本文整理汇总了Java中net.minecraft.block.BlockSoulSand类的典型用法代码示例。如果您正苦于以下问题:Java BlockSoulSand类的具体用法?Java BlockSoulSand怎么用?Java BlockSoulSand使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
BlockSoulSand类属于net.minecraft.block包,在下文中一共展示了BlockSoulSand类的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onArmorTick
import net.minecraft.block.BlockSoulSand; //导入依赖的package包/类
@Override
public void onArmorTick(World world, EntityPlayer player, ItemStack stack) {
super.onArmorTick(world, player, stack);
ZSSPlayerInfo info = ZSSPlayerInfo.get(player);
Block block = world.getBlockState(new BlockPos(player).down()).getBlock();
boolean flag = !block.getMaterial().blocksMovement() || block.slipperiness > 0.6F || block instanceof BlockSoulSand;
if (flag && player.isSprinting() && player.motionY < 0.0D && ++info.hoverTime < 40 ) {
player.posY += -player.motionY;
player.motionY = 0.0D;
player.fallDistance = 0.0F;
if (info.hoverTime % 3 == 0) {
world.spawnParticle(EnumParticleTypes.CLOUD, player.posX, player.posY - 1, player.posZ, -player.motionX, player.motionY, -player.motionZ);
}
} else if (info.hoverTime > 0) {
info.hoverTime = 0;
player.setSprinting(false);
if (world.isRemote && Minecraft.getMinecraft().gameSettings.keyBindSprint.isKeyDown()) {
KeyBinding.setKeyBindState(Minecraft.getMinecraft().gameSettings.keyBindSprint.getKeyCode(), false);
}
}
}
示例2: onEnabled
import net.minecraft.block.BlockSoulSand; //导入依赖的package包/类
@Override
public void onEnabled() {
ForgeHaxHooks.isNoSlowDownActivated = true;
try {
ForgeHaxHooks.LIST_BLOCK_FILTER.add(BlockSoulSand.class);
} catch (Exception e) {}
}
示例3: onDisabled
import net.minecraft.block.BlockSoulSand; //导入依赖的package包/类
@Override
public void onDisabled() {
ForgeHaxHooks.isNoSlowDownActivated = false;
try {
ForgeHaxHooks.LIST_BLOCK_FILTER.remove(BlockSoulSand.class);
} catch (Exception e) {}
}