本文整理汇总了Java中net.minecraft.entity.ai.EntityAIHarvestFarmland类的典型用法代码示例。如果您正苦于以下问题:Java EntityAIHarvestFarmland类的具体用法?Java EntityAIHarvestFarmland怎么用?Java EntityAIHarvestFarmland使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
EntityAIHarvestFarmland类属于net.minecraft.entity.ai包,在下文中一共展示了EntityAIHarvestFarmland类的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: setAdditionalAItasks
import net.minecraft.entity.ai.EntityAIHarvestFarmland; //导入依赖的package包/类
private void setAdditionalAItasks()
{
if (!this.areAdditionalTasksSet)
{
this.areAdditionalTasksSet = true;
if (this.isChild())
{
this.tasks.addTask(8, new EntityAIPlay(this, 0.32D));
}
else if (this.getProfession() == 0)
{
this.tasks.addTask(6, new EntityAIHarvestFarmland(this, 0.6D));
}
}
}
示例2: onGrowingAdult
import net.minecraft.entity.ai.EntityAIHarvestFarmland; //导入依赖的package包/类
/**
* This is called when Entity's growing age timer reaches 0 (negative values are considered as a child, positive as
* an adult)
*/
protected void onGrowingAdult()
{
if (this.getProfession() == 0)
{
this.tasks.addTask(8, new EntityAIHarvestFarmland(this, 0.6D));
}
super.onGrowingAdult();
}
示例3: newAIHarvestFarmland
import net.minecraft.entity.ai.EntityAIHarvestFarmland; //导入依赖的package包/类
@Override
public AIHarvestFarmland newAIHarvestFarmland(Villager villager, double speed) {
return (AIHarvestFarmland) new EntityAIHarvestFarmland((EntityVillager) villager, speed);
}