本文整理汇总了Java中net.minecraft.entity.SharedMonsterAttributes类的典型用法代码示例。如果您正苦于以下问题:Java SharedMonsterAttributes类的具体用法?Java SharedMonsterAttributes怎么用?Java SharedMonsterAttributes使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
SharedMonsterAttributes类属于net.minecraft.entity包,在下文中一共展示了SharedMonsterAttributes类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: setChild
import net.minecraft.entity.SharedMonsterAttributes; //导入依赖的package包/类
/**
* Set whether this zombie is a child.
*/
public void setChild(boolean childZombie)
{
this.getDataManager().set(IS_CHILD, Boolean.valueOf(childZombie));
if (this.worldObj != null && !this.worldObj.isRemote)
{
IAttributeInstance iattributeinstance = this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED);
iattributeinstance.removeModifier(BABY_SPEED_BOOST);
if (childZombie)
{
iattributeinstance.applyModifier(BABY_SPEED_BOOST);
}
}
this.setChildSize(childZombie);
}
示例2: setChild
import net.minecraft.entity.SharedMonsterAttributes; //导入依赖的package包/类
/**
* Set whether this zombie is a child.
*/
public void setChild(boolean childZombie)
{
this.getDataWatcher().updateObject(12, Byte.valueOf((byte)(childZombie ? 1 : 0)));
if (this.worldObj != null && !this.worldObj.isRemote)
{
IAttributeInstance iattributeinstance = this.getEntityAttribute(SharedMonsterAttributes.movementSpeed);
iattributeinstance.removeModifier(babySpeedBoostModifier);
if (childZombie)
{
iattributeinstance.applyModifier(babySpeedBoostModifier);
}
}
this.setChildSize(childZombie);
}
示例3: applyEntityAttributes
import net.minecraft.entity.SharedMonsterAttributes; //导入依赖的package包/类
protected void applyEntityAttributes()
{
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.30000001192092896D);
if (this.isTamed())
{
this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(20.0D);
}
else
{
this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(8.0D);
}
this.getAttributeMap().registerAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(2.0D);
}
示例4: setAttackTarget
import net.minecraft.entity.SharedMonsterAttributes; //导入依赖的package包/类
/**
* Sets the active target the Task system uses for tracking
*/
public void setAttackTarget(@Nullable EntityLivingBase entitylivingbaseIn)
{
super.setAttackTarget(entitylivingbaseIn);
IAttributeInstance iattributeinstance = this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED);
if (entitylivingbaseIn == null)
{
this.targetChangeTime = 0;
this.dataManager.set(SCREAMING, Boolean.valueOf(false));
iattributeinstance.removeModifier(ATTACKING_SPEED_BOOST);
}
else
{
this.targetChangeTime = this.ticksExisted;
this.dataManager.set(SCREAMING, Boolean.valueOf(true));
if (!iattributeinstance.hasModifier(ATTACKING_SPEED_BOOST))
{
iattributeinstance.applyModifier(ATTACKING_SPEED_BOOST);
}
}
}
示例5: onExecutionTick
import net.minecraft.entity.SharedMonsterAttributes; //导入依赖的package包/类
@Override
public void onExecutionTick(EntityPlayer player, int progress)
{
player.world.playSound(player, player.getPosition(), SoundEvents.ENTITY_PLAYER_ATTACK_NODAMAGE, SoundCategory.PLAYERS, 1, 2F);
Vec3d look = player.getLookVec().scale(3);
Vec3d pos = player.getPositionVector();
List<EntityLivingBase> targets = Helpers.rayTraceEntities(player.world, pos.addVector(0, player.getEyeHeight(), 0), look, Optional.of(e -> e != player), EntityLivingBase.class);
EntityLivingBase assumedToBeLookedAt = Helpers.getClosest(targets, player);
if (assumedToBeLookedAt != null)
{
assumedToBeLookedAt.hurtResistantTime = 0;
assumedToBeLookedAt.attackEntityFrom(DamageSource.causePlayerDamage(player), Math.max(1, (float) player.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).getAttributeValue() / 10));
player.world.playSound(player, player.getPosition(), SoundEvents.ENTITY_PLAYER_ATTACK_NODAMAGE, SoundCategory.PLAYERS, 1, 0.1F);
Vec3d targetPos = assumedToBeLookedAt.getPositionVector();
player.world.spawnParticle(EnumParticleTypes.CRIT, targetPos.x + player.world.rand.nextDouble() / 2 - player.world.rand.nextDouble() / 2, targetPos.y + assumedToBeLookedAt.getEyeHeight() + player.world.rand.nextDouble() / 2 - player.world.rand.nextDouble() / 2, targetPos.z + player.world.rand.nextDouble() / 2 - player.world.rand.nextDouble() / 2, 0, 0, 0);
if (!player.world.isRemote)
{
ItemStack is = player.getHeldItemMainhand().isEmpty() ? player.getHeldItemOffhand() : player.getHeldItemMainhand();
is.damageItem(1, player);
}
}
}
示例6: getItemAttributeModifiers
import net.minecraft.entity.SharedMonsterAttributes; //导入依赖的package包/类
public Multimap<String, AttributeModifier> getItemAttributeModifiers(EntityEquipmentSlot equipmentSlot)
{
Multimap<String, AttributeModifier> multimap = super.getItemAttributeModifiers(equipmentSlot);
if (equipmentSlot == this.armorType && this.knockbackReduction != 0)
{
multimap.put(SharedMonsterAttributes.KNOCKBACK_RESISTANCE.getName(), new AttributeModifier(knockbackUUID, "Knockback modifier", (double)this.knockbackReduction, 0));
}
return multimap;
}
示例7: setAttributeModifiers
import net.minecraft.entity.SharedMonsterAttributes; //导入依赖的package包/类
public static void setAttributeModifiers(EntityLivingBase entity, int level)
{
AttributeModifier attackDamage = new AttributeModifier(ATTACK_DAMAGE, "attackDamage", level * 0.1, 1);
AttributeModifier maxHealth = new AttributeModifier(MAX_HEALTH, "maxHealth", level * 0.2, 1);
if (!entity.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).hasModifier(attackDamage))
entity.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).applyModifier(attackDamage);
if (!entity.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).hasModifier(maxHealth))
{
entity.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).applyModifier(maxHealth);
entity.setHealth(entity.getMaxHealth());
}
}
示例8: applyEntityAttributes
import net.minecraft.entity.SharedMonsterAttributes; //导入依赖的package包/类
@Override
protected void applyEntityAttributes() {
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE).setBaseValue(60.0D);
this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(15.0D);
this.getEntityAttribute(SharedMonsterAttributes.KNOCKBACK_RESISTANCE).setBaseValue(0.1D);
this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.3D);
this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(6.0D);
}
示例9: applyEntityAttributes
import net.minecraft.entity.SharedMonsterAttributes; //导入依赖的package包/类
protected void applyEntityAttributes()
{
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(10.0D);
this.getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE).setBaseValue(100.0D);
this.getEntityAttribute(SharedMonsterAttributes.ARMOR).setBaseValue(6.0D);
}
示例10: unregister
import net.minecraft.entity.SharedMonsterAttributes; //导入依赖的package包/类
public void unregister() {
Iterator<IRecipe> it = CraftingManager.getInstance().getRecipeList().iterator();
while (it.hasNext()) {
IRecipe recipe = it.next();
ItemStack output = recipe.getRecipeOutput();
if (output != null && output.getItem() != null) {
if (output.isItemEqual(new ItemStack(Items.IRON_SWORD))){
output.addAttributeModifier(SharedMonsterAttributes.ATTACK_SPEED.getAttributeUnlocalizedName(), new AttributeModifier("Weapon modifier", 20, 0), EntityEquipmentSlot.MAINHAND);
output.addAttributeModifier(SharedMonsterAttributes.ATTACK_DAMAGE.getAttributeUnlocalizedName(), new AttributeModifier("Weapon modifier", 6, 0), EntityEquipmentSlot.MAINHAND);
}
if (output.isItemEqual(new ItemStack(Items.GOLDEN_SWORD))){
output.addAttributeModifier(SharedMonsterAttributes.ATTACK_SPEED.getAttributeUnlocalizedName(), new AttributeModifier("Weapon modifier", 20, 0), EntityEquipmentSlot.MAINHAND);
output.addAttributeModifier(SharedMonsterAttributes.ATTACK_DAMAGE.getAttributeUnlocalizedName(), new AttributeModifier("Weapon modifier", 5, 0), EntityEquipmentSlot.MAINHAND);
}
if (output.isItemEqual(new ItemStack(Items.DIAMOND_SWORD))){
output.addAttributeModifier(SharedMonsterAttributes.ATTACK_SPEED.getAttributeUnlocalizedName(), new AttributeModifier("Weapon modifier", 20, 0), EntityEquipmentSlot.MAINHAND);
output.addAttributeModifier(SharedMonsterAttributes.ATTACK_DAMAGE.getAttributeUnlocalizedName(), new AttributeModifier("Weapon modifier", 8, 0), EntityEquipmentSlot.MAINHAND);
}
if (output.isItemEqual(new ItemStack(Items.WOODEN_SWORD))){
output.addAttributeModifier(SharedMonsterAttributes.ATTACK_SPEED.getAttributeUnlocalizedName(), new AttributeModifier("Weapon modifier", 20, 0), EntityEquipmentSlot.MAINHAND);
output.addAttributeModifier(SharedMonsterAttributes.ATTACK_DAMAGE.getAttributeUnlocalizedName(), new AttributeModifier("Weapon modifier", 4, 0), EntityEquipmentSlot.MAINHAND);
}
if (output.isItemEqual(new ItemStack(Items.STONE_SWORD))){
output.addAttributeModifier(SharedMonsterAttributes.ATTACK_SPEED.getAttributeUnlocalizedName(), new AttributeModifier("Weapon modifier", 20, 0), EntityEquipmentSlot.MAINHAND);
output.addAttributeModifier(SharedMonsterAttributes.ATTACK_DAMAGE.getAttributeUnlocalizedName(), new AttributeModifier("Weapon modifier", 5, 0), EntityEquipmentSlot.MAINHAND);
}
}
}
}
示例11: PotionAle
import net.minecraft.entity.SharedMonsterAttributes; //导入依赖的package包/类
public PotionAle() {
super(false, new Color(125,78,24).getRGB());
setPotionName("Ale");
setIconIndex(0,0);
setBeneficial();
registerPotionAttributeModifier(SharedMonsterAttributes.ATTACK_DAMAGE,"6795bd8a-4239-454e-81a1-2d69b1316d66",0.8,2);
registerPotionAttributeModifier(Attributes.PHYSICAL_DAMAGE_RATE,"caa69b2b-ac4f-42b6-887b-a35d2fcea3c9",0.8,2);
}
示例12: applyEntityAttributes
import net.minecraft.entity.SharedMonsterAttributes; //导入依赖的package包/类
protected void applyEntityAttributes()
{
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(6.0D);
this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.5D);
this.getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE).setBaseValue(16.0D);
this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(30.0D);
}
示例13: attackEntityAsMob
import net.minecraft.entity.SharedMonsterAttributes; //导入依赖的package包/类
public boolean attackEntityAsMob(Entity entityIn)
{
float f = (float)this.getEntityAttribute(SharedMonsterAttributes.attackDamage).getAttributeValue();
int i = 0;
if (entityIn instanceof EntityLivingBase)
{
f += EnchantmentHelper.func_152377_a(this.getHeldItem(), ((EntityLivingBase)entityIn).getCreatureAttribute());
i += EnchantmentHelper.getKnockbackModifier(this);
}
boolean flag = entityIn.attackEntityFrom(DamageSource.causeMobDamage(this), f);
if (flag)
{
if (i > 0)
{
entityIn.addVelocity((double)(-MathHelper.sin(this.rotationYaw * (float)Math.PI / 180.0F) * (float)i * 0.5F), 0.1D, (double)(MathHelper.cos(this.rotationYaw * (float)Math.PI / 180.0F) * (float)i * 0.5F));
this.motionX *= 0.6D;
this.motionZ *= 0.6D;
}
int j = EnchantmentHelper.getFireAspectModifier(this);
if (j > 0)
{
entityIn.setFire(j * 4);
}
this.applyEnchantments(this, entityIn);
}
return flag;
}
示例14: attackEntityAsMob
import net.minecraft.entity.SharedMonsterAttributes; //导入依赖的package包/类
public boolean attackEntityAsMob(Entity entityIn)
{
boolean flag = entityIn.attackEntityFrom(DamageSource.causeMobDamage(this), (float)((int)this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).getAttributeValue()));
if (flag)
{
this.applyEnchantments(this, entityIn);
}
return flag;
}
示例15: onInitialSpawn
import net.minecraft.entity.SharedMonsterAttributes; //导入依赖的package包/类
@Override
public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData livingdata) {
setItemStackToSlot(this.isLeftHanded() ? EntityEquipmentSlot.OFFHAND : EntityEquipmentSlot.MAINHAND, new ItemStack(HarshenItems.PROPS, 1, 0));
try {
setItemStackToSlot(this.isLeftHanded() ? EntityEquipmentSlot.MAINHAND : EntityEquipmentSlot.OFFHAND, new ItemStack(JsonToNBT.getTagFromJson("{id:\"minecraft:shield\",Count:1b,tag:{BlockEntityTag:{Patterns:[{Pattern:\"ss\",Color:6},{Pattern:\"flo\",Color:1}],Base:8}},Damage:0s}")));
} catch (NBTException e) {
e.printStackTrace();
}
this.getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE).applyModifier(new AttributeModifier("Random spawn bonus", this.rand.nextGaussian() * 0.05D, 1));
this.setLeftHanded(false);
return livingdata;
}