当前位置: 首页>>代码示例>>Java>>正文


Java EntityEndermite类代码示例

本文整理汇总了Java中net.minecraft.entity.monster.EntityEndermite的典型用法代码示例。如果您正苦于以下问题:Java EntityEndermite类的具体用法?Java EntityEndermite怎么用?Java EntityEndermite使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


EntityEndermite类属于net.minecraft.entity.monster包,在下文中一共展示了EntityEndermite类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: hurtPlayer

import net.minecraft.entity.monster.EntityEndermite; //导入依赖的package包/类
private void hurtPlayer(EntityLivingBase entity) {
	if (isStandingOnEnderBlock(entity)) {
		return;
	}

	if (isWearingEnderBoots(entity)) {
		damageEnderBoots(entity);
		return;
	}

	entity.fallDistance = 0.0F;
	entity.attackEntityFrom(DamageSource.FALL, 4f);

	if (entity.world.rand.nextFloat() < 0.005F && entity.world.getGameRules().getBoolean("doMobSpawning")) {
		EntityEndermite entityendermite = new EntityEndermite(entity.world);
		entityendermite.setSpawnedByPlayer(true);
		entityendermite.setLocationAndAngles(entity.posX, entity.posY, entity.posZ, entity.rotationYaw, entity.rotationPitch);
		entity.world.spawnEntity(entityendermite);
	}
}
 
开发者ID:ToroCraft,项目名称:TeleToro,代码行数:21,代码来源:Teletory.java

示例2: hurtPlayer

import net.minecraft.entity.monster.EntityEndermite; //导入依赖的package包/类
private void hurtPlayer(final EntityLivingBase entity, Vec3d transportTo) {
	if (Teletory.isWearingEnderBoots(entity)) {
		Teletory.damageEnderBoots(entity);
		return;
	}
	entity.fallDistance = 0.0F;
	entity.attackEntityFrom(DamageSource.FALL, 4f);
	if (entity.world.rand.nextFloat() < 0.05F && entity.world.getGameRules().getBoolean("doMobSpawning")) {
		EntityEndermite entityendermite = new EntityEndermite(entity.world);
		entityendermite.setSpawnedByPlayer(true);
		System.out.println("spawn at " + transportTo.x + " " + transportTo.y + " " + transportTo.z);
		entityendermite.setLocationAndAngles(transportTo.x, transportTo.y, transportTo.z, entity.rotationYaw,
				entity.rotationPitch);
		entity.world.spawnEntity(entityendermite);
	}
}
 
开发者ID:ToroCraft,项目名称:TeleToro,代码行数:17,代码来源:BlockLinkedTeletoryPortal.java

示例3: onEntityKilled

import net.minecraft.entity.monster.EntityEndermite; //导入依赖的package包/类
@SubscribeEvent
public void onEntityKilled(LivingDropsEvent event)
{
	// TODO remove when actual ark creatures are in place and dropping items
	if (event.getEntityLiving().world.isRemote) return;
	Random r = new Random();
	int x = r.nextInt(3) + 1;
	ItemStack meat = new ItemStack(ARKCraftItems.meat_raw, x);
	event.getDrops().add(new EntityItem(event.getEntityLiving().world, event.getEntityLiving().posX, event.getEntityLiving().posY,
			event.getEntityLiving().posZ, IDecayable.setDecayStart(meat, ARKCraft.proxy.getWorldTime())));
	if (r.nextDouble() < 0.05) event.getDrops().add(new EntityItem(event.getEntityLiving().world, event.getEntityLiving().posX,
			event.getEntityLiving().posY, event.getEntityLiving().posZ, IDecayable.setDecayStart(new ItemStack(
					ARKCraftItems.primemeat_raw), ARKCraft.proxy.getWorldTime())));
	if (event.getEntityLiving() instanceof EntitySpider || event.getEntityLiving() instanceof EntitySilverfish
			|| event.getEntityLiving() instanceof EntityEndermite) event.getDrops().add(new EntityItem(
					event.getEntityLiving().world, event.getEntityLiving().posX, event.getEntityLiving().posY,
					event.getEntityLiving().posZ, new ItemStack(ARKCraftItems.chitin, r.nextInt(3) + 1)));
	else event.getDrops().add(new EntityItem(event.getEntityLiving().world, event.getEntityLiving().posX,
			event.getEntityLiving().posY, event.getEntityLiving().posZ, new ItemStack(ARKCraftItems.hide, r.nextInt(3) + 1)));
}
 
开发者ID:BubbleTrouble14,项目名称:ARKCraft,代码行数:21,代码来源:CommonEventHandler.java

示例4: PontusBiome

import net.minecraft.entity.monster.EntityEndermite; //导入依赖的package包/类
public PontusBiome() {
	super("Pontus");
	
	this.spawnableCaveCreatureList.clear();
	this.spawnableCaveCreatureList.add(new SpawnListEntry(EntityEnderman.class, 25, 2, 5));
	
	this.spawnableCreatureList.clear();
	this.spawnableCreatureList.add(new SpawnListEntry(EntityEndermite.class, 50, 1, 10));	
}
 
开发者ID:kenijey,项目名称:harshencastle,代码行数:10,代码来源:PontusBiome.java

示例5: doTeleport

import net.minecraft.entity.monster.EntityEndermite; //导入依赖的package包/类
private static boolean doTeleport(@Nonnull World world, @Nonnull EntityLivingBase entity, double targetX, double targetY, double targetZ) {
  float damage = 5f;
  if (entity.getMaxHealth() < 10f) {
    damage = 1f;
  }
  EnderTeleportEvent event = new EnderTeleportEvent(entity, targetX, targetY, targetZ, damage);
  if (!MinecraftForge.EVENT_BUS.post(event)) {
    if (rand.nextFloat() < 0.15F && world.getGameRules().getBoolean("doMobSpawning") && !(entity instanceof EntityEndermite)) {
      EntityEndermite entityendermite = new EntityEndermite(world);
      entityendermite.setSpawnedByPlayer(true);
      entityendermite.setLocationAndAngles(entity.posX, entity.posY, entity.posZ, entity.rotationYaw, entity.rotationPitch);
      world.spawnEntity(entityendermite);
    }

    if (entity.isRiding()) {
      entity.dismountRidingEntity();
    }
    if (entity.isBeingRidden()) {
      for (Entity passenger : entity.getPassengers()) {
        passenger.dismountRidingEntity();
      }
    }

    if (entity instanceof EntityPlayerMP) {
      ((EntityPlayerMP) entity).connection.setPlayerLocation(event.getTargetX(), event.getTargetY(), event.getTargetZ(), entity.rotationYaw,
          entity.rotationPitch);
    } else {
      entity.setPositionAndUpdate(event.getTargetX(), event.getTargetY(), event.getTargetZ());
    }
    entity.fallDistance = 0.0F;
    entity.attackEntityFrom(DamageSource.FALL, event.getAttackDamage());
    return true;
  }
  return false;
}
 
开发者ID:SleepyTrousers,项目名称:EnderIO,代码行数:36,代码来源:RandomTeleportUtil.java

示例6: getPossibleCreatures

import net.minecraft.entity.monster.EntityEndermite; //导入依赖的package包/类
public List<Biome.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos)
{
	ArrayList<Biome.SpawnListEntry> list = new ArrayList<Biome.SpawnListEntry>();
	list.add(new Biome.SpawnListEntry(EntityEndermite.class, 3, 2, 4));
    return list;
}
 
开发者ID:kenijey,项目名称:harshencastle,代码行数:7,代码来源:PontusChunkProvider.java

示例7: onImpact

import net.minecraft.entity.monster.EntityEndermite; //导入依赖的package包/类
/**
 * Called when this EntityThrowable hits a block or entity.
 */
protected void onImpact(MovingObjectPosition p_70184_1_)
{
    EntityLivingBase entitylivingbase = this.getThrower();

    if (p_70184_1_.entityHit != null)
    {
        if (p_70184_1_.entityHit == this.field_181555_c)
        {
            return;
        }

        p_70184_1_.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, entitylivingbase), 0.0F);
    }

    for (int i = 0; i < 32; ++i)
    {
        this.worldObj.spawnParticle(EnumParticleTypes.PORTAL, this.posX, this.posY + this.rand.nextDouble() * 2.0D, this.posZ, this.rand.nextGaussian(), 0.0D, this.rand.nextGaussian(), new int[0]);
    }

    if (!this.worldObj.isRemote)
    {
        if (entitylivingbase instanceof EntityPlayerMP)
        {
            EntityPlayerMP entityplayermp = (EntityPlayerMP)entitylivingbase;

            if (entityplayermp.playerNetServerHandler.getNetworkManager().isChannelOpen() && entityplayermp.worldObj == this.worldObj && !entityplayermp.isPlayerSleeping())
            {
                if (this.rand.nextFloat() < 0.05F && this.worldObj.getGameRules().getBoolean("doMobSpawning"))
                {
                    EntityEndermite entityendermite = new EntityEndermite(this.worldObj);
                    entityendermite.setSpawnedByPlayer(true);
                    entityendermite.setLocationAndAngles(entitylivingbase.posX, entitylivingbase.posY, entitylivingbase.posZ, entitylivingbase.rotationYaw, entitylivingbase.rotationPitch);
                    this.worldObj.spawnEntityInWorld(entityendermite);
                }

                if (entitylivingbase.isRiding())
                {
                    entitylivingbase.mountEntity((Entity)null);
                }

                entitylivingbase.setPositionAndUpdate(this.posX, this.posY, this.posZ);
                entitylivingbase.fallDistance = 0.0F;
                entitylivingbase.attackEntityFrom(DamageSource.fall, 5.0F);
            }
        }
        else if (entitylivingbase != null)
        {
            entitylivingbase.setPositionAndUpdate(this.posX, this.posY, this.posZ);
            entitylivingbase.fallDistance = 0.0F;
        }

        this.setDead();
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:58,代码来源:EntityEnderPearl.java

示例8: RenderManager

import net.minecraft.entity.monster.EntityEndermite; //导入依赖的package包/类
public RenderManager(TextureManager renderEngineIn, RenderItem itemRendererIn)
{
    this.renderEngine = renderEngineIn;
    this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider(this));
    this.entityRenderMap.put(EntitySpider.class, new RenderSpider(this));
    this.entityRenderMap.put(EntityPig.class, new RenderPig(this, new ModelPig(), 0.7F));
    this.entityRenderMap.put(EntitySheep.class, new RenderSheep(this, new ModelSheep2(), 0.7F));
    this.entityRenderMap.put(EntityCow.class, new RenderCow(this, new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(this, new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityWolf.class, new RenderWolf(this, new ModelWolf(), 0.5F));
    this.entityRenderMap.put(EntityChicken.class, new RenderChicken(this, new ModelChicken(), 0.3F));
    this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(this, new ModelOcelot(), 0.4F));
    this.entityRenderMap.put(EntityRabbit.class, new RenderRabbit(this, new ModelRabbit(), 0.3F));
    this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish(this));
    this.entityRenderMap.put(EntityEndermite.class, new RenderEndermite(this));
    this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper(this));
    this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman(this));
    this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan(this));
    this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton(this));
    this.entityRenderMap.put(EntityWitch.class, new RenderWitch(this));
    this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze(this));
    this.entityRenderMap.put(EntityPigZombie.class, new RenderPigZombie(this));
    this.entityRenderMap.put(EntityZombie.class, new RenderZombie(this));
    this.entityRenderMap.put(EntitySlime.class, new RenderSlime(this, new ModelSlime(16), 0.25F));
    this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube(this));
    this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(this, new ModelZombie(), 0.5F, 6.0F));
    this.entityRenderMap.put(EntityGhast.class, new RenderGhast(this));
    this.entityRenderMap.put(EntitySquid.class, new RenderSquid(this, new ModelSquid(), 0.7F));
    this.entityRenderMap.put(EntityVillager.class, new RenderVillager(this));
    this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem(this));
    this.entityRenderMap.put(EntityBat.class, new RenderBat(this));
    this.entityRenderMap.put(EntityGuardian.class, new RenderGuardian(this));
    this.entityRenderMap.put(EntityDragon.class, new RenderDragon(this));
    this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal(this));
    this.entityRenderMap.put(EntityWither.class, new RenderWither(this));
    this.entityRenderMap.put(Entity.class, new RenderEntity(this));
    this.entityRenderMap.put(EntityPainting.class, new RenderPainting(this));
    this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame(this, itemRendererIn));
    this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot(this));
    this.entityRenderMap.put(EntityArrow.class, new RenderArrow(this));
    this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(this, Items.snowball, itemRendererIn));
    this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(this, Items.ender_pearl, itemRendererIn));
    this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(this, Items.ender_eye, itemRendererIn));
    this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(this, Items.egg, itemRendererIn));
    this.entityRenderMap.put(EntityPotion.class, new RenderPotion(this, itemRendererIn));
    this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(this, Items.experience_bottle, itemRendererIn));
    this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(this, Items.fireworks, itemRendererIn));
    this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(this, 2.0F));
    this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(this, 0.5F));
    this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull(this));
    this.entityRenderMap.put(EntityItem.class, new RenderEntityItem(this, itemRendererIn));
    this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb(this));
    this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed(this));
    this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock(this));
    this.entityRenderMap.put(EntityArmorStand.class, new ArmorStandRenderer(this));
    this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart(this));
    this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner(this));
    this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart(this));
    this.entityRenderMap.put(EntityBoat.class, new RenderBoat(this));
    this.entityRenderMap.put(EntityFishHook.class, new RenderFish(this));
    this.entityRenderMap.put(EntityHorse.class, new RenderHorse(this, new ModelHorse(), 0.75F));
    this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt(this));
    this.playerRenderer = new RenderPlayer(this);
    this.skinMap.put("default", this.playerRenderer);
    this.skinMap.put("slim", new RenderPlayer(this, true));
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:67,代码来源:RenderManager.java

示例9: getDeathMaxRotation

import net.minecraft.entity.monster.EntityEndermite; //导入依赖的package包/类
protected float getDeathMaxRotation(EntityEndermite entityLivingBaseIn)
{
    return 180.0F;
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:5,代码来源:RenderEndermite.java

示例10: getEntityTexture

import net.minecraft.entity.monster.EntityEndermite; //导入依赖的package包/类
/**
 * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
 */
protected ResourceLocation getEntityTexture(EntityEndermite entity)
{
    return ENDERMITE_TEXTURES;
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:8,代码来源:RenderEndermite.java

示例11: RenderManager

import net.minecraft.entity.monster.EntityEndermite; //导入依赖的package包/类
public RenderManager(TextureManager renderEngineIn, RenderItem itemRendererIn)
{
    this.renderEngine = renderEngineIn;
    this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider(this));
    this.entityRenderMap.put(EntitySpider.class, new RenderSpider(this));
    this.entityRenderMap.put(EntityPig.class, new RenderPig(this, new ModelPig(), 0.7F));
    this.entityRenderMap.put(EntitySheep.class, new RenderSheep(this, new ModelSheep2(), 0.7F));
    this.entityRenderMap.put(EntityCow.class, new RenderCow(this, new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(this, new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityWolf.class, new RenderWolf(this, new ModelWolf(), 0.5F));
    this.entityRenderMap.put(EntityChicken.class, new RenderChicken(this, new ModelChicken(), 0.3F));
    this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(this, new ModelOcelot(), 0.4F));
    this.entityRenderMap.put(EntityRabbit.class, new RenderRabbit(this, new ModelRabbit(), 0.3F));
    this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish(this));
    this.entityRenderMap.put(EntityEndermite.class, new RenderEndermite(this));
    this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper(this));
    this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman(this));
    this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan(this));
    this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton(this));
    this.entityRenderMap.put(EntityWitch.class, new RenderWitch(this));
    this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze(this));
    this.entityRenderMap.put(EntityPigZombie.class, new RenderPigZombie(this));
    this.entityRenderMap.put(EntityZombie.class, new RenderZombie(this));
    this.entityRenderMap.put(EntitySlime.class, new RenderSlime(this, new ModelSlime(16), 0.25F));
    this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube(this));
    this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(this, new ModelZombie(), 0.5F, 6.0F));
    this.entityRenderMap.put(EntityGhast.class, new RenderGhast(this));
    this.entityRenderMap.put(EntitySquid.class, new RenderSquid(this, new ModelSquid(), 0.7F));
    this.entityRenderMap.put(EntityVillager.class, new RenderVillager(this));
    this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem(this));
    this.entityRenderMap.put(EntityBat.class, new RenderBat(this));
    this.entityRenderMap.put(EntityGuardian.class, new RenderGuardian(this));
    this.entityRenderMap.put(EntityDragon.class, new RenderDragon(this));
    this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal(this));
    this.entityRenderMap.put(EntityWither.class, new RenderWither(this));
    this.entityRenderMap.put(Entity.class, new RenderEntity(this));
    this.entityRenderMap.put(EntityPainting.class, new RenderPainting(this));
    this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame(this, itemRendererIn));
    this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot(this));
    this.entityRenderMap.put(EntityArrow.class, new RenderArrow(this));
    this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(this, Items.snowball, itemRendererIn));
    this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(this, Items.ender_pearl, itemRendererIn));
    this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(this, Items.ender_eye, itemRendererIn));
    this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(this, Items.egg, itemRendererIn));
    this.entityRenderMap.put(EntityPotion.class, new RenderPotion(this, itemRendererIn));
    this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(this, Items.experience_bottle, itemRendererIn));
    this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(this, Items.fireworks, itemRendererIn));
    this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(this, 2.0F));
    this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(this, 0.5F));
    this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull(this));
    this.entityRenderMap.put(EntityItem.class, new RenderEntityItem(this, itemRendererIn));
    this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb(this));
    this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed(this));
    this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock(this));
    this.entityRenderMap.put(EntityArmorStand.class, new ArmorStandRenderer(this));
    this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart(this));
    this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner(this));
    this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart(this));
    this.entityRenderMap.put(EntityBoat.class, new RenderBoat(this));
    this.entityRenderMap.put(EntityFishHook.class, new RenderFish(this));
    this.entityRenderMap.put(EntityHorse.class, new RenderHorse(this, new ModelHorse(), 0.75F));
    this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt(this));
    this.playerRenderer = new RenderPlayer(this);
    this.skinMap.put("default", this.playerRenderer);
    this.skinMap.put("slim", new RenderPlayer(this, true));
    PlayerItemsLayer.register(this.skinMap);

    if (Reflector.RenderingRegistry_loadEntityRenderers.exists())
    {
        Reflector.call(Reflector.RenderingRegistry_loadEntityRenderers, new Object[] {this.entityRenderMap});
    }
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:73,代码来源:RenderManager.java

示例12: ModelAdapterEndermite

import net.minecraft.entity.monster.EntityEndermite; //导入依赖的package包/类
public ModelAdapterEndermite()
{
    super(EntityEndermite.class, "endermite", 0.3F);
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:5,代码来源:ModelAdapterEndermite.java

示例13: onImpact

import net.minecraft.entity.monster.EntityEndermite; //导入依赖的package包/类
/**
 * Called when this EntityThrowable hits a block or entity.
 */
protected void onImpact(RayTraceResult result)
{
    EntityLivingBase entitylivingbase = this.getThrower();

    if (result.entityHit != null)
    {
        if (result.entityHit == this.thrower)
        {
            return;
        }

        result.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, entitylivingbase), 0.0F);
    }

    if (result.typeOfHit == RayTraceResult.Type.BLOCK)
    {
        BlockPos blockpos = result.getBlockPos();
        TileEntity tileentity = this.world.getTileEntity(blockpos);

        if (tileentity instanceof TileEntityEndGateway)
        {
            TileEntityEndGateway tileentityendgateway = (TileEntityEndGateway)tileentity;

            if (entitylivingbase != null)
            {
                tileentityendgateway.teleportEntity(entitylivingbase);
                this.setDead();
                return;
            }

            tileentityendgateway.teleportEntity(this);
            return;
        }
    }

    for (int i = 0; i < 32; ++i)
    {
        this.world.spawnParticle(EnumParticleTypes.PORTAL, this.posX, this.posY + this.rand.nextDouble() * 2.0D, this.posZ, this.rand.nextGaussian(), 0.0D, this.rand.nextGaussian(), new int[0]);
    }

    if (!this.world.isRemote)
    {
        if (entitylivingbase instanceof EntityPlayerMP)
        {
            EntityPlayerMP entityplayermp = (EntityPlayerMP)entitylivingbase;

            if (entityplayermp.connection.getNetworkManager().isChannelOpen() && entityplayermp.world == this.world && !entityplayermp.isPlayerSleeping())
            {
                if (this.rand.nextFloat() < 0.05F && this.world.getGameRules().getBoolean("doMobSpawning"))
                {
                    EntityEndermite entityendermite = new EntityEndermite(this.world);
                    entityendermite.setSpawnedByPlayer(true);
                    entityendermite.setLocationAndAngles(entitylivingbase.posX, entitylivingbase.posY, entitylivingbase.posZ, entitylivingbase.rotationYaw, entitylivingbase.rotationPitch);
                    this.world.spawnEntityInWorld(entityendermite);
                }

                if (entitylivingbase.isRiding())
                {
                    entitylivingbase.dismountRidingEntity();
                }

                entitylivingbase.setPositionAndUpdate(this.posX, this.posY, this.posZ);
                entitylivingbase.fallDistance = 0.0F;
                entitylivingbase.attackEntityFrom(DamageSource.fall, 5.0F);
            }
        }
        else if (entitylivingbase != null)
        {
            entitylivingbase.setPositionAndUpdate(this.posX, this.posY, this.posZ);
            entitylivingbase.fallDistance = 0.0F;
        }

        this.setDead();
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:79,代码来源:EntityEnderPearl.java

示例14: RenderManager

import net.minecraft.entity.monster.EntityEndermite; //导入依赖的package包/类
public RenderManager(TextureManager renderEngineIn, RenderItem itemRendererIn)
{
    this.renderEngine = renderEngineIn;
    this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider(this));
    this.entityRenderMap.put(EntitySpider.class, new RenderSpider(this));
    this.entityRenderMap.put(EntityPig.class, new RenderPig(this, new ModelPig(), 0.7F));
    this.entityRenderMap.put(EntitySheep.class, new RenderSheep(this, new ModelSheep2(), 0.7F));
    this.entityRenderMap.put(EntityCow.class, new RenderCow(this, new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(this, new ModelCow(), 0.7F));
    this.entityRenderMap.put(EntityWolf.class, new RenderWolf(this, new ModelWolf(), 0.5F));
    this.entityRenderMap.put(EntityChicken.class, new RenderChicken(this, new ModelChicken(), 0.3F));
    this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(this, new ModelOcelot(), 0.4F));
    this.entityRenderMap.put(EntityRabbit.class, new RenderRabbit(this, new ModelRabbit(), 0.3F));
    this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish(this));
    this.entityRenderMap.put(EntityEndermite.class, new RenderEndermite(this));
    this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper(this));
    this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman(this));
    this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan(this));
    this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton(this));
    this.entityRenderMap.put(EntityWitch.class, new RenderWitch(this));
    this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze(this));
    this.entityRenderMap.put(EntityPigZombie.class, new RenderPigZombie(this));
    this.entityRenderMap.put(EntityZombie.class, new RenderZombie(this));
    this.entityRenderMap.put(EntitySlime.class, new RenderSlime(this, new ModelSlime(16), 0.25F));
    this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube(this));
    this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(this, new ModelZombie(), 0.5F, 6.0F));
    this.entityRenderMap.put(EntityGhast.class, new RenderGhast(this));
    this.entityRenderMap.put(EntitySquid.class, new RenderSquid(this, new ModelSquid(), 0.7F));
    this.entityRenderMap.put(EntityVillager.class, new RenderVillager(this));
    this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem(this));
    this.entityRenderMap.put(EntityBat.class, new RenderBat(this));
    this.entityRenderMap.put(EntityGuardian.class, new RenderGuardian(this));
    this.entityRenderMap.put(EntityShulker.class, new RenderShulker(this, new ModelShulker()));
    this.entityRenderMap.put(EntityPolarBear.class, new RenderPolarBear(this, new ModelPolarBear(), 0.7F));
    this.entityRenderMap.put(EntityDragon.class, new RenderDragon(this));
    this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal(this));
    this.entityRenderMap.put(EntityWither.class, new RenderWither(this));
    this.entityRenderMap.put(Entity.class, new RenderEntity(this));
    this.entityRenderMap.put(EntityPainting.class, new RenderPainting(this));
    this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame(this, itemRendererIn));
    this.entityRenderMap.put(EntityLeashKnot.class, new RenderLeashKnot(this));
    this.entityRenderMap.put(EntityTippedArrow.class, new RenderTippedArrow(this));
    this.entityRenderMap.put(EntitySpectralArrow.class, new RenderSpectralArrow(this));
    this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(this, Items.SNOWBALL, itemRendererIn));
    this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(this, Items.ENDER_PEARL, itemRendererIn));
    this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(this, Items.ENDER_EYE, itemRendererIn));
    this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(this, Items.EGG, itemRendererIn));
    this.entityRenderMap.put(EntityPotion.class, new RenderPotion(this, itemRendererIn));
    this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(this, Items.EXPERIENCE_BOTTLE, itemRendererIn));
    this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(this, Items.FIREWORKS, itemRendererIn));
    this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(this, 2.0F));
    this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(this, 0.5F));
    this.entityRenderMap.put(EntityDragonFireball.class, new RenderDragonFireball(this));
    this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull(this));
    this.entityRenderMap.put(EntityShulkerBullet.class, new RenderShulkerBullet(this));
    this.entityRenderMap.put(EntityItem.class, new RenderEntityItem(this, itemRendererIn));
    this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb(this));
    this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed(this));
    this.entityRenderMap.put(EntityFallingBlock.class, new RenderFallingBlock(this));
    this.entityRenderMap.put(EntityArmorStand.class, new RenderArmorStand(this));
    this.entityRenderMap.put(EntityMinecartTNT.class, new RenderTntMinecart(this));
    this.entityRenderMap.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner(this));
    this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart(this));
    this.entityRenderMap.put(EntityBoat.class, new RenderBoat(this));
    this.entityRenderMap.put(EntityFishHook.class, new RenderFish(this));
    this.entityRenderMap.put(EntityAreaEffectCloud.class, new RenderAreaEffectCloud(this));
    this.entityRenderMap.put(EntityHorse.class, new RenderHorse(this, new ModelHorse(), 0.75F));
    this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt(this));
    this.playerRenderer = new RenderPlayer(this);
    this.skinMap.put("default", this.playerRenderer);
    this.skinMap.put("slim", new RenderPlayer(this, true));
    net.minecraftforge.fml.client.registry.RenderingRegistry.loadEntityRenderers(this, this.entityRenderMap);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:74,代码来源:RenderManager.java

示例15: createFixer

import net.minecraft.entity.monster.EntityEndermite; //导入依赖的package包/类
public static DataFixer createFixer()
{
    DataFixer datafixer = new DataFixer(512);
    WorldInfo.registerFixes(datafixer);
    EntityPlayer.registerFixesPlayer(datafixer);
    AnvilChunkLoader.registerFixes(datafixer);
    ItemStack.registerFixes(datafixer);
    EntityArmorStand.registerFixesArmorStand(datafixer);
    EntityArrow.registerFixesArrow(datafixer);
    EntityBat.registerFixesBat(datafixer);
    EntityBlaze.registerFixesBlaze(datafixer);
    EntityCaveSpider.registerFixesCaveSpider(datafixer);
    EntityChicken.registerFixesChicken(datafixer);
    EntityCow.registerFixesCow(datafixer);
    EntityCreeper.registerFixesCreeper(datafixer);
    EntityDragonFireball.registerFixesDragonFireball(datafixer);
    EntityDragon.registerFixesDragon(datafixer);
    EntityEnderman.registerFixesEnderman(datafixer);
    EntityEndermite.registerFixesEndermite(datafixer);
    EntityFallingBlock.registerFixesFallingBlock(datafixer);
    EntityLargeFireball.registerFixesLargeFireball(datafixer);
    EntityFireworkRocket.registerFixesFireworkRocket(datafixer);
    EntityGhast.registerFixesGhast(datafixer);
    EntityGiantZombie.registerFixesGiantZombie(datafixer);
    EntityGuardian.registerFixesGuardian(datafixer);
    EntityHorse.registerFixesHorse(datafixer);
    EntityItem.registerFixesItem(datafixer);
    EntityItemFrame.registerFixesItemFrame(datafixer);
    EntityMagmaCube.registerFixesMagmaCube(datafixer);
    EntityMinecartChest.registerFixesMinecartChest(datafixer);
    EntityMinecartCommandBlock.registerFixesMinecartCommand(datafixer);
    EntityMinecartFurnace.registerFixesMinecartFurnace(datafixer);
    EntityMinecartHopper.registerFixesMinecartHopper(datafixer);
    EntityMinecartEmpty.registerFixesMinecartEmpty(datafixer);
    EntityMinecartMobSpawner.registerFixesMinecartMobSpawner(datafixer);
    EntityMinecartTNT.registerFixesMinecartTNT(datafixer);
    EntityLiving.registerFixesMob(datafixer);
    EntityMob.registerFixesMonster(datafixer);
    EntityMooshroom.registerFixesMooshroom(datafixer);
    EntityOcelot.registerFixesOcelot(datafixer);
    EntityPig.registerFixesPig(datafixer);
    EntityPigZombie.registerFixesPigZombie(datafixer);
    EntityRabbit.registerFixesRabbit(datafixer);
    EntitySheep.registerFixesSheep(datafixer);
    EntityShulker.registerFixesShulker(datafixer);
    EntitySilverfish.registerFixesSilverfish(datafixer);
    EntitySkeleton.registerFixesSkeleton(datafixer);
    EntitySlime.registerFixesSlime(datafixer);
    EntitySmallFireball.registerFixesSmallFireball(datafixer);
    EntitySnowman.registerFixesSnowman(datafixer);
    EntitySnowball.registerFixesSnowball(datafixer);
    EntitySpectralArrow.registerFixesSpectralArrow(datafixer);
    EntitySpider.registerFixesSpider(datafixer);
    EntitySquid.registerFixesSquid(datafixer);
    EntityEgg.registerFixesEgg(datafixer);
    EntityEnderPearl.registerFixesEnderPearl(datafixer);
    EntityExpBottle.registerFixesExpBottle(datafixer);
    EntityPotion.registerFixesPotion(datafixer);
    EntityTippedArrow.registerFixesTippedArrow(datafixer);
    EntityVillager.registerFixesVillager(datafixer);
    EntityIronGolem.registerFixesIronGolem(datafixer);
    EntityWitch.registerFixesWitch(datafixer);
    EntityWither.registerFixesWither(datafixer);
    EntityWitherSkull.registerFixesWitherSkull(datafixer);
    EntityWolf.registerFixesWolf(datafixer);
    EntityZombie.registerFixesZombie(datafixer);
    TileEntityPiston.registerFixesPiston(datafixer);
    TileEntityFlowerPot.registerFixesFlowerPot(datafixer);
    TileEntityFurnace.registerFixesFurnace(datafixer);
    TileEntityChest.registerFixesChest(datafixer);
    TileEntityDispenser.registerFixes(datafixer);
    TileEntityDropper.registerFixesDropper(datafixer);
    TileEntityBrewingStand.registerFixesBrewingStand(datafixer);
    TileEntityHopper.registerFixesHopper(datafixer);
    BlockJukebox.registerFixesJukebox(datafixer);
    TileEntityMobSpawner.registerFixesMobSpawner(datafixer);
    registerFixes(datafixer);
    return datafixer;
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:80,代码来源:DataFixesManager.java


注:本文中的net.minecraft.entity.monster.EntityEndermite类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。