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Java EntityLightningBolt类代码示例

本文整理汇总了Java中net.minecraft.entity.effect.EntityLightningBolt的典型用法代码示例。如果您正苦于以下问题:Java EntityLightningBolt类的具体用法?Java EntityLightningBolt怎么用?Java EntityLightningBolt使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


EntityLightningBolt类属于net.minecraft.entity.effect包,在下文中一共展示了EntityLightningBolt类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onStruckByLightning

import net.minecraft.entity.effect.EntityLightningBolt; //导入依赖的package包/类
@Override
public void onStruckByLightning(EntityLightningBolt lightningBolt) {
	if (!this.world.isRemote && !this.isDead) {
		EntityPigZombieMage entitymage = new EntityPigZombieMage(this.world);
		entitymage.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
		entitymage.onInitialSpawn(this.world.getDifficultyForLocation(new BlockPos(entitymage)),
				(IEntityLivingData) null);
		entitymage.setNoAI(this.isAIDisabled());

		if (this.hasCustomName()) {
			entitymage.setCustomNameTag(this.getCustomNameTag());
			entitymage.setAlwaysRenderNameTag(this.getAlwaysRenderNameTag());
		}

		this.world.spawnEntity(entitymage);
		this.setDead();
	}
}
 
开发者ID:the-realest-stu,项目名称:Infernum,代码行数:19,代码来源:EntityPigMage.java

示例2: onStruckByLightning

import net.minecraft.entity.effect.EntityLightningBolt; //导入依赖的package包/类
/**
 * Called when a lightning bolt hits the entity.
 */
public void onStruckByLightning(EntityLightningBolt lightningBolt)
{
    if (!this.worldObj.isRemote && !this.isDead)
    {
        EntityWitch entitywitch = new EntityWitch(this.worldObj);
        entitywitch.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
        entitywitch.onInitialSpawn(this.worldObj.getDifficultyForLocation(new BlockPos(entitywitch)), (IEntityLivingData)null);
        entitywitch.setNoAI(this.isAIDisabled());

        if (this.hasCustomName())
        {
            entitywitch.setCustomNameTag(this.getCustomNameTag());
            entitywitch.setAlwaysRenderNameTag(this.getAlwaysRenderNameTag());
        }

        this.worldObj.spawnEntityInWorld(entitywitch);
        this.setDead();
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:23,代码来源:EntityVillager.java

示例3: onStruckByLightning

import net.minecraft.entity.effect.EntityLightningBolt; //导入依赖的package包/类
/**
 * Called when a lightning bolt hits the entity.
 */
public void onStruckByLightning(EntityLightningBolt lightningBolt)
{
    if (!this.worldObj.isRemote && !this.isDead)
    {
        EntityPigZombie entitypigzombie = new EntityPigZombie(this.worldObj);
        entitypigzombie.setCurrentItemOrArmor(0, new ItemStack(Items.golden_sword));
        entitypigzombie.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
        entitypigzombie.setNoAI(this.isAIDisabled());

        if (this.hasCustomName())
        {
            entitypigzombie.setCustomNameTag(this.getCustomNameTag());
            entitypigzombie.setAlwaysRenderNameTag(this.getAlwaysRenderNameTag());
        }

        this.worldObj.spawnEntityInWorld(entitypigzombie);
        this.setDead();
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:23,代码来源:EntityPig.java

示例4: updateTask

import net.minecraft.entity.effect.EntityLightningBolt; //导入依赖的package包/类
/**
 * Updates the task
 */
public void updateTask()
{
    DifficultyInstance difficultyinstance = this.horse.world.getDifficultyForLocation(new BlockPos(this.horse));
    this.horse.func_190691_p(false);
    this.horse.setHorseTamed(true);
    this.horse.setGrowingAge(0);
    this.horse.world.addWeatherEffect(new EntityLightningBolt(this.horse.world, this.horse.posX, this.horse.posY, this.horse.posZ, true));
    EntitySkeleton entityskeleton = this.createSkeleton(difficultyinstance, this.horse);
    entityskeleton.startRiding(this.horse);

    for (int i = 0; i < 3; ++i)
    {
        AbstractHorse abstracthorse = this.createHorse(difficultyinstance);
        EntitySkeleton entityskeleton1 = this.createSkeleton(difficultyinstance, abstracthorse);
        entityskeleton1.startRiding(abstracthorse);
        abstracthorse.addVelocity(this.horse.getRNG().nextGaussian() * 0.5D, 0.0D, this.horse.getRNG().nextGaussian() * 0.5D);
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:22,代码来源:EntityAISkeletonRiders.java

示例5: onStruckByLightning

import net.minecraft.entity.effect.EntityLightningBolt; //导入依赖的package包/类
/**
 * Called when a lightning bolt hits the entity.
 */
public void onStruckByLightning(EntityLightningBolt lightningBolt)
{
    if (!this.world.isRemote && !this.isDead)
    {
        EntityWitch entitywitch = new EntityWitch(this.world);
        entitywitch.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
        entitywitch.onInitialSpawn(this.world.getDifficultyForLocation(new BlockPos(entitywitch)), (IEntityLivingData)null);
        entitywitch.setNoAI(this.isAIDisabled());

        if (this.hasCustomName())
        {
            entitywitch.setCustomNameTag(this.getCustomNameTag());
            entitywitch.setAlwaysRenderNameTag(this.getAlwaysRenderNameTag());
        }

        this.world.spawnEntityInWorld(entitywitch);
        this.setDead();
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:23,代码来源:EntityVillager.java

示例6: onStruckByLightning

import net.minecraft.entity.effect.EntityLightningBolt; //导入依赖的package包/类
/**
 * Called when a lightning bolt hits the entity.
 */
public void onStruckByLightning(EntityLightningBolt lightningBolt)
{
    if (!this.world.isRemote && !this.isDead)
    {
        EntityPigZombie entitypigzombie = new EntityPigZombie(this.world);
        entitypigzombie.setItemStackToSlot(EntityEquipmentSlot.MAINHAND, new ItemStack(Items.GOLDEN_SWORD));
        entitypigzombie.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
        entitypigzombie.setNoAI(this.isAIDisabled());

        if (this.hasCustomName())
        {
            entitypigzombie.setCustomNameTag(this.getCustomNameTag());
            entitypigzombie.setAlwaysRenderNameTag(this.getAlwaysRenderNameTag());
        }

        this.world.spawnEntityInWorld(entitypigzombie);
        this.setDead();
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:23,代码来源:EntityPig.java

示例7: updateTask

import net.minecraft.entity.effect.EntityLightningBolt; //导入依赖的package包/类
/**
 * Updates the task
 */
public void updateTask()
{
    DifficultyInstance difficultyinstance = this.horse.worldObj.getDifficultyForLocation(new BlockPos(this.horse));
    this.horse.setSkeletonTrap(false);
    this.horse.setType(HorseType.SKELETON);
    this.horse.setHorseTamed(true);
    this.horse.setGrowingAge(0);
    this.horse.worldObj.addWeatherEffect(new EntityLightningBolt(this.horse.worldObj, this.horse.posX, this.horse.posY, this.horse.posZ, true));
    EntitySkeleton entityskeleton = this.createSkeleton(difficultyinstance, this.horse);
    entityskeleton.startRiding(this.horse);

    for (int i = 0; i < 3; ++i)
    {
        EntityHorse entityhorse = this.createHorse(difficultyinstance);
        EntitySkeleton entityskeleton1 = this.createSkeleton(difficultyinstance, entityhorse);
        entityskeleton1.startRiding(entityhorse);
        entityhorse.addVelocity(this.horse.getRNG().nextGaussian() * 0.5D, 0.0D, this.horse.getRNG().nextGaussian() * 0.5D);
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:23,代码来源:EntityAISkeletonRiders.java

示例8: isStringEntityName

import net.minecraft.entity.effect.EntityLightningBolt; //导入依赖的package包/类
public static boolean isStringEntityName(Entity entityIn, String entityName)
{
    String s = getEntityString(entityIn);

    if (s == null)
    {
        if (entityIn instanceof EntityPlayer)
        {
            s = "Player";
        }
        else
        {
            if (!(entityIn instanceof EntityLightningBolt))
            {
                return false;
            }

            s = "LightningBolt";
        }
    }

    return entityName.equals(s);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:24,代码来源:EntityList.java

示例9: onStruckByLightning

import net.minecraft.entity.effect.EntityLightningBolt; //导入依赖的package包/类
/**
 * Called when a lightning bolt hits the entity.
 */
public void onStruckByLightning(EntityLightningBolt lightningBolt)
{
    if (!this.worldObj.isRemote && !this.isDead)
    {
        EntityPigZombie entitypigzombie = new EntityPigZombie(this.worldObj);
        entitypigzombie.setItemStackToSlot(EntityEquipmentSlot.MAINHAND, new ItemStack(Items.GOLDEN_SWORD));
        entitypigzombie.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
        entitypigzombie.setNoAI(this.isAIDisabled());

        if (this.hasCustomName())
        {
            entitypigzombie.setCustomNameTag(this.getCustomNameTag());
            entitypigzombie.setAlwaysRenderNameTag(this.getAlwaysRenderNameTag());
        }

        this.worldObj.spawnEntityInWorld(entitypigzombie);
        this.setDead();
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:23,代码来源:EntityPig.java

示例10: update

import net.minecraft.entity.effect.EntityLightningBolt; //导入依赖的package包/类
@Override
public void update() {
	World world = entity.getWorld();
	if(entity.ticksExisted()==5*Refs.TPS)this.renderActive=false;
	if(!world.isRemote&&entity.ticksExisted()>5*20){
		int radius=0;
		switch(EnumDustTypes.getByMeta(meta)){
		case GUNPOWDER:radius=4;
		break;
		case LAPIS: radius=6;
		break;
		case BLAZE:radius=8;
		break;
		default: this.onPatternBroken();return;
		}
		List<EntityLivingBase> ents =world.getEntitiesWithinAABB(EntityLivingBase.class, new AxisAlignedBB(getPos().add(-radius,-radius,-radius), getPos().add(radius,radius,radius)));
		if(!ents.isEmpty()){
			for(EntityLivingBase e:ents){
				world.addWeatherEffect(new EntityLightningBolt(world, e.posX, e.posY, e.posZ,false));
			}
			world.addWeatherEffect(new EntityLightningBolt(world, getPos().getX(), getPos().getY(), getPos().getZ(),false));
			this.onPatternBroken();
		}
	}
}
 
开发者ID:Xilef11,项目名称:runesofwizardry-classics,代码行数:26,代码来源:RuneEntityTrapLightning.java

示例11: onItemRightClick

import net.minecraft.entity.effect.EntityLightningBolt; //导入依赖的package包/类
/**
 * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
 */
public ItemStack onItemRightClick(ItemStack is, World w, EntityPlayer e)
{
	int charge;
	
	charge = is.stackTagCompound.getInteger("charge");
	if (charge == 500)
	{
		is.stackTagCompound.setInteger("charge", 0);
		w.spawnEntityInWorld(new EntityLightningBolt(w, e.posX - 4, e.posY, e.posZ - 4));
		w.spawnEntityInWorld(new EntityLightningBolt(w, e.posX + 4, e.posY, e.posZ - 4));
		w.spawnEntityInWorld(new EntityLightningBolt(w, e.posX + 4, e.posY, e.posZ + 4));
		w.spawnEntityInWorld(new EntityLightningBolt(w, e.posX - 4, e.posY, e.posZ + 4));
	}    	
	return (super.onItemRightClick(is, w, e));
}
 
开发者ID:GhostMonk3408,项目名称:MidgarCrusade,代码行数:19,代码来源:ItemLameTonerre.java

示例12: onStruckByLightning

import net.minecraft.entity.effect.EntityLightningBolt; //导入依赖的package包/类
@Override
public void onStruckByLightning(EntityLightningBolt lightningBolt) {
    if (!this.world.isRemote && !this.isDead) {
        EntityVex entityVex = new EntityVex(this.world);
        entityVex.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
        entityVex.onInitialSpawn(this.world.getDifficultyForLocation(new BlockPos(entityVex)), null);
        entityVex.setNoAI(this.isAIDisabled());

        if (this.hasCustomName()) {
            entityVex.setCustomNameTag(this.getCustomNameTag());
            entityVex.setAlwaysRenderNameTag(this.getAlwaysRenderNameTag());
        }

        this.world.spawnEntity(entityVex);
        this.setDead();
    }
}
 
开发者ID:CountGrimhart,项目名称:Count-Armours,代码行数:18,代码来源:EntityFairy.java

示例13: attackEntityWithRangedAttack

import net.minecraft.entity.effect.EntityLightningBolt; //导入依赖的package包/类
/**
 * Attack the specified entity using a ranged attack.
 */
public void attackEntityWithRangedAttack(EntityLivingBase target, float p_82196_2_) {

	if (isDrinkingPotion()) {
		return;
	}

	int roll = rand.nextInt(100);

	setStaffAttacking(true);

	if (roll < 60) {
		attackWithPotion(target);

	} else if (roll < 90) {

		if (getDistanceSqToEntity(target) > 16 && rand.nextInt(100) > 60) {
			world.addWeatherEffect(new EntityLightningBolt(world, target.posX, target.posY, target.posZ, false));
		} else {
			attackWithForce(target);
		}

	} else {
		attackWithMobSpawn(target);
	}
}
 
开发者ID:ToroCraft,项目名称:ToroQuest,代码行数:29,代码来源:EntityMage.java

示例14: hitEntity

import net.minecraft.entity.effect.EntityLightningBolt; //导入依赖的package包/类
@Override
  public boolean hitEntity(ItemStack itemstack, EntityLivingBase entityliving, EntityLivingBase entityliving1)
  {
if (this == ItemsAether.flaming_sword)
{
	entityliving.setFire(30);
}
else if (this == ItemsAether.lightning_sword)
{
	EntityLightningBolt lightning = new EntityLightningBolt(entityliving1.worldObj, entityliving.posX, entityliving.posY, entityliving.posZ, false);
	entityliving1.worldObj.spawnEntityInWorld(lightning);
}
else if (this == ItemsAether.holy_sword && entityliving.isEntityUndead())
{
	entityliving.attackEntityFrom(DamageSource.causeMobDamage(entityliving1), 10);
	itemstack.damageItem(10, entityliving1);
}

return super.hitEntity(itemstack, entityliving, entityliving1);
  }
 
开发者ID:Modding-Legacy,项目名称:Aether-Legacy,代码行数:21,代码来源:ItemElementalSword.java

示例15: onLeftClickEntity

import net.minecraft.entity.effect.EntityLightningBolt; //导入依赖的package包/类
@Override
public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity) {

	if (!entity.worldObj.isRemote) {

		if (Config.pickaxeSummonsLightning) {
			entity.worldObj.addWeatherEffect(new EntityLightningBolt(entity.worldObj, entity.posX + 0.5,
					entity.posY + 1, entity.posZ + 0.5));
		}

		if (entity instanceof EntityPlayer) {
			EntityPlayer enemyPlayer = (EntityPlayer) entity;

			for (int i = 0; i < Config.pickaxeEffects.length; i++) {
				if (Config.pickaxeEffects[i] != null && Config.pickaxeEffects[i].getPotionID() > 0)
					enemyPlayer.addPotionEffect(new PotionEffect(Config.pickaxeEffects[i].getPotionID(),
							Config.pickaxeEffects[i].getDuration(), Config.pickaxeEffects[i].getAmplifier(),
							Config.pickaxeEffects[i].getIsAmbient(),
							Config.pickaxeEffects[i].getIsShowParticles()));
			}
		}
	}
	return false;
}
 
开发者ID:worldwidewoogie,项目名称:demomod,代码行数:25,代码来源:DemoPickaxe.java


注:本文中的net.minecraft.entity.effect.EntityLightningBolt类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。