本文整理汇总了Java中net.minecraft.client.gui.GuiScreenDemo类的典型用法代码示例。如果您正苦于以下问题:Java GuiScreenDemo类的具体用法?Java GuiScreenDemo怎么用?Java GuiScreenDemo使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
GuiScreenDemo类属于net.minecraft.client.gui包,在下文中一共展示了GuiScreenDemo类的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: func_72488_a
import net.minecraft.client.gui.GuiScreenDemo; //导入依赖的package包/类
public void func_72488_a(Packet70GameEvent p_72488_1_) {
EntityClientPlayerMP var2 = this.field_72563_h.field_71439_g;
int var3 = p_72488_1_.field_73618_b;
int var4 = p_72488_1_.field_73619_c;
if(var3 >= 0 && var3 < Packet70GameEvent.field_73620_a.length && Packet70GameEvent.field_73620_a[var3] != null) {
var2.func_71035_c(Packet70GameEvent.field_73620_a[var3]);
}
if(var3 == 1) {
this.field_72564_i.func_72912_H().func_76084_b(true);
this.field_72564_i.func_72894_k(0.0F);
} else if(var3 == 2) {
this.field_72564_i.func_72912_H().func_76084_b(false);
this.field_72564_i.func_72894_k(1.0F);
} else if(var3 == 3) {
this.field_72563_h.field_71442_b.func_78746_a(EnumGameType.func_77146_a(var4));
} else if(var3 == 4) {
this.field_72563_h.func_71373_a(new GuiWinGame());
} else if(var3 == 5) {
GameSettings var5 = this.field_72563_h.field_71474_y;
if(var4 == 0) {
this.field_72563_h.func_71373_a(new GuiScreenDemo());
} else if(var4 == 101) {
this.field_72563_h.field_71456_v.func_73827_b().func_73757_a("demo.help.movement", new Object[]{Keyboard.getKeyName(var5.field_74351_w.field_74512_d), Keyboard.getKeyName(var5.field_74370_x.field_74512_d), Keyboard.getKeyName(var5.field_74368_y.field_74512_d), Keyboard.getKeyName(var5.field_74366_z.field_74512_d)});
} else if(var4 == 102) {
this.field_72563_h.field_71456_v.func_73827_b().func_73757_a("demo.help.jump", new Object[]{Keyboard.getKeyName(var5.field_74314_A.field_74512_d)});
} else if(var4 == 103) {
this.field_72563_h.field_71456_v.func_73827_b().func_73757_a("demo.help.inventory", new Object[]{Keyboard.getKeyName(var5.field_74315_B.field_74512_d)});
}
} else if(var3 == 6) {
this.field_72564_i.func_72980_b(var2.field_70165_t, var2.field_70163_u + (double)var2.func_70047_e(), var2.field_70161_v, "random.successful_hit", 0.18F, 0.45F, false);
}
}
示例2: handleChangeGameState
import net.minecraft.client.gui.GuiScreenDemo; //导入依赖的package包/类
public void handleChangeGameState(S2BPacketChangeGameState packetIn)
{
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
EntityPlayer entityplayer = this.gameController.thePlayer;
int i = packetIn.getGameState();
float f = packetIn.func_149137_d();
int j = MathHelper.floor_float(f + 0.5F);
if (i >= 0 && i < S2BPacketChangeGameState.MESSAGE_NAMES.length && S2BPacketChangeGameState.MESSAGE_NAMES[i] != null)
{
entityplayer.addChatComponentMessage(new ChatComponentTranslation(S2BPacketChangeGameState.MESSAGE_NAMES[i], new Object[0]));
}
if (i == 1)
{
this.clientWorldController.getWorldInfo().setRaining(true);
this.clientWorldController.setRainStrength(0.0F);
}
else if (i == 2)
{
this.clientWorldController.getWorldInfo().setRaining(false);
this.clientWorldController.setRainStrength(1.0F);
}
else if (i == 3)
{
this.gameController.playerController.setGameType(WorldSettings.GameType.getByID(j));
}
else if (i == 4)
{
this.gameController.displayGuiScreen(new GuiWinGame());
}
else if (i == 5)
{
GameSettings gamesettings = this.gameController.gameSettings;
if (f == 0.0F)
{
this.gameController.displayGuiScreen(new GuiScreenDemo());
}
else if (f == 101.0F)
{
this.gameController.ingameGUI.getChatGUI().printChatMessage(new ChatComponentTranslation("demo.help.movement", new Object[] {GameSettings.getKeyDisplayString(gamesettings.keyBindForward.getKeyCode()), GameSettings.getKeyDisplayString(gamesettings.keyBindLeft.getKeyCode()), GameSettings.getKeyDisplayString(gamesettings.keyBindBack.getKeyCode()), GameSettings.getKeyDisplayString(gamesettings.keyBindRight.getKeyCode())}));
}
else if (f == 102.0F)
{
this.gameController.ingameGUI.getChatGUI().printChatMessage(new ChatComponentTranslation("demo.help.jump", new Object[] {GameSettings.getKeyDisplayString(gamesettings.keyBindJump.getKeyCode())}));
}
else if (f == 103.0F)
{
this.gameController.ingameGUI.getChatGUI().printChatMessage(new ChatComponentTranslation("demo.help.inventory", new Object[] {GameSettings.getKeyDisplayString(gamesettings.keyBindInventory.getKeyCode())}));
}
}
else if (i == 6)
{
this.clientWorldController.playSound(entityplayer.posX, entityplayer.posY + (double)entityplayer.getEyeHeight(), entityplayer.posZ, "random.successful_hit", 0.18F, 0.45F, false);
}
else if (i == 7)
{
this.clientWorldController.setRainStrength(f);
}
else if (i == 8)
{
this.clientWorldController.setThunderStrength(f);
}
else if (i == 10)
{
this.clientWorldController.spawnParticle(EnumParticleTypes.MOB_APPEARANCE, entityplayer.posX, entityplayer.posY, entityplayer.posZ, 0.0D, 0.0D, 0.0D, new int[0]);
this.clientWorldController.playSound(entityplayer.posX, entityplayer.posY, entityplayer.posZ, "mob.guardian.curse", 1.0F, 1.0F, false);
}
}
示例3: handleChangeGameState
import net.minecraft.client.gui.GuiScreenDemo; //导入依赖的package包/类
public void handleChangeGameState(S2BPacketChangeGameState packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
EntityPlayer entityplayer = this.gameController.thePlayer;
int i = packetIn.getGameState();
float f = packetIn.func_149137_d();
int j = MathHelper.floor_float(f + 0.5F);
if (i >= 0 && i < S2BPacketChangeGameState.MESSAGE_NAMES.length
&& S2BPacketChangeGameState.MESSAGE_NAMES[i] != null) {
entityplayer.addChatComponentMessage(
new ChatComponentTranslation(S2BPacketChangeGameState.MESSAGE_NAMES[i], new Object[0]));
}
if (i == 1) {
this.clientWorldController.getWorldInfo().setRaining(true);
this.clientWorldController.setRainStrength(0.0F);
} else if (i == 2) {
this.clientWorldController.getWorldInfo().setRaining(false);
this.clientWorldController.setRainStrength(1.0F);
} else if (i == 3) {
this.gameController.playerController.setGameType(WorldSettings.GameType.getByID(j));
} else if (i == 4) {
this.gameController.displayGuiScreen(new GuiWinGame());
} else if (i == 5) {
GameSettings gamesettings = this.gameController.gameSettings;
if (f == 0.0F) {
this.gameController.displayGuiScreen(new GuiScreenDemo());
} else if (f == 101.0F) {
this.gameController.ingameGUI.getChatGUI().printChatMessage(new ChatComponentTranslation(
"demo.help.movement",
new Object[] { GameSettings.getKeyDisplayString(gamesettings.keyBindForward.getKeyCode()),
GameSettings.getKeyDisplayString(gamesettings.keyBindLeft.getKeyCode()),
GameSettings.getKeyDisplayString(gamesettings.keyBindBack.getKeyCode()),
GameSettings.getKeyDisplayString(gamesettings.keyBindRight.getKeyCode()) }));
} else if (f == 102.0F) {
this.gameController.ingameGUI.getChatGUI().printChatMessage(new ChatComponentTranslation(
"demo.help.jump",
new Object[] { GameSettings.getKeyDisplayString(gamesettings.keyBindJump.getKeyCode()) }));
} else if (f == 103.0F) {
this.gameController.ingameGUI.getChatGUI().printChatMessage(new ChatComponentTranslation(
"demo.help.inventory",
new Object[] { GameSettings.getKeyDisplayString(gamesettings.keyBindInventory.getKeyCode()) }));
}
} else if (i == 6) {
this.clientWorldController.playSound(entityplayer.posX,
entityplayer.posY + (double) entityplayer.getEyeHeight(), entityplayer.posZ,
"random.successful_hit", 0.18F, 0.45F, false);
} else if (i == 7) {
this.clientWorldController.setRainStrength(f);
} else if (i == 8) {
this.clientWorldController.setThunderStrength(f);
} else if (i == 10) {
this.clientWorldController.spawnParticle(EnumParticleTypes.MOB_APPEARANCE, entityplayer.posX,
entityplayer.posY, entityplayer.posZ, 0.0D, 0.0D, 0.0D, new int[0]);
this.clientWorldController.playSound(entityplayer.posX, entityplayer.posY, entityplayer.posZ,
"mob.guardian.curse", 1.0F, 1.0F, false);
}
}
示例4: handleChangeGameState
import net.minecraft.client.gui.GuiScreenDemo; //导入依赖的package包/类
public void handleChangeGameState(SPacketChangeGameState packetIn)
{
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
EntityPlayer entityplayer = this.gameController.player;
int i = packetIn.getGameState();
float f = packetIn.getValue();
int j = MathHelper.floor(f + 0.5F);
if (i >= 0 && i < SPacketChangeGameState.MESSAGE_NAMES.length && SPacketChangeGameState.MESSAGE_NAMES[i] != null)
{
entityplayer.addChatComponentMessage(new TextComponentTranslation(SPacketChangeGameState.MESSAGE_NAMES[i], new Object[0]), false);
}
if (i == 1)
{
this.clientWorldController.getWorldInfo().setRaining(true);
this.clientWorldController.setRainStrength(0.0F);
}
else if (i == 2)
{
this.clientWorldController.getWorldInfo().setRaining(false);
this.clientWorldController.setRainStrength(1.0F);
}
else if (i == 3)
{
this.gameController.playerController.setGameType(GameType.getByID(j));
}
else if (i == 4)
{
if (j == 0)
{
this.gameController.player.connection.sendPacket(new CPacketClientStatus(CPacketClientStatus.State.PERFORM_RESPAWN));
this.gameController.displayGuiScreen(new GuiDownloadTerrain(this));
}
else if (j == 1)
{
this.gameController.displayGuiScreen(new GuiWinGame());
}
}
else if (i == 5)
{
GameSettings gamesettings = this.gameController.gameSettings;
if (f == 0.0F)
{
this.gameController.displayGuiScreen(new GuiScreenDemo());
}
else if (f == 101.0F)
{
this.gameController.ingameGUI.getChatGUI().printChatMessage(new TextComponentTranslation("demo.help.movement", new Object[] {GameSettings.getKeyDisplayString(gamesettings.keyBindForward.getKeyCode()), GameSettings.getKeyDisplayString(gamesettings.keyBindLeft.getKeyCode()), GameSettings.getKeyDisplayString(gamesettings.keyBindBack.getKeyCode()), GameSettings.getKeyDisplayString(gamesettings.keyBindRight.getKeyCode())}));
}
else if (f == 102.0F)
{
this.gameController.ingameGUI.getChatGUI().printChatMessage(new TextComponentTranslation("demo.help.jump", new Object[] {GameSettings.getKeyDisplayString(gamesettings.keyBindJump.getKeyCode())}));
}
else if (f == 103.0F)
{
this.gameController.ingameGUI.getChatGUI().printChatMessage(new TextComponentTranslation("demo.help.inventory", new Object[] {GameSettings.getKeyDisplayString(gamesettings.keyBindInventory.getKeyCode())}));
}
}
else if (i == 6)
{
this.clientWorldController.playSound(entityplayer, entityplayer.posX, entityplayer.posY + (double)entityplayer.getEyeHeight(), entityplayer.posZ, SoundEvents.ENTITY_ARROW_HIT_PLAYER, SoundCategory.PLAYERS, 0.18F, 0.45F);
}
else if (i == 7)
{
this.clientWorldController.setRainStrength(f);
}
else if (i == 8)
{
this.clientWorldController.setThunderStrength(f);
}
else if (i == 10)
{
this.clientWorldController.spawnParticle(EnumParticleTypes.MOB_APPEARANCE, entityplayer.posX, entityplayer.posY, entityplayer.posZ, 0.0D, 0.0D, 0.0D, new int[0]);
this.clientWorldController.playSound(entityplayer, entityplayer.posX, entityplayer.posY, entityplayer.posZ, SoundEvents.ENTITY_ELDER_GUARDIAN_CURSE, SoundCategory.HOSTILE, 1.0F, 1.0F);
}
}
示例5: handleChangeGameState
import net.minecraft.client.gui.GuiScreenDemo; //导入依赖的package包/类
public void handleChangeGameState(SPacketChangeGameState packetIn)
{
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
EntityPlayer entityplayer = this.gameController.thePlayer;
int i = packetIn.getGameState();
float f = packetIn.getValue();
int j = MathHelper.floor_float(f + 0.5F);
if (i >= 0 && i < SPacketChangeGameState.MESSAGE_NAMES.length && SPacketChangeGameState.MESSAGE_NAMES[i] != null)
{
entityplayer.addChatComponentMessage(new TextComponentTranslation(SPacketChangeGameState.MESSAGE_NAMES[i], new Object[0]));
}
if (i == 1)
{
this.clientWorldController.getWorldInfo().setRaining(true);
this.clientWorldController.setRainStrength(0.0F);
}
else if (i == 2)
{
this.clientWorldController.getWorldInfo().setRaining(false);
this.clientWorldController.setRainStrength(1.0F);
}
else if (i == 3)
{
this.gameController.playerController.setGameType(GameType.getByID(j));
}
else if (i == 4)
{
if (j == 0)
{
this.gameController.thePlayer.connection.sendPacket(new CPacketClientStatus(CPacketClientStatus.State.PERFORM_RESPAWN));
this.gameController.displayGuiScreen(new GuiDownloadTerrain(this));
}
else if (j == 1)
{
this.gameController.displayGuiScreen(new GuiWinGame());
}
}
else if (i == 5)
{
GameSettings gamesettings = this.gameController.gameSettings;
if (f == 0.0F)
{
this.gameController.displayGuiScreen(new GuiScreenDemo());
}
else if (f == 101.0F)
{
this.gameController.ingameGUI.getChatGUI().printChatMessage(new TextComponentTranslation("demo.help.movement", new Object[] {gamesettings.keyBindForward.getDisplayName(), gamesettings.keyBindLeft.getDisplayName(), gamesettings.keyBindBack.getDisplayName(), gamesettings.keyBindRight.getDisplayName()}));
}
else if (f == 102.0F)
{
this.gameController.ingameGUI.getChatGUI().printChatMessage(new TextComponentTranslation("demo.help.jump", new Object[] {gamesettings.keyBindJump.getDisplayName()}));
}
else if (f == 103.0F)
{
this.gameController.ingameGUI.getChatGUI().printChatMessage(new TextComponentTranslation("demo.help.inventory", new Object[] {gamesettings.keyBindInventory.getDisplayName()}));
}
}
else if (i == 6)
{
this.clientWorldController.playSound(entityplayer, entityplayer.posX, entityplayer.posY + (double)entityplayer.getEyeHeight(), entityplayer.posZ, SoundEvents.ENTITY_ARROW_HIT_PLAYER, SoundCategory.PLAYERS, 0.18F, 0.45F);
}
else if (i == 7)
{
this.clientWorldController.setRainStrength(f);
}
else if (i == 8)
{
this.clientWorldController.setThunderStrength(f);
}
else if (i == 10)
{
this.clientWorldController.spawnParticle(EnumParticleTypes.MOB_APPEARANCE, entityplayer.posX, entityplayer.posY, entityplayer.posZ, 0.0D, 0.0D, 0.0D, new int[0]);
this.clientWorldController.playSound(entityplayer, entityplayer.posX, entityplayer.posY, entityplayer.posZ, SoundEvents.ENTITY_ELDER_GUARDIAN_CURSE, SoundCategory.HOSTILE, 1.0F, 1.0F);
}
}
示例6: handleChangeGameState
import net.minecraft.client.gui.GuiScreenDemo; //导入依赖的package包/类
public void handleChangeGameState(S2BPacketChangeGameState p_147252_1_)
{
EntityClientPlayerMP var2 = this.gameController.thePlayer;
int var3 = p_147252_1_.func_149138_c();
float var4 = p_147252_1_.func_149137_d();
int var5 = MathHelper.floor_float(var4 + 0.5F);
if (var3 >= 0 && var3 < S2BPacketChangeGameState.field_149142_a.length && S2BPacketChangeGameState.field_149142_a[var3] != null)
{
var2.addChatComponentMessage(new ChatComponentTranslation(S2BPacketChangeGameState.field_149142_a[var3], new Object[0]));
}
if (var3 == 1)
{
this.clientWorldController.getWorldInfo().setRaining(true);
this.clientWorldController.setRainStrength(0.0F);
}
else if (var3 == 2)
{
this.clientWorldController.getWorldInfo().setRaining(false);
this.clientWorldController.setRainStrength(1.0F);
}
else if (var3 == 3)
{
this.gameController.playerController.setGameType(WorldSettings.GameType.getByID(var5));
}
else if (var3 == 4)
{
this.gameController.displayGuiScreen(new GuiWinGame());
}
else if (var3 == 5)
{
GameSettings var6 = this.gameController.gameSettings;
if (var4 == 0.0F)
{
this.gameController.displayGuiScreen(new GuiScreenDemo());
}
else if (var4 == 101.0F)
{
this.gameController.ingameGUI.getChatGUI().func_146227_a(new ChatComponentTranslation("demo.help.movement", new Object[] {GameSettings.getKeyDisplayString(var6.keyBindForward.getKeyCode()), GameSettings.getKeyDisplayString(var6.keyBindLeft.getKeyCode()), GameSettings.getKeyDisplayString(var6.keyBindBack.getKeyCode()), GameSettings.getKeyDisplayString(var6.keyBindRight.getKeyCode())}));
}
else if (var4 == 102.0F)
{
this.gameController.ingameGUI.getChatGUI().func_146227_a(new ChatComponentTranslation("demo.help.jump", new Object[] {GameSettings.getKeyDisplayString(var6.keyBindJump.getKeyCode())}));
}
else if (var4 == 103.0F)
{
this.gameController.ingameGUI.getChatGUI().func_146227_a(new ChatComponentTranslation("demo.help.inventory", new Object[] {GameSettings.getKeyDisplayString(var6.keyBindInventory.getKeyCode())}));
}
}
else if (var3 == 6)
{
this.clientWorldController.playSound(var2.posX, var2.posY + (double)var2.getEyeHeight(), var2.posZ, "random.successful_hit", 0.18F, 0.45F, false);
}
else if (var3 == 7)
{
this.clientWorldController.setRainStrength(var4);
}
else if (var3 == 8)
{
this.clientWorldController.setThunderStrength(var4);
}
}
示例7: handleChangeGameState
import net.minecraft.client.gui.GuiScreenDemo; //导入依赖的package包/类
public void handleChangeGameState(S2BPacketChangeGameState p_147252_1_)
{
EntityClientPlayerMP entityclientplayermp = this.gameController.thePlayer;
int i = p_147252_1_.func_149138_c();
float f = p_147252_1_.func_149137_d();
int j = MathHelper.floor_float(f + 0.5F);
if (i >= 0 && i < S2BPacketChangeGameState.field_149142_a.length && S2BPacketChangeGameState.field_149142_a[i] != null)
{
entityclientplayermp.addChatComponentMessage(new ChatComponentTranslation(S2BPacketChangeGameState.field_149142_a[i], new Object[0]));
}
if (i == 1)
{
this.clientWorldController.getWorldInfo().setRaining(true);
this.clientWorldController.setRainStrength(0.0F);
}
else if (i == 2)
{
this.clientWorldController.getWorldInfo().setRaining(false);
this.clientWorldController.setRainStrength(1.0F);
}
else if (i == 3)
{
this.gameController.playerController.setGameType(WorldSettings.GameType.getByID(j));
}
else if (i == 4)
{
this.gameController.displayGuiScreen(new GuiWinGame());
}
else if (i == 5)
{
GameSettings gamesettings = this.gameController.gameSettings;
if (f == 0.0F)
{
this.gameController.displayGuiScreen(new GuiScreenDemo());
}
else if (f == 101.0F)
{
this.gameController.ingameGUI.getChatGUI().printChatMessage(new ChatComponentTranslation("demo.help.movement", new Object[] {GameSettings.getKeyDisplayString(gamesettings.keyBindForward.getKeyCode()), GameSettings.getKeyDisplayString(gamesettings.keyBindLeft.getKeyCode()), GameSettings.getKeyDisplayString(gamesettings.keyBindBack.getKeyCode()), GameSettings.getKeyDisplayString(gamesettings.keyBindRight.getKeyCode())}));
}
else if (f == 102.0F)
{
this.gameController.ingameGUI.getChatGUI().printChatMessage(new ChatComponentTranslation("demo.help.jump", new Object[] {GameSettings.getKeyDisplayString(gamesettings.keyBindJump.getKeyCode())}));
}
else if (f == 103.0F)
{
this.gameController.ingameGUI.getChatGUI().printChatMessage(new ChatComponentTranslation("demo.help.inventory", new Object[] {GameSettings.getKeyDisplayString(gamesettings.keyBindInventory.getKeyCode())}));
}
}
else if (i == 6)
{
this.clientWorldController.playSound(entityclientplayermp.posX, entityclientplayermp.posY + (double)entityclientplayermp.getEyeHeight(), entityclientplayermp.posZ, "random.successful_hit", 0.18F, 0.45F, false);
}
else if (i == 7)
{
this.clientWorldController.setRainStrength(f);
}
else if (i == 8)
{
this.clientWorldController.setThunderStrength(f);
}
}
示例8: handleGameEvent
import net.minecraft.client.gui.GuiScreenDemo; //导入依赖的package包/类
public void handleGameEvent(Packet70GameEvent par1Packet70GameEvent)
{
EntityClientPlayerMP entityclientplayermp = this.mc.thePlayer;
int i = par1Packet70GameEvent.eventType;
int j = par1Packet70GameEvent.gameMode;
if (i >= 0 && i < Packet70GameEvent.clientMessage.length && Packet70GameEvent.clientMessage[i] != null)
{
entityclientplayermp.addChatMessage(Packet70GameEvent.clientMessage[i]);
}
if (i == 1)
{
this.worldClient.getWorldInfo().setRaining(true);
this.worldClient.setRainStrength(0.0F);
}
else if (i == 2)
{
this.worldClient.getWorldInfo().setRaining(false);
this.worldClient.setRainStrength(1.0F);
}
else if (i == 3)
{
this.mc.playerController.setGameType(EnumGameType.getByID(j));
}
else if (i == 4)
{
this.mc.displayGuiScreen(new GuiWinGame());
}
else if (i == 5)
{
GameSettings gamesettings = this.mc.gameSettings;
if (j == 0)
{
this.mc.displayGuiScreen(new GuiScreenDemo());
}
else if (j == 101)
{
this.mc.ingameGUI.getChatGUI().addTranslatedMessage("demo.help.movement", new Object[] {Keyboard.getKeyName(gamesettings.keyBindForward.keyCode), Keyboard.getKeyName(gamesettings.keyBindLeft.keyCode), Keyboard.getKeyName(gamesettings.keyBindBack.keyCode), Keyboard.getKeyName(gamesettings.keyBindRight.keyCode)});
}
else if (j == 102)
{
this.mc.ingameGUI.getChatGUI().addTranslatedMessage("demo.help.jump", new Object[] {Keyboard.getKeyName(gamesettings.keyBindJump.keyCode)});
}
else if (j == 103)
{
this.mc.ingameGUI.getChatGUI().addTranslatedMessage("demo.help.inventory", new Object[] {Keyboard.getKeyName(gamesettings.keyBindInventory.keyCode)});
}
}
else if (i == 6)
{
this.worldClient.playSound(entityclientplayermp.posX, entityclientplayermp.posY + (double)entityclientplayermp.getEyeHeight(), entityclientplayermp.posZ, "random.successful_hit", 0.18F, 0.45F, false);
}
}