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Java EntityClientPlayerMP类代码示例

本文整理汇总了Java中net.minecraft.client.entity.EntityClientPlayerMP的典型用法代码示例。如果您正苦于以下问题:Java EntityClientPlayerMP类的具体用法?Java EntityClientPlayerMP怎么用?Java EntityClientPlayerMP使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


EntityClientPlayerMP类属于net.minecraft.client.entity包,在下文中一共展示了EntityClientPlayerMP类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onPreGuiRender

import net.minecraft.client.entity.EntityClientPlayerMP; //导入依赖的package包/类
@SubscribeEvent
public void onPreGuiRender(RenderGameOverlayEvent.Pre event)
{
    final Minecraft minecraft = FMLClientHandler.instance().getClient();
    final EntityClientPlayerMP player = minecraft.thePlayer;

    if (event.type == RenderGameOverlayEvent.ElementType.ALL)
    {
        if (player != null && player.ridingEntity != null && player.ridingEntity instanceof IIgnoreShift && ((IIgnoreShift) player.ridingEntity).shouldIgnoreShiftExit())
        {
            // Remove "Press shift to dismount" message when shift-exiting is disabled (not ideal, but the only option)
            String str = I18n.format("mount.onboard", new Object[] { GameSettings.getKeyDisplayString(minecraft.gameSettings.keyBindSneak.getKeyCode()) });
            if (minecraft.ingameGUI.recordPlaying.equals(str))
            {
                minecraft.ingameGUI.recordPlaying = "";
            }
        }
    }
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:20,代码来源:TickHandlerClient.java

示例2: GuiJoinSpaceRace

import net.minecraft.client.entity.EntityClientPlayerMP; //导入依赖的package包/类
public GuiJoinSpaceRace(EntityClientPlayerMP player)
{
    this.thePlayer = player;
    GCPlayerStatsClient stats = GCPlayerStatsClient.get(player);

    SpaceRace race = SpaceRaceManager.getSpaceRaceFromID(stats.spaceRaceInviteTeamID);

    if (race != null)
    {
        this.spaceRaceData = race;
    }
    else
    {
        List<String> playerList = new ArrayList<String>();
        playerList.add(player.getGameProfile().getName());
        this.spaceRaceData = new SpaceRace(playerList, SpaceRace.DEFAULT_NAME, new FlagData(48, 32), new Vector3(1, 1, 1));
    }
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:19,代码来源:GuiJoinSpaceRace.java

示例3: getFogColorHook

import net.minecraft.client.entity.EntityClientPlayerMP; //导入依赖的package包/类
public static Vec3 getFogColorHook(World world)
{
	EntityClientPlayerMP player = FMLClientHandler.instance().getClient().thePlayer;
	if (world.provider.getSkyRenderer() instanceof SkyProviderOverworld)
    {
        float var20 = ((float) (player.posY) - Constants.OVERWORLD_SKYPROVIDER_STARTHEIGHT) / 1000.0F;
        var20 = MathHelper.sqrt_float(var20);
        final float var21 = Math.max(1.0F - var20 * 40.0F, 0.0F);

        Vec3 vec = world.getFogColor(1.0F);

        return Vec3.createVectorHelper(vec.xCoord * Math.max(1.0F - var20 * 1.29F, 0.0F), vec.yCoord * Math.max(1.0F - var20 * 1.29F, 0.0F), vec.zCoord * Math.max(1.0F - var20 * 1.29F, 0.0F));
    }

    return world.getFogColor(1.0F);
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:17,代码来源:WorldUtil.java

示例4: onMessage

import net.minecraft.client.entity.EntityClientPlayerMP; //导入依赖的package包/类
@Override
		public IMessage onMessage(DragonPlayerUpdateIsDragon message, MessageContext ctx) {
			EntityClientPlayerMP player = Minecraft.getMinecraft().thePlayer;
			if (player != null) {
				if (player != null) {
					DragonPlayer dragonPlayer = DragonPlayer.get(player);
					dragonPlayer.setDragon(message.value, false);
					if (!message.value) {
						// Some other human defaults
//				        player.noClip = false;
						player.stepHeight = 0.5F; // Normally 0.5F for player
					}
				}

			}
			return null;
		}
 
开发者ID:DracoAnimus,项目名称:Coding,代码行数:18,代码来源:DragonPlayerUpdateIsDragon.java

示例5: onKeyInput

import net.minecraft.client.entity.EntityClientPlayerMP; //导入依赖的package包/类
@SubscribeEvent
public void onKeyInput(InputEvent.KeyInputEvent event) {
    PlayerInfo pi = PlayerManagerTFC.getInstance().getClientPlayer();
    EntityClientPlayerMP player = FMLClientHandler.instance().getClient().thePlayer;

    if (FMLClientHandler.instance().getClient().inGameHasFocus &&
            FMLClientHandler.instance().getClient().thePlayer.getCurrentEquippedItem() != null &&
            FMLClientHandler.instance().getClient().currentScreen == null) {
        if (Key_PrevChiselMode.isPressed()) {
            if (player.getCurrentEquippedItem().getItem() instanceof ItemChisel) {
                pi.setChiselMode(prevChiselMode(pi));
                //Let's send the actual ChiselMode so the server/client does not
                //come out of sync.
                AbstractPacket pkt = new KeyPressPacket(pi.chiselMode);
                TerraFirmaCraft.PACKET_PIPELINE.sendToServer(pkt);

            }
        }
    }
}
 
开发者ID:raymondbh,项目名称:TFC-Additions,代码行数:21,代码来源:KeyBindingHandler.java

示例6: jump

import net.minecraft.client.entity.EntityClientPlayerMP; //导入依赖的package包/类
/**
 * Causes this entity to do an upwards motion (jumping).
 */
protected void jump()
{
    this.motionY = 0.41999998688697815D * (Resilience.getInstance().getValues().highJumpEnabled && (this instanceof EntityClientPlayerMP) ? Resilience.getInstance().getValues().highJumpMultiplier.getValue() : 1);

    if (this.isPotionActive(Potion.jump))
    {
        this.motionY += (double)((float)(this.getActivePotionEffect(Potion.jump).getAmplifier() + 1) * 0.1F);
    }

    if (this.isSprinting())
    {
        float var1 = this.rotationYaw * 0.017453292F;
        this.motionX -= (double)(MathHelper.sin(var1) * 0.2F);
        this.motionZ += (double)(MathHelper.cos(var1) * 0.2F);
    }

    this.isAirBorne = true;
}
 
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:22,代码来源:EntityLivingBase.java

示例7: handlePlayerPosLook

import net.minecraft.client.entity.EntityClientPlayerMP; //导入依赖的package包/类
/**
 * Handles changes in player positioning and rotation such as when travelling to a new dimension, (re)spawning,
 * mounting horses etc. Seems to immediately reply to the server with the clients post-processing perspective on the
 * player positioning
 */
public void handlePlayerPosLook(S08PacketPlayerPosLook p_147258_1_)
{
    EntityClientPlayerMP var2 = this.gameController.thePlayer;
    double var3 = p_147258_1_.func_148932_c();
    double var5 = p_147258_1_.func_148928_d();
    double var7 = p_147258_1_.func_148933_e();
    float var9 = p_147258_1_.func_148931_f();
    float var10 = p_147258_1_.func_148930_g();
    var2.ySize = 0.0F;
    var2.motionX = var2.motionY = var2.motionZ = 0.0D;
    var2.setPositionAndRotation(var3, var5, var7, var9, var10);
    this.netManager.scheduleOutboundPacket(new C03PacketPlayer.C06PacketPlayerPosLook(var2.posX, var2.boundingBox.minY, var2.posY, var2.posZ, p_147258_1_.func_148931_f(), p_147258_1_.func_148930_g(), p_147258_1_.func_148929_h()), new GenericFutureListener[0]);

    if (!this.doneLoadingTerrain)
    {
        this.gameController.thePlayer.prevPosX = this.gameController.thePlayer.posX;
        this.gameController.thePlayer.prevPosY = this.gameController.thePlayer.posY;
        this.gameController.thePlayer.prevPosZ = this.gameController.thePlayer.posZ;
        this.doneLoadingTerrain = true;
        this.gameController.displayGuiScreen((GuiScreen)null);
    }
}
 
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:28,代码来源:NetHandlerPlayClient.java

示例8: handleConfirmTransaction

import net.minecraft.client.entity.EntityClientPlayerMP; //导入依赖的package包/类
/**
 * Verifies that the server and client are synchronized with respect to the inventory/container opened by the player
 * and confirms if it is the case.
 */
public void handleConfirmTransaction(S32PacketConfirmTransaction p_147239_1_)
{
    Container var2 = null;
    EntityClientPlayerMP var3 = this.gameController.thePlayer;

    if (p_147239_1_.func_148889_c() == 0)
    {
        var2 = var3.inventoryContainer;
    }
    else if (p_147239_1_.func_148889_c() == var3.openContainer.windowId)
    {
        var2 = var3.openContainer;
    }

    if (var2 != null && !p_147239_1_.func_148888_e())
    {
        this.addToSendQueue(new C0FPacketConfirmTransaction(p_147239_1_.func_148889_c(), p_147239_1_.func_148890_d(), true));
    }
}
 
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:24,代码来源:NetHandlerPlayClient.java

示例9: renderOverlay

import net.minecraft.client.entity.EntityClientPlayerMP; //导入依赖的package包/类
@SideOnly(Side.CLIENT)
@Override
public void renderOverlay(RenderWorldLastEvent evt, EntityClientPlayerMP player, ItemStack wand) {
    MovingObjectPosition mouseOver = Minecraft.getMinecraft().objectMouseOver;
    if (mouseOver != null) {
        World world = player.worldObj;
        int x = mouseOver.blockX;
        int y = mouseOver.blockY;
        int z = mouseOver.blockZ;
        Block block = world.getBlock(x, y, z);
        if (block != null && block.getMaterial() != Material.air) {
            Set<Coordinate> coordinates = findSuitableBlocks(wand, world, mouseOver.sideHit, x, y, z);
            renderOutlines(evt, player, coordinates, 200, 230, 180);
        }
    }
}
 
开发者ID:romelo333,项目名称:notenoughwands,代码行数:17,代码来源:DisplacementWand.java

示例10: renderOverlay

import net.minecraft.client.entity.EntityClientPlayerMP; //导入依赖的package包/类
@SideOnly(Side.CLIENT)
@Override
public void renderOverlay(RenderWorldLastEvent evt, EntityClientPlayerMP player, ItemStack wand) {
    MovingObjectPosition mouseOver = Minecraft.getMinecraft().objectMouseOver;
    if (mouseOver != null) {
        Block block = player.worldObj.getBlock(mouseOver.blockX, mouseOver.blockY, mouseOver.blockZ);
        if (block != null && block.getMaterial() != Material.air) {
            int meta = player.worldObj.getBlockMetadata(mouseOver.blockX, mouseOver.blockY, mouseOver.blockZ);

            int wandId = Tools.getTagCompound(wand).getInteger("block");
            Block wandBlock = (Block) Block.blockRegistry.getObjectById(wandId);
            int wandMeta = Tools.getTagCompound(wand).getInteger("meta");
            if (wandBlock == block && wandMeta == meta) {
                return;
            }

            Set<Coordinate> coordinates = findSuitableBlocks(wand, player.worldObj, mouseOver.sideHit, mouseOver.blockX, mouseOver.blockY, mouseOver.blockZ, block, meta);
            renderOutlines(evt, player, coordinates, 200, 230, 180);
        }
    }
}
 
开发者ID:romelo333,项目名称:notenoughwands,代码行数:22,代码来源:SwappingWand.java

示例11: renderOutlines

import net.minecraft.client.entity.EntityClientPlayerMP; //导入依赖的package包/类
protected static void renderOutlines(RenderWorldLastEvent evt, EntityClientPlayerMP p, Set<Coordinate> coordinates, int r, int g, int b) {
    double doubleX = p.lastTickPosX + (p.posX - p.lastTickPosX) * evt.partialTicks;
    double doubleY = p.lastTickPosY + (p.posY - p.lastTickPosY) * evt.partialTicks;
    double doubleZ = p.lastTickPosZ + (p.posZ - p.lastTickPosZ) * evt.partialTicks;

    GL11.glPushAttrib(GL11.GL_CURRENT_BIT | GL11.GL_DEPTH_BUFFER_BIT | GL11.GL_ENABLE_BIT | GL11.GL_LIGHTING_BIT | GL11.GL_TEXTURE_BIT);
    GL11.glDisable(GL11.GL_DEPTH_TEST);
    GL11.glDisable(GL11.GL_TEXTURE_2D);
    GL11.glDisable(GL11.GL_LIGHTING);

    GL11.glPushMatrix();
    GL11.glTranslated(-doubleX, -doubleY, -doubleZ);

    renderOutlines(coordinates, r, g, b, 4);

    GL11.glPopMatrix();
    GL11.glPopAttrib();
}
 
开发者ID:romelo333,项目名称:notenoughwands,代码行数:19,代码来源:GenericWand.java

示例12: getKit

import net.minecraft.client.entity.EntityClientPlayerMP; //导入依赖的package包/类
public static KitCTF getKit(EntityClientPlayerMP player) {
	
	for (KitCTF kit : kits.values()) {
		
		Item helm	= player.inventory.armorInventory[3] == null ? KitsCTF.empty : player.inventory.armorInventory[3].getItem();
		Item chest	= player.inventory.armorInventory[2] == null ? KitsCTF.empty : player.inventory.armorInventory[2].getItem();
		Item legs	= player.inventory.armorInventory[1] == null ? KitsCTF.empty : player.inventory.armorInventory[1].getItem();
		Item boots	= player.inventory.armorInventory[0] == null ? KitsCTF.empty : player.inventory.armorInventory[0].getItem();
		
		if (helm	!= kit.helm.getItem())	continue;
		if (chest	!= kit.chest.getItem())	continue;
		if (legs	!= kit.legs.getItem())	continue;
		if (boots	!= kit.boots.getItem())	continue;

		return kit;
	}
	return new KitCTF("None", Blocks.web, null, null, null, null);
}
 
开发者ID:NomNuggetNom,项目名称:mcpvp-mod,代码行数:19,代码来源:KitCTF.java

示例13: getArmor

import net.minecraft.client.entity.EntityClientPlayerMP; //导入依赖的package包/类
public static void getArmor() {
	if (Main.mc.thePlayer == null || Main.mc.thePlayer.inventory == null) return;
	
	EntityClientPlayerMP player = Main.mc.thePlayer;

	items.clear();
	if (player.inventory.armorInventory[3] != null) items.add(player.inventory.armorInventory[3]);
	if (player.inventory.armorInventory[2] != null) items.add(player.inventory.armorInventory[2]);
	if (player.inventory.armorInventory[1] != null) items.add(player.inventory.armorInventory[1]);
	if (player.inventory.armorInventory[0] != null) items.add(player.inventory.armorInventory[0]);
	if (player.getCurrentEquippedItem()	   != null 
			&& !player.getCurrentEquippedItem().isStackable() 
			&& player.getCurrentEquippedItem().isItemStackDamageable()) 
		items.add(player.getCurrentEquippedItem());
	
	w = itemSize + getStringWidth() + 2;
	h = itemSize * items.size();
}
 
开发者ID:NomNuggetNom,项目名称:mcpvp-mod,代码行数:19,代码来源:ArmorDisplay.java

示例14: renderItem

import net.minecraft.client.entity.EntityClientPlayerMP; //导入依赖的package包/类
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
	EntityClientPlayerMP player = ((EntityClientPlayerMP) data[1]);
	float scopeMult = Math.min((FarragoMod.scopeTicks+ClientProxy.timer.renderPartialTicks)/5f, 1.0f);
	GL11.glTranslatef(1.0f, 0f, 0f);
	GL11.glRotatef(180F, 1.0f, 0.0f, 0.0f);
	GL11.glRotatef(180F, 0.0f, 0.0f, 1.0f);
	if (FarragoMod.scoped) {
		if (player.isUsingItem()) {
			GL11.glTranslatef(0f, scopeMult*-0.5f, scopeMult*0.4f);
			GL11.glRotatef(5F, 0.0f, scopeMult, 0.0f);
			GL11.glRotatef(10F, scopeMult, 0.0f, 0.0f);
		} else {
			GL11.glTranslatef(0f, 0f, scopeMult);
			GL11.glRotatef(-2F, scopeMult, scopeMult, 0.0f);
		}
	}
	IIcon icon = item.getItem().getIcon(item, 0, player, player.getItemInUse(), player.getItemInUseCount());
	ItemRenderer.renderItemIn2D(Tessellator.instance, icon.getMinU(), icon.getMinV(), icon.getMaxU(), icon.getMaxV(), icon.getIconWidth(), icon.getIconHeight(), 0.0625f);
}
 
开发者ID:unascribed,项目名称:Farrago,代码行数:21,代码来源:RifleItemRenderer.java

示例15: onDisplay

import net.minecraft.client.entity.EntityClientPlayerMP; //导入依赖的package包/类
@PaneEventHandler
public void onDisplay(PaneDisplayEvent e) {
	oldRenderDistance = mc.gameSettings.renderDistanceChunks;
	mc.gameSettings.renderDistanceChunks = 3;
	fakeWorld = new WorldClient(new NetHandlerPlayClient(Minecraft.getMinecraft(), null, new NetworkManager(true)), new WorldSettings(new WorldInfo(new NBTTagCompound())), 0, EnumDifficulty.EASY, Minecraft.getMinecraft().mcProfiler);
	for (int x = -1; x <= 1; x++) {
		for (int z = -1; z <= 1; z++) {
			fakeWorld.getChunkProvider().loadChunk(x, z);
		}
	}
	fakeWorld.setBlock(0, 64, 0, Blocks.lit_furnace);
	fakeWorld.getGameRules().setOrCreateGameRule("doDaylightCycle", "false");
	fakeWorld.setWorldTime(6000);
	mc.thePlayer = new EntityClientPlayerMP(mc, fakeWorld,
			new FakeSession(), new FakeNetHandler(mc, null, new FakeNetManager(true)),
			new FakeStatFileWriter());
	mc.thePlayer.sendQueue.getNetworkManager().setNetHandler(mc.thePlayer.sendQueue);
	mc.thePlayer.movementInput = new MovementInput();
	mc.playerController = new PlayerControllerMP(mc, mc.thePlayer.sendQueue);
	mc.renderViewEntity = mc.thePlayer;
	mc.theWorld = fakeWorld;
	mc.renderGlobal.setWorldAndLoadRenderers(fakeWorld);
	MinecraftForge.EVENT_BUS.register(this);
}
 
开发者ID:unascribed,项目名称:Farrago,代码行数:25,代码来源:ToolBlockRenderer.java


注:本文中的net.minecraft.client.entity.EntityClientPlayerMP类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。