本文整理汇总了Java中net.minecraft.entity.monster.EntityWitherSkeleton类的典型用法代码示例。如果您正苦于以下问题:Java EntityWitherSkeleton类的具体用法?Java EntityWitherSkeleton怎么用?Java EntityWitherSkeleton使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
EntityWitherSkeleton类属于net.minecraft.entity.monster包,在下文中一共展示了EntityWitherSkeleton类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: dropClay
import net.minecraft.entity.monster.EntityWitherSkeleton; //导入依赖的package包/类
@SubscribeEvent
public void dropClay(LivingDropsEvent event) {
EntityLivingBase deadEntity = event.getEntityLiving();
World world = deadEntity.getEntityWorld();
BlockPos position = deadEntity.getPosition();
double x = position.getX();
double y = position.getY();
double z = position.getZ();
if (deadEntity instanceof EntityWitherSkeleton) {
if (world.rand.nextInt(10) == 5) {
event.getDrops().add(new EntityItem(world, x, y, z, new ItemStack(Items.CLAY_BALL)));
}
} else if (deadEntity instanceof EntityDragon || deadEntity instanceof EntityWither) {
event.getDrops().add(new EntityItem(world, x, y, z, new ItemStack(Items.CLAY_BALL)));
}
}
示例2: saveCurrentRenderers
import net.minecraft.entity.monster.EntityWitherSkeleton; //导入依赖的package包/类
private void saveCurrentRenderers(RenderManager rm) {
// villagers
saveRenderer(rm, EntityVillager.class);
saveRenderer(rm, EntityZombieVillager.class);
// zombies
saveRenderer(rm, EntityZombie.class);
saveRenderer(rm, EntityHusk.class);
// pig zombie
saveRenderer(rm, EntityPigZombie.class);
// skeletons
saveRenderer(rm, EntitySkeleton.class);
saveRenderer(rm, EntityStray.class);
saveRenderer(rm, EntityWitherSkeleton.class);
// illagers
saveRenderer(rm, EntityVex.class);
saveRenderer(rm, EntityEvoker.class);
saveRenderer(rm, EntityVindicator.class);
saveRenderer(rm, EntityIllusionIllager.class);
}
示例3: transformEntity
import net.minecraft.entity.monster.EntityWitherSkeleton; //导入依赖的package包/类
public static void transformEntity (World world, EntityLivingBase entity, ItemStack stack) {
if (stack.isEmpty()) {
return;
}
final EntityWitherSkeleton witherSkeleton = new EntityWitherSkeleton(world);
witherSkeleton.copyLocationAndAnglesFrom(entity);
witherSkeleton.setHealth(entity.getHealth());
for (final EntityEquipmentSlot slot : EntityEquipmentSlot.values()) {
if (entity.hasItemInSlot(slot)) {
witherSkeleton.setItemStackToSlot(slot, entity.getItemStackFromSlot(slot));
entity.setItemStackToSlot(slot, ItemStack.EMPTY);
StackUtils.decreaseStackSize(stack, 1);
}
}
world.removeEntity(entity);
world.spawnEntity(witherSkeleton);
}
示例4: getSkullForEntity
import net.minecraft.entity.monster.EntityWitherSkeleton; //导入依赖的package包/类
private ItemStack getSkullForEntity(EntityLivingBase entityLiving) {
// ItemSkull: {"skeleton", "wither", "zombie", "char", "creeper", "dragon"}
if (entityLiving instanceof EntitySkeleton) {
return new ItemStack(Items.SKULL, 1, 0);
} else if (entityLiving instanceof EntityWitherSkeleton) {
return new ItemStack(Items.SKULL, 1, 1);
} else if (entityLiving.getClass() == EntityZombie.class) { // sic! not PigZombie, ZombieVillager or Husk
return new ItemStack(Items.SKULL, 1, 2);
} else if (entityLiving instanceof EntityCreeper) {
return new ItemStack(Items.SKULL, 1, 4);
} else if (entityLiving instanceof EntityEnderman) {
return new ItemStack(blockEndermanSkull.getBlockNN());
}
return null;
}
示例5: getSkullDrop
import net.minecraft.entity.monster.EntityWitherSkeleton; //导入依赖的package包/类
public static ItemStack getSkullDrop(EntityLivingBase entity) {
if (entity instanceof EntitySkeleton) {
return new ItemStack(Items.SKULL, 1, 0);
}
if (entity instanceof EntityWitherSkeleton) {
return new ItemStack(Items.SKULL, 1, 1);
}
if (entity instanceof EntityZombie) {
return new ItemStack(Items.SKULL, 1, 2);
}
if (entity instanceof EntityCreeper) {
return new ItemStack(Items.SKULL, 1, 4);
}
if (entity instanceof EntityPlayer) {
ItemStack head = new ItemStack(Items.SKULL, 1, 3);
NBTTagCompound nametag = new NBTTagCompound();
nametag.setString("SkullOwner", entity.getDisplayName().getFormattedText());
head.setTagCompound(nametag);
return head;
}
if (entity instanceof EntityDragon) {
return new ItemStack(Items.SKULL, 1, 5);
}
if (entity instanceof EntityEnderman) {
if (entity instanceof EntityEvolvedEnderman) {
return new ItemStack(ModItems.SKULL_EVOLVED_ENDERMAN);
}
return new ItemStack(ModItems.SKULL_ENDERMAN);
}
if (entity instanceof EntityFrienderman) {
return new ItemStack(ModItems.SKULL_FRIENDERMAN);
}
return null;
}
示例6: MapGenNetherBridge
import net.minecraft.entity.monster.EntityWitherSkeleton; //导入依赖的package包/类
public MapGenNetherBridge()
{
this.spawnList.add(new Biome.SpawnListEntry(EntityBlaze.class, 10, 2, 3));
this.spawnList.add(new Biome.SpawnListEntry(EntityPigZombie.class, 5, 4, 4));
this.spawnList.add(new Biome.SpawnListEntry(EntityWitherSkeleton.class, 8, 5, 5));
this.spawnList.add(new Biome.SpawnListEntry(EntitySkeleton.class, 2, 5, 5));
this.spawnList.add(new Biome.SpawnListEntry(EntityMagmaCube.class, 3, 4, 4));
}
示例7: onEntityJoinWorld
import net.minecraft.entity.monster.EntityWitherSkeleton; //导入依赖的package包/类
/**
* Listen to {@link EntityJoinWorldEvent} :
* Adds random special {@link EntityArrow}s data to {@link AbstractSkeleton}s {@link net.minecraft.network.datasync.EntityDataManager} (for display)
* Replace the vanilla fired {@link EntityTippedArrow} with the custom {@link AbstractMBArrow} (for actual action)
* Note: Fails silently
*/
@SubscribeEvent(priority = EventPriority.LOW)
public void onEntityJoinWorld(EntityJoinWorldEvent event){
if(event.getEntity() instanceof AbstractSkeleton){
registerArrowType((AbstractSkeleton)event.getEntity());
}else if(event.getEntity() instanceof EntityTippedArrow && ((EntityTippedArrow) event.getEntity()).getColor() == 0){
EntityArrow arrow = ((EntityArrow)event.getEntity());
if (arrow.shootingEntity instanceof AbstractSkeleton) {
AbstractSkeleton skeleton = (AbstractSkeleton) arrow.shootingEntity;
if(skeleton.getAttackTarget() != null) {
ItemStack type = getArrowForMob(skeleton);
if (type.getItem() instanceof ItemArrow) {
EntityArrow mbArrow = ((ItemArrow)type.getItem()).createArrow(skeleton.world, type, skeleton);
if (!(mbArrow instanceof EntityTippedArrow)) {
EntityLivingBase target = skeleton.getAttackTarget();
float pow = MathHelper.sqrt(skeleton.getDistanceSq(target.posX, target.getEntityBoundingBox().minY, target.posZ)) / 15F;
pow = MathHelper.clamp(pow, 0.1F, 1.0F);
mbArrow.setEnchantmentEffectsFromEntity(skeleton, pow);
if (skeleton instanceof EntityWitherSkeleton)
mbArrow.setFire(100);
double d0 = target.posX - skeleton.posX;
double d1 = target.getEntityBoundingBox().minY + (double)(target.height / 3.0F) - mbArrow.posY;
double d2 = target.posZ - skeleton.posZ;
double d3 = (double)MathHelper.sqrt(d0 * d0 + d2 * d2);
mbArrow.setThrowableHeading(d0, d1 + d3 * 0.2D, d2, 1.6F, (float)(14 - skeleton.world.getDifficulty().getDifficultyId() * 4));
mbArrow.setDamage(arrow.getDamage());
if (skeleton.world.spawnEntity(mbArrow))
event.setCanceled(true);
}
}
}
}
}
}
示例8: getTypeByClass
import net.minecraft.entity.monster.EntityWitherSkeleton; //导入依赖的package包/类
public static EnumSkullType getTypeByClass(Entity entity) {
if (entity instanceof EntityWitherSkeleton) {
return WITHER_SKULL;
} else {//if (entity instanceof EntitySkeleton) {
return SKELETON_SKULL;
}
}
示例9: spawnWitherSkeleton
import net.minecraft.entity.monster.EntityWitherSkeleton; //导入依赖的package包/类
private void spawnWitherSkeleton(World world, BlockPos toSpawnIn) {
Entity wither = new EntityWitherSkeleton(world);
wither.setPosition(toSpawnIn.getX(), toSpawnIn.getY() + 0.5, toSpawnIn.getZ());
world.spawnEntity(wither);
}
示例10: getTexture
import net.minecraft.entity.monster.EntityWitherSkeleton; //导入依赖的package包/类
@Override
protected ResourceLocation getTexture(EntityWitherSkeleton entity) {
return WITHER;
}
示例11: preRenderCallback
import net.minecraft.entity.monster.EntityWitherSkeleton; //导入依赖的package包/类
@Override
protected void preRenderCallback(EntityWitherSkeleton skeleton, float partialTicks) {
super.preRenderCallback(skeleton, partialTicks);
GlStateManager.scale(1.2F, 1.2F, 1.2F);
}
示例12: initializeMobRenderers
import net.minecraft.entity.monster.EntityWitherSkeleton; //导入依赖的package包/类
public void initializeMobRenderers(RenderManager rm) {
if (this.config.villagers) {
ModUtilities.addRenderer(EntityVillager.class, new RenderPonyVillager(rm));
ModUtilities.addRenderer(EntityZombieVillager.class, new RenderPonyZombieVillager(rm));
logger.info("Villagers are now ponies.");
} else {
ModUtilities.addRenderer(EntityVillager.class, getRenderer(EntityVillager.class));
ModUtilities.addRenderer(EntityZombieVillager.class, getRenderer(EntityZombieVillager.class));
}
if (this.config.zombies) {
ModUtilities.addRenderer(EntityZombie.class, new RenderPonyZombie<>(rm));
ModUtilities.addRenderer(EntityHusk.class, new RenderPonyZombie.Husk(rm));
logger.info("Zombies are now ponies.");
} else {
ModUtilities.addRenderer(EntityZombie.class, getRenderer(EntityZombie.class));
ModUtilities.addRenderer(EntityHusk.class, getRenderer(EntityHusk.class));
}
if (this.config.pigzombies) {
ModUtilities.addRenderer(EntityPigZombie.class, new RenderPonyPigman(rm));
logger.info("Zombie pigmen are now ponies.");
} else {
ModUtilities.addRenderer(EntityPigZombie.class, getRenderer(EntityPigZombie.class));
}
if (this.config.skeletons) {
ModUtilities.addRenderer(EntitySkeleton.class, new RenderPonySkeleton<>(rm));
ModUtilities.addRenderer(EntityStray.class, new RenderPonySkeleton.Stray(rm));
ModUtilities.addRenderer(EntityWitherSkeleton.class, new RenderPonySkeleton.Wither(rm));
logger.info("Skeletons are now ponies.");
} else {
ModUtilities.addRenderer(EntitySkeleton.class, getRenderer(EntitySkeleton.class));
ModUtilities.addRenderer(EntityStray.class, getRenderer(EntityStray.class));
ModUtilities.addRenderer(EntityWitherSkeleton.class, getRenderer(EntityWitherSkeleton.class));
}
if (this.config.illagers) {
ModUtilities.addRenderer(EntityVex.class, new RenderPonyVex(rm));
ModUtilities.addRenderer(EntityEvoker.class, new RenderPonyEvoker(rm));
ModUtilities.addRenderer(EntityVindicator.class, new RenderPonyVindicator(rm));
ModUtilities.addRenderer(EntityIllusionIllager.class, new RenderPonyIllusionIllager(rm));
logger.info("Illagers are now ponies.");
} else {
ModUtilities.addRenderer(EntityVex.class, getRenderer(EntityVex.class));
ModUtilities.addRenderer(EntityEvoker.class, getRenderer(EntityEvoker.class));
ModUtilities.addRenderer(EntityVindicator.class, getRenderer(EntityVindicator.class));
ModUtilities.addRenderer(EntityIllusionIllager.class, getRenderer(EntityIllusionIllager.class));
}
}
示例13: isWitherSkeleton
import net.minecraft.entity.monster.EntityWitherSkeleton; //导入依赖的package包/类
public static boolean isWitherSkeleton(AbstractSkeleton skeleton) {
return skeleton instanceof EntityGSSkeleton && ((EntityGSSkeleton) skeleton).getSkeletonType() == SkeletonType.WITHER ||
skeleton instanceof EntityWitherSkeleton;
}
示例14: onEntityKill
import net.minecraft.entity.monster.EntityWitherSkeleton; //导入依赖的package包/类
@SubscribeEvent
public void onEntityKill(LivingDeathEvent event) {
if (event.getSource().getTrueSource() instanceof EntityPlayer && event.getEntity() instanceof EntityLivingBase) {
EntityPlayer attacker = (EntityPlayer) event.getSource().getTrueSource();
World world = attacker.world;
if (MathHelper.getInt(world.rand, 0, 100) > this.percentDrop) {
return;
}
EntityLivingBase target = (EntityLivingBase) event.getEntity();
if (target == null) {
return;
} //probably wont happen just extra safe
BlockPos pos = target.getPosition();
if (target instanceof EntityPlayer) {
UtilItemStack.dropItemStackInWorld(world, pos, UtilNBT.buildNamedPlayerSkull((EntityPlayer) target));
return;
}
int level = getCurrentLevelTool(attacker);
if (level < 0) {
return;
}
//else the random number was less than 10, so it passed the 10% chance req
String key = target.getClass().getName();
////we allow all these, which include config, to override the vanilla skulls below
//first do my wacky class mapping// TODO delete and go to minecraft:blah
if (mapClassToSkin.containsKey(key)) {
UtilItemStack.dropItemStackInWorld(world, pos, UtilNBT.buildNamedPlayerSkull(mapClassToSkin.get(key)));
return;
}
else if (mapClassToTag.containsKey(key)) {
UtilItemStack.dropItemStackInWorld(world, pos, UtilNBT.buildSkullFromTag(mapClassToTag.get(key)));
return;
}
else if (target instanceof EntityCreeper) {//4
UtilItemStack.dropItemStackInWorld(world, pos, new ItemStack(Items.SKULL, 1, Const.skull_creeper));
return;
}
else if (target instanceof EntityZombie) {//2
UtilItemStack.dropItemStackInWorld(world, pos, new ItemStack(Items.SKULL, 1, Const.skull_zombie));
return;
}
else if (target instanceof EntitySkeleton) {//0
UtilItemStack.dropItemStackInWorld(world, pos, new ItemStack(Items.SKULL, 1, Const.skull_skeleton));
return;
}
else if (target instanceof EntityWitherSkeleton) {//1
UtilItemStack.dropItemStackInWorld(world, pos, new ItemStack(Items.SKULL, 1, Const.skull_wither));
return;
}
else if (target instanceof EntityDragon) {//5
UtilItemStack.dropItemStackInWorld(world, pos, new ItemStack(Items.SKULL, 1, Const.skull_dragon));
return;
}
else if (target instanceof EntityPlayer) {//player name
UtilItemStack.dropItemStackInWorld(world, pos, UtilNBT.buildNamedPlayerSkull((EntityPlayer) target));
return;
}
if (EntityList.getKey(target) != null) {
String resourcelocation = EntityList.getKey(target).toString();
if (mapResourceToSkin.containsKey(resourcelocation)) {
UtilItemStack.dropItemStackInWorld(world, pos, UtilNBT.buildNamedPlayerSkull(mapResourceToSkin.get(resourcelocation)));
return;
}
}
ModCyclic.logger.error("Beheading : mob not found in EntityList " + target.getName());
}
}
示例15: isWitherSkeleton
import net.minecraft.entity.monster.EntityWitherSkeleton; //导入依赖的package包/类
protected boolean isWitherSkeleton(LivingDropsEvent evt) {
return evt.getEntityLiving() instanceof EntityWitherSkeleton;
}