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Java EntityMob类代码示例

本文整理汇总了Java中net.minecraft.entity.monster.EntityMob的典型用法代码示例。如果您正苦于以下问题:Java EntityMob类的具体用法?Java EntityMob怎么用?Java EntityMob使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


EntityMob类属于net.minecraft.entity.monster包,在下文中一共展示了EntityMob类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: initializeEntityActivationType

import net.minecraft.entity.monster.EntityMob; //导入依赖的package包/类
/**
 * Initializes an entities type on construction to specify what group this
 * entity is in for activation ranges.
 *
 * @param entity
 * @return group id
 */
public static byte initializeEntityActivationType(Entity entity)
{
    Chunk chunk = null;
    // Cauldron start - account for entities that dont extend EntityMob, EntityAmbientCreature, EntityCreature
    if ( entity instanceof EntityMob || entity instanceof EntitySlime || entity.isCreatureType(EnumCreatureType.monster, false)) // Cauldron - account for entities that dont extend EntityMob
    {
        return 1; // Monster
    } else if ( entity instanceof EntityCreature || entity instanceof EntityAmbientCreature || entity.isCreatureType(EnumCreatureType.creature, false) 
             || entity.isCreatureType(EnumCreatureType.waterCreature, false) || entity.isCreatureType(EnumCreatureType.ambient, false))
    {
        return 2; // Animal
    // Cauldron end
    } else
    {
        return 3; // Misc
    }
}
 
开发者ID:UraniumMC,项目名称:Uranium,代码行数:25,代码来源:ActivationRange.java

示例2: checkValidity

import net.minecraft.entity.monster.EntityMob; //导入依赖的package包/类
private boolean checkValidity(final EntityLivingBase entity) {
    if (entity == this.mc.thePlayer) {
        return false;
    }
    if (!entity.isEntityAlive()) {
        return false;
    }
    if (this.mc.thePlayer.getDistanceToEntity(entity) > this.range) {
        return false;
    }
    if (!(entity instanceof EntityPlayer)) {
        return (this.monsters && entity instanceof EntityMob) || (this.animals && (entity instanceof EntityAnimal || entity instanceof EntitySquid)) || (this.bats && entity instanceof EntityBat);
    }
    if (this.players) {
        final EntityPlayer player = (EntityPlayer)entity;
        return (this.friend && FriendManager.isFriend(player.getName())) || (!FriendManager.isFriend(player.getName()) && (!this.noArmor || this.hasArmor(player)));
    }
    return false;
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:20,代码来源:Aura.java

示例3: onUpdateMinimal

import net.minecraft.entity.monster.EntityMob; //导入依赖的package包/类
private void onUpdateMinimal()
{
    ++this.entityAge;

    if (this instanceof EntityMob)
    {
        float f = this.getBrightness(1.0F);

        if (f > 0.5F)
        {
            this.entityAge += 2;
        }
    }

    this.despawnEntity();
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:17,代码来源:EntityLiving.java

示例4: initializeDrone

import net.minecraft.entity.monster.EntityMob; //导入依赖的package包/类
/**
 * Make the drone mob attack the target player
 */
private boolean initializeDrone(EntityMob mob)
{
	// ensure that the drone has sufficient follow range to be able to path to the player
	double followRange = mob.getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE).getAttributeValue();
	float distance = mob.getDistanceToEntity(this.attackTarget);
	if (followRange < distance)
	{
		mob.getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE).setBaseValue(distance * 1.1D);
	}

	// set the drone on a path to the player
	boolean canNavigate = mob.getNavigator().tryMoveToEntityLiving(this.attackTarget, this.currentDrone.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).getAttributeValue());
	if (canNavigate)
	{
		// set the drone's attack target to be the player
		mob.setAttackTarget(this.attackTarget);
	}
	else
	{
		this.currentDrone = null;
	}

	return canNavigate;
}
 
开发者ID:crazysnailboy,项目名称:Halloween,代码行数:28,代码来源:EntityAIHaunter.java

示例5: onSpawn

import net.minecraft.entity.monster.EntityMob; //导入依赖的package包/类
/**
 * Checks spawning
 */
@SubscribeEvent
public void onSpawn(CheckSpawn event) {
	//If the entity is not a mob or above the forced-spawn-y-level, stop
	if (!(event.getEntity() instanceof EntityMob && event.getY() < underground))
		return;

	EntityMob mob = (EntityMob) event.getEntity();
	String name = EntityList.getEntityString(mob);

	//If whitelist and list contains mob, or blacklist and list does not contain mob
	if ((spawnWhitelist && mobsToSpawn.contains(name)) || (!(spawnWhitelist && mobsToSpawn.contains(name)))){
		//If the chance is within allowed mob-spawn-under-y-level range, and the game is not on Peaceful
		if (rand.nextFloat() < undergroundChance && event.getWorld().getDifficulty() != EnumDifficulty.PEACEFUL){
			//If there are no other entities in this area, and there are no collisions, and there is not a liquid
			if (event.getWorld().checkNoEntityCollision(mob.getEntityBoundingBox())
					&& event.getWorld().getCollisionBoxes(mob, mob.getEntityBoundingBox()).isEmpty()
					&& !event.getWorld().containsAnyLiquid(mob.getEntityBoundingBox())){
				//Allow the spawn
				event.setResult(Result.ALLOW);
			}
		}
	}

}
 
开发者ID:bookerthegeek,项目名称:Mob-Option-Redux,代码行数:28,代码来源:MobOptionsEventHandler.java

示例6: activateSkill

import net.minecraft.entity.monster.EntityMob; //导入依赖的package包/类
@Override
public int activateSkill(IWeaponSkillInfo info, EntityLivingBase attacker, ItemStack item, DamageSource source, EntityLivingBase opponent) {
	//If you don't know about Earthbound, we can't be friends. Sorry, I don't make the rules.
	DamageSource smaaaaaaash = new EntityDamageSource("weaponskill.smash", attacker);
	opponent.attackEntityFrom(smaaaaaaash, 4f);
	
	opponent.addPotionEffect( new PotionEffect(Potion.getPotionFromResourceLocation("minecraft:blindness"), 20*3, 2 ));
	//Thermionics.LOG.info("SMAAAAAAASH WeaponSkill activated against entity {} at {},{},{}", opponent, opponent.posX, opponent.posY, opponent.posZ);
	if (opponent instanceof EntityMob) {
		EntityMob monster = (EntityMob)opponent;
		monster.setAttackTarget(null);
		monster.setRevengeTarget(null);
	}
	if (!attacker.world.isRemote) {
		//Serverside, queue the effect
		SpawnParticleEmitterMessage fx = new SpawnParticleEmitterMessage(Thermionics.CONTEXT, EnumWeaponSkill.SMAAAAAAASH, opponent);
		fx.sendToAllWatching(opponent);
	}
	
	return 20*5;
}
 
开发者ID:elytra,项目名称:Thermionics,代码行数:22,代码来源:ItemHammer.java

示例7: getEntityColor

import net.minecraft.entity.monster.EntityMob; //导入依赖的package包/类
public Color getEntityColor() {
	if ((entity instanceof EntityAnimal)) {
		return Color.white;
	}
	if ((entity instanceof EntityMob)) {
		return Color.red;
	}
	if ((entity instanceof EntitySlime)) {
		return Color.green;
	}
	if ((entity instanceof EntityVillager)) {
		return new Color(245, 245, 220);
	}
	if ((entity instanceof EntityBat)) {
		return Color.BLACK;
	}
	if ((entity instanceof EntitySquid)) {
		return Color.PINK;
	}
	return Color.white;
}
 
开发者ID:Moudoux,项目名称:EMC,代码行数:22,代码来源:IEntity.java

示例8: buffMobInAroundNemeses

import net.minecraft.entity.monster.EntityMob; //导入依赖的package包/类
private void buffMobInAroundNemeses(World world, EntityCreature entity) {
	if (!(entity instanceof EntityMob)) {
		return;
	}

	if (entity.getTags().contains(NemesisSystem.TAG_BUFF_MOB_REINFORCEMENT)) {
		return;
	}

	List<NemesisEntry> nemeses = NemesisRegistryProvider.get(world).list();
	sortByHighestLevel(nemeses);

	for (NemesisEntry nemesis : nemeses) {
		if (buffEntity(entity, nemesis)) {
			return;
		}
	}
}
 
开发者ID:ToroCraft,项目名称:NemesisSystem,代码行数:19,代码来源:SpawnHandler.java

示例9: SpawnMob

import net.minecraft.entity.monster.EntityMob; //导入依赖的package包/类
public boolean SpawnMob(final EntityLiving t) {
    if (t.getCanSpawnHere()) {
        t.onSpawnWithEgg((IEntityLivingData)null);
        if (t instanceof EntityMob) {
            t.addPotionEffect(new PotionEffect(Potion.moveSpeed.id, 3600, 1));
            t.addPotionEffect(new PotionEffect(Potion.damageBoost.id, 3600, 1));
        }
        else {
            t.addPotionEffect(new PotionEffect(Potion.regeneration.id, 3600, 1));
        }
        t.getEntityData().setLong("CursedEarth", 3600L);
        t.forceSpawn = true;
        t.func_110163_bv();
        return true;
    }
    return false;
}
 
开发者ID:sameer,项目名称:ExtraUtilities,代码行数:18,代码来源:BlockCursedEarth.java

示例10: beginSiege

import net.minecraft.entity.monster.EntityMob; //导入依赖的package包/类
public static void beginSiege(final World world) {
    if (world.isRemote) {
        return;
    }
    if (world.provider.dimensionId != 1) {
        return;
    }
    for (int i = 0; i < world.loadedEntityList.size(); ++i) {
        if (world.loadedEntityList.get(i) instanceof EntityMob) {
            world.removeEntity((Entity)world.loadedEntityList.get(i));
        }
        else if (world.loadedEntityList.get(i) instanceof EntityPlayer) {
            final EntityPlayer player = (EntityPlayer)world.loadedEntityList.get(i);
            EventHandlerSiege.SiegeParticipants.add(player.getGameProfile().getName());
            player.getEntityData().setInteger("SiegeKills", 0);
        }
    }
    if (EventHandlerSiege.SiegeParticipants.size() != 0) {
        MinecraftServer.getServer().getConfigurationManager().sendChatMsg((IChatComponent)new ChatComponentText("The Siege has begun in 'The End'"));
    }
    else {
        endSiege(world, false);
    }
}
 
开发者ID:sameer,项目名称:ExtraUtilities,代码行数:25,代码来源:EventHandlerSiege.java

示例11: SiegeCheckSpawn

import net.minecraft.entity.monster.EntityMob; //导入依赖的package包/类
@SubscribeEvent
public void SiegeCheckSpawn(final LivingSpawnEvent.CheckSpawn event) {
    if (EventHandlerSiege.SiegeParticipants.isEmpty()) {
        return;
    }
    if (event.entity.worldObj.isRemote) {
        return;
    }
    if (event.world.provider.dimensionId != 1) {
        return;
    }
    if (event.entityLiving instanceof EntityMob && event.entityLiving.worldObj.checkNoEntityCollision(event.entityLiving.boundingBox) && event.entityLiving.worldObj.getCollidingBoundingBoxes((Entity)event.entityLiving, event.entityLiving.boundingBox).isEmpty() && !event.entityLiving.worldObj.isAnyLiquid(event.entityLiving.boundingBox)) {
        event.entityLiving.getEntityData().setBoolean("Siege", true);
        event.entityLiving.addPotionEffect(new PotionEffect(Potion.moveSpeed.id, 7200, 2));
        event.setResult(Event.Result.ALLOW);
    }
}
 
开发者ID:sameer,项目名称:ExtraUtilities,代码行数:18,代码来源:EventHandlerSiege.java

示例12: noMobs

import net.minecraft.entity.monster.EntityMob; //导入依赖的package包/类
@SubscribeEvent
public void noMobs(final LivingSpawnEvent.CheckSpawn event) {
    if (event.getResult() == Event.Result.DEFAULT && event.world.provider.dimensionId == ExtraUtils.underdarkDimID && event.entity instanceof EntityMob) {
        if (EventHandlerUnderdark.rand.nextDouble() < Math.min(0.95, event.entity.posY / 80.0)) {
            event.setResult(Event.Result.DENY);
        }
        else {
            IAttributeInstance t = ((EntityMob)event.entity).getEntityAttribute(SharedMonsterAttributes.maxHealth);
            t.setBaseValue(t.getBaseValue() * 2.0);
            ((EntityMob)event.entity).heal((float)t.getAttributeValue());
            t = ((EntityMob)event.entity).getEntityAttribute(SharedMonsterAttributes.attackDamage);
            t.setBaseValue(t.getBaseValue() * 2.0);
            if (!EventHandlerServer.isInRangeOfTorch(event.entity) && event.entityLiving.worldObj.checkNoEntityCollision(event.entityLiving.boundingBox) && event.entityLiving.worldObj.getCollidingBoundingBoxes((Entity)event.entityLiving, event.entityLiving.boundingBox).isEmpty() && !event.entityLiving.worldObj.isAnyLiquid(event.entityLiving.boundingBox)) {
                event.setResult(Event.Result.ALLOW);
            }
        }
    }
}
 
开发者ID:sameer,项目名称:ExtraUtilities,代码行数:19,代码来源:EventHandlerUnderdark.java

示例13: isEntityValidToAttack

import net.minecraft.entity.monster.EntityMob; //导入依赖的package包/类
public boolean isEntityValidToAttack(EntityMinionWarrior minion, EntityLivingBase entity)
{
	if(entity == minion || entity == minion.getRidingEntity() || !EntityAITarget.isSuitableTarget(minion, entity, false, false) || entity.getClass() == EntityCreeper.class) return false;
	
	if (entity instanceof EntityMob &&
			(getTargetBehavior() == EnumCombatBehaviors.TARGET_HOSTILE_MOBS || 
			getTargetBehavior() == EnumCombatBehaviors.TARGET_PASSIVE_OR_HOSTILE_MOBS))
	{
		return true;
	}

	else if (entity instanceof EntityAnimal &&
			(getTargetBehavior() == EnumCombatBehaviors.TARGET_PASSIVE_MOBS || 
			getTargetBehavior() == EnumCombatBehaviors.TARGET_PASSIVE_OR_HOSTILE_MOBS))
	{
		return true;
	}

	else
	{
		return false;
	}
}
 
开发者ID:Alec-WAM,项目名称:CrystalMod,代码行数:24,代码来源:MinionAICombat.java

示例14: EntitySlave

import net.minecraft.entity.monster.EntityMob; //导入依赖的package包/类
public EntitySlave(World p_i1688_1_)
{
    super(p_i1688_1_);
    this.setSize(0.8F, 1.6F);
    this.getNavigator().setAvoidsWater(true);
    this.tasks.addTask(1, new EntityAISwimming(this));
    this.tasks.addTask(2, this.aiSit);
    this.tasks.addTask(3, this.aiTempt = new EntityAITempt(this, 0.6D, Items.diamond, true));
    this.tasks.addTask(4, new EntityAIFollowOwner(this, 1.0D, 10.0F, 5.0F));
    this.tasks.addTask(5, new EntityAIAvoidEntity(this, EntityCreeper.class, 16.0F, 0.8D, 1.33D));
    this.tasks.addTask(6, new EntityAILeapAtTarget(this, 0.3F));
    this.tasks.addTask(7, new EntityAIOcelotAttack(this));
    this.tasks.addTask(8, new EntityAIMate(this, 0.8D));
    this.tasks.addTask(9, new EntityAIWander(this, 0.8D));
    this.tasks.addTask(10, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    this.targetTasks.addTask(1, new EntityAITargetNonTamed(this, EntityMob.class, 750, false));
    this.setType(this.rand.nextInt(4));
    this.setRandomStuff();
}
 
开发者ID:GhostMonk3408,项目名称:MidgarCrusade,代码行数:20,代码来源:EntitySlave.java

示例15: onEntityDrops

import net.minecraft.entity.monster.EntityMob; //导入依赖的package包/类
@SubscribeEvent
   public void onEntityDrops(LivingDropsEvent event)
{
	int alea;
	
	if (event.entityLiving instanceof EntityMob)
		alea = 20;
	else
		alea = 50;
	
	if (event.entityLiving.worldObj.rand.nextInt(alea) < 1 + event.lootingLevel * 2)
	{
		EntityItem e;
		
		e = new EntityItem(event.entityLiving.worldObj, event.entityLiving.posX, event.entityLiving.posY, event.entityLiving.posZ, new ItemStack(ItemRegister.getRandomArmor(), 1));
		e = new EntityItem(event.entityLiving.worldObj, event.entityLiving.posX, event.entityLiving.posY, event.entityLiving.posZ, new ItemStack(ItemRegistry1.bagdrop, 1));
		
		
		event.drops.add(e);
	}
}
 
开发者ID:GhostMonk3408,项目名称:MidgarCrusade,代码行数:22,代码来源:LivingEntityEvent.java


注:本文中的net.minecraft.entity.monster.EntityMob类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。