo.isDemo;
	this.displayWidth = gameConfig.displayInfo.width > 0 ? gameConfig.displayInfo.width : 1;
	this.displayHeight = gameConfig.displayInfo.height > 0 ? gameConfig.displayInfo.height : 1;
	this.tempDisplayWidth = gameConfig.displayInfo.width;
	this.tempDisplayHeight = gameConfig.displayInfo.height;
	this.fullscreen = gameConfig.displayInfo.fullscreen;
	this.jvm64bit = isJvm64bit();
	this.theIntegratedServer = new IntegratedServer(this);

	if (gameConfig.serverInfo.serverName != null) {
		this.serverName = gameConfig.serverInfo.serverName;
		this.serverPort = gameConfig.serverInfo.serverPort;
	}

	ImageIO.setUseCache(false);
	Bootstrap.register();
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:35,代码来源:Minecraft.java

示例9: Minecraft

import net.minecraft.init.Bootstrap; //导入依赖的package包/类
public Minecraft(GameConfiguration gameConfig)
{
    theMinecraft = this;
    this.mcDataDir = gameConfig.folderInfo.mcDataDir;
    this.fileAssets = gameConfig.folderInfo.assetsDir;
    this.fileResourcepacks = gameConfig.folderInfo.resourcePacksDir;
    this.launchedVersion = gameConfig.gameInfo.version;
    this.versionType = gameConfig.gameInfo.versionType;
    this.twitchDetails = gameConfig.userInfo.userProperties;
    this.profileProperties = gameConfig.userInfo.profileProperties;
    this.mcDefaultResourcePack = new DefaultResourcePack(gameConfig.folderInfo.getAssetsIndex());
    this.proxy = gameConfig.userInfo.proxy == null ? Proxy.NO_PROXY : gameConfig.userInfo.proxy;
    this.sessionService = (new YggdrasilAuthenticationService(this.proxy, UUID.randomUUID().toString())).createMinecraftSessionService();
    this.session = gameConfig.userInfo.session;
    LOGGER.info("Setting user: {}", new Object[] {this.session.getUsername()});
    LOGGER.debug("(Session ID is {})", new Object[] {this.session.getSessionID()});
    this.isDemo = gameConfig.gameInfo.isDemo;
    this.displayWidth = gameConfig.displayInfo.width > 0 ? gameConfig.displayInfo.width : 1;
    this.displayHeight = gameConfig.displayInfo.height > 0 ? gameConfig.displayInfo.height : 1;
    this.tempDisplayWidth = gameConfig.displayInfo.width;
    this.tempDisplayHeight = gameConfig.displayInfo.height;
    this.fullscreen = gameConfig.displayInfo.fullscreen;
    this.jvm64bit = isJvm64bit();
    this.theIntegratedServer = null;

    if (gameConfig.serverInfo.serverName != null)
    {
        this.serverName = gameConfig.serverInfo.serverName;
        this.serverPort = gameConfig.serverInfo.serverPort;
    }

    ImageIO.setUseCache(false);
    Bootstrap.register();
    this.dataFixer = DataFixesManager.createFixer();
    
    //-ZMod-core----------------------------------------------------------
    ZHandle.onMinecraftInit(this);
    //--------------------------------------------------------------------
}
 
开发者ID:NSExceptional,项目名称:Zombe-Modpack,代码行数:40,代码来源:Minecraft.java

示例10: setup

import net.minecraft.init.Bootstrap; //导入依赖的package包/类
@BeforeClass
public static void setup()
{
    Bootstrap.register();

    BLOCK = new TestBlock();
}
 
开发者ID:cubex2,项目名称:customstuff4,代码行数:8,代码来源:BitStateMetaMapperTests.java

示例11: Minecraft

import net.minecraft.init.Bootstrap; //导入依赖的package包/类
public Minecraft(GameConfiguration gameConfig)
{
    theMinecraft = this;
    this.mcDataDir = gameConfig.folderInfo.mcDataDir;
    this.fileAssets = gameConfig.folderInfo.assetsDir;
    this.fileResourcepacks = gameConfig.folderInfo.resourcePacksDir;
    this.launchedVersion = gameConfig.gameInfo.version;
    this.versionType = gameConfig.gameInfo.versionType;
    this.twitchDetails = gameConfig.userInfo.userProperties;
    this.profileProperties = gameConfig.userInfo.profileProperties;
    this.mcDefaultResourcePack = new DefaultResourcePack(gameConfig.folderInfo.getAssetsIndex());
    this.proxy = gameConfig.userInfo.proxy == null ? Proxy.NO_PROXY : gameConfig.userInfo.proxy;
    this.sessionService = (new YggdrasilAuthenticationService(this.proxy, UUID.randomUUID().toString())).createMinecraftSessionService();
    this.session = gameConfig.userInfo.session;
    LOGGER.info("Setting user: {}", new Object[] {this.session.getUsername()});
    LOGGER.debug("(Session ID is {})", new Object[] {this.session.getSessionID()});
    this.isDemo = gameConfig.gameInfo.isDemo;
    this.displayWidth = gameConfig.displayInfo.width > 0 ? gameConfig.displayInfo.width : 1;
    this.displayHeight = gameConfig.displayInfo.height > 0 ? gameConfig.displayInfo.height : 1;
    this.tempDisplayWidth = gameConfig.displayInfo.width;
    this.tempDisplayHeight = gameConfig.displayInfo.height;
    this.fullscreen = gameConfig.displayInfo.fullscreen;
    this.jvm64bit = isJvm64bit();
    this.theIntegratedServer = null;

    if (gameConfig.serverInfo.serverName != null)
    {
        this.serverName = gameConfig.serverInfo.serverName;
        this.serverPort = gameConfig.serverInfo.serverPort;
    }

    ImageIO.setUseCache(false);
    Locale.setDefault(Locale.ROOT);
    Bootstrap.register();
    this.dataFixer = DataFixesManager.createFixer();
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:37,代码来源:Minecraft.java

示例12: Minecraft

import net.minecraft.init.Bootstrap; //导入依赖的package包/类
public Minecraft(GameConfiguration gameConfig)
{
    theMinecraft = this;
    this.mcDataDir = gameConfig.folderInfo.mcDataDir;
    this.fileAssets = gameConfig.folderInfo.assetsDir;
    this.fileResourcepacks = gameConfig.folderInfo.resourcePacksDir;
    this.launchedVersion = gameConfig.gameInfo.version;
    this.versionType = gameConfig.gameInfo.versionType;
    this.twitchDetails = gameConfig.userInfo.userProperties;
    this.profileProperties = gameConfig.userInfo.profileProperties;
    this.mcDefaultResourcePack = new DefaultResourcePack(gameConfig.folderInfo.getAssetsIndex());
    this.proxy = gameConfig.userInfo.proxy == null ? Proxy.NO_PROXY : gameConfig.userInfo.proxy;
    this.sessionService = (new YggdrasilAuthenticationService(this.proxy, UUID.randomUUID().toString())).createMinecraftSessionService();
    this.session = gameConfig.userInfo.session;
    LOGGER.info("Setting user: {}", new Object[] {this.session.getUsername()});
    this.isDemo = gameConfig.gameInfo.isDemo;
    this.displayWidth = gameConfig.displayInfo.width > 0 ? gameConfig.displayInfo.width : 1;
    this.displayHeight = gameConfig.displayInfo.height > 0 ? gameConfig.displayInfo.height : 1;
    this.tempDisplayWidth = gameConfig.displayInfo.width;
    this.tempDisplayHeight = gameConfig.displayInfo.height;
    this.fullscreen = gameConfig.displayInfo.fullscreen;
    this.jvm64bit = isJvm64bit();
    this.theIntegratedServer = null;

    if (gameConfig.serverInfo.serverName != null)
    {
        this.serverName = gameConfig.serverInfo.serverName;
        this.serverPort = gameConfig.serverInfo.serverPort;
    }

    ImageIO.setUseCache(false);
    Bootstrap.register();
    this.dataFixer = DataFixesManager.createFixer();
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:35,代码来源:Minecraft.java

示例13: constructServerInstance

import net.minecraft.init.Bootstrap; //导入依赖的package包/类
@Nonnull
private DedicatedServer constructServerInstance(@Nonnull BundleContext ctx) {
  logger.info("Initializing Minecraft %s", FaucetVersion.API_VERSION);
  Bootstrap.register(); // apparently this is how the registries work ... don't question it

  // log some environment information
  logger.info("Running on Java v%s supplied by %s", System.getProperty("java.version", "Unknown"),
      System.getProperty("java.vendor"));

  // TODO: Integrate with plugins here?
  YggdrasilAuthenticationService var15 = new YggdrasilAuthenticationService(Proxy.NO_PROXY,
      UUID.randomUUID().toString());
  MinecraftSessionService var16 = var15.createMinecraftSessionService();
  GameProfileRepository var17 = var15.createProfileRepository();
  PlayerProfileCache var18 = new PlayerProfileCache(var17, new File(".", "usercache.json"));

  DedicatedServer server = new DedicatedServer(new File("."), DataFixesManager.createFixer(),
      var15, var16, var17, var18);

  // TODO: Re-introduce configuration

  if (!GraphicsEnvironment.isHeadless()) {
    logger.info("Server GUI has been disabled or is unavailable in this environment");
    // TODO: Custom GUI
  } else {
    logger
        .info("Server GUI has been disabled or is not available within the current environment");
  }

  return server;
}
 
开发者ID:BasinMC,项目名称:Basin,代码行数:32,代码来源:SinkActivator.java

示例14: setup

import net.minecraft.init.Bootstrap; //导入依赖的package包/类
@BeforeClass
public static void setup()
{
    Bootstrap.register();
}
 
开发者ID:cubex2,项目名称:customstuff4,代码行数:6,代码来源:ItemHelperTests.java

示例15: setUp

import net.minecraft.init.Bootstrap; //导入依赖的package包/类
@BeforeClass
public static void setUp() throws Exception
{
    Bootstrap.register();
}
 
开发者ID:cubex2,项目名称:customstuff4,代码行数:6,代码来源:ContentBlockFluidTest.java


注:本文中的net.minecraft.init.Bootstrap类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。