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Java EntitySpider类代码示例

本文整理汇总了Java中net.minecraft.entity.monster.EntitySpider的典型用法代码示例。如果您正苦于以下问题:Java EntitySpider类的具体用法?Java EntitySpider怎么用?Java EntitySpider使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


EntitySpider类属于net.minecraft.entity.monster包,在下文中一共展示了EntitySpider类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: loadEntityShader

import net.minecraft.entity.monster.EntitySpider; //导入依赖的package包/类
/**
 * What shader to use when spectating this entity
 */
public void loadEntityShader(Entity entityIn)
{
    if (OpenGlHelper.shadersSupported)
    {
        if (this.theShaderGroup != null)
        {
            this.theShaderGroup.deleteShaderGroup();
        }

        this.theShaderGroup = null;

        if (entityIn instanceof EntityCreeper)
        {
            this.loadShader(new ResourceLocation("shaders/post/creeper.json"));
        }
        else if (entityIn instanceof EntitySpider)
        {
            this.loadShader(new ResourceLocation("shaders/post/spider.json"));
        }
        else if (entityIn instanceof EntityEnderman)
        {
            this.loadShader(new ResourceLocation("shaders/post/invert.json"));
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:29,代码来源:EntityRenderer.java

示例2: loadEntityShader

import net.minecraft.entity.monster.EntitySpider; //导入依赖的package包/类
/**
 * What shader to use when spectating this entity
 */
public void loadEntityShader(Entity entityIn) {
	if (OpenGlHelper.shadersSupported) {
		if (this.theShaderGroup != null) {
			this.theShaderGroup.deleteShaderGroup();
		}

		this.theShaderGroup = null;

		if (entityIn instanceof EntityCreeper) {
			this.loadShader(new ResourceLocation("shaders/post/creeper.json"));
		} else if (entityIn instanceof EntitySpider) {
			this.loadShader(new ResourceLocation("shaders/post/spider.json"));
		} else if (entityIn instanceof EntityEnderman) {
			this.loadShader(new ResourceLocation("shaders/post/invert.json"));
		}
	}
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:21,代码来源:EntityRenderer.java

示例3: onEntityKilled

import net.minecraft.entity.monster.EntitySpider; //导入依赖的package包/类
@SubscribeEvent
public void onEntityKilled(LivingDropsEvent event)
{
	// TODO remove when actual ark creatures are in place and dropping items
	if (event.getEntityLiving().world.isRemote) return;
	Random r = new Random();
	int x = r.nextInt(3) + 1;
	ItemStack meat = new ItemStack(ARKCraftItems.meat_raw, x);
	event.getDrops().add(new EntityItem(event.getEntityLiving().world, event.getEntityLiving().posX, event.getEntityLiving().posY,
			event.getEntityLiving().posZ, IDecayable.setDecayStart(meat, ARKCraft.proxy.getWorldTime())));
	if (r.nextDouble() < 0.05) event.getDrops().add(new EntityItem(event.getEntityLiving().world, event.getEntityLiving().posX,
			event.getEntityLiving().posY, event.getEntityLiving().posZ, IDecayable.setDecayStart(new ItemStack(
					ARKCraftItems.primemeat_raw), ARKCraft.proxy.getWorldTime())));
	if (event.getEntityLiving() instanceof EntitySpider || event.getEntityLiving() instanceof EntitySilverfish
			|| event.getEntityLiving() instanceof EntityEndermite) event.getDrops().add(new EntityItem(
					event.getEntityLiving().world, event.getEntityLiving().posX, event.getEntityLiving().posY,
					event.getEntityLiving().posZ, new ItemStack(ARKCraftItems.chitin, r.nextInt(3) + 1)));
	else event.getDrops().add(new EntityItem(event.getEntityLiving().world, event.getEntityLiving().posX,
			event.getEntityLiving().posY, event.getEntityLiving().posZ, new ItemStack(ARKCraftItems.hide, r.nextInt(3) + 1)));
}
 
开发者ID:BubbleTrouble14,项目名称:ARKCraft,代码行数:21,代码来源:CommonEventHandler.java

示例4: EntityRana

import net.minecraft.entity.monster.EntitySpider; //导入依赖的package包/类
public EntityRana(World par1World, int par2)
{
    super(par1World);
    randomTickDivider = 0;
    isPlayingFlag = false;
    villageObj = null;
    setProfession(par2);
    dead = false;
    ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
    tasks.addTask(0, new EntityAISwimming(this));
    this.tasks.addTask(1, new EntityAIAvoidEntity(this, EntityZombie.class, 8.0F, 0.6D, 0.6D));
    this.tasks.addTask(1, new EntityAIAvoidEntity(this, EntitySkeleton.class, 8.0F, 0.6D, 0.6D));
    this.tasks.addTask(1, new EntityAIAvoidEntity(this, EntitySpider.class, 8.0F, 0.6D, 0.6D));
    this.tasks.addTask(1, new EntityAIAvoidEntity(this, EntityTNTPrimed.class, 8.0F, 0.6D, 0.6D));
    this.tasks.addTask(1, new EntityAIAvoidEntity(this, EntityCreeper.class, 8.0F, 0.6D, 0.6D));
    tasks.addTask(5, new EntityAIMoveIndoors(this));
    tasks.addTask(6, new EntityAIRestrictOpenDoor(this));
    tasks.addTask(7, new EntityAIOpenDoor(this, true));
    tasks.addTask(8, new EntityAIMoveTowardsRestriction(this, 0.3F));
    tasks.addTask(9, new EntityAIWatchClosest2(this, net.minecraft.entity.player.EntityPlayer.class, 3F, 1.0F));
    tasks.addTask(10, new EntityAIWatchClosest2(this, net.minecraft.entity.passive.EntityVillager.class, 5F, 0.02F));
    tasks.addTask(11, new EntityAIWatchClosest2(this, com.stormister.rediscovered.EntityRana.class, 5F, 0.02F));
    tasks.addTask(12, new EntityAIWatchClosest2(this, com.stormister.rediscovered.EntitySteve.class, 5F, 0.02F));
    tasks.addTask(13, new EntityAIWander(this, 0.3F));
    tasks.addTask(14, new EntityAIWatchClosest(this, net.minecraft.entity.EntityLiving.class, 8F));
}
 
开发者ID:Stormister,项目名称:Rediscovered-Mod-1.8.8,代码行数:27,代码来源:EntityRana.java

示例5: BiomeGenCandy

import net.minecraft.entity.monster.EntitySpider; //导入依赖的package包/类
public BiomeGenCandy(int id){
    super(id);
    this.theBiomeDecorator.treesPerChunk = 6;
    this.theBiomeDecorator.grassPerChunk = 2;
    this.theBiomeDecorator.mushroomsPerChunk = 1;
    setDisableRain();
    setHeight(new BiomeGenBase.Height(1.5F, 0.5F));
    this.spawnableCreatureList.clear();
    this.spawnableCreatureList.add(new SpawnListEntry(EntityPeep.class, 10, 4, 4));
    this.spawnableCreatureList.add(new SpawnListEntry(EntityUnicorn.class, 10, 4, 4));
    this.spawnableCreatureList.add(new SpawnListEntry(EntityCandySheep.class, 10, 4, 4));
    this.spawnableMonsterList.clear();
    this.spawnableMonsterList.add(new SpawnListEntry(EntityCalavera.class, 100, 4, 4));
    this.spawnableMonsterList.add(new SpawnListEntry(EntityZombie.class, 100, 4, 4));
    this.spawnableMonsterList.add(new SpawnListEntry(EntityGingerbread.class, 100, 4, 6));
    this.spawnableMonsterList.add(new SpawnListEntry(EntityCreeper.class, 100, 4, 4));
    this.spawnableMonsterList.add(new SpawnListEntry(EntitySpider.class, 100, 4, 4));
    this.spawnableMonsterList.add(new SpawnListEntry(EntityWitch.class, 10, 4, 4));
    BiomeManager.addBiome(BiomeManager.BiomeType.WARM, new BiomeManager.BiomeEntry(this, Config.candyWeight));
    BiomeDictionary.registerBiomeType(this, BiomeDictionary.Type.MAGICAL, BiomeDictionary.Type.MOUNTAIN, BiomeDictionary.Type.LUSH);
    setBiomeName("Rock Candy Mountain");
    setColor(0x8AFFF0);
    this.waterColorMultiplier = 0x899CFF;
}
 
开发者ID:SpitefulFox,项目名称:RidiculousWorld,代码行数:25,代码来源:BiomeGenCandy.java

示例6: shouldRenderPass

import net.minecraft.entity.monster.EntitySpider; //导入依赖的package包/类
/**
 * Queries whether should render the specified pass or not.
 */
protected int shouldRenderPass(EntitySpider p_77032_1_, int p_77032_2_, float p_77032_3_)
{
        this.bindTexture(herobrineEyesTexture);
        GL11.glEnable(GL11.GL_BLEND);
        GL11.glDisable(GL11.GL_ALPHA_TEST);
        GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE);

        if (p_77032_1_.isInvisible())
        {
            GL11.glDepthMask(false);
        }
        else
        {
            GL11.glDepthMask(true);
        }

        char c0 = 61680;
        int j = c0 % 65536;
        int k = c0 / 65536;
        OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) j / 1.0F, (float) k / 1.0F);
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
        return 1;
}
 
开发者ID:MagiciansArtificeTeam,项目名称:Magicians-Artifice,代码行数:27,代码来源:RenderEntitySoulFragment.java

示例7: getPossibleCreatures

import net.minecraft.entity.monster.EntitySpider; //导入依赖的package包/类
@SuppressWarnings({"unchecked","rawtypes"}) 
@Override public List getPossibleCreatures(EnumCreatureType par1EnumCreatureType,int i,int j,int k){
	  if (par1EnumCreatureType == EnumCreatureType.monster) 
	{
	    List monsters=new ArrayList();
	    monsters.add(new BiomeGenBase.SpawnListEntry(EntityZombie.class, 8, 2, 3));
        monsters.add(new BiomeGenBase.SpawnListEntry(EntitySpider.class, 8, 2, 3));
        monsters.add(new BiomeGenBase.SpawnListEntry(EntitySkeleton.class, 8, 2, 3));
        monsters.add(new BiomeGenBase.SpawnListEntry(EntityCreeper.class, 8, 2, 3));
        monsters.add(new BiomeGenBase.SpawnListEntry(EntityEnderman.class, 8, 1, 3));
        monsters.add(new BiomeGenBase.SpawnListEntry(EntityPixelOneSwingman.class, 1, 1, 1));
	    return monsters;
	}
	if (par1EnumCreatureType == EnumCreatureType.creature) 
	{
		List creatures=new ArrayList();
		creatures.add(new BiomeGenBase.SpawnListEntry(EntityhumanPixel.class, 8, 2, 3));
		creatures.add(new BiomeGenBase.SpawnListEntry(EntitypixelPig.class, 8, 1, 3));
		creatures.add(new BiomeGenBase.SpawnListEntry(EntitypixelCow.class, 8, 1, 3));
		return creatures;
		}
	  return null;
	}
 
开发者ID:RamiLego4Game,项目名称:GalacticraftPixelGalaxy,代码行数:24,代码来源:ChunkProviderGreenPixel.java

示例8: BiomeGenBlueTaiga

import net.minecraft.entity.monster.EntitySpider; //导入依赖的package包/类
public BiomeGenBlueTaiga(int p_i45385_1_, int p_i45385_2_)
{
    super(p_i45385_1_);
    this.field_150644_aH = p_i45385_2_;
    this.spawnableMonsterList.clear();
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySpider.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityZombie.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySkeleton.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySlime.class, 100, 4, 4));
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityIceZertum.class, 20, 3, 4));
    this.theBiomeDecorator.treesPerChunk = 10;

    if (p_i45385_2_ != 1 && p_i45385_2_ != 2)
    {
        this.theBiomeDecorator.grassPerChunk = 1;
        this.theBiomeDecorator.mushroomsPerChunk = 1;
    }
    else
    {
        this.theBiomeDecorator.grassPerChunk = 7;
        this.theBiomeDecorator.deadBushPerChunk = 1;
        this.theBiomeDecorator.mushroomsPerChunk = 3;
    }
}
 
开发者ID:NovaViper,项目名称:ZeroQuest,代码行数:25,代码来源:BiomeGenBlueTaiga.java

示例9: BiomeGenDestroZone

import net.minecraft.entity.monster.EntitySpider; //导入依赖的package包/类
public BiomeGenDestroZone(int par1)
{
    super(par1);
    this.topBlock = Blocks.sand;
    this.fillerBlock = Blocks.sand;
   	this.waterColorMultiplier = 0x333333;
    this.theBiomeDecorator.treesPerChunk = -999;
    this.theBiomeDecorator.deadBushPerChunk = 2;
    this.theBiomeDecorator.reedsPerChunk = 50;
    this.theBiomeDecorator.cactiPerChunk = 10;
    this.spawnableMonsterList.clear();
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityDestroZertum.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySpider.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityZombie.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySkeleton.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySlime.class, 100, 4, 4));

}
 
开发者ID:NovaViper,项目名称:ZeroQuest,代码行数:19,代码来源:BiomeGenDestroZone.java

示例10: BiomeGenRedSeed

import net.minecraft.entity.monster.EntitySpider; //导入依赖的package包/类
public BiomeGenRedSeed(int id) {
    super(id);
   	this.waterColorMultiplier = 0x003333;
    this.theBiomeDecorator.treesPerChunk = -999;
    this.theBiomeDecorator.flowersPerChunk = 4;
    this.theBiomeDecorator.grassPerChunk = 10;
    this.flowers.clear();
    this.addFlower(Blocks.red_flower,    4,  3);
    this.addFlower(Blocks.red_flower,    5,  3);
    this.addFlower(Blocks.red_flower,    6,  3);
    this.addFlower(Blocks.red_flower,    7,  3);
    this.addFlower(ModBlocks.nileBlackFlower,    0, 20);
    this.addFlower(ModBlocks.nileBlackFlower,    3, 20);
    this.addFlower(ModBlocks.nileBlackFlower,    8, 20);
    this.addFlower(ModBlocks.nileBlackFlower, 0, 30);
    this.spawnableMonsterList.clear();
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityHorse.class, 5, 2, 6));
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityRedZertum.class, 100, 4, 4));
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityChicken.class, 5, 1, 5));
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityCow.class, 5, 1, 5));
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityPig.class, 5, 1, 5)); 
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySpider.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityZombie.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySkeleton.class, 100, 4, 4));
}
 
开发者ID:NovaViper,项目名称:ZeroQuest,代码行数:26,代码来源:BiomeGenRedSeed.java

示例11: BiomeGenBioZone

import net.minecraft.entity.monster.EntitySpider; //导入依赖的package包/类
public BiomeGenBioZone(int id) {
    super(id);
    this.theBiomeDecorator.generateLakes = true;
    this.theBiomeDecorator.treesPerChunk = 4;
    this.spawnableMonsterList.clear();
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySpider.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityZombie.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySkeleton.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityCreeper.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySlime.class, 100, 4, 4));
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityZertum.class, 100, 4, 4));
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityBat.class, 5, 1, 5));
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityChicken.class, 5, 1, 5));
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityCow.class, 5, 1, 5));
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityPig.class, 5, 1, 5)); 
}
 
开发者ID:NovaViper,项目名称:ZeroQuest,代码行数:17,代码来源:BiomeGenBioZone.java

示例12: BiomeGenNileMountains

import net.minecraft.entity.monster.EntitySpider; //导入依赖的package包/类
public BiomeGenNileMountains(int p_i45373_1_, boolean p_i45373_2_)
{
    super(p_i45373_1_);
    this.theWorldGenerator = new WorldGenMinable(Blocks.monster_egg, 8);
    this.field_150634_aD = new WorldGenTaiga2(false);
    this.field_150635_aE = 0;
    this.field_150636_aF = 1;
    this.field_150637_aG = 2;
    this.field_150638_aH = this.field_150635_aE;
    this.spawnableMonsterList.clear();
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySpider.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityZombie.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySkeleton.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySlime.class, 100, 4, 4));

    if (p_i45373_2_)
    {
        this.theBiomeDecorator.treesPerChunk = 3;
        this.field_150638_aH = this.field_150636_aF;
    }
}
 
开发者ID:NovaViper,项目名称:ZeroQuest,代码行数:22,代码来源:BiomeGenNileMountains.java

示例13: BiomeGenNileSwamp

import net.minecraft.entity.monster.EntitySpider; //导入依赖的package包/类
public BiomeGenNileSwamp(int p_i1988_1_)
{
    super(p_i1988_1_);
    this.theBiomeDecorator.treesPerChunk = 2;
    this.theBiomeDecorator.flowersPerChunk = 1;
    this.theBiomeDecorator.deadBushPerChunk = 1;
    this.theBiomeDecorator.mushroomsPerChunk = 8;
    this.theBiomeDecorator.reedsPerChunk = 10;
    this.theBiomeDecorator.clayPerChunk = 1;
    this.theBiomeDecorator.waterlilyPerChunk = 4;
    this.theBiomeDecorator.sandPerChunk2 = 0;
    this.theBiomeDecorator.sandPerChunk = 0;
    this.theBiomeDecorator.grassPerChunk = 5;
    this.waterColorMultiplier = 14745518;
    this.spawnableMonsterList.clear();
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityZertum.class, 100, 3, 4));
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityForisZertum.class, 20, 3, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySpider.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityZombie.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySkeleton.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySlime.class, 100, 4, 4));
    this.flowers.clear();
    this.addFlower(Blocks.red_flower, 1, 10);
    this.addFlower(ModBlocks.nilePinkFlower, 1, 20);
}
 
开发者ID:NovaViper,项目名称:ZeroQuest,代码行数:26,代码来源:BiomeGenNileSwamp.java

示例14: BiomeGenDarkLand

import net.minecraft.entity.monster.EntitySpider; //导入依赖的package包/类
public BiomeGenDarkLand(int id) {
    super(id);
   	this.waterColorMultiplier = 0x666600;
   	this.theBiomeDecorator.treesPerChunk = 1;
   	this.theBiomeDecorator.grassPerChunk = 1;
   	this.theBiomeDecorator.flowersPerChunk = -999;
    this.theBiomeDecorator.generateLakes = true;
    this.spawnableMonsterList.clear();
    this.spawnableCreatureList.clear();
    
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityDarkZertum.class, 100, 4, 4));
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityBat.class, 60, 1, 5));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityMagmaCube.class, 1, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityPigZombie.class, 20, 2, 3));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityGhast.class, 20, 1, 2));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityKurr.class, 10, 2, 2));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySpider.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityZombie.class, 100, 4, 4));
}
 
开发者ID:NovaViper,项目名称:ZeroQuest,代码行数:20,代码来源:BiomeGenDarkLand.java

示例15: BiomeGenNileSavanna

import net.minecraft.entity.monster.EntitySpider; //导入依赖的package包/类
public BiomeGenNileSavanna(int p_i45383_1_)
{
    super(p_i45383_1_);
    this.theBiomeDecorator.treesPerChunk = 1;
    this.theBiomeDecorator.flowersPerChunk = 4;
    this.theBiomeDecorator.grassPerChunk = 20;
    this.spawnableMonsterList.clear();
    this.spawnableCreatureList.clear();
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityZertum.class, 100, 4, 4));
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityKortor.class, 100, 2, 3));
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityPig.class, 5, 1, 5)); 
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySpider.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityZombie.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityCreeper.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySkeleton.class, 100, 4, 4));
   	this.waterColorMultiplier = 0x0099cc;
}
 
开发者ID:NovaViper,项目名称:ZeroQuest,代码行数:18,代码来源:BiomeGenNileSavanna.java


注:本文中的net.minecraft.entity.monster.EntitySpider类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。