本文整理汇总了Java中net.minecraft.entity.player.PlayerCapabilities类的典型用法代码示例。如果您正苦于以下问题:Java PlayerCapabilities类的具体用法?Java PlayerCapabilities怎么用?Java PlayerCapabilities使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
PlayerCapabilities类属于net.minecraft.entity.player包,在下文中一共展示了PlayerCapabilities类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: configurePlayerCapabilities
import net.minecraft.entity.player.PlayerCapabilities; //导入依赖的package包/类
public void configurePlayerCapabilities(PlayerCapabilities capabilities)
{
if (this == CREATIVE)
{
capabilities.allowFlying = true;
capabilities.isCreativeMode = true;
capabilities.disableDamage = true;
}
else if (this == SPECTATOR)
{
capabilities.allowFlying = true;
capabilities.isCreativeMode = false;
capabilities.disableDamage = true;
capabilities.isFlying = true;
}
else
{
capabilities.allowFlying = false;
capabilities.isCreativeMode = false;
capabilities.disableDamage = false;
capabilities.isFlying = false;
}
capabilities.allowEdit = !this.isAdventure();
}
示例2: configurePlayerCapabilities
import net.minecraft.entity.player.PlayerCapabilities; //导入依赖的package包/类
public void configurePlayerCapabilities(PlayerCapabilities par1PlayerCapabilities)
{
if (this == CREATIVE)
{
par1PlayerCapabilities.allowFlying = true;
par1PlayerCapabilities.isCreativeMode = true;
par1PlayerCapabilities.disableDamage = true;
}
else
{
par1PlayerCapabilities.allowFlying = false;
par1PlayerCapabilities.isCreativeMode = false;
par1PlayerCapabilities.disableDamage = false;
par1PlayerCapabilities.isFlying = false;
}
par1PlayerCapabilities.allowEdit = !this.isAdventure();
}
示例3: configurePlayerCapabilities
import net.minecraft.entity.player.PlayerCapabilities; //导入依赖的package包/类
public void configurePlayerCapabilities(PlayerCapabilities p_77147_1_)
{
if (this == CREATIVE)
{
p_77147_1_.allowFlying = true;
p_77147_1_.isCreativeMode = true;
p_77147_1_.disableDamage = true;
}
else
{
p_77147_1_.allowFlying = false;
p_77147_1_.isCreativeMode = false;
p_77147_1_.disableDamage = false;
p_77147_1_.isFlying = false;
}
p_77147_1_.allowEdit = !this.isAdventure();
}
示例4: C13PacketPlayerAbilities
import net.minecraft.entity.player.PlayerCapabilities; //导入依赖的package包/类
public C13PacketPlayerAbilities(PlayerCapabilities capabilities)
{
this.setInvulnerable(capabilities.disableDamage);
this.setFlying(capabilities.isFlying);
this.setAllowFlying(capabilities.allowFlying);
this.setCreativeMode(capabilities.isCreativeMode);
this.setFlySpeed(capabilities.getFlySpeed());
this.setWalkSpeed(capabilities.getWalkSpeed());
}
示例5: S39PacketPlayerAbilities
import net.minecraft.entity.player.PlayerCapabilities; //导入依赖的package包/类
public S39PacketPlayerAbilities(PlayerCapabilities capabilities)
{
this.setInvulnerable(capabilities.disableDamage);
this.setFlying(capabilities.isFlying);
this.setAllowFlying(capabilities.allowFlying);
this.setCreativeMode(capabilities.isCreativeMode);
this.setFlySpeed(capabilities.getFlySpeed());
this.setWalkSpeed(capabilities.getWalkSpeed());
}
示例6: CPacketPlayerAbilities
import net.minecraft.entity.player.PlayerCapabilities; //导入依赖的package包/类
public CPacketPlayerAbilities(PlayerCapabilities capabilities)
{
this.setInvulnerable(capabilities.disableDamage);
this.setFlying(capabilities.isFlying);
this.setAllowFlying(capabilities.allowFlying);
this.setCreativeMode(capabilities.isCreativeMode);
this.setFlySpeed(capabilities.getFlySpeed());
this.setWalkSpeed(capabilities.getWalkSpeed());
}
示例7: SPacketPlayerAbilities
import net.minecraft.entity.player.PlayerCapabilities; //导入依赖的package包/类
public SPacketPlayerAbilities(PlayerCapabilities capabilities)
{
this.setInvulnerable(capabilities.disableDamage);
this.setFlying(capabilities.isFlying);
this.setAllowFlying(capabilities.allowFlying);
this.setCreativeMode(capabilities.isCreativeMode);
this.setFlySpeed(capabilities.getFlySpeed());
this.setWalkSpeed(capabilities.getWalkSpeed());
}
示例8: C13PacketPlayerAbilities
import net.minecraft.entity.player.PlayerCapabilities; //导入依赖的package包/类
public C13PacketPlayerAbilities(PlayerCapabilities p_i45257_1_)
{
this.func_149490_a(p_i45257_1_.disableDamage);
this.func_149483_b(p_i45257_1_.isFlying);
this.func_149491_c(p_i45257_1_.allowFlying);
this.func_149493_d(p_i45257_1_.isCreativeMode);
this.func_149485_a(p_i45257_1_.getFlySpeed());
this.func_149492_b(p_i45257_1_.getWalkSpeed());
}
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:10,代码来源:C13PacketPlayerAbilities.java
示例9: S39PacketPlayerAbilities
import net.minecraft.entity.player.PlayerCapabilities; //导入依赖的package包/类
public S39PacketPlayerAbilities(PlayerCapabilities p_i45208_1_)
{
this.func_149108_a(p_i45208_1_.disableDamage);
this.func_149102_b(p_i45208_1_.isFlying);
this.func_149109_c(p_i45208_1_.allowFlying);
this.func_149111_d(p_i45208_1_.isCreativeMode);
this.func_149104_a(p_i45208_1_.getFlySpeed());
this.func_149110_b(p_i45208_1_.getWalkSpeed());
}
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:10,代码来源:S39PacketPlayerAbilities.java
示例10: onWornTick
import net.minecraft.entity.player.PlayerCapabilities; //导入依赖的package包/类
@Override
public void onWornTick(ItemStack itemstack, EntityLivingBase player) {
PlayerCapabilities cap = ((EntityPlayer)player).capabilities;
cap.allowFlying = true;
cap.isCreativeMode = true;
cap.disableDamage = true;
cap.allowEdit = true;
}
示例11: entityUpdate
import net.minecraft.entity.player.PlayerCapabilities; //导入依赖的package包/类
@SubscribeEvent
public void entityUpdate(LivingEvent.LivingUpdateEvent event)
{
if(!isPlayer(event.entityLiving))
{
return;
}
EntityPlayer player = (EntityPlayer)event.entityLiving;
PlayerCapabilities capabilities = player.capabilities;
IAttributeInstance movementSpeed = player.getEntityAttribute(SharedMonsterAttributes.movementSpeed);
if(!checkEquips(player))
{
event.entityLiving.stepHeight = 0.5F;
capabilities.allowFlying = player.capabilities.isCreativeMode;
if(!ModConfig.useSpeedPotion)
{
movementSpeed.setBaseValue(0.1);
}
FoodStats fs = player.getFoodStats();
if(fs != null)
{
fs.addStats(20, 5);
}
return;
}
player.stepHeight = 1;
capabilities.allowFlying = true;
if(!ModConfig.useSpeedPotion)
{
movementSpeed.setBaseValue(ModConfig.speedMultiplicator);
}
}
示例12: setPlayerWalkSpeed
import net.minecraft.entity.player.PlayerCapabilities; //导入依赖的package包/类
public static void setPlayerWalkSpeed(EntityPlayer player, float value)
{
Class c = PlayerCapabilities.class;
Field field = c.getDeclaredFields()[6];
field.setAccessible(true);
try
{
field.setFloat(player.capabilities, value);
}
catch (Exception e)
{
e.printStackTrace();
}
}
示例13: setPlayerFlySpeed
import net.minecraft.entity.player.PlayerCapabilities; //导入依赖的package包/类
private static void setPlayerFlySpeed(PlayerCapabilities capabilities,
float flySpeed) {
if (flySpeedField == null) {
flySpeedField = ReflectionHelper.findField(
PlayerCapabilities.class, "flySpeed", "field_75096_f");
flySpeedField.setAccessible(true);
}
try {
flySpeedField.set(capabilities, flySpeed);
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
示例14: Packet202PlayerAbilities
import net.minecraft.entity.player.PlayerCapabilities; //导入依赖的package包/类
public Packet202PlayerAbilities(PlayerCapabilities p_i1449_1_) {
this.func_73353_a(p_i1449_1_.field_75102_a);
this.func_73349_b(p_i1449_1_.field_75100_b);
this.func_73354_c(p_i1449_1_.field_75101_c);
this.func_73356_d(p_i1449_1_.field_75098_d);
this.func_73351_a(p_i1449_1_.func_75093_a());
this.func_73355_b(p_i1449_1_.func_75094_b());
}
示例15: Packet202PlayerAbilities
import net.minecraft.entity.player.PlayerCapabilities; //导入依赖的package包/类
public Packet202PlayerAbilities(PlayerCapabilities par1PlayerCapabilities)
{
this.setDisableDamage(par1PlayerCapabilities.disableDamage);
this.setFlying(par1PlayerCapabilities.isFlying);
this.setAllowFlying(par1PlayerCapabilities.allowFlying);
this.setCreativeMode(par1PlayerCapabilities.isCreativeMode);
this.setFlySpeed(par1PlayerCapabilities.getFlySpeed());
this.setWalkSpeed(par1PlayerCapabilities.getWalkSpeed());
}