本文整理汇总了Java中net.minecraft.entity.EntityHanging类的典型用法代码示例。如果您正苦于以下问题:Java EntityHanging类的具体用法?Java EntityHanging怎么用?Java EntityHanging使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
EntityHanging类属于net.minecraft.entity包,在下文中一共展示了EntityHanging类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: moveEntityDefault
import net.minecraft.entity.EntityHanging; //导入依赖的package包/类
public static void moveEntityDefault(Entity entity, BlockPos dist)
{
if (entity instanceof EntityHanging)
{
EntityHanging entityHanging = (EntityHanging) entity;
BlockPos hangingPosition = entityHanging.getHangingPosition().add(dist);
entityHanging.setPosition(hangingPosition.getX(), hangingPosition.getY(), hangingPosition.getZ());
}
else
{
entity.setPosition(entity.posX + dist.getX(), entity.posY + dist.getY(), entity.posZ + dist.getZ());
}
if (entity instanceof EntityCreature)
{
EntityCreature entityCreature = (EntityCreature) entity;
EntityCreatureAccessor.setHomePosition(entityCreature, entityCreature.getHomePosition().add(dist));
}
}
示例2: moveEntityForGeneration
import net.minecraft.entity.EntityHanging; //导入依赖的package包/类
public static void moveEntityForGeneration(Entity entity, BlockCoord coord)
{
if (entity instanceof Movable)
((Movable) entity).move(coord.x, coord.y, coord.z);
else
{
entity.setPosition(entity.posX + coord.x, entity.posY + coord.y, entity.posZ + coord.z);
if (entity instanceof EntityHanging)
{
EntityHanging entityHanging = (EntityHanging) entity;
entityHanging.field_146063_b += coord.x;
entityHanging.field_146064_c += coord.y;
entityHanging.field_146062_d += coord.z;
entityHanging.setDirection(entityHanging.hangingDirection);
}
}
}
示例3: transformEntityPosForGeneration
import net.minecraft.entity.EntityHanging; //导入依赖的package包/类
public static void transformEntityPosForGeneration(Entity entity, AxisAlignedTransform2D transform, int[] size)
{
if (entity instanceof Transformable)
((Transformable) entity).transform(transform.getRotation(), transform.isMirrorX(), size);
else
{
double[] newEntityPos = transform.apply(new double[]{entity.posX, entity.posY, entity.posZ}, size);
entity.setPosition(newEntityPos[0], newEntityPos[1], newEntityPos[2]);
if (entity instanceof EntityHanging)
{
EntityHanging entityHanging = (EntityHanging) entity;
BlockCoord hangingCoord = new BlockCoord(entityHanging.field_146063_b, entityHanging.field_146064_c, entityHanging.field_146062_d);
BlockCoord newHangingCoord = transform.apply(hangingCoord, size);
entityHanging.field_146063_b = newHangingCoord.x;
entityHanging.field_146064_c = newHangingCoord.y;
entityHanging.field_146062_d = newHangingCoord.z;
entityHanging.setDirection(entityHanging.hangingDirection);
}
}
}
示例4: func_77648_a
import net.minecraft.entity.EntityHanging; //导入依赖的package包/类
public boolean func_77648_a(ItemStack p_77648_1_, EntityPlayer p_77648_2_, World p_77648_3_, int p_77648_4_, int p_77648_5_, int p_77648_6_, int p_77648_7_, float p_77648_8_, float p_77648_9_, float p_77648_10_) {
if(p_77648_7_ == 0) {
return false;
} else if(p_77648_7_ == 1) {
return false;
} else {
int var11 = Direction.field_71579_d[p_77648_7_];
EntityHanging var12 = this.func_82810_a(p_77648_3_, p_77648_4_, p_77648_5_, p_77648_6_, var11);
if(!p_77648_2_.func_82247_a(p_77648_4_, p_77648_5_, p_77648_6_, p_77648_7_, p_77648_1_)) {
return false;
} else {
if(var12 != null && var12.func_70518_d()) {
if(!p_77648_3_.field_72995_K) {
p_77648_3_.func_72838_d(var12);
}
--p_77648_1_.field_77994_a;
}
return true;
}
}
}
示例5: onItemUse
import net.minecraft.entity.EntityHanging; //导入依赖的package包/类
/**
* Called when a Block is right-clicked with this Item
*/
public boolean onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ)
{
if (side == EnumFacing.DOWN)
{
return false;
}
else if (side == EnumFacing.UP)
{
return false;
}
else
{
BlockPos blockpos = pos.offset(side);
if (!playerIn.canPlayerEdit(blockpos, side, stack))
{
return false;
}
else
{
EntityHanging entityhanging = this.createEntity(worldIn, blockpos, side);
if (entityhanging != null && entityhanging.onValidSurface())
{
if (!worldIn.isRemote)
{
worldIn.spawnEntityInWorld(entityhanging);
}
--stack.stackSize;
}
return true;
}
}
}
示例6: onItemUse
import net.minecraft.entity.EntityHanging; //导入依赖的package包/类
/**
* Called when a Block is right-clicked with this Item
*/
public EnumActionResult onItemUse(EntityPlayer stack, World playerIn, BlockPos worldIn, EnumHand pos, EnumFacing hand, float facing, float hitX, float hitY)
{
ItemStack itemstack = stack.getHeldItem(pos);
BlockPos blockpos = worldIn.offset(hand);
if (hand != EnumFacing.DOWN && hand != EnumFacing.UP && stack.canPlayerEdit(blockpos, hand, itemstack))
{
EntityHanging entityhanging = this.createEntity(playerIn, blockpos, hand);
if (entityhanging != null && entityhanging.onValidSurface())
{
if (!playerIn.isRemote)
{
entityhanging.playPlaceSound();
playerIn.spawnEntityInWorld(entityhanging);
}
itemstack.func_190918_g(1);
}
return EnumActionResult.SUCCESS;
}
else
{
return EnumActionResult.FAIL;
}
}
示例7: onItemUse
import net.minecraft.entity.EntityHanging; //导入依赖的package包/类
/**
* Called when a Block is right-clicked with this Item
*/
public EnumActionResult onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
BlockPos blockpos = pos.offset(facing);
if (facing != EnumFacing.DOWN && facing != EnumFacing.UP && playerIn.canPlayerEdit(blockpos, facing, stack))
{
EntityHanging entityhanging = this.createEntity(worldIn, blockpos, facing);
if (entityhanging != null && entityhanging.onValidSurface())
{
if (!worldIn.isRemote)
{
entityhanging.playPlaceSound();
worldIn.spawnEntityInWorld(entityhanging);
}
--stack.stackSize;
}
return EnumActionResult.SUCCESS;
}
else
{
return EnumActionResult.FAIL;
}
}
示例8: onItemUse
import net.minecraft.entity.EntityHanging; //导入依赖的package包/类
public EnumActionResult onItemUse(EntityPlayer player, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
ItemStack itemstack = player.getHeldItem(hand);
BlockPos blockpos = pos.offset(facing);
if (facing != EnumFacing.DOWN && facing != EnumFacing.UP && player.canPlayerEdit(blockpos, facing, itemstack))
{
EntityHanging entityhanging = this.createEntity(worldIn, blockpos, facing);
if (entityhanging != null && entityhanging.onValidSurface())
{
if (!worldIn.isRemote)
{
entityhanging.playPlaceSound();
worldIn.spawnEntity(entityhanging);
}
itemstack.shrink(1);
}
return EnumActionResult.SUCCESS;
}
else
{
return EnumActionResult.FAIL;
}
}
示例9: updateEntityHangingBoundingBox
import net.minecraft.entity.EntityHanging; //导入依赖的package包/类
private static void updateEntityHangingBoundingBox (EntityHanging entity)
{
double d0 = (double)entity.getHangingPosition().getX() + 0.5D;
double d1 = (double)entity.getHangingPosition().getY() + 0.5D;
double d2 = (double)entity.getHangingPosition().getZ() + 0.5D;
double d3 = 0.46875D;
double d4 = entity.getWidthPixels() % 32 == 0 ? 0.5D : 0.0D;;
double d5 = entity.getHeightPixels() % 32 == 0 ? 0.5D : 0.0D;;
d0 = d0 - (double)entity.facingDirection.getFrontOffsetX() * 0.46875D;
d2 = d2 - (double)entity.facingDirection.getFrontOffsetZ() * 0.46875D;
d1 = d1 + d5;
EnumFacing enumfacing = entity.facingDirection.rotateYCCW();
d0 = d0 + d4 * (double)enumfacing.getFrontOffsetX();
d2 = d2 + d4 * (double)enumfacing.getFrontOffsetZ();
entity.posX = d0;
entity.posY = d1;
entity.posZ = d2;
double d6 = (double)entity.getWidthPixels();
double d7 = (double)entity.getHeightPixels();
double d8 = (double)entity.getWidthPixels();
if (entity.facingDirection.getAxis() == EnumFacing.Axis.Z)
{
d8 = 1.0D;
}
else
{
d6 = 1.0D;
}
d6 = d6 / 32.0D;
d7 = d7 / 32.0D;
d8 = d8 / 32.0D;
entity.setEntityBoundingBox(new AxisAlignedBB(d0 - d6, d1 - d7, d2 - d8, d0 + d6, d1 + d7, d2 + d8));
}
示例10: onItemUse
import net.minecraft.entity.EntityHanging; //导入依赖的package包/类
/**
* Callback for item usage. If the item does something special on right clicking, he will have one of those. Return
* True if something happen and false if it don't. This is for ITEMS, not BLOCKS
*/
public boolean onItemUse(ItemStack p_77648_1_, EntityPlayer p_77648_2_, World p_77648_3_, int p_77648_4_, int p_77648_5_, int p_77648_6_, int p_77648_7_, float p_77648_8_, float p_77648_9_, float p_77648_10_)
{
if (p_77648_7_ == 0)
{
return false;
}
else if (p_77648_7_ == 1)
{
return false;
}
else
{
int i1 = Direction.facingToDirection[p_77648_7_];
EntityHanging entityhanging = this.createHangingEntity(p_77648_3_, p_77648_4_, p_77648_5_, p_77648_6_, i1);
if (!p_77648_2_.canPlayerEdit(p_77648_4_, p_77648_5_, p_77648_6_, p_77648_7_, p_77648_1_))
{
return false;
}
else
{
if (entityhanging != null && entityhanging.onValidSurface())
{
if (!p_77648_3_.isRemote)
{
p_77648_3_.spawnEntityInWorld(entityhanging);
}
--p_77648_1_.stackSize;
}
return true;
}
}
}
示例11: onItemUse
import net.minecraft.entity.EntityHanging; //导入依赖的package包/类
/**
* Callback for item usage. If the item does something special on right clicking, he will have one of those. Return
* True if something happen and false if it don't. This is for ITEMS, not BLOCKS
*/
public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
{
if (par7 == 0)
{
return false;
}
else if (par7 == 1)
{
return false;
}
else
{
int var11 = Direction.facingToDirection[par7];
EntityHanging var12 = this.createHangingEntity(par3World, par4, par5, par6, var11);
if (!par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack))
{
return false;
}
else
{
if (var12 != null && var12.onValidSurface())
{
if (!par3World.isClient)
{
par3World.spawnEntityInWorld(var12);
}
--par1ItemStack.stackSize;
}
return true;
}
}
}
示例12: onItemUse
import net.minecraft.entity.EntityHanging; //导入依赖的package包/类
public boolean onItemUse(ItemStack p_77648_1_, EntityPlayer p_77648_2_, World p_77648_3_, int p_77648_4_, int p_77648_5_, int p_77648_6_, int p_77648_7_, float p_77648_8_, float p_77648_9_, float p_77648_10_)
{
if (p_77648_7_ == 0)
{
return false;
}
else if (p_77648_7_ == 1)
{
return false;
}
else
{
int i1 = Direction.facingToDirection[p_77648_7_];
EntityHanging entityhanging = this.createHangingEntity(p_77648_3_, p_77648_4_, p_77648_5_, p_77648_6_, i1);
if (!p_77648_2_.canPlayerEdit(p_77648_4_, p_77648_5_, p_77648_6_, p_77648_7_, p_77648_1_))
{
return false;
}
else
{
if (entityhanging != null && entityhanging.onValidSurface())
{
if (!p_77648_3_.isRemote)
{
p_77648_3_.spawnEntityInWorld(entityhanging);
}
--p_77648_1_.stackSize;
}
return true;
}
}
}
示例13: onItemUse
import net.minecraft.entity.EntityHanging; //导入依赖的package包/类
/**
* Callback for item usage. If the item does something special on right clicking, he will have one of those. Return
* True if something happen and false if it don't. This is for ITEMS, not BLOCKS
*/
public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
{
if (par7 == 0)
{
return false;
}
else if (par7 == 1)
{
return false;
}
else
{
int i1 = Direction.facingToDirection[par7];
EntityHanging entityhanging = this.createHangingEntity(par3World, par4, par5, par6, i1);
if (!par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack))
{
return false;
}
else
{
if (entityhanging != null && entityhanging.onValidSurface())
{
if (!par3World.isRemote)
{
par3World.spawnEntityInWorld(entityhanging);
}
--par1ItemStack.stackSize;
}
return true;
}
}
}
示例14: ItemHangingEntity
import net.minecraft.entity.EntityHanging; //导入依赖的package包/类
public ItemHangingEntity(Class <? extends EntityHanging > entityClass)
{
this.hangingEntityClass = entityClass;
this.setCreativeTab(CreativeTabs.tabDecorations);
}
示例15: createEntity
import net.minecraft.entity.EntityHanging; //导入依赖的package包/类
private EntityHanging createEntity(World worldIn, BlockPos pos, EnumFacing clickedSide)
{
return (EntityHanging)(this.hangingEntityClass == EntityPainting.class ? new EntityPainting(worldIn, pos, clickedSide) : (this.hangingEntityClass == EntityItemFrame.class ? new EntityItemFrame(worldIn, pos, clickedSide) : null));
}