本文整理汇总了Java中net.minecraft.client.gui.GuiScreenRealmsProxy类的典型用法代码示例。如果您正苦于以下问题:Java GuiScreenRealmsProxy类的具体用法?Java GuiScreenRealmsProxy怎么用?Java GuiScreenRealmsProxy使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
GuiScreenRealmsProxy类属于net.minecraft.client.gui包,在下文中一共展示了GuiScreenRealmsProxy类的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onDisconnect
import net.minecraft.client.gui.GuiScreenRealmsProxy; //导入依赖的package包/类
/**
* Invoked when disconnecting, the parameter is a ChatComponent describing the reason for termination
*/
public void onDisconnect(IChatComponent reason)
{
this.gameController.loadWorld((WorldClient)null);
if (this.guiScreenServer != null)
{
if (this.guiScreenServer instanceof GuiScreenRealmsProxy)
{
this.gameController.displayGuiScreen((new DisconnectedRealmsScreen(((GuiScreenRealmsProxy)this.guiScreenServer).func_154321_a(), "disconnect.lost", reason)).getProxy());
}
else
{
this.gameController.displayGuiScreen(new GuiDisconnected(this.guiScreenServer, "disconnect.lost", reason));
}
}
else
{
this.gameController.displayGuiScreen(new GuiDisconnected(new GuiMultiplayer(new GuiMainMenu()), "disconnect.lost", reason));
}
}
示例2: onDisconnect
import net.minecraft.client.gui.GuiScreenRealmsProxy; //导入依赖的package包/类
/**
* Invoked when disconnecting, the parameter is a ChatComponent describing the
* reason for termination
*/
public void onDisconnect(IChatComponent reason) {
this.gameController.loadWorld((WorldClient) null);
if (this.guiScreenServer != null) {
if (this.guiScreenServer instanceof GuiScreenRealmsProxy) {
this.gameController.displayGuiScreen(
(new DisconnectedRealmsScreen(((GuiScreenRealmsProxy) this.guiScreenServer).func_154321_a(),
"disconnect.lost", reason)).getProxy());
} else {
this.gameController
.displayGuiScreen(new GuiDisconnected(this.guiScreenServer, "disconnect.lost", reason));
}
} else {
this.gameController.displayGuiScreen(
new GuiDisconnected(new GuiMultiplayer(new GuiMainMenu()), "disconnect.lost", reason));
}
}
示例3: onDisconnect
import net.minecraft.client.gui.GuiScreenRealmsProxy; //导入依赖的package包/类
/**
* Invoked when disconnecting, the parameter is a ChatComponent describing the reason for termination
*/
public void onDisconnect(ITextComponent reason)
{
this.gameController.loadWorld((WorldClient)null);
if (this.guiScreenServer != null)
{
if (this.guiScreenServer instanceof GuiScreenRealmsProxy)
{
this.gameController.displayGuiScreen((new DisconnectedRealmsScreen(((GuiScreenRealmsProxy)this.guiScreenServer).getProxy(), "disconnect.lost", reason)).getProxy());
}
else
{
this.gameController.displayGuiScreen(new GuiDisconnected(this.guiScreenServer, "disconnect.lost", reason));
}
}
else
{
this.gameController.displayGuiScreen(new GuiDisconnected(new GuiMultiplayer(new GuiMainMenu()), "disconnect.lost", reason));
}
}
示例4: getNotificationScreen
import net.minecraft.client.gui.GuiScreenRealmsProxy; //导入依赖的package包/类
public GuiScreenRealmsProxy getNotificationScreen(GuiScreen p_getNotificationScreen_1_)
{
try
{
this.previousScreen = p_getNotificationScreen_1_;
Class<?> oclass = Class.forName("com.mojang.realmsclient.gui.screens.RealmsNotificationsScreen");
Constructor<?> constructor = oclass.getDeclaredConstructor(new Class[] {RealmsScreen.class});
constructor.setAccessible(true);
Object object = constructor.newInstance(new Object[] {this});
return ((RealmsScreen)object).getProxy();
}
catch (ClassNotFoundException var5)
{
LOGGER.error("Realms module missing");
}
catch (Exception exception)
{
LOGGER.error((String)"Failed to load Realms module", (Throwable)exception);
}
return null;
}
示例5: onDisconnect
import net.minecraft.client.gui.GuiScreenRealmsProxy; //导入依赖的package包/类
public void onDisconnect(IChatComponent p_147231_1_)
{
this.gameController.loadWorld((WorldClient)null);
if (this.guiScreenServer != null)
{
if (this.guiScreenServer instanceof GuiScreenRealmsProxy)
{
this.gameController.displayGuiScreen((new DisconnectedOnlineScreen(((GuiScreenRealmsProxy)this.guiScreenServer).func_154321_a(), "disconnect.lost", p_147231_1_)).getProxy());
}
else
{
this.gameController.displayGuiScreen(new GuiDisconnected(this.guiScreenServer, "disconnect.lost", p_147231_1_));
}
}
else
{
this.gameController.displayGuiScreen(new GuiDisconnected(new GuiMultiplayer(new GuiMainMenu()), "disconnect.lost", p_147231_1_));
}
}
示例6: onDisconnect
import net.minecraft.client.gui.GuiScreenRealmsProxy; //导入依赖的package包/类
/**
* Invoked when disconnecting, the parameter is a ChatComponent describing the reason for termination
*/
public void onDisconnect(ITextComponent reason)
{
if (this.previousGuiScreen != null && this.previousGuiScreen instanceof GuiScreenRealmsProxy)
{
this.mc.displayGuiScreen((new DisconnectedRealmsScreen(((GuiScreenRealmsProxy)this.previousGuiScreen).getProxy(), "connect.failed", reason)).getProxy());
}
else
{
this.mc.displayGuiScreen(new GuiDisconnected(this.previousGuiScreen, "connect.failed", reason));
}
}
示例7: getProxy
import net.minecraft.client.gui.GuiScreenRealmsProxy; //导入依赖的package包/类
public GuiScreenRealmsProxy getProxy()
{
return this.proxy;
}