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Java EntityAITarget类代码示例

本文整理汇总了Java中net.minecraft.entity.ai.EntityAITarget的典型用法代码示例。如果您正苦于以下问题:Java EntityAITarget类的具体用法?Java EntityAITarget怎么用?Java EntityAITarget使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


EntityAITarget类属于net.minecraft.entity.ai包,在下文中一共展示了EntityAITarget类的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: EntityAIFindEntityNearestSkins

import net.minecraft.entity.ai.EntityAITarget; //导入依赖的package包/类
public EntityAIFindEntityNearestSkins(EntityLiving entityLivingIn) {
	this.taskOwner = entityLivingIn;

	if (entityLivingIn instanceof EntityCreature) {
		LOGGER.warn("Use NearestAttackableTargetGoal.class for PathfinderMob mobs!");
	}

	this.predicate = p_apply_1_ -> {
		if (!(p_apply_1_ instanceof EntityArmyMember)) {
			return false;
		} else if (p_apply_1_.getIsInvulnerable()) {
			return false;
		} else {
			double maxTargetRange = EntityAIFindEntityNearestSkins.this.maxTargetRange();

			return !((double) p_apply_1_.getDistanceToEntity(EntityAIFindEntityNearestSkins.this.taskOwner) > maxTargetRange) && (EntityAITarget.isSuitableTarget(EntityAIFindEntityNearestSkins.this.taskOwner, (EntityLivingBase) p_apply_1_, false, true) && CAN_ATTACK_ARMY_MEMBER.test((EntityArmyMember) p_apply_1_));
		}
	};
	this.sorter = new EntityAINearestAttackableTarget.Sorter(entityLivingIn);
}
 
开发者ID:The-Fireplace-Minecraft-Mods,项目名称:Overlord,代码行数:21,代码来源:EntityAIFindEntityNearestSkins.java

示例2: isEntityValidToAttack

import net.minecraft.entity.ai.EntityAITarget; //导入依赖的package包/类
public boolean isEntityValidToAttack(EntityMinionWarrior minion, EntityLivingBase entity)
{
	if(entity == minion || entity == minion.getRidingEntity() || !EntityAITarget.isSuitableTarget(minion, entity, false, false) || entity.getClass() == EntityCreeper.class) return false;
	
	if (entity instanceof EntityMob &&
			(getTargetBehavior() == EnumCombatBehaviors.TARGET_HOSTILE_MOBS || 
			getTargetBehavior() == EnumCombatBehaviors.TARGET_PASSIVE_OR_HOSTILE_MOBS))
	{
		return true;
	}

	else if (entity instanceof EntityAnimal &&
			(getTargetBehavior() == EnumCombatBehaviors.TARGET_PASSIVE_MOBS || 
			getTargetBehavior() == EnumCombatBehaviors.TARGET_PASSIVE_OR_HOSTILE_MOBS))
	{
		return true;
	}

	else
	{
		return false;
	}
}
 
开发者ID:Alec-WAM,项目名称:CrystalMod,代码行数:24,代码来源:MinionAICombat.java

示例3: EntityAIFindOtherSlimeNearest

import net.minecraft.entity.ai.EntityAITarget; //导入依赖的package包/类
public EntityAIFindOtherSlimeNearest(final EntitySlime mobIn)
{
    super(mobIn, EntitySlime.class);
    this.slime = mobIn;
    Predicate<EntityLivingBase> predicate = entity -> {
        double range = EntityAIFindOtherSlimeNearest.this.getFollowRange();
        return entity != null
                && entity != mobIn
                && entity.getClass() == mobIn.getClass()
                && entity.ticksExisted > AGE_LIMIT
                && !entity.isInvisible()
                && entity.getDistance(mobIn) <= range
                && ((EntitySlime) entity).getSlimeSize() == mobIn.getSlimeSize()
                && EntityAITarget.isSuitableTarget(mobIn, entity, false, true);
    };

    try
    {
        predicateField.set(this, predicate);
    }
    catch (IllegalAccessException e)
    {
        throw new ReportedException(new CrashReport("Could not set private field '" + predicateField.getName() + "'", e));
    }
}
 
开发者ID:gigaherz,项目名称:Survivalist,代码行数:26,代码来源:SlimeMerger.java

示例4: updateTask

import net.minecraft.entity.ai.EntityAITarget; //导入依赖的package包/类
@Override
public void updateTask() {
	EntityLivingBase target=this.host.getAttackTarget();
	World world=this.host.world;
	this.host.getLookHelper().setLookPositionWithEntity(target, 30F, 90F);
	if(attackDuration<20){
		this.host.getNavigator().tryMoveToEntityLiving(target, 1f);
	}
	if(--this.attackDuration<=0){
		
		this.host.swingArm(EnumHand.MAIN_HAND);
		if(this.attacksMade>0&&this.attacksMade%13==0){
			this.host.setBombSpell(true);
			this.host.bombDuration=200;
			BlockPos pos = this.host.world.getTopSolidOrLiquidBlock(this.host.getPosition());
			this.host.topBlock=pos.getY()+7+this.host.rand.nextInt(3);
			this.attackDuration=200;
		}
		else if(this.attacksMade%2==0){
			this.attackDuration=20-this.host.level/4;
			if(this.host.getDistanceSqToEntity(target)<6){
				if(this.host.attackEntityAsMob(target)){
					target.knockBack(this.host, (float)1.5f, (double)MathHelper.sin(this.host.rotationYaw * 0.017453292F), (double)(-MathHelper.cos(this.host.rotationYaw * 0.017453292F)));
				}
			}
			else{
			((ItemProjectileWeapon) this.host.getHeldItemMainhand().getItem()).shoot(
					this.host.getHeldItemMainhand(), this.host, world, 0, EnumHand.MAIN_HAND);
			}
		}
		else{
			this.attackDuration=(int) (55/(0.92+this.host.level*0.08f));
			this.host.getNavigator().clearPathEntity();
			this.host.playSound(TF2Sounds.MOB_MERASMUS_SPELL, 2F, 1F);
			boolean attacked=false;
			for(EntityLivingBase living:world.getEntitiesWithinAABB(EntityLivingBase.class, this.host.getEntityBoundingBox().grow(12, 5, 12), new Predicate<EntityLivingBase>(){

				@Override
				public boolean apply(EntityLivingBase input) {
					// TODO Auto-generated method stub
					return input.getDistanceSqToEntity(host)<144&&!TF2Util.isOnSameTeam(host, input)&&EntityAITarget.isSuitableTarget(host, input, false, false);
				}
				
			})){
				living.attackEntityFrom(new EntityDamageSource("magicm",this.host).setMagicDamage().setDifficultyScaled(), 6);
				living.addVelocity(0, 1.25, 0);
				living.fallDistance=-10;
				attacked=true;
			}
			if(!attacked)
				this.host.teleportCooldown-=20;
		}
		this.attacksMade++;
	}
}
 
开发者ID:rafradek,项目名称:Mods,代码行数:56,代码来源:EntityMerasmus.java

示例5: isEntityValidToAttack

import net.minecraft.entity.ai.EntityAITarget; //导入依赖的package包/类
public boolean isEntityValidToAttack(EntityBombomb bombomb, EntityLivingBase entity)
{
	if(entity == bombomb || entity == bombomb.getRidingEntity() || !EntityAITarget.isSuitableTarget(bombomb, entity, false, false) || entity.getClass() == EntityCreeper.class) return false;
	return true;
}
 
开发者ID:Alec-WAM,项目名称:CrystalMod,代码行数:6,代码来源:BombombAICombat.java


注:本文中的net.minecraft.entity.ai.EntityAITarget类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。