本文整理汇总了Java中net.minecraft.entity.item.EntityTNTPrimed类的典型用法代码示例。如果您正苦于以下问题:Java EntityTNTPrimed类的具体用法?Java EntityTNTPrimed怎么用?Java EntityTNTPrimed使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
EntityTNTPrimed类属于net.minecraft.entity.item包,在下文中一共展示了EntityTNTPrimed类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: triggerExplosion
import net.minecraft.entity.item.EntityTNTPrimed; //导入依赖的package包/类
private static boolean triggerExplosion(World world, int x, int baseY,
int z, Cause cause) {
int y = baseY + EXPLOSION_Y_OFFSET;
Optional<Entity> opt = world.createEntity(EntityTypes.PRIMED_TNT,
new Vector3i(x, y, z));
if (!opt.isPresent()) {
APlugin.getInstance().getLogger().info("Couldn't spawn PTNT at "
+ String.format("(%s, %s, %s)", x, y, z));
return false;
}
Entity e = opt.get();
((EntityTNTPrimed) e).fuse = EXPLOSION_TIMER;
// if (!e.offer(Keys.FUSE_DURATION, EXPLOSION_TIMER).isSuccessful()) {
// APlugin.getInstance().getLogger().info("Couldn't set data on " + e);
// return false;
// }
return world.spawnEntity(e, cause);
}
示例2: apply
import net.minecraft.entity.item.EntityTNTPrimed; //导入依赖的package包/类
@Override
public boolean apply(Entity entity) {
if (entity instanceof EntityItem) {
return true;
}
if (target_speed <= 1) {
return false;
}
if (entity instanceof EntityLiving || entity instanceof IProjectile || entity instanceof EntityTNTPrimed || entity instanceof EntityFallingBlock) {
return true;
}
if (FzConfig.fanturpeller_works_on_players && entity instanceof EntityPlayer) {
EntityPlayer player = (EntityPlayer) entity;
found_player = true;
return !player.capabilities.isCreativeMode && !player.isSneaking();
}
return false;
// Falling sand doesn't work too well with this
// Minecarts seem to just jump back down (and would be too heavy anyways.)
// Let's try to keep this method light, hmm?
}
示例3: execute
import net.minecraft.entity.item.EntityTNTPrimed; //导入依赖的package包/类
@Override
public String execute(CommandSender sender, String[] params) throws CommandException {
double radius = 16;
if (params.length > 0) {
try {radius = Double.parseDouble(params[0]);}
catch (NumberFormatException nfe) {throw new CommandException("command.defuse.invalidArg", sender);}
}
World world = sender.getWorld();
BlockPos pos = sender.getPosition();
Iterator<EntityTNTPrimed> tntPrimedIterator = world.getEntitiesWithinAABB(EntityTNTPrimed.class, new AxisAlignedBB(pos.getX() - radius, pos.getY() - radius, pos.getZ() - radius, pos.getX() + radius, pos.getY() + radius, pos.getZ() + radius)).iterator();
while (tntPrimedIterator.hasNext()) {
Entity tntPrimed = tntPrimedIterator.next();
tntPrimed.setDead();
EntityItem tnt = new EntityItem(world, tntPrimed.posX, tntPrimed.posY, tntPrimed.posZ, new ItemStack(Item.getItemFromBlock(Blocks.TNT), 1));
world.spawnEntity(tnt);
}
sender.sendLangfileMessage("command.defuse.defused");
return null;
}
示例4: EntityRana
import net.minecraft.entity.item.EntityTNTPrimed; //导入依赖的package包/类
public EntityRana(World par1World, int par2)
{
super(par1World);
randomTickDivider = 0;
isPlayingFlag = false;
villageObj = null;
setProfession(par2);
dead = false;
((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(1, new EntityAIAvoidEntity(this, EntityZombie.class, 8.0F, 0.6D, 0.6D));
this.tasks.addTask(1, new EntityAIAvoidEntity(this, EntitySkeleton.class, 8.0F, 0.6D, 0.6D));
this.tasks.addTask(1, new EntityAIAvoidEntity(this, EntitySpider.class, 8.0F, 0.6D, 0.6D));
this.tasks.addTask(1, new EntityAIAvoidEntity(this, EntityTNTPrimed.class, 8.0F, 0.6D, 0.6D));
this.tasks.addTask(1, new EntityAIAvoidEntity(this, EntityCreeper.class, 8.0F, 0.6D, 0.6D));
tasks.addTask(5, new EntityAIMoveIndoors(this));
tasks.addTask(6, new EntityAIRestrictOpenDoor(this));
tasks.addTask(7, new EntityAIOpenDoor(this, true));
tasks.addTask(8, new EntityAIMoveTowardsRestriction(this, 0.3F));
tasks.addTask(9, new EntityAIWatchClosest2(this, net.minecraft.entity.player.EntityPlayer.class, 3F, 1.0F));
tasks.addTask(10, new EntityAIWatchClosest2(this, net.minecraft.entity.passive.EntityVillager.class, 5F, 0.02F));
tasks.addTask(11, new EntityAIWatchClosest2(this, com.stormister.rediscovered.EntityRana.class, 5F, 0.02F));
tasks.addTask(12, new EntityAIWatchClosest2(this, com.stormister.rediscovered.EntitySteve.class, 5F, 0.02F));
tasks.addTask(13, new EntityAIWander(this, 0.3F));
tasks.addTask(14, new EntityAIWatchClosest(this, net.minecraft.entity.EntityLiving.class, 8F));
}
示例5: onHackFinished
import net.minecraft.entity.item.EntityTNTPrimed; //导入依赖的package包/类
@Override
public void onHackFinished(World world, BlockPos pos, EntityPlayer player) {
if (!world.isRemote) {
world.setBlockToAir(pos);
EntityTNTPrimed tnt = new EntityTNTPrimed(world, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, player);
tnt.setFuse(1);
world.spawnEntity(tnt);
}
}
示例6: initializeEntityActivationState
import net.minecraft.entity.item.EntityTNTPrimed; //导入依赖的package包/类
/**
* These entities are excluded from Activation range checks.
*
* @param entity
* @param world
* @return boolean If it should always tick.
*/
public static boolean initializeEntityActivationState(Entity entity, SpigotWorldConfig config)
{
// Cauldron start - another fix for Proxy Worlds
if (config == null && DimensionManager.getWorld(0) != null)
{
config = DimensionManager.getWorld(0).spigotConfig;
}
else
{
return true;
}
// Cauldron end
if ( ( entity.activationType == 3 && config.miscActivationRange == 0 )
|| ( entity.activationType == 2 && config.animalActivationRange == 0 )
|| ( entity.activationType == 1 && config.monsterActivationRange == 0 )
|| (entity instanceof EntityPlayer && !(entity instanceof FakePlayer)) // Cauldron
|| entity instanceof EntityThrowable
|| entity instanceof EntityDragon
|| entity instanceof EntityDragonPart
|| entity instanceof EntityWither
|| entity instanceof EntityFireball
|| entity instanceof EntityWeatherEffect
|| entity instanceof EntityTNTPrimed
|| entity instanceof EntityEnderCrystal
|| entity instanceof EntityFireworkRocket
|| entity instanceof EntityVillager
// Cauldron start - force ticks for entities with superclass of Entity and not a creature/monster
|| (entity.getClass().getSuperclass() == Entity.class && !entity.isCreatureType(EnumCreatureType.creature, false)
&& !entity.isCreatureType(EnumCreatureType.ambient, false) && !entity.isCreatureType(EnumCreatureType.monster, false)
&& !entity.isCreatureType(EnumCreatureType.waterCreature, false)))
{
return true;
}
return false;
}
示例7: onBlockDestroyedByExplosion
import net.minecraft.entity.item.EntityTNTPrimed; //导入依赖的package包/类
/**
* Called when this Block is destroyed by an Explosion
*/
public void onBlockDestroyedByExplosion(World worldIn, BlockPos pos, Explosion explosionIn)
{
if (!worldIn.isRemote)
{
EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(worldIn, (double)((float)pos.getX() + 0.5F), (double)pos.getY(), (double)((float)pos.getZ() + 0.5F), explosionIn.getExplosivePlacedBy());
entitytntprimed.fuse = worldIn.rand.nextInt(entitytntprimed.fuse / 4) + entitytntprimed.fuse / 8;
worldIn.spawnEntityInWorld(entitytntprimed);
}
}
示例8: explode
import net.minecraft.entity.item.EntityTNTPrimed; //导入依赖的package包/类
public void explode(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase igniter)
{
if (!worldIn.isRemote)
{
if (((Boolean)state.getValue(EXPLODE)).booleanValue())
{
EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(worldIn, (double)((float)pos.getX() + 0.5F), (double)pos.getY(), (double)((float)pos.getZ() + 0.5F), igniter);
worldIn.spawnEntityInWorld(entitytntprimed);
worldIn.playSoundAtEntity(entitytntprimed, "game.tnt.primed", 1.0F, 1.0F);
}
}
}
示例9: getExplosivePlacedBy
import net.minecraft.entity.item.EntityTNTPrimed; //导入依赖的package包/类
@Nullable
/**
* Returns either the entity that placed the explosive block, the entity that caused the explosion or null.
*/
public EntityLivingBase getExplosivePlacedBy()
{
return this.exploder == null ? null : (this.exploder instanceof EntityTNTPrimed ? ((EntityTNTPrimed)this.exploder).getTntPlacedBy() : (this.exploder instanceof EntityLivingBase ? (EntityLivingBase)this.exploder : null));
}
示例10: onBlockDestroyedByExplosion
import net.minecraft.entity.item.EntityTNTPrimed; //导入依赖的package包/类
/**
* Called when this Block is destroyed by an Explosion
*/
public void onBlockDestroyedByExplosion(World worldIn, BlockPos pos, Explosion explosionIn)
{
if (!worldIn.isRemote)
{
EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(worldIn, (double)((float)pos.getX() + 0.5F), (double)pos.getY(), (double)((float)pos.getZ() + 0.5F), explosionIn.getExplosivePlacedBy());
entitytntprimed.setFuse((short)(worldIn.rand.nextInt(entitytntprimed.getFuse() / 4) + entitytntprimed.getFuse() / 8));
worldIn.spawnEntityInWorld(entitytntprimed);
}
}
示例11: explode
import net.minecraft.entity.item.EntityTNTPrimed; //导入依赖的package包/类
public void explode(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase igniter)
{
if (!worldIn.isRemote)
{
if (((Boolean)state.getValue(EXPLODE)).booleanValue())
{
EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(worldIn, (double)((float)pos.getX() + 0.5F), (double)pos.getY(), (double)((float)pos.getZ() + 0.5F), igniter);
worldIn.spawnEntityInWorld(entitytntprimed);
worldIn.playSound((EntityPlayer)null, entitytntprimed.posX, entitytntprimed.posY, entitytntprimed.posZ, SoundEvents.ENTITY_TNT_PRIMED, SoundCategory.BLOCKS, 1.0F, 1.0F);
}
}
}
示例12: initializeEntityActivationState
import net.minecraft.entity.item.EntityTNTPrimed; //导入依赖的package包/类
/**
* These entities are excluded from Activation range checks.
*
* @param entity
* @param world
* @return boolean If it should always tick.
*/
public static boolean initializeEntityActivationState(Entity entity, SpigotWorldConfig config)
{
// Cauldron start - another fix for Proxy Worlds
if (config == null && DimensionManager.getWorld(0) != null)
{
config = DimensionManager.getWorld(0).spigotConfig;
}
else
{
return true;
}
// Cauldron end
if ( ( entity.activationType == 3 && config.miscActivationRange == 0 )
|| ( entity.activationType == 2 && config.animalActivationRange == 0 )
|| ( entity.activationType == 1 && config.monsterActivationRange == 0 )
|| (entity instanceof EntityPlayer && !(entity instanceof FakePlayer)) // Cauldron
|| entity instanceof EntityThrowable
|| entity instanceof EntityDragon
|| entity instanceof EntityDragonPart
|| entity instanceof EntityWither
|| entity instanceof EntityFireball
|| entity instanceof EntityWeatherEffect
|| entity instanceof EntityTNTPrimed
|| entity instanceof EntityFallingBlock // PaperSpigot - Always tick falling blocks
|| entity instanceof EntityEnderCrystal
|| entity instanceof EntityFireworkRocket
|| entity instanceof EntityVillager
// Cauldron start - force ticks for entities with superclass of Entity and not a creature/monster
|| (entity.getClass().getSuperclass() == Entity.class && !entity.isCreatureType(EnumCreatureType.creature, false)
&& !entity.isCreatureType(EnumCreatureType.ambient, false) && !entity.isCreatureType(EnumCreatureType.monster, false)
&& !entity.isCreatureType(EnumCreatureType.waterCreature, false)))
{
return true;
}
return false;
}
示例13: execute
import net.minecraft.entity.item.EntityTNTPrimed; //导入依赖的package包/类
@Override
public String execute(CommandSender sender, String[] params) throws CommandException {
Entity entity = getSenderAsEntity(sender.getMinecraftISender(), Entity.class);
EntityTNTPrimed tnt = new EntityTNTPrimed(entity.world);
tnt.setLocationAndAngles(entity.getPosition().getX(), entity.getPosition().getY() + 1, entity.getPosition().getZ(), entity.rotationYaw, entity.rotationPitch);
tnt.setFuse(40);
tnt.motionX = -MathHelper.sin((tnt.rotationYaw / 180F) * 3.141593F) * MathHelper.cos((tnt.rotationPitch / 180F) * 3.141593F);
tnt.motionZ = MathHelper.cos((tnt.rotationYaw / 180F) * 3.141593F) * MathHelper.cos((tnt.rotationPitch / 180F) * 3.141593F);
tnt.motionY = -MathHelper.sin((tnt.rotationPitch / 180F) * 3.141593F);
double multiplier = 1;
if (params.length > 0) {
try {multiplier = Double.parseDouble(params[0]);}
catch (NumberFormatException e) {throw new CommandException("command.cannon.NAN", sender);}
}
tnt.motionX *= multiplier;
tnt.motionY *= multiplier;
tnt.motionZ *= multiplier;
entity.world.spawnEntity(tnt);
sender.sendLangfileMessage("command.cannon.success");
return null;
}
示例14: onBlockDestroyedByExplosion
import net.minecraft.entity.item.EntityTNTPrimed; //导入依赖的package包/类
/** �����鱻ը��ʱ ����������ը�� */
public void onBlockDestroyedByExplosion(World world, int posX, int posY, int posZ, Explosion exp) {
if (!world.isRemote) {
EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(world, posX + 0.5F, posY + 0.5F, posZ + 0.5F, exp.getExplosivePlacedBy());
entitytntprimed.fuse = world.rand.nextInt(entitytntprimed.fuse / 4) + entitytntprimed.fuse / 8;
world.spawnEntityInWorld(entitytntprimed);
world.removeTileEntity(posX, posY, posZ);
}
}
示例15: initializeEntityActivationState
import net.minecraft.entity.item.EntityTNTPrimed; //导入依赖的package包/类
/**
* These entities are excluded from Activation range checks.
*
* @param entity
* @param world
* @return boolean If it should always tick.
*/
public static boolean initializeEntityActivationState(Entity entity, SpigotWorldConfig config)
{
// Cauldron start - another fix for Proxy Worlds
if (config == null && DimensionManager.getWorld(0) != null)
{
config = DimensionManager.getWorld(0).spigotConfig;
}
else
{
return true;
}
// Cauldron end
if ( ( entity.activationType == 3 && config.miscActivationRange == 0 )
|| ( entity.activationType == 2 && config.animalActivationRange == 0 )
|| ( entity.activationType == 1 && config.monsterActivationRange == 0 )
|| (entity.getClass().equals(EntityPlayer.class) && !(entity.getClass().equals(FakePlayer.class))) // Cauldron
|| entity.getClass().equals(EntityThrowable.class)
|| entity.getClass().equals(EntityDragon.class)
|| entity.getClass().equals(EntityDragonPart.class)
|| entity.getClass().equals(EntityWither.class)
|| entity.getClass().equals(EntityFireball.class)
|| entity.getClass().equals(EntityWeatherEffect.class)
|| entity.getClass().equals(EntityTNTPrimed.class)
|| entity.getClass().equals(EntityFallingBlock.class)
|| entity.getClass().equals(EntityEnderCrystal.class)
|| entity.getClass().equals(EntityFireworkRocket.class)
|| entity.getClass().equals(EntityVillager.class)
// Cauldron start - force ticks for entities with superclass of Entity and not a creature/monster
|| (entity.getClass().getSuperclass() == Entity.class && !entity.isCreatureType(EnumCreatureType.creature, false)
&& !entity.isCreatureType(EnumCreatureType.ambient, false) && !entity.isCreatureType(EnumCreatureType.monster, false)
&& !entity.isCreatureType(EnumCreatureType.waterCreature, false)))
{
return true;
}
return false;
}