本文整理汇总了Java中net.minecraft.entity.item.EntityEnderPearl类的典型用法代码示例。如果您正苦于以下问题:Java EntityEnderPearl类的具体用法?Java EntityEnderPearl怎么用?Java EntityEnderPearl使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
EntityEnderPearl类属于net.minecraft.entity.item包,在下文中一共展示了EntityEnderPearl类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onItemRightClick
import net.minecraft.entity.item.EntityEnderPearl; //导入依赖的package包/类
/**
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/
public ItemStack onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn)
{
if (playerIn.capabilities.isCreativeMode)
{
return itemStackIn;
}
else
{
--itemStackIn.stackSize;
worldIn.playSoundAtEntity(playerIn, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!worldIn.isRemote)
{
worldIn.spawnEntityInWorld(new EntityEnderPearl(worldIn, playerIn));
}
playerIn.triggerAchievement(StatList.objectUseStats[Item.getIdFromItem(this)]);
return itemStackIn;
}
}
示例2: onItemRightClick
import net.minecraft.entity.item.EntityEnderPearl; //导入依赖的package包/类
public ActionResult<ItemStack> onItemRightClick(World itemStackIn, EntityPlayer worldIn, EnumHand playerIn)
{
ItemStack itemstack = worldIn.getHeldItem(playerIn);
if (!worldIn.capabilities.isCreativeMode)
{
itemstack.func_190918_g(1);
}
itemStackIn.playSound((EntityPlayer)null, worldIn.posX, worldIn.posY, worldIn.posZ, SoundEvents.ENTITY_ENDERPEARL_THROW, SoundCategory.NEUTRAL, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
worldIn.getCooldownTracker().setCooldown(this, 20);
if (!itemStackIn.isRemote)
{
EntityEnderPearl entityenderpearl = new EntityEnderPearl(itemStackIn, worldIn);
entityenderpearl.setHeadingFromThrower(worldIn, worldIn.rotationPitch, worldIn.rotationYaw, 0.0F, 1.5F, 1.0F);
itemStackIn.spawnEntityInWorld(entityenderpearl);
}
worldIn.addStat(StatList.getObjectUseStats(this));
return new ActionResult(EnumActionResult.SUCCESS, itemstack);
}
示例3: onItemRightClick
import net.minecraft.entity.item.EntityEnderPearl; //导入依赖的package包/类
public ActionResult<ItemStack> onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn, EnumHand hand)
{
if (!playerIn.capabilities.isCreativeMode)
{
--itemStackIn.stackSize;
}
worldIn.playSound((EntityPlayer)null, playerIn.posX, playerIn.posY, playerIn.posZ, SoundEvents.ENTITY_ENDERPEARL_THROW, SoundCategory.NEUTRAL, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
playerIn.getCooldownTracker().setCooldown(this, 20);
if (!worldIn.isRemote)
{
EntityEnderPearl entityenderpearl = new EntityEnderPearl(worldIn, playerIn);
entityenderpearl.setHeadingFromThrower(playerIn, playerIn.rotationPitch, playerIn.rotationYaw, 0.0F, 1.5F, 1.0F);
worldIn.spawnEntityInWorld(entityenderpearl);
}
playerIn.addStat(StatList.getObjectUseStats(this));
return new ActionResult(EnumActionResult.SUCCESS, itemStackIn);
}
示例4: throwPearl
import net.minecraft.entity.item.EntityEnderPearl; //导入依赖的package包/类
public static void throwPearl(EntityLiving entity, EntityLivingBase target) {
World world = entity.getEntityWorld();
EntityEnderPearl pearl = new EntityEnderPearl(world, entity);
double dX = target.posX - entity.posX;
double dY = target.getEntityBoundingBox().minY + (double) (target.height / 3.0F) - pearl.posY;
double dZ = target.posZ - entity.posZ;
double distanceSq = dX * dX + dY * dY + dZ * dZ;
if (distanceSq < 20) {
return;
}
double levelDistance = MathHelper.sqrt(dX * dX + dZ * dZ);
pearl.setThrowableHeading(dX, dY + levelDistance * 0.20000000298023224D, dZ, 1.6F,
(float) (14 - world.getDifficulty().getDifficultyId() * 4));
entity.playSound(SoundEvents.ENTITY_ENDERPEARL_THROW, 1.0F, 1.0F / (world.rand.nextFloat() * 0.4F + 0.8F));
world.spawnEntity(pearl);
}
示例5: onItemRightClick
import net.minecraft.entity.item.EntityEnderPearl; //导入依赖的package包/类
@Override
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player)
{
if (!world.isRemote)
{
int cooldown = stack.getItemDamage();
if(cooldown == 0)
{
world.spawnEntityInWorld(new EntityEnderPearl(world, player));
stack.damageItem(49, player);
world.playSoundAtEntity(player, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
}
}
return stack;
}
示例6: onItemRightClick
import net.minecraft.entity.item.EntityEnderPearl; //导入依赖的package包/类
@Override
public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand hand) {
ItemStack itemStackIn = playerIn.getHeldItem(hand);
worldIn.playSound((EntityPlayer) null, playerIn.posX, playerIn.posY, playerIn.posZ, SoundEvents.ENTITY_ENDERPEARL_THROW, SoundCategory.NEUTRAL, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
playerIn.getCooldownTracker().setCooldown(this, cooldown);
if (!worldIn.isRemote) {
EntityEnderPearl entityenderpearl = new EntityEnderPearl(worldIn, playerIn); //func_184538_a
entityenderpearl.setHeadingFromThrower(playerIn, playerIn.rotationPitch, playerIn.rotationYaw, 0.0F, 1.5F, 1.0F);
worldIn.spawnEntity(entityenderpearl);
if (orbType == OrbType.MOUNTED) {
playerIn.dismountRidingEntity();
playerIn.startRiding(entityenderpearl);
}
}
super.onUse(itemStackIn, playerIn, worldIn, hand);
return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, itemStackIn);
}
示例7: onItemRightClick
import net.minecraft.entity.item.EntityEnderPearl; //导入依赖的package包/类
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
switch (type) {
case WEAK:
spawnLingeringPotion(player, PotionTypes.WEAKNESS);
break;
case SLOW:
spawnLingeringPotion(player, PotionTypes.SLOWNESS);
break;
case ENDER:
player.addPotionEffect(new PotionEffect(PotionEffectRegistry.ENDER, 200, 0));
if (!world.isRemote) {
EntityEnderPearl entityenderpearl = new EntityEnderPearl(world, player);
entityenderpearl.setHeadingFromThrower(player, player.rotationPitch - 20, player.rotationYaw, 0.0F, 1.6F, 1.0F);
world.spawnEntity(entityenderpearl);
}
}
UtilSound.playSound(player, SoundEvents.ENTITY_ENDERPEARL_THROW);
player.getCooldownTracker().setCooldown(this, COOLDOWN);
return new ActionResult<ItemStack>(EnumActionResult.PASS, player.getHeldItem(hand));
}
示例8: onMessage
import net.minecraft.entity.item.EntityEnderPearl; //导入依赖的package包/类
@Override
public IMessage onMessage(EnderPearlPacket message, MessageContext ctx) {
EntityPlayer p = ctx.getServerHandler().playerEntity;
ItemStack pearls = UtilPlayerInventoryFilestorage.getPlayerInventory(p).getStackInSlot(Const.SLOT_EPEARL);
if (!pearls.isEmpty()) {
World world = p.world;
EntityEnderPearl entityenderpearl = new EntityEnderPearl(world, p);
entityenderpearl.setHeadingFromThrower(p, p.rotationPitch, p.rotationYaw, 0.0F, 1.5F, 1.0F);
world.spawnEntity(entityenderpearl);
ModInv.playSound(p, SoundEvents.ENTITY_ARROW_SHOOT);
if (p.capabilities.isCreativeMode == false) {
UtilPlayerInventoryFilestorage.getPlayerInventory(p).decrStackSize(Const.SLOT_EPEARL, 1);
}
}
return null;
}
示例9: onItemRightClick
import net.minecraft.entity.item.EntityEnderPearl; //导入依赖的package包/类
/**
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
if (par3EntityPlayer.capabilities.isCreativeMode)
{
return par1ItemStack;
}
else
{
--par1ItemStack.stackSize;
par2World.playSoundAtEntity(par3EntityPlayer, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!par2World.isClient)
{
par2World.spawnEntityInWorld(new EntityEnderPearl(par2World, par3EntityPlayer));
}
return par1ItemStack;
}
}
示例10: onItemRightClick
import net.minecraft.entity.item.EntityEnderPearl; //导入依赖的package包/类
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_)
{
if (p_77659_3_.capabilities.isCreativeMode)
{
return p_77659_1_;
}
else
{
--p_77659_1_.stackSize;
p_77659_2_.playSoundAtEntity(p_77659_3_, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!p_77659_2_.isRemote)
{
p_77659_2_.spawnEntityInWorld(new EntityEnderPearl(p_77659_2_, p_77659_3_));
}
return p_77659_1_;
}
}
示例11: onItemRightClick
import net.minecraft.entity.item.EntityEnderPearl; //导入依赖的package包/类
/**
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
if (par3EntityPlayer.capabilities.isCreativeMode)
{
return par1ItemStack;
}
else
{
--par1ItemStack.stackSize;
par2World.playSoundAtEntity(par3EntityPlayer, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!par2World.isRemote)
{
par2World.spawnEntityInWorld(new EntityEnderPearl(par2World, par3EntityPlayer));
}
return par1ItemStack;
}
}
示例12: func_77659_a
import net.minecraft.entity.item.EntityEnderPearl; //导入依赖的package包/类
public ItemStack func_77659_a(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) {
if(p_77659_3_.field_71075_bZ.field_75098_d) {
return p_77659_1_;
} else {
--p_77659_1_.field_77994_a;
p_77659_2_.func_72956_a(p_77659_3_, "random.bow", 0.5F, 0.4F / (field_77697_d.nextFloat() * 0.4F + 0.8F));
if(!p_77659_2_.field_72995_K) {
p_77659_2_.func_72838_d(new EntityEnderPearl(p_77659_2_, p_77659_3_));
}
return p_77659_1_;
}
}
示例13: onItemRightClick
import net.minecraft.entity.item.EntityEnderPearl; //导入依赖的package包/类
public ItemStack onItemRightClick(ItemStack stk, World w, EntityPlayer p){
w.playSoundAtEntity(p, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!w.isRemote){
w.spawnEntityInWorld(new EntityEnderPearl(w, p));
}
return stk;
}
示例14: executeActivateBehavior
import net.minecraft.entity.item.EntityEnderPearl; //导入依赖的package包/类
@Override
public int executeActivateBehavior(TileEntityTrophy tile, EntityPlayer player) {
final World world = tile.getWorld();
EntityEnderPearl e = new EntityEnderPearl(world, player);
final BlockPos pos = tile.getPos();
e.setPosition(pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5);
e.motionX = world.rand.nextGaussian();
e.motionY = 1;
e.motionZ = world.rand.nextGaussian();
world.spawnEntity(e);
return 10;
}
示例15: execute
import net.minecraft.entity.item.EntityEnderPearl; //导入依赖的package包/类
@Override
public boolean execute(EntityPlayerMP target) {
final World world = target.world;
EntityEnderPearl e = new EntityEnderPearl(world, target);
e.setPosition(target.posX, target.posY + 1, target.posZ);
e.motionX = world.rand.nextGaussian();
e.motionY = 0.5;
e.motionZ = world.rand.nextGaussian();
world.spawnEntity(e);
return true;
}