本文整理汇总了Java中net.minecraft.client.renderer.RenderHelper类的典型用法代码示例。如果您正苦于以下问题:Java RenderHelper类的具体用法?Java RenderHelper怎么用?Java RenderHelper使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
RenderHelper类属于net.minecraft.client.renderer包,在下文中一共展示了RenderHelper类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: drawItem
import net.minecraft.client.renderer.RenderHelper; //导入依赖的package包/类
protected void drawItem(ItemStack stack, int x, int y) {
GlStateManager.color(1, 1, 1, 1);
GlStateManager.translate(0.0F, 0.0F, 32.0F);
GlStateManager.disableLighting();
GlStateManager.enableDepth();
RenderHelper.disableStandardItemLighting();
RenderHelper.enableGUIStandardItemLighting();
this.zLevel = 200.0F;
this.itemRender.zLevel = 200.0F;
net.minecraft.client.gui.FontRenderer font = null;
if (stack != null) font = stack.getItem().getFontRenderer(stack);
if (font == null) font = fontRendererObj;
this.itemRender.renderItemAndEffectIntoGUI(stack, x, y);
this.itemRender.renderItemOverlayIntoGUI(font, stack, x, y, null);
this.zLevel = 0.0F;
this.itemRender.zLevel = 0.0F;
RenderHelper.enableStandardItemLighting();
GlStateManager.enableLighting();
GlStateManager.disableDepth();
}
示例2: drawButton
import net.minecraft.client.renderer.RenderHelper; //导入依赖的package包/类
@Override
public void drawButton(Minecraft mc, int x, int y, float partialTicks) {
if (thisVisible) super.drawButton(mc, x, y, partialTicks);
if (visible) {
if (renderedStacks != null) {
int middleX = this.x + width / 2;
int startX = middleX - renderedStacks.length * 9 + 1;
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
RenderHelper.enableGUIStandardItemLighting();
for (int i = 0; i < renderedStacks.length; i++) {
itemRenderer.renderItemAndEffectIntoGUI(renderedStacks[i], startX + i * 18, this.y + 2);
}
RenderHelper.disableStandardItemLighting();
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
}
if (resLoc != null) {
mc.getTextureManager().bindTexture(resLoc);
drawModalRectWithCustomSizedTexture(this.x + width / 2 - 8, this.y + 2, 0, 0, 16, 16, 16, 16);
}
if (enabled && !thisVisible && x >= this.x && y >= this.y && x < this.x + width && y < this.y + height) {
Gui.drawRect(this.x, this.y, this.x + width, this.y + height, invisibleHoverColor);
}
}
}
示例3: doRenderLayer
import net.minecraft.client.renderer.RenderHelper; //导入依赖的package包/类
@SideOnly(Side.CLIENT)
@Override
public void doRenderLayer(AbstractClientPlayer entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
if (!Arrays.asList(contributors.uuid).contains(entitylivingbaseIn.getUniqueID().toString())) return;
if (!entitylivingbaseIn.isWearing(EnumPlayerModelParts.CAPE)) return;
GlStateManager.pushMatrix();
GlStateManager.enableBlend();
GlStateManager.disableCull();
RenderHelper.disableStandardItemLighting();
if (Minecraft.isAmbientOcclusionEnabled()) {
GlStateManager.shadeModel(GL11.GL_SMOOTH);
} else {
GlStateManager.shadeModel(GL11.GL_FLAT);
}
GlStateManager.translate(0, -0.015f, 0);
if (!entitylivingbaseIn.inventory.armorInventory.get(3).isEmpty()) GlStateManager.translate(0, -0.02f, 0);
if (entitylivingbaseIn.isSneaking()) GlStateManager.translate(0, 0.27, 0);
GlStateManager.rotate(90, 0, 1, 0);
GlStateManager.rotate(180, 1, 0, 0);
GlStateManager.rotate(netHeadYaw, 0, -1, 0);
GlStateManager.rotate(headPitch, 0, 0, -1);
Minecraft.getMinecraft().getTextureManager().bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
Calendar calendar = Calendar.getInstance();
if (calendar.get(Calendar.MONTH) == Calendar.OCTOBER) {
spookyScarySkeletons();
} else if (calendar.get(Calendar.MONTH) == Calendar.DECEMBER) {
itsSnowyHere();
} else {
Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelRenderer().renderModelBrightnessColor(ClientProxy.ears_baked, 0.5f, 255, 255, 255);
}
RenderHelper.enableStandardItemLighting();
GlStateManager.depthMask(true);
GlStateManager.popMatrix();
}
示例4: renderTileEntity
import net.minecraft.client.renderer.RenderHelper; //导入依赖的package包/类
public void renderTileEntity(TileEntity tileentityIn, float partialTicks, int destroyStage)
{
if (tileentityIn.getDistanceSq(this.entityX, this.entityY, this.entityZ) < tileentityIn.getMaxRenderDistanceSquared())
{
RenderHelper.enableStandardItemLighting();
boolean flag = true;
if (Reflector.ForgeTileEntity_hasFastRenderer.exists())
{
flag = !this.drawingBatch || !Reflector.callBoolean(tileentityIn, Reflector.ForgeTileEntity_hasFastRenderer, new Object[0]);
}
if (flag)
{
int i = this.worldObj.getCombinedLight(tileentityIn.getPos(), 0);
int j = i % 65536;
int k = i / 65536;
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)j, (float)k);
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
}
BlockPos blockpos = tileentityIn.getPos();
this.renderTileEntityAt(tileentityIn, (double)blockpos.getX() - staticPlayerX, (double)blockpos.getY() - staticPlayerY, (double)blockpos.getZ() - staticPlayerZ, partialTicks, destroyStage);
}
}
示例5: drawItemWithOverlay
import net.minecraft.client.renderer.RenderHelper; //导入依赖的package包/类
public static void drawItemWithOverlay(ItemStack item, double x, double y, double scale) {
GlStateManager.pushMatrix();
RenderHelper.enableGUIStandardItemLighting();
GlStateManager.disableLighting();
GlStateManager.enableRescaleNormal();
GlStateManager.enableColorMaterial();
GlStateManager.enableLighting();
MC.getRenderItem().zLevel = 100.f;
renderItemAndEffectIntoGUI(getLocalPlayer(), item, x, y, 16.D);
renderItemOverlayIntoGUI(MC.fontRenderer, item, x, y, null, scale);
MC.getRenderItem().zLevel = 0.f;
GlStateManager.popMatrix();
GlStateManager.disableLighting();
GlStateManager.enableDepth();
GlStateManager.color(1.f, 1.f, 1.f, 1.f);
}
示例6: drawPotionEffect
import net.minecraft.client.renderer.RenderHelper; //导入依赖的package包/类
public static void drawPotionEffect(PotionEffect potion, int x, int y) {
int index = potion.getPotion().getStatusIconIndex();
GlStateManager.pushMatrix();
RenderHelper.enableGUIStandardItemLighting();
GlStateManager.disableLighting();
GlStateManager.enableRescaleNormal();
GlStateManager.enableColorMaterial();
GlStateManager.enableLighting();
GlStateManager.enableTexture2D();
GlStateManager.color(1.f, 1.f, 1.f, 1.f);
MC.getTextureManager().bindTexture(GuiContainer.INVENTORY_BACKGROUND);
drawTexturedRect(x, y, index % 8 * 18, 198 + index / 8 * 18, 18, 18, 100);
potion.getPotion().renderHUDEffect(x, y, potion, MC, 255);
GlStateManager.disableLighting();
GlStateManager.enableDepth();
GlStateManager.color(1.f, 1.f, 1.f, 1.f);
GlStateManager.popMatrix();
}
示例7: renderItem
import net.minecraft.client.renderer.RenderHelper; //导入依赖的package包/类
private void renderItem(TileEntityAnimaConjurer te)
{
ItemStack stack = te.getStack();
if (!stack.isEmpty())
{
RenderHelper.enableStandardItemLighting();
GlStateManager.enableLighting();
GlStateManager.pushMatrix();
GlStateManager.translate(.5, 0.935, .5);
GlStateManager.scale(.2f, .2f, .2f);
GlStateManager.rotate(te.getFrameAge(), 0, 1, 0);
GlStateManager.translate(0, Math.sin((Math.PI / 180) * (te.increaseFrameAge())) / 3.2 + 0.1, 0);
if (te.getFrameAge() < 0 || te.getFrameAge() == Integer.MAX_VALUE)
{
te.setFrameAge(0);
}
Minecraft.getMinecraft().getRenderItem().renderItem(stack, ItemCameraTransforms.TransformType.NONE);
GlStateManager.popMatrix();
}
}
示例8: draw
import net.minecraft.client.renderer.RenderHelper; //导入依赖的package包/类
public IToast.Visibility draw(GuiToast toastGui, long delta)
{
toastGui.getMinecraft().getTextureManager().bindTexture(TEXTURE_TOASTS);
GlStateManager.color(1.0F, 1.0F, 1.0F);
toastGui.drawTexturedModalRect(0, 0, 0, 0, 160, 32);
toastGui.getMinecraft().fontRenderer.drawString(
I18n.format(expanded ? "toast.arcanemagic.page_expanded" : "toast.arcanemagic.page_unlocked"), 30, 7,
0x5bc14d);
toastGui.getMinecraft().fontRenderer.drawString(I18n.format(unlocked.getUnlocalizedName()), 30, 18, 0x65a595);
if (!this.hasPlayedSound && delta > 0L)
{
this.hasPlayedSound = true;
toastGui.getMinecraft().getSoundHandler()
.playSound(PositionedSoundRecord.getRecord(ArcaneMagicSoundHandler.randomLearnSound(), 1.0F, 1.0F));
}
RenderHelper.enableGUIStandardItemLighting();
toastGui.getMinecraft().getRenderItem().renderItemAndEffectIntoGUI((EntityLivingBase) null, unlocked.getIcon(),
8, 8);
return delta >= 5000L ? IToast.Visibility.HIDE : IToast.Visibility.SHOW;
}
示例9: drawGuiContainerForegroundLayer
import net.minecraft.client.renderer.RenderHelper; //导入依赖的package包/类
/**
* Draw the foreground layer for the GuiContainer (everything in front of the items)
*/
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
{
RenderHelper.disableStandardItemLighting();
this.drawCenteredString(this.fontRendererObj, I18n.format("tile.beacon.primary", new Object[0]), 62, 10, 14737632);
this.drawCenteredString(this.fontRendererObj, I18n.format("tile.beacon.secondary", new Object[0]), 169, 10, 14737632);
for (GuiButton guibutton : this.buttonList)
{
if (guibutton.isMouseOver())
{
guibutton.drawButtonForegroundLayer(mouseX - this.guiLeft, mouseY - this.guiTop);
break;
}
}
RenderHelper.enableGUIStandardItemLighting();
}
示例10: renderTileEntity
import net.minecraft.client.renderer.RenderHelper; //导入依赖的package包/类
public void renderTileEntity(TileEntity tileentityIn, float partialTicks, int destroyStage)
{
if (tileentityIn.getDistanceSq(this.entityX, this.entityY, this.entityZ) < tileentityIn.getMaxRenderDistanceSquared())
{
RenderHelper.enableStandardItemLighting();
if(!drawingBatch || !tileentityIn.hasFastRenderer())
{
int i = this.worldObj.getCombinedLight(tileentityIn.getPos(), 0);
int j = i % 65536;
int k = i / 65536;
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)j, (float)k);
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
}
BlockPos blockpos = tileentityIn.getPos();
this.renderTileEntityAt(tileentityIn, (double)blockpos.getX() - staticPlayerX, (double)blockpos.getY() - staticPlayerY, (double)blockpos.getZ() - staticPlayerZ, partialTicks, destroyStage);
}
}
示例11: drawGuiContainerForegroundLayer
import net.minecraft.client.renderer.RenderHelper; //导入依赖的package包/类
/**
* Draw the foreground layer for the GuiContainer (everything in front of the items). Args : mouseX, mouseY
*/
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
{
RenderHelper.disableStandardItemLighting();
this.drawCenteredString(this.fontRendererObj, I18n.format("tile.beacon.primary", new Object[0]), 62, 10, 14737632);
this.drawCenteredString(this.fontRendererObj, I18n.format("tile.beacon.secondary", new Object[0]), 169, 10, 14737632);
for (GuiButton guibutton : this.buttonList)
{
if (guibutton.isMouseOver())
{
guibutton.drawButtonForegroundLayer(mouseX - this.guiLeft, mouseY - this.guiTop);
break;
}
}
RenderHelper.enableGUIStandardItemLighting();
}
示例12: renderPage
import net.minecraft.client.renderer.RenderHelper; //导入依赖的package包/类
protected void renderPage(ScaledResolution p_175258_1_, float p_175258_2_, int p_175258_3_, float p_175258_4_, SpectatorDetails p_175258_5_)
{
GlStateManager.enableRescaleNormal();
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
GlStateManager.color(1.0F, 1.0F, 1.0F, p_175258_2_);
this.mc.getTextureManager().bindTexture(WIDGETS);
this.drawTexturedModalRect((float)(p_175258_3_ - 91), p_175258_4_, 0, 0, 182, 22);
if (p_175258_5_.getSelectedSlot() >= 0)
{
this.drawTexturedModalRect((float)(p_175258_3_ - 91 - 1 + p_175258_5_.getSelectedSlot() * 20), p_175258_4_ - 1.0F, 0, 22, 24, 22);
}
RenderHelper.enableGUIStandardItemLighting();
for (int i = 0; i < 9; ++i)
{
this.renderSlot(i, p_175258_1_.getScaledWidth() / 2 - 90 + i * 20 + 2, p_175258_4_ + 3.0F, p_175258_2_, p_175258_5_.getObject(i));
}
RenderHelper.disableStandardItemLighting();
GlStateManager.disableRescaleNormal();
GlStateManager.disableBlend();
}
示例13: endRender
import net.minecraft.client.renderer.RenderHelper; //导入依赖的package包/类
public static void endRender()
{
if (isShadowPass)
{
checkGLError("shadow endRender");
}
else
{
if (!isCompositeRendered)
{
renderCompositeFinal();
}
isRenderingWorld = false;
GlStateManager.colorMask(true, true, true, true);
useProgram(0);
RenderHelper.disableStandardItemLighting();
checkGLError("endRender end");
}
}
示例14: func_175258_a
import net.minecraft.client.renderer.RenderHelper; //导入依赖的package包/类
protected void func_175258_a(ScaledResolution p_175258_1_, float p_175258_2_, int p_175258_3_, float p_175258_4_, SpectatorDetails p_175258_5_)
{
GlStateManager.enableRescaleNormal();
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
GlStateManager.color(1.0F, 1.0F, 1.0F, p_175258_2_);
this.field_175268_g.getTextureManager().bindTexture(field_175267_f);
this.drawTexturedModalRect((float)(p_175258_3_ - 91), p_175258_4_, 0, 0, 182, 22);
if (p_175258_5_.func_178681_b() >= 0)
{
this.drawTexturedModalRect((float)(p_175258_3_ - 91 - 1 + p_175258_5_.func_178681_b() * 20), p_175258_4_ - 1.0F, 0, 22, 24, 22);
}
RenderHelper.enableGUIStandardItemLighting();
for (int i = 0; i < 9; ++i)
{
this.func_175266_a(i, p_175258_1_.getScaledWidth() / 2 - 90 + i * 20 + 2, p_175258_4_ + 3.0F, p_175258_2_, p_175258_5_.func_178680_a(i));
}
RenderHelper.disableStandardItemLighting();
GlStateManager.disableRescaleNormal();
GlStateManager.disableBlend();
}
示例15: renderWorldLastEvent
import net.minecraft.client.renderer.RenderHelper; //导入依赖的package包/类
@SuppressWarnings({"rawtypes", "unchecked"})
@SubscribeEvent
public void renderWorldLastEvent(RenderWorldLastEvent event) {
Minecraft mc = FMLClientHandler.instance().getClient();
EntityPlayer player = mc.player;
double playerX = player.prevPosX + (player.posX - player.prevPosX) * event.getPartialTicks();
double playerY = player.prevPosY + (player.posY - player.prevPosY) * event.getPartialTicks();
double playerZ = player.prevPosZ + (player.posZ - player.prevPosZ) * event.getPartialTicks();
GL11.glPushMatrix();
GL11.glTranslated(-playerX, -playerY, -playerZ);
RenderHelper.enableStandardItemLighting();
for (Map<BlockPos, List<ISemiBlock>> map : SemiBlockManager.getInstance(player.world).getSemiBlocks().values()) {
for (List<ISemiBlock> semiBlocks : map.values()) {
for(ISemiBlock semiBlock : semiBlocks){
ISemiBlockRenderer renderer = getRenderer(semiBlock);
if (renderer != null) {
GL11.glPushMatrix();
GL11.glTranslated(semiBlock.getPos().getX(), semiBlock.getPos().getY(), semiBlock.getPos().getZ());
renderer.render(semiBlock, event.getPartialTicks());
GL11.glPopMatrix();
}
}
}
}
RenderHelper.disableStandardItemLighting();
GL11.glPopMatrix();
}