本文整理汇总了Java中net.minecraft.entity.monster.EntityGolem类的典型用法代码示例。如果您正苦于以下问题:Java EntityGolem类的具体用法?Java EntityGolem怎么用?Java EntityGolem使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
EntityGolem类属于net.minecraft.entity.monster包,在下文中一共展示了EntityGolem类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: matches
import net.minecraft.entity.monster.EntityGolem; //导入依赖的package包/类
@Override
protected boolean matches(EntityLivingBase entity) {
if (type == BOSS) return !entity.isNonBoss();
else if (!entity.isNonBoss()) return false;
switch (type) {
case ANIMAL: return entity instanceof EntityAnimal;
case MONSTER: return entity instanceof IMob;
case TAMEABLE: return entity instanceof IEntityOwnable;
case PLAYER: return entity instanceof EntityPlayer;
case WATER: return entity instanceof EntityWaterMob || entity instanceof EntityGuardian;
case NPC: return entity instanceof INpc;
case GOLEM: return entity instanceof EntityGolem;
default: return false;
}
}
示例2: hitEntity
import net.minecraft.entity.monster.EntityGolem; //导入依赖的package包/类
@Override
public boolean hitEntity(ItemStack stack, EntityLivingBase victim, EntityLivingBase player) {
stack.damageItem(1, player);
if (victim instanceof EntityHorse || victim instanceof EntityPig)
victim.addPotionEffect(new PotionEffect(Potion.moveSpeed.id, 200, 5));
else if (victim instanceof EntityPlayer || victim instanceof EntityGolem) {
victim.addPotionEffect(new PotionEffect(Potion.moveSpeed.id, 200, 1));
victim.addPotionEffect(new PotionEffect(Potion.digSpeed.id, 200, 1));
victim.addPotionEffect(new PotionEffect(Potion.damageBoost.id, 200, 1));
}
if (!player.worldObj.isRemote && !Config.noLust && player.worldObj.provider.dimensionId == -1 && player.worldObj.rand.nextInt(15) == 1) {
EntityItem ent = victim.entityDropItem(new ItemStack(ForbiddenItems.deadlyShards, 1, 4), 1.0F);
ent.motionY += player.worldObj.rand.nextFloat() * 0.05F;
ent.motionX += (player.worldObj.rand.nextFloat() - player.worldObj.rand.nextFloat()) * 0.1F;
ent.motionZ += (player.worldObj.rand.nextFloat() - player.worldObj.rand.nextFloat()) * 0.1F;
}
return true;
}
示例3: applyMagicEffectsOnNewlySpawnedGolem
import net.minecraft.entity.monster.EntityGolem; //导入依赖的package包/类
/**
* Applies all related effects on a golem that was just created
* with a enchanted pumpkin.
*
*/
public static void applyMagicEffectsOnNewlySpawnedGolem(EntityGolem golem, ItemStack enchantedPumpkin)
{
if (ConfigurationHandler.onDebug) {
LogHelper.info("-- Enchanted Golem found at [" + golem.getPosition() + "], applying extra info");
}
MagicHelper.applyPumpkinExtraInfo(golem, enchantedPumpkin);
MagicHelper.applyPassiveEffects(golem);
MagicHelper.applyRefreshEffects(golem);
// Heals the golem, if needed (so enchantments that raise health actually work)
if (golem.getHealth() < golem.getMaxHealth()) {
golem.heal(golem.getMaxHealth());
}
}
示例4: warnPlayerIfNecessary
import net.minecraft.entity.monster.EntityGolem; //导入依赖的package包/类
@SideOnly(Side.CLIENT)
private void warnPlayerIfNecessary(LivingSetAttackTargetEvent event) {
EntityPlayer player = FMLClientHandler.instance().getClient().player;
if (event.getTarget() == player && (event.getEntityLiving() instanceof EntityGolem || event.getEntityLiving() instanceof EntityMob)) {
ItemStack helmetStack = player.getItemStackFromSlot(EntityEquipmentSlot.HEAD);
if (helmetStack.getItem() == Itemss.PNEUMATIC_HELMET && ((IPressurizable) helmetStack.getItem()).getPressure(helmetStack) > 0 && ItemPneumaticArmor.getUpgrades(EnumUpgrade.ENTITY_TRACKER, helmetStack) > 0 && GuiKeybindCheckBox.trackedCheckboxes.get("pneumaticHelmet.upgrade.coreComponents").checked && GuiKeybindCheckBox.trackedCheckboxes.get("pneumaticHelmet.upgrade." + EntityTrackUpgradeHandler.UPGRADE_NAME).checked) {
HUDHandler.instance().getSpecificRenderer(EntityTrackUpgradeHandler.class).warnIfNecessary(event.getEntity());
}
} else {
HUDHandler.instance().getSpecificRenderer(EntityTrackUpgradeHandler.class).removeTargetingEntity(event.getEntityLiving());
}
}
示例5: isMobType
import net.minecraft.entity.monster.EntityGolem; //导入依赖的package包/类
@Override
public boolean isMobType(Entity entity) {
return entity.isCreatureType(EnumCreatureType.CREATURE, false)
|| entity.isCreatureType(EnumCreatureType.AMBIENT, false)
|| entity.isCreatureType(EnumCreatureType.WATER_CREATURE, false)
|| entity instanceof EntityVillager
|| entity instanceof EntityGolem;
}
示例6: instanceOf
import net.minecraft.entity.monster.EntityGolem; //导入依赖的package包/类
public boolean instanceOf(EntityType e) {
// Generic types and players
if (e.equals(EntityType.ENTITY_PLAYER_SP)) {
return entity instanceof EntityPlayerSP;
} else if (e.equals(EntityType.ENTITY_PLAYER)) {
return entity instanceof EntityPlayer;
} else if (e.equals(EntityType.ENTITY_LIVING_BASE)) {
return entity instanceof EntityLivingBase;
} else if (e.equals(EntityType.ENTITY_LIVING)) {
return entity instanceof EntityLiving;
}
// Mobs
if (e.equals(EntityType.ENTITY_WOLF)) {
return entity instanceof EntityWolf;
} else if (e.equals(EntityType.Entity_Ageable)) {
return entity instanceof EntityAgeable;
} else if (e.equals(EntityType.EntityAmbientCreature)) {
return entity instanceof EntityAmbientCreature;
} else if (e.equals(EntityType.EntityWaterMob)) {
return entity instanceof EntityWaterMob;
} else if (e.equals(EntityType.EntityMob)) {
return entity instanceof EntityMob;
} else if (e.equals(EntityType.EntitySlime)) {
return entity instanceof EntitySlime;
} else if (e.equals(EntityType.EntityFlying)) {
return entity instanceof EntityFlying;
} else if (e.equals(EntityType.EntityGolem)) {
return entity instanceof EntityGolem;
} else if (e.equals(EntityType.ENTITY_SPIDER)) {
return entity instanceof EntitySpider;
} else if (e.equals(EntityType.ENTITY_SPIDER)) {
return entity instanceof EntitySpider;
} else if (e.equals(EntityType.ENTITY_ZOMBIE_PIGMAN)) {
return entity instanceof EntityZombie;
} else if (e.equals(EntityType.ENTITY_ENDERMAN)) {
return entity instanceof EntityEnderman;
}
return false;
}
示例7: isApplicableType
import net.minecraft.entity.monster.EntityGolem; //导入依赖的package包/类
private boolean isApplicableType(final Entity e) {
if (e instanceof EntityLiving) {
if (e instanceof IMob)
return true;
if (e instanceof EntityPlayer)
return true;
if (e instanceof EntityGolem)
return true;
if (e instanceof EntityPolarBear)
return true;
}
return false;
}
示例8: Config
import net.minecraft.entity.monster.EntityGolem; //导入依赖的package包/类
public Config() {
mobs = new ArrayList<Entity>(Arrays.asList(new Entity[]{
new Entity(EntityBat.class),
new Entity(EntityChicken.class),
new Entity(EntityCow.class),
new Entity(EntityHorse.class),
new Entity(EntityMooshroom.class),
new Entity(EntityOcelot.class),
new Entity(EntityPig.class),
new Entity(EntityRabbit.class),
new Entity(EntitySheep.class),
new Entity(EntitySquid.class),
new Entity(EntityVillager.class),
new Entity(EntityWolf.class),
new Entity(EntityBlaze.class),
new Entity(EntityCaveSpider.class),
new Entity(EntityCreeper.class),
new Entity(EntityEnderman.class),
new Entity(EntityGhast.class),
new Entity(EntityGolem.class),
new Entity(EntityGuardian.class),
new Entity(EntityIronGolem.class),
new Entity(EntityMagmaCube.class),
new Entity(EntityPigZombie.class),
new Entity(EntitySilverfish.class),
new Entity(EntitySkeleton.class),
new Entity(EntitySlime.class),
new Entity(EntitySnowman.class),
new Entity(EntitySpider.class),
new Entity(EntityWitch.class),
new Entity(EntityZombie.class),
new Entity(EntityItem.class),
new Entity(EntityMinecart.class),
new Entity(EntityPlayer.class)
}));
}
示例9: initBuffs
import net.minecraft.entity.monster.EntityGolem; //导入依赖的package包/类
/**
* Applies permanent buffs / debuffs to vanilla mobs
*/
private void initBuffs(EntityLivingBase entity) {
ZSSEntityInfo info = ZSSEntityInfo.get(entity);
if (!info.getActiveBuffs().isEmpty()) {
return;
}
// double damage from cold effects, highly resistant to fire damage
if (entity.isImmuneToFire()) {
info.applyBuff(Buff.RESIST_FIRE, Integer.MAX_VALUE, 75);
info.applyBuff(Buff.WEAKNESS_COLD, Integer.MAX_VALUE, 100);
}
if (entity.getCreatureAttribute() == EnumCreatureAttribute.UNDEAD) {
if (!entity.isImmuneToFire()) {
info.applyBuff(Buff.WEAKNESS_FIRE, Integer.MAX_VALUE, 50);
}
info.applyBuff(Buff.WEAKNESS_HOLY, Integer.MAX_VALUE, 300);
info.applyBuff(Buff.RESIST_COLD, Integer.MAX_VALUE, 50);
info.applyBuff(Buff.RESIST_STUN, Integer.MAX_VALUE, 50);
}
if (entity instanceof EntityGolem) {
info.applyBuff(Buff.RESIST_COLD, Integer.MAX_VALUE, 100);
info.applyBuff(Buff.RESIST_STUN, Integer.MAX_VALUE, 100);
}
if (entity instanceof EntityWitch) {
info.applyBuff(Buff.RESIST_MAGIC, Integer.MAX_VALUE, 75);
}
if (entity instanceof EntityWither) {
info.removeBuff(Buff.WEAKNESS_COLD);
}
}
示例10: getEntityTypeNonCache
import net.minecraft.entity.monster.EntityGolem; //导入依赖的package包/类
private static String getEntityTypeNonCache(Entity e) {
if (e instanceof EntityGolem) {
return "Golem";
} else if (e instanceof IBossDisplayData) {
return "Boss";
} else if (e instanceof IAnimals) {
return "Animal";
} else if (e instanceof IMob) {
return "Monster";
} else if (e instanceof IProjectile) {
return "Projectile";
} else if (e instanceof INpc) {
return "NPC";
} else if (e instanceof EntityItem) {
return "Item";
} else if (e instanceof EntityMob) {
return "Monster";
} else if (e instanceof EntityPlayer) {
return "Player";
} else if (e instanceof EntityFireball) {
return "Projectile";
} else if (e instanceof EntityTNTPrimed) {
return "TNT";
} else {
return "Unknown"; // e.getClass().getName();
}
}
示例11: warnPlayerIfNecessary
import net.minecraft.entity.monster.EntityGolem; //导入依赖的package包/类
@SideOnly(Side.CLIENT)
private void warnPlayerIfNecessary(LivingSetAttackTargetEvent event){
EntityPlayer player = FMLClientHandler.instance().getClient().thePlayer;
if(event.target == player && (event.entityLiving instanceof EntityGolem || event.entityLiving instanceof EntityMob)) {
ItemStack helmetStack = player.getCurrentArmor(3);
if(helmetStack != null && helmetStack.getItem() == Itemss.pneumaticHelmet && ((IPressurizable)helmetStack.getItem()).getPressure(helmetStack) > 0 && ItemPneumaticArmor.getUpgrades(ItemMachineUpgrade.UPGRADE_ENTITY_TRACKER, helmetStack) > 0 && GuiKeybindCheckBox.trackedCheckboxes.get("pneumaticHelmet.upgrade.coreComponents").checked && GuiKeybindCheckBox.trackedCheckboxes.get("pneumaticHelmet.upgrade." + EntityTrackUpgradeHandler.UPGRADE_NAME).checked) {
HUDHandler.instance().getSpecificRenderer(EntityTrackUpgradeHandler.class).warnIfNecessary(event.entityLiving);
}
} else {
HUDHandler.instance().getSpecificRenderer(EntityTrackUpgradeHandler.class).removeTargetingEntity(event.entityLiving);
}
}
示例12: applyPumpkinExtraInfo
import net.minecraft.entity.monster.EntityGolem; //导入依赖的package包/类
/**
* Applies the extra info (name, enchantments) in the pumpkin to the golem created with it.
*
*/
public static void applyPumpkinExtraInfo(EntityGolem golem, ItemStack pumpkin) {
if (golem == null || pumpkin == null) return;
int[] pumpkinEnchants = getEnchantmentIds(pumpkin);
String customName = pumpkin.getDisplayName();
if (customName.equals(Blocks.pumpkin.getLocalizedName())) customName = "";
// Check if a custom name exists
if (customName != "") {
// Applies the custom name to the golem
golem.setCustomNameTag(customName);
}
// Check if it's an enchanted pumpkin
if (pumpkinEnchants != null && pumpkinEnchants.length > 0) {
final ExtendedGolem properties = ExtendedGolem.get(golem);
if (properties == null) {
LogHelper.warn("Could not load extened properties for Iron Golem ID " + golem.getEntityId() + ", enchantments won't be applied.");
} else {
properties.setEnchantments(pumpkinEnchants);
LogHelper.info("--> Applying enchantments on golem " + golem.getEntityId() + ": " + Arrays.toString(pumpkinEnchants));
NetworkHelper.sendEnchantedGolemInfoMessage(golem, properties);
}
}
}
示例13: onLivingAttack
import net.minecraft.entity.monster.EntityGolem; //导入依赖的package包/类
@SubscribeEvent
public void onLivingAttack(LivingAttackEvent event)
{
Entity target = event.entity;
if (target instanceof EntityGolem || event.source.getSourceOfDamage() instanceof EntityGolem) {
LogHelper.info("== onLivingAttack() ==");
}
// NOTE: since the offensive enchantments apply special effect and don't just add more damage,
// I can intercept this event. If I were to do any damage modifier, the correct event is LivingHurtEvent.
// NOTE 2: This code also works on LivingHurtEvent, but I feel it's more appropriate here.
// An iron golem attacked a target, apply the offensive enchantments
if (event.source.getDamageType() == "mob" && event.source.getSourceOfDamage() instanceof EntityIronGolem) {
MagicHelper.applyAttackEffects(event.source.getSourceOfDamage(), target);
}
// A snow golem attacked a target, apply the offensive enchantments
else if (event.source.getSourceOfDamage() instanceof EntitySnowball && ((EntitySnowball)event.source.getSourceOfDamage()).getThrower() instanceof EntitySnowman) {
MagicHelper.applyAttackEffects(((EntitySnowball)event.source.getSourceOfDamage()).getThrower(), target);
}
// A golem was attacked by a target, check if should cancel the event
if (target instanceof EntityGolem) {
boolean ignoreDamage = MagicHelper.applyDamageCancelEffects(target, event.source);
if (ignoreDamage) event.setCanceled(true);
}
}
示例14: onLivingHurt
import net.minecraft.entity.monster.EntityGolem; //导入依赖的package包/类
@SubscribeEvent
public void onLivingHurt(LivingHurtEvent event)
{
Entity target = event.entity;
if (target instanceof EntityGolem || event.source.getSourceOfDamage() instanceof EntityGolem) {
LogHelper.info("== onLivingHurt() ==");
LogHelper.info(" " + event.entity);
LogHelper.info(" source: " + event.source.getDamageType());
LogHelper.info(" source: " + event.source.getSourceOfDamage());
LogHelper.info(" damage: " + event.ammount);
}
// A golem was attacked, apply the defensive enchantments
if (target instanceof EntityGolem) {
event.ammount = MagicHelper.applyDefenseEffects(target, event.source, event.ammount);
}
// An iron golem caused damage, apply damage modifiers
else if (event.source.getDamageType() == "mob" && event.source.getSourceOfDamage() instanceof EntityIronGolem) {
event.ammount = MagicHelper.applyDamagingEffects(event.source.getSourceOfDamage(), target, event.ammount);
}
// A snow golem caused damage, apply damage modifiers
else if (event.source.getSourceOfDamage() instanceof EntitySnowball && ((EntitySnowball)event.source.getSourceOfDamage()).getThrower() instanceof EntitySnowman) {
event.ammount = MagicHelper.applyDamagingEffects(((EntitySnowball)event.source.getSourceOfDamage()).getThrower(), target, event.ammount);
}
}
示例15: onEntityConstructing
import net.minecraft.entity.monster.EntityGolem; //导入依赖的package包/类
@SubscribeEvent
public void onEntityConstructing(EntityConstructing event)
{
// Adds the Extended Properties to zombies
if (GenericHelper.isVanillaZombie(event.entity) && ExtendedVillagerZombie.get((EntityZombie) event.entity) == null) {
ExtendedVillagerZombie.register((EntityZombie) event.entity);
}
// Adds the Extended Properties to golems
else if (event.entity instanceof EntityGolem && ExtendedGolem.get((EntityGolem)event.entity) == null) {
ExtendedGolem.register((EntityGolem) event.entity);
}
}